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I think you are missing the simplest explanation to the diminishing returns: poor software optimisation. It seems quite obvious to me that this is the main problem.
Surely it must be a software or bios issue that's not delivering the right power? Their charts show that they thought these thing should be performing better. Perhaps MaxTech should email Apple with the results and ask?
😏Dont buy mac studio Ultra, remember repair cost of this machine is huge, even certain points this machine some time become unrecoverable. build a pc in very less price: i9 , r9 , TR , system + very good GPU In this pc u can get FREEDOM install any os as u want windows, linux Even MacOS, but don't use openCore for hackintosh, use: type one hypervisor/bare-metal. VMware ESXi or proxmox. You get updates of future versions macOS without any break same as real mac. even iMessage will work.
Yes, it really does seem like the cooling was designed to handle higher power than the M1-Ultra CPU + GPU is capable of drawing. Reminds me of the thin 2016 MacBook Pros, which were opposite in that they were clearly designed for cooler 10nm CPUs that Intel was unable to deliver! If Apple is able to update the M1-Ultra's firmware to deliver better performance, I think it would be quite shocking that it wasn't available at release. Loads of people will have taken home the messages from reviews like this one, and might not notice updates once the Ultra is no longer hot news.
@@wisdomyaw03 Part of the problem may be Apple's desire for secrecy about their new products. Apparently the menu bar widget team didn't know about the MacBook Pro's notch before launch.
@@wisdomyaw03 This depends on if the lack of extra performance is due to app or OS optimization. Allegedly the FCP unreleased update blows the socks off of the current version. Are these apps lmiiting themselves and not using all the resources available? It'll be interesting to do a 1 or 2 month later video to see if app updates make a difference.
The issue with limiting power may not be a flaw with the chip die. I'm thinking that it may be much simpler, the power supply cannot deliver a sustained level of high wattage output without cooling. When you dissected that MAC Studio I noted that power supply components looked kind of cheesy and there was no direct cooling mechanism/cooling fan for it. It seems to be relying on convection and some movement of air through the case. It probably was a design oversight and when it was discovered too much of the Studio's design was set in "stone". Most likely the engineering crew was so focused on cooling the M1 they overlooked the power supply cooling. The easiest way to "fix" it was to limit power draw via software/firmware. Since the M1 chips are so efficient and powerful, only a deep dissection of it would reveal some of the wonky things going on inside. As a system's engineer with over 40 years experience designing and overseeing complex electronic systems, these goat ropes happen far more often than you think.
Totally agree on the power supply being the culprit. The other item I'm thinking is it could be a thermal design flaw in the interposer connecting the two Max chips, perhaps too much heat if a ton of bandwidth comes in all at once, so they just decided to lock it down so it doesn't get there - ever. But in the end, I like the power supply hypothesis the best.
It's laughable to suggest the most wealthy company on earth would make such a stupid mistake. On the contrary, virtually everything they do is planned out to a ridiculous degree of precision these days. If the power supply is underperforming in these machines, it's underperforming by design.
@@captain_crunk I won’t argue that Apple has a pile of cash. And no doubt they plan the heck out of what they want to do. But realize that if Apple wants to keep their pile of cash, they (the various design/engineering teams, etc.) have to work to a schedule and budget. I don’t pretend to know how Apple organizes their design and development teams, but all of these teams regardless of industry type or product have one thing in common. They are run by people and people make mistakes. When mistakes are made, planned budgets and schedules can balloon quite quickly to fix the problem(s). So, it usually comes down to two options, fix it right or do a cheaper work around that usually compromises some of the original design or performance goals. You might be surprised how often the latter is chosen. But I see a bright side to this power supply hiccup. I just won’t go into it here as this post is going to be too long as it is. I kind of believe that Apple did not discover the issue until they were well into testing and making changes at that point would probably mess up the release date as the design was fairly set in stone and pre-production had already started or about to start. Apple has made some less than stellar design choices in the past, e.g., butterfly keyboard, and probably will in the future. My last point before I get off my soap box is Apple has become a victim and prisoner of its own success. Its shareholders expect them to remain as one of the most (if not the most) valuable companies in the world. Its customers keep wanting newer and better products ever more quickly. The iPhone 13 has only been out a few months and some folks are expecting an iPhone 14 announcement this June. Insanity! The hyperbole of pundits is not helping either. Apple has positioned itself such that delaying the expected (real or otherwise) new products has nearly become a non-starter. Not introducing either a new M1 Mac Mini or as it turned out the Studio, would have enraged many of its customer base. Delaying release for a power supply heating issue was a non-starter for public relations, marketing and production reasons.
@@lazerbeam3928 I live and work in Silicon Valley. I have several friends who work at Apple. Everything they do is planned and accounted for, including contingency plans in the event their arrogance (in my opinion) is a bit over the top. Obviously they are not 100% perfect, but in the context of what we're talking about here specifically, it's just silly to suggest they didn't check if the power supply worked properly. Maybe I'm not fully understanding what you're saying, but the most basic things like appropriately powering a device are no longer the type of mistakes companies like Apple make. To be clear, of course there are manufacturing defects that may arise, but if everything is built to spec the device will draw the amount of power provided by the spec. And Apple knows exactly how much power their devices require, with a truly obscene degree of accuracy. So why is this happening then? Only Apple knows for certain. It's entirely possible that at some point in the future, Apple will release a new firmware update that miraculously "unlocks" more power for these devices. It's not the first time they have deliberately kneecapped performance. Anyway, at this point in time it's difficult to imagine even copycat companies manufacturing knock-off products would make such simple mistakes. The industry as a whole has evolved beyond such things. Yes, people are people, and yes, people do make mistakes. That said, this is no mistake. Whatever reason Apple has for doing this, this is exactly what Apple designed.
Max is enough for me but decided to go with the ultra. If I add the options I want, the max price will be close to 3k, so it would be better to spend a little more and go for the Ultra
Yeah, I had the base Studio on order but decided to cancel and wait for the performance reports. Even with the disappointing results in some areas, I'm now thinking the Ultra will have more longevity if Apple can tweak performance and applications are re-written to take advantage of the new ultra chip so the extra cost is likely worth it -- but just the base Ultra.
@@garfieldirwin I think the max will live a long and healthy life. But i get what you mean i also got the 14 inch max for a little bit more headroom later but there it was only 500. in this case you could buy two max for one ultra.
I think the disparity in wattage is a symptom and not the cause. The bottleneck is elsewhere and since the GPUs/CPUs aren’t being feed they just chill. The perfect inverse frequency in that last torture test suggests that, the wattage was lower probably because the frequency was lower and not the other way around. The question is “what is keeping the cores from being feed?” and after that “can a macOS update fix that?”.
To me, it reeks of a memory bandwidth bottleneck. Given a fixed amount of memory bandwidth, adding cores is just going to spread that bandwidth thinner. The gpus look like they're waiting on memory.
I have ordered the M1 Max, 32 GPU, 1TB, 32GB RAM. Basically the base model with extra storage and extra gpu cores because its a relatively cheap upgrade.
The comparison is perfect! Thank you for your effort in informing us. I want to add a comment from a 3D professional perspective. Blender is not an industry-standard tool yet. With that said, Blender benchmarks do not mean much to many 3D professionals. I strongly believe that C4D+Redshift, which has a 14-day trial available, benchmarks would be way more informative for creatives.
Apart from artists involved in motion graphics, C4D isn't a mainstream 3D package. A render with Karma engine on houdini or Arnold render time with Maya or 3DS Max would be more realistic.
Hey man, cool videos. Just one thing regarding the music production / logic performance test. The amount of tracks means very little on its own. You have to tell us at what sample rate, bit depth, and buffer size the session is running. Also, what kind of processing are those tracks doing? what kind of plugins do they have inserted? how many plugins per track? etc etc etc. Without that information the amount of tracks is meaningless.
Yeah, I am guessing he means that many tracks all recording at the same time? I went to the apple store to test out the m1 max Mac Studio, and it could handle 10,000 tracks :)
Thank you for checking this, the M1 Max Spec vs M1 Ultra price is huge and getting these comparisons helps in our buyung decision. Keep it up and hope you'll get that 1M subs soon
Fabulous video - the one I had been waiting for! Thank you for all your hard work on this. Two question though, please: 1) Logic tracks - were these just simple audio files, or did any of them have plug-in effects or instruments on them? 2) Do you think going to 4TB of SSD would be good for audio? I hear that the 4TB SSD has a faster transfer rate than the smaller ones, which might increase track count? Also many virtual instruments and sample libraries require their assets to be on the main drive, rather than an external SSD. I will also get external SSD for Time machine and general project archiving though. Both these questions are based on me getting the 48 core Ultra but keeping the RAM at 64GB. I will be mostly running a lot of processor-hungry plug-in synths on it, but would also like to dabble with Blender and Unreal Engine for non time-critical projects. Any advice greatly appreciated please.
1. These had simple instruments on them. 2. I don't think it'll make any difference whatsoever. Even the base model drives are already incredibly quick. I would keep it to 64GB of RAM for sure. I don't think the extra cost is worth 128GB. The cores just can't ramp up fast enough to make a big difference.
3:32 "So Apple is ACTUALLY giving more power to the Ultras to try to maintain that scaling. But the very interesting thing is that Cinebench is ACTUALLY not utilising these chips very well because I tested the wattage in a different app and it was ACTUALLY quite a bit higher." Can't your editor cut out all these "ACTUALLY"s? They're maddening to listen to! Thanks.
Question… getting the M1 Max model I wonder if it’s worth it getting 64 gig over the 32 gig or paying extra for the extra GPU cores to 32 cores? How much of a boost would you get.
Great video and comparison! But to compare the power between the Mac Studio Max and Ultra don't you think the best way must be both with the same amount of RAM and the same amount of SSD storage? That will be a nice video. Thanks Max!
If by chance the Ultra GPUs need to work in some sort of sync with the media engines, it kinda makes sense that the yare being throttled. It seems that Apple has designed these to, sort of equally split the gpu load but if only half the media engines are being utilised, the cores are being underclocked because they can't push data to all the engines at the same time, so the gpu gets delegated, but the half the engines are probably getting maxed, and the rest are just idle.
The extra memory on the Ultra 128GB is likely only making a difference during the linking phase of the Xcode compile, so that's why the difference is so small. For certain projects which have massive linking phases that extra RAM is crucial, but if you don't have a big link then thread count matters much more, as long as you have enough memory to support it, which even 32GB is.
It's interesting, I've sent a couple Davinci Resolve test projects to someone with a 64-core Ultra and his times and fps playback was exactly double my 32-core M1 Max. Seems like it scales as it should with proper software code?
22:03 because you're transcoding to HEVC you can still take advantage of the M1 series' HEVC media blocks, and in that case you're gonna be limited by Final Cut not using the extra 2 media encoders of the M1 Ultra over the M1 Max yet
Ordered Mac Studio Ultra 2TB for my Recording studio running Protools. $4,706 and change. Hope this does better than that M1 I had. Love your channel Max..Keep it coming.
So basically for almost everyone, the base model is the one to get! Glad that is what I picked, thus far I'm blown away with the performance and couldn't be happier! That being said the amount of sheer what you guys have done and provided to all of us is amazing. I know there are people who can take advantage of the Ultra and your work is providing them with a LOT of relevant information when configurating their systems! Big thanks for all you guys are doing, hopefully you will hit that 1M subs very soon!
CONCLUSION: Unless you work for Pixar (24,000+ multicore perfomance), EMI Music (300+ tracks in Logic Pro!) or NASA's Jet Propulsion Lab, for the rest of us mere mortals the M1 Max Mac Studio @ $2,000 is the steal of the century! Maybe upgrade up to 1TB SSD.
A pity the 32-core Max is left out of this test. That one may actually be the best bang for your buck: 50% more GPU for only $200 extra. Would have been worth mentioning at least.
I appreciate all the testing being done, but I think its just a little too early to be testing for what to buy right now. Sounds like most of the apps aren't optimized for the new CPU's and the ones that are obviously show it. I hope to see another round of testing once everything is optimized.
Hi, by standard render time is a stat to refer for performance, but what creative user like us would like to see the smoothness when using it. Example like working with large/heavy layers file in ps, when masking high dpi file with special brush, dealing with multi-layering smart object. Or does it smooth to drag and play when editing in AE, esp when preview time. Thanks,
Thanks for this kind of info. It’s why I’m putting my money towards a XDR display to use with my 14” M1 Max MBP instead of another computer (and matching display) that I can live without. One suggestion for the future, although you’ve covered it in the past, it would be nice to see an overall comparison of the entire M1 Pro/Max/Ultra family in one video, or at least have tiles to refer to your past videos where you performed the same tests with, for example, the 14 and 16” M1 Pro/Max MBPs. Thanks again for your excellent content!
Hey guys, thanks for this. I just realised, you posted the Affinity Combined scores which won’t show GPU scaling because it’s across CPU+GPU. The GPU raster score is the one which not only shows decent scaling but also the M1 Ultra kicking the RTX3090’s but at 53K vs 21K.
Is it possible they’re trying to avoid this machine stepping on the Mac Pro’s toes? If they properly fed power to the 64 core 128 gig model, would it trounce the Mac Pro?
Just wanted to thank the Max Tech team for this amazing coverage. SO appreciate that you include Logic as you did for the MacBook Pro. You guys just keep delivering the goods! There’s a reason why you’re moving towards the 1 million, and your fans will celebrate with and for you when you get there! 👍🏾😊
After watching that video I am definitely sure that I made the right decision with my 1 TB base model. Thank you for the great work and this very informative video! 🙏
I knew the 64 core would not be worth the 1k however I still got the 128gb ram as I plan on using after effects and blender. Hopefully the gap will improve when these machines and software are more optimized. Either way the ultra will be noticeable better then my work horse M1 Mac mini
If the utilization is around 100%, it does not matter what the wattage is. More wattage does not mean more utilization, because some instructions are harder on the CPU/GPU than others. You can see this behavior on Intel as well with programs that use AVX instruction sets for example, like Cinebench R20.
Regarding “more power for scaling”, keep in mind that there’s probably power needed for the interconnect between the processors as well, rather than just doubling the memory channels/CPU count.
@@ifiwantyoutofeel There's nothing to "solve" there unless the power used for that (which is a necessary loss) is unusually high. Not having perfect scaling isn't unexpected in the slightest. that's how it's always been & probably always will be. getting near to that perfect scaling is pretty impressive though.
3:30 - that's a very impressive linear performance scaling going from 10 to 20 CPU cores. Also doubling the performance only results in a 5% additional power draw in excess of an idealized 1:1 power increase / performance scenario. 22:50 - that's crazy and severely limits the usefulness of the M1 Ultra in both 48 and 64 GPU core configurations.
During the XCode compile are there significant periods of time where all cores are not used? e.g. during a link phase it may only be using a small number of cores? It would explain why doubling cores does not scale to half the time as probably not everything in a build process can be done in parallel. Compiling many files = good parallel work; creating final binary from many compiled files = not good for parallel work.
I wish you included the 16” mbp w/32 core in this test series to see if the sweet spot for the lower cost studio pros is actually the 32 core rather than the 24 core.
Hello - thank you for your in-depth dives into all things mac. Have you, and I've inadvertently missed it, focused less on graphics and more on audio? I'm designing a recording studio (with a softer focus on video/film editing) and need help understanding how to best finesse my new mac(s) (laptop and desktop) and make the best investment for the longterm. can you help?
Are you sure you could not hear the fans at all? I got my Mac Studio (M1 Max) yesterday and I was shocked because of the fan noise. I wanted to replace an iMac 5K from 2017 and the Mac Studio is much much louder. Even standing 3 meters away from my Mac Studio I can clearly hear the fans going in idle. It is even louder than my 15" MacBook Pro 2017 during idle. So when you say it is "completely silent" I can't believe that or my Mac Studio has some kind of malfunction.
Excellent information! I have been watching all of your videos, because my mid 2010 Mac Pro has become asthmatic, and recording with microphones is a problem. I will probably go for the Ultra 48 core 64 gigas, and am sure it will serve well for several years. Thanks for your work!!!
I think a problem here is that you care comparing temps from Intel x86 chips and TSMC ARM chips. I don't know for sure, but these sort of chips may not have as high tolerances as the Intel chips. Since the TSMC chips are designed initially for portable devices, they may not be designed for 100c temps for long periods. Once you get those higher temps, failure rates may increase substantially, decreasing life of the product, and increasing Apple Care requests (which would increase costs for Apple). This is just a guess on my part but might make sense.
Another good video. With every previous Apple Mac hardware release I’ve never got it quite right. This time I started with the M1 Max Studio and went to up the RAM and SSD to find it was not much more to go to the base Ultra. The Mac Studio base Ultra is the best Apple purchase I’ve made in more than a decade. Does it perfectly scale? No! But for a cashed up hobbyist photographer like me with a 100 megapixel stills camera (GFX100) and shooting the odd family 8K video on an R5, the base “binned” Ultra is essentially perfect.
Thanks for sharing this video. Y'all saved a lot of people a boatload of money with these benchmarks and shootouts. Things may change in the future if Apple releases an overclocking/turbo mode for the Ultras.
Shocking results, especially video editors who Apple are firmly targeting with this machine. Can this really be a design flaw with the MAX chips....? Now actually makes me glad my Studio Ultra is not due until June and Apple issues an OS update to address this or might just cancel and pick up the Max version.
So great to watch your content so I share your videos with my friend n family so tht they can learn new things from your videos and by the way excellent content man. Much love from India📈🏆
Is there any chance that an OS update will "unlock" the higher spec Ultra to some degree? Allowing it to use some of that cooling headroom and/or feeding the SOC more power?
Since you’re doing a deep dive on video editing with the ultras, I hope you could do a deep dive with 3d software, including Unreal Engine (incl Vesion 5) please if possible :)
Agreed. But since UE5 requires XCODE is that kinda a preview into how it might be better? I know little about it I just know you need Xcode to use UE. I just started using UE5 and my 2017 imac pro 10 core 64GB ram can use it but it seems to be choppy and questionable - wonder if the ultra would blow it our of the water?
@@BarrettBiggers this is what I’m hoping for. I’ve been running UE5 on my MBP16 Intel 2019 and it runs ok-ish (fast enough to learn tutorials but not for a project needing a fast turn around). Very long to open up projects for the first time but much quicker on the reopen. Some multi second delays when I drop textures on materials that I hope would be alleviated with the upgrade. I’m eagerly awaiting the test results to see if the Studio will do or if the Ultra is a must.
Great content,Thanks for all these comparisons,I appreciate the time,efforts and dedication!!!🔥🔥🔥🙂!!!.I actually can’t believe the M1 ultra is so limited!!!!.The M1 max actually is a great option!!🙂!!.Thanks for your quality content!!!!
Hi, can you benchmark a software named MODO and the mac studio you have there? Please show the rendering time results. Another thing please show how fast the mac studio display 3d objects in real time.
How about doing a comparison on the M1 Max with the 24 core verses the 32 core... is it worth the extra $200... and how about the 32GB verses 64GB is that worth the $400... really enjoy the information but I bet there are others like me that can only afford the M1 Max and want to get the best bang for the buck... thanks
I'm feeling a bit happier about my decision with the 32 core m1 max with 2tb SSD and 64gb ram. Price was $3200. If I wanted the Ultra with 48 cores and similar storage space it would have been an extra $1200. With my basic photo and video editing this machine should more than enough. Worse case, I sell my mac studio for a newer version with better specs next year if this for some reason isn't enough for my task.
I wonder if there’s an internal power-related component overheating that isn’t properly cooled. An open-case thermal test would be really interesting. Also would have loved to see if the 32-core Max is a significant upgrade to the base model since for $200 “50%” more GPU seems very worthwhile, IF it actually scales…. Solid video as usual!
Nice video! I either missed it or it wasn't mentioned. What buffer size was used on the logic pro test?? Very interested to know. Thank you for the vid
23:26 You are talking about the frequencies of the GPU, the wattage but where are the temps and the fan speed ? It’s maybe that the chip is heating to much… 24:21 Never mind I really hope Apple gonna fix this
So could you be a little more clear on what you mean by tracks in the music production test? So what I mean is were those just straight audio tracks, or did they have plugins on them? Also what was the Khz of the session? 44.1k, 48k, 96k etc, and what Sample Rate were you running it at? 64, 128, 256 etc?
Great video guys!!! Again I think we are seeing why we are getting the Mac mini pro last. I think many video editors might find it the best bang for the buck. So Apple released the Mac Studio first to get most sales before releasing the higher end Mac mini which should be an easy machine to ship. It will be nice to see the Mac mini Pro compared to the base model Mac Studio Max. Overall as impressive as the Ultra looks on paper so far it looks like the most disappointing chip Apple has released to date, not that it is a horrible chip just underwhelming. Hopefully Apple can patch the OS or firmware to push this chip to better performance. The fact that this hasn’t happened already makes me wonder if it will.
Helpful video! Whatever happened to that supposed option to increase performance in settings?? I remember something about that when the notebooks released?
Its weird that the xcode test between the two 20 core Macs even had a difference at all since Im positive the test doesnt use up the RAM available on the Mac with less RAM.
Thanks for the hard work guys. I've been waiting for this video (and Max's upcoming video editing one) Your video just saved me $2,700 Australian dollars. I'm a professional freelance film editor and I was going to go the 64C 128G 2TB which would have cost $9,399 AUD. I'm now going the 48C 64G 2TB for $6,699 AUD. I owe the Max Tech team a beer!
Hey Pete, film guy here (and loved working crews with the Aussies as well!). I bought the Mac Studio M1 Max and returned it for the M1 Ultra the same day because of lag with real-world editing workflows in Premiere and After Effects. It was minor, but the lag would add up over time, not including frustration. Examples were in the effects panel, it would take a second or two for drop downs to open and 8K video was super laggy at full resolution. Granted, I don’t work in 8K for my regular workflow but if a client passes over larger footage, I didn’t want that to be a limiting factor. In After Effects, I downloaded some large templates as a test and they were dropping to 1-2fps on quarter resolution, one of them wouldn’t even play. I used the current AE and beta that is ARM optimized for these tests (which the beta works pretty well already). The M1 Ultra resolved all the issues I was having. Just a thought from one producer to another, the ultra was worth the extra price for not only future proofing, but for saving frustrations while watching the beach ball.
@@tweger01 Hey Travis. Thanks for getting in touch. So after this video I decided I was going to go for the Ultra, but just not bump it up to the 64 from the 48. Sounds like the Max won't be good for anyone working in our field based on your experience. So did you upgrade to the 48, or the 64?.
@@premierequick I did the base model ultra, so 48 core with 64gb of ram. I was originally going to purchase the complete maxed out ultra, but after watching this video I realized that would be a waste of money. Glad to hear yours worked out!
@@MaxTechOfficial I'm thinking of getting the 48C. Still not sure whether to get 64G or 128G of RAM. What do you think? Would it make a big difference in After Effects? Thanks for all the videos you've been publishing recently.
Is there a logic test results table to compare with other Macs available somewhere? Results for an M1 Mac Mini with 16GB, an i7 2018 Mac Mini with 64GB and a 5,1 series 3.46Ghz 12-core Mac Pro would be very helpful in planning what Mac is worth getting. Particularly as it's £800 more for an M1 Max Studio with 32GB and 512GB SSD than an M1 Mac Mini with 16GB, a 512GB SSD and the ethernet upgraded to 10xGigabit.
Were you SHOCKED by the massive power throttling we found in our torture test? Comment below!
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Yep!.
I think you are missing the simplest explanation to the diminishing returns: poor software optimisation. It seems quite obvious to me that this is the main problem.
Surely it must be a software or bios issue that's not delivering the right power? Their charts show that they thought these thing should be performing better. Perhaps MaxTech should email Apple with the results and ask?
Can you do a chrome tabs or multiple virtual os test to check the three different ram specs?
😏Dont buy mac studio Ultra, remember repair cost of this machine is huge, even certain points this machine some time become unrecoverable.
build a pc in very less price: i9 , r9 , TR , system + very good GPU
In this pc u can get FREEDOM install any os as u want windows, linux
Even MacOS, but don't use openCore for hackintosh, use: type one hypervisor/bare-metal. VMware ESXi or proxmox. You get updates of future versions macOS without any break same as real mac. even iMessage will work.
Max, I need to nominate you and Vadim for a public service award for this video!!! Thank you guys!
Thank you so much for the support! :)
Totally agree. The clip is jam packed with technical info. Truly a buyer’s guide.
I am wondering if Apple will push out some software updates to tune the performance. Very thorough and informative video guys!
Thanks for the reply and checking out the video! :)
Yes, it really does seem like the cooling was designed to handle higher power than the M1-Ultra CPU + GPU is capable of drawing. Reminds me of the thin 2016 MacBook Pros, which were opposite in that they were clearly designed for cooler 10nm CPUs that Intel was unable to deliver!
If Apple is able to update the M1-Ultra's firmware to deliver better performance, I think it would be quite shocking that it wasn't available at release. Loads of people will have taken home the messages from reviews like this one, and might not notice updates once the Ultra is no longer hot news.
I was thinking the same thing…
@@wisdomyaw03 Part of the problem may be Apple's desire for secrecy about their new products. Apparently the menu bar widget team didn't know about the MacBook Pro's notch before launch.
@@wisdomyaw03 This depends on if the lack of extra performance is due to app or OS optimization. Allegedly the FCP unreleased update blows the socks off of the current version. Are these apps lmiiting themselves and not using all the resources available? It'll be interesting to do a 1 or 2 month later video to see if app updates make a difference.
I can’t wait to see your video on how the Mac Studio does with video editing.
The issue with limiting power may not be a flaw with the chip die. I'm thinking that it may be much simpler, the power supply cannot deliver a sustained level of high wattage output without cooling. When you dissected that MAC Studio I noted that power supply components looked kind of cheesy and there was no direct cooling mechanism/cooling fan for it. It seems to be relying on convection and some movement of air through the case. It probably was a design oversight and when it was discovered too much of the Studio's design was set in "stone". Most likely the engineering crew was so focused on cooling the M1 they overlooked the power supply cooling. The easiest way to "fix" it was to limit power draw via software/firmware. Since the M1 chips are so efficient and powerful, only a deep dissection of it would reveal some of the wonky things going on inside. As a system's engineer with over 40 years experience designing and overseeing complex electronic systems, these goat ropes happen far more often than you think.
Totally agree on the power supply being the culprit. The other item I'm thinking is it could be a thermal design flaw in the interposer connecting the two Max chips, perhaps too much heat if a ton of bandwidth comes in all at once, so they just decided to lock it down so it doesn't get there - ever. But in the end, I like the power supply hypothesis the best.
It's laughable to suggest the most wealthy company on earth would make such a stupid mistake. On the contrary, virtually everything they do is planned out to a ridiculous degree of precision these days. If the power supply is underperforming in these machines, it's underperforming by design.
@@captain_crunk I won’t argue that Apple has a pile of cash. And no doubt they plan the heck out of what they want to do. But realize that if Apple wants to keep their pile of cash, they (the various design/engineering teams, etc.) have to work to a schedule and budget. I don’t pretend to know how Apple organizes their design and development teams, but all of these teams regardless of industry type or product have one thing in common. They are run by people and people make mistakes. When mistakes are made, planned budgets and schedules can balloon quite quickly to fix the problem(s). So, it usually comes down to two options, fix it right or do a cheaper work around that usually compromises some of the original design or performance goals. You might be surprised how often the latter is chosen. But I see a bright side to this power supply hiccup. I just won’t go into it here as this post is going to be too long as it is. I kind of believe that Apple did not discover the issue until they were well into testing and making changes at that point would probably mess up the release date as the design was fairly set in stone and pre-production had already started or about to start. Apple has made some less than stellar design choices in the past, e.g., butterfly keyboard, and probably will in the future. My last point before I get off my soap box is Apple has become a victim and prisoner of its own success. Its shareholders expect them to remain as one of the most (if not the most) valuable companies in the world. Its customers keep wanting newer and better products ever more quickly. The iPhone 13 has only been out a few months and some folks are expecting an iPhone 14 announcement this June. Insanity! The hyperbole of pundits is not helping either. Apple has positioned itself such that delaying the expected (real or otherwise) new products has nearly become a non-starter. Not introducing either a new M1 Mac Mini or as it turned out the Studio, would have enraged many of its customer base. Delaying release for a power supply heating issue was a non-starter for public relations, marketing and production reasons.
@@lazerbeam3928 I live and work in Silicon Valley. I have several friends who work at Apple. Everything they do is planned and accounted for, including contingency plans in the event their arrogance (in my opinion) is a bit over the top. Obviously they are not 100% perfect, but in the context of what we're talking about here specifically, it's just silly to suggest they didn't check if the power supply worked properly. Maybe I'm not fully understanding what you're saying, but the most basic things like appropriately powering a device are no longer the type of mistakes companies like Apple make. To be clear, of course there are manufacturing defects that may arise, but if everything is built to spec the device will draw the amount of power provided by the spec. And Apple knows exactly how much power their devices require, with a truly obscene degree of accuracy. So why is this happening then? Only Apple knows for certain. It's entirely possible that at some point in the future, Apple will release a new firmware update that miraculously "unlocks" more power for these devices. It's not the first time they have deliberately kneecapped performance.
Anyway, at this point in time it's difficult to imagine even copycat companies manufacturing knock-off products would make such simple mistakes. The industry as a whole has evolved beyond such things. Yes, people are people, and yes, people do make mistakes. That said, this is no mistake. Whatever reason Apple has for doing this, this is exactly what Apple designed.
Max is enough for me but decided to go with the ultra. If I add the options I want, the max price will be close to 3k, so it would be better to spend a little more and go for the Ultra
Ultra is is w waste of money max is more then enough
Yeah, I had the base Studio on order but decided to cancel and wait for the performance reports. Even with the disappointing results in some areas, I'm now thinking the Ultra will have more longevity if Apple can tweak performance and applications are re-written to take advantage of the new ultra chip so the extra cost is likely worth it -- but just the base Ultra.
@@garfieldirwin I think the max will live a long and healthy life. But i get what you mean i also got the 14 inch max for a little bit more headroom later but there it was only 500. in this case you could buy two max for one ultra.
Would be great to have the 32c M1 Max as well, as that is only 200 bucks more than the 24c version, and likely an much better value upgrade
That’s the one I bought. I’m setting it up now actually.
f you have the money upgrade. If not, the 24 core is enough
@@mattspalace i think i will get that one. how is it?
@@opaque_totc9275 Seems to run fine for me. 👍
Are those tests all from the devices you guys opened last week? Maybe that's why
That would be hilarious
We didn't touch the highest-end model at all. That's the one experiencing the most diminishing returns.
I think the disparity in wattage is a symptom and not the cause. The bottleneck is elsewhere and since the GPUs/CPUs aren’t being feed they just chill. The perfect inverse frequency in that last torture test suggests that, the wattage was lower probably because the frequency was lower and not the other way around. The question is “what is keeping the cores from being feed?” and after that “can a macOS update fix that?”.
Thanks Fernando
To me, it reeks of a memory bandwidth bottleneck. Given a fixed amount of memory bandwidth, adding cores is just going to spread that bandwidth thinner.
The gpus look like they're waiting on memory.
Thanks for this great comparison but I still need one more comparison between M1 max 32 vs 64 because I decided to buy Max not ultra
i changed my order and went ofr the 48core with 64memory. I cancelled my 128memory one. Saved myself £2K. THANK GOD. THANKS GUYS
I have ordered the M1 Max, 32 GPU, 1TB, 32GB RAM. Basically the base model with extra storage and extra gpu cores because its a relatively cheap upgrade.
It’s the best option because you get more performance for 300$ not 1000$ with the ultra
Is 32gb of ram good for video editing?
@@northparkfilms3045 yes
Have you guys done a video on functionality of the Mac studio running applications in Windows through Parallels for how feasible it is?
It would be great to get the Logic Songfile so we can gauge how our current machines fare with the tracks you ran on your test machine.
The model I shouldn’t have bought was the model I bought. Perfect. 😂
What model did you buy?
Same
This was the video I've been waiting for. Thanks Max, Vadim and Anjelica!
SUPER DUPER JOB Max and Vadim
Thank you Erfon!
Great info as always! Do you think for video editors (Final Cut) the upgrade of the MAX Studio to the
32-core GPU and 64 RAM worth it?
@@JonPais Thanks i will take a look
That's just stupid , build custom pc in way less
The comparison is perfect! Thank you for your effort in informing us. I want to add a comment from a 3D professional perspective. Blender is not an industry-standard tool yet. With that said, Blender benchmarks do not mean much to many 3D professionals. I strongly believe that C4D+Redshift, which has a 14-day trial available, benchmarks would be way more informative for creatives.
Apart from artists involved in motion graphics, C4D isn't a mainstream 3D package. A render with Karma engine on houdini or Arnold render time with Maya or 3DS Max would be more realistic.
Hey man, cool videos. Just one thing regarding the music production / logic performance test. The amount of tracks means very little on its own. You have to tell us at what sample rate, bit depth, and buffer size the session is running. Also, what kind of processing are those tracks doing? what kind of plugins do they have inserted? how many plugins per track? etc etc etc.
Without that information the amount of tracks is meaningless.
Yeah, I am guessing he means that many tracks all recording at the same time? I went to the apple store to test out the m1 max Mac Studio, and it could handle 10,000 tracks :)
Thank you for checking this, the M1 Max Spec vs M1 Ultra price is huge and getting these comparisons helps in our buyung decision. Keep it up and hope you'll get that 1M subs soon
Fabulous video - the one I had been waiting for! Thank you for all your hard work on this. Two question though, please:
1) Logic tracks - were these just simple audio files, or did any of them have plug-in effects or instruments on them?
2) Do you think going to 4TB of SSD would be good for audio? I hear that the 4TB SSD has a faster transfer rate than the smaller ones, which might increase track count? Also many virtual instruments and sample libraries require their assets to be on the main drive, rather than an external SSD. I will also get external SSD for Time machine and general project archiving though.
Both these questions are based on me getting the 48 core Ultra but keeping the RAM at 64GB. I will be mostly running a lot of processor-hungry plug-in synths on it, but would also like to dabble with Blender and Unreal Engine for non time-critical projects. Any advice greatly appreciated please.
1. These had simple instruments on them.
2. I don't think it'll make any difference whatsoever. Even the base model drives are already incredibly quick.
I would keep it to 64GB of RAM for sure. I don't think the extra cost is worth 128GB. The cores just can't ramp up fast enough to make a big difference.
@@MaxTechOfficial Thanks. I really appreciate the extra info.
I appreciate it too. Saved me 800 Euros! 😎
3:32 "So Apple is ACTUALLY giving more power to the Ultras to try to maintain that scaling. But the very interesting thing is that Cinebench is ACTUALLY not utilising these chips very well because I tested the wattage in a different app and it was ACTUALLY quite a bit higher."
Can't your editor cut out all these "ACTUALLY"s? They're maddening to listen to! Thanks.
Question… getting the M1 Max model I wonder if it’s worth it getting 64 gig over the 32 gig or paying extra for the extra GPU cores to 32 cores? How much of a boost would you get.
Great video and comparison!
But to compare the power between the Mac Studio Max and Ultra don't you think the best way must be both with the same amount of RAM and the same amount of SSD storage? That will be a nice video.
Thanks Max!
Thanks!
If by chance the Ultra GPUs need to work in some sort of sync with the media engines, it kinda makes sense that the yare being throttled. It seems that Apple has designed these to, sort of equally split the gpu load but if only half the media engines are being utilised, the cores are being underclocked because they can't push data to all the engines at the same time, so the gpu gets delegated, but the half the engines are probably getting maxed, and the rest are just idle.
The extra memory on the Ultra 128GB is likely only making a difference during the linking phase of the Xcode compile, so that's why the difference is so small. For certain projects which have massive linking phases that extra RAM is crucial, but if you don't have a big link then thread count matters much more, as long as you have enough memory to support it, which even 32GB is.
So 48 core Ultra seems to be the best of the best. Unless Apple does a firmware update to optimize GPU cores. Unfortunately that's highly unlikely.
i think that is very likely to happen, in coming weeks..
It's interesting, I've sent a couple Davinci Resolve test projects to someone with a 64-core Ultra and his times and fps playback was exactly double my 32-core M1 Max. Seems like it scales as it should with proper software code?
22:03 because you're transcoding to HEVC you can still take advantage of the M1 series' HEVC media blocks, and in that case you're gonna be limited by Final Cut not using the extra 2 media encoders of the M1 Ultra over the M1 Max yet
Ordered Mac Studio Ultra 2TB for my Recording studio running Protools. $4,706 and change. Hope this does better than that M1 I had. Love your channel Max..Keep it coming.
So basically for almost everyone, the base model is the one to get! Glad that is what I picked, thus far I'm blown away with the performance and couldn't be happier!
That being said the amount of sheer what you guys have done and provided to all of us is amazing. I know there are people who can take advantage of the Ultra and your work is providing them with a LOT of relevant information when configurating their systems! Big thanks for all you guys are doing, hopefully you will hit that 1M subs very soon!
Oh what a scoop!! Super impressed by you guys and your work!
CONCLUSION: Unless you work for Pixar (24,000+ multicore perfomance), EMI Music (300+ tracks in Logic Pro!) or NASA's Jet Propulsion Lab, for the rest of us mere mortals the M1 Max Mac Studio @ $2,000 is the steal of the century! Maybe upgrade up to 1TB SSD.
So far there is not a big different between the 64 and 128 GB models.
A pity the 32-core Max is left out of this test. That one may actually be the best bang for your buck: 50% more GPU for only $200 extra. Would have been worth mentioning at least.
I appreciate all the testing being done, but I think its just a little too early to be testing for what to buy right now. Sounds like most of the apps aren't optimized for the new CPU's and the ones that are obviously show it. I hope to see another round of testing once everything is optimized.
Hi, by standard render time is a stat to refer for performance, but what creative user like us would like to see the smoothness when using it. Example like working with large/heavy layers file in ps, when masking high dpi file with special brush, dealing with multi-layering smart object. Or does it smooth to drag and play when editing in AE, esp when preview time. Thanks,
Thanks for this kind of info. It’s why I’m putting my money towards a XDR display to use with my 14” M1 Max MBP instead of another computer (and matching display) that I can live without. One suggestion for the future, although you’ve covered it in the past, it would be nice to see an overall comparison of the entire M1 Pro/Max/Ultra family in one video, or at least have tiles to refer to your past videos where you performed the same tests with, for example, the 14 and 16” M1 Pro/Max MBPs. Thanks again for your excellent content!
Even though I won't purchase any mac any time soon, I wait everyday for these videos. I appreciate all the efforts you guys put in these videos.
Hey guys, thanks for this. I just realised, you posted the Affinity Combined scores which won’t show GPU scaling because it’s across CPU+GPU. The GPU raster score is the one which not only shows decent scaling but also the M1 Ultra kicking the RTX3090’s but at 53K vs 21K.
Is it possible they’re trying to avoid this machine stepping on the Mac Pro’s toes? If they properly fed power to the 64 core 128 gig model, would it trounce the Mac Pro?
Do the Ultra machines have the "HIGH PERFORMANCE" checkbox in the OS settings????? Like the M1 Max in the MBP???
Nope.
Just wanted to thank the Max Tech team for this amazing coverage. SO appreciate that you include Logic as you did for the MacBook Pro. You guys just keep delivering the goods! There’s a reason why you’re moving towards the 1 million, and your fans will celebrate with and for you when you get there! 👍🏾😊
After watching that video I am definitely sure that I made the right decision with my 1 TB base model. Thank you for the great work and this very informative video! 🙏
I knew the 64 core would not be worth the 1k however I still got the 128gb ram as I plan on using after effects and blender. Hopefully the gap will improve when these machines and software are more optimized. Either way the ultra will be noticeable better then my work horse M1 Mac mini
If the utilization is around 100%, it does not matter what the wattage is. More wattage does not mean more utilization, because some instructions are harder on the CPU/GPU than others. You can see this behavior on Intel as well with programs that use AVX instruction sets for example, like Cinebench R20.
Regarding “more power for scaling”, keep in mind that there’s probably power needed for the interconnect between the processors as well, rather than just doubling the memory channels/CPU count.
I taught that was solved 🤔
@@ifiwantyoutofeel There's nothing to "solve" there unless the power used for that (which is a necessary loss) is unusually high. Not having perfect scaling isn't unexpected in the slightest. that's how it's always been & probably always will be.
getting near to that perfect scaling is pretty impressive though.
3:30 - that's a very impressive linear performance scaling going from 10 to 20 CPU cores. Also doubling the performance only results in a 5% additional power draw in excess of an idealized 1:1 power increase / performance scenario.
22:50 - that's crazy and severely limits the usefulness of the M1 Ultra in both 48 and 64 GPU core configurations.
During the XCode compile are there significant periods of time where all cores are not used? e.g. during a link phase it may only be using a small number of cores? It would explain why doubling cores does not scale to half the time as probably not everything in a build process can be done in parallel. Compiling many files = good parallel work; creating final binary from many compiled files = not good for parallel work.
13:04 Blender link, not working in description
I wish you included the 16” mbp w/32 core in this test series to see if the sweet spot for the lower cost studio pros is actually the 32 core rather than the 24 core.
Hello - thank you for your in-depth dives into all things mac. Have you, and I've inadvertently missed it, focused less on graphics and more on audio? I'm designing a recording studio (with a softer focus on video/film editing) and need help understanding how to best finesse my new mac(s) (laptop and desktop) and make the best investment for the longterm. can you help?
Are you sure you could not hear the fans at all? I got my Mac Studio (M1 Max) yesterday and I was shocked because of the fan noise. I wanted to replace an iMac 5K from 2017 and the Mac Studio is much much louder. Even standing 3 meters away from my Mac Studio I can clearly hear the fans going in idle. It is even louder than my 15" MacBook Pro 2017 during idle. So when you say it is "completely silent" I can't believe that or my Mac Studio has some kind of malfunction.
If you guys disappear we know now who to blame💀
You guys could add After Effects in the video editing review.
Mac Mini M1 16GB vs. Base Mac Studio?
in the intro it's 2k 4k and 8k ... but in the graphic 1:08 there it says 5,799$ .... which one is correct :D
Memory doesn't mean crap when ing multiple piplelines inside of docker / kuber clusters
Excellent information! I have been watching all of your videos, because my mid 2010 Mac Pro has become asthmatic, and recording with microphones is a problem. I will probably go for the Ultra 48 core 64 gigas, and am sure it will serve well for several years. Thanks for your work!!!
I completely agree that the M1 Max is probably the machine that 90% of buyers should get.
I think a problem here is that you care comparing temps from Intel x86 chips and TSMC ARM chips. I don't know for sure, but these sort of chips may not have as high tolerances as the Intel chips.
Since the TSMC chips are designed initially for portable devices, they may not be designed for 100c temps for long periods. Once you get those higher temps, failure rates may increase substantially, decreasing life of the product, and increasing Apple Care requests (which would increase costs for Apple).
This is just a guess on my part but might make sense.
Perfect. Your video covers what really I want to know.
Tracks? Audio tracks? MIDI tracks? FXs? Plugins? Sample rate?
1 question:
how much time to create a 1: 1 preview in lightroom = 100 raw photos / in Mac Studnio Ultra vs Macbook Max /64gb ram ?
Another good video. With every previous Apple Mac hardware release I’ve never got it quite right. This time I started with the M1 Max Studio and went to up the RAM and SSD to find it was not much more to go to the base Ultra. The Mac Studio base Ultra is the best Apple purchase I’ve made in more than a decade. Does it perfectly scale? No! But for a cashed up hobbyist photographer like me with a 100 megapixel stills camera (GFX100) and shooting the odd family 8K video on an R5, the base “binned” Ultra is essentially perfect.
shut up spambot.
Awesome video. Thanks for putting in all the work, I'm sure you'll reach 1M subs soon.
Thanks for sharing this video. Y'all saved a lot of people a boatload of money with these benchmarks and shootouts.
Things may change in the future if Apple releases an overclocking/turbo mode for the Ultras.
Shocking results, especially video editors who Apple are firmly targeting with this machine. Can this really be a design flaw with the MAX chips....? Now actually makes me glad my Studio Ultra is not due until June and Apple issues an OS update to address this or might just cancel and pick up the Max version.
So great to watch your content so I share your videos with my friend n family so tht they can learn new things from your videos and by the way excellent content man. Much love from India📈🏆
Is there any chance that an OS update will "unlock" the higher spec Ultra to some degree? Allowing it to use some of that cooling headroom and/or feeding the SOC more power?
Since you’re doing a deep dive on video editing with the ultras, I hope you could do a deep dive with 3d software, including Unreal Engine (incl Vesion 5) please if possible :)
yes. UE is fast becoming a necessity for video creators.
Yes, please!
Yes please! It would be really helpful!!
Agreed. But since UE5 requires XCODE is that kinda a preview into how it might be better? I know little about it I just know you need Xcode to use UE. I just started using UE5 and my 2017 imac pro 10 core 64GB ram can use it but it seems to be choppy and questionable - wonder if the ultra would blow it our of the water?
@@BarrettBiggers this is what I’m hoping for. I’ve been running UE5 on my MBP16 Intel 2019 and it runs ok-ish (fast enough to learn tutorials but not for a project needing a fast turn around). Very long to open up projects for the first time but much quicker on the reopen. Some multi second delays when I drop textures on materials that I hope would be alleviated with the upgrade. I’m eagerly awaiting the test results to see if the Studio will do or if the Ultra is a must.
Would love to see the gaming performance.
edit: You already made one! awesome
Great content,Thanks for all these comparisons,I appreciate the time,efforts and dedication!!!🔥🔥🔥🙂!!!.I actually can’t believe the M1 ultra is so limited!!!!.The M1 max actually is a great option!!🙂!!.Thanks for your quality content!!!!
How about 128 gg for Music Production/Composition?
Hi, can you benchmark a software named MODO and the mac studio you have there? Please show the rendering time results. Another thing please show how fast the mac studio display 3d objects in real time.
How about doing a comparison on the M1 Max with the 24 core verses the 32 core... is it worth the extra $200... and how about the 32GB verses 64GB is that worth the $400... really enjoy the information but I bet there are others like me that can only afford the M1 Max and want to get the best bang for the buck... thanks
I've heard that the advertised SSD speeds are only reached on the 4 TB upgrade. Something to look into? What's the practical implications?
I wonder what is the difference for 360 video with 48 and 64 GPU.
I'm feeling a bit happier about my decision with the 32 core m1 max with 2tb SSD and 64gb ram. Price was $3200. If I wanted the Ultra with 48 cores and similar storage space it would have been an extra $1200. With my basic photo and video editing this machine should more than enough. Worse case, I sell my mac studio for a newer version with better specs next year if this for some reason isn't enough for my task.
I wonder if there’s an internal power-related component overheating that isn’t properly cooled. An open-case thermal test would be really interesting.
Also would have loved to see if the 32-core Max is a significant upgrade to the base model since for $200 “50%” more GPU seems very worthwhile, IF it actually scales….
Solid video as usual!
Nice video! I either missed it or it wasn't mentioned. What buffer size was used on the logic pro test?? Very interested to know. Thank you for the vid
I just received the 48 core Ultra. I am now debating on returning it for the Max.
Thank you for the over the top video. Excellent work
23:26
You are talking about the frequencies of the GPU, the wattage but where are the temps and the fan speed ? It’s maybe that the chip is heating to much…
24:21
Never mind
I really hope Apple gonna fix this
Can you try to manually modify fan speed to full blast using "Mac Fan Control" macOS app and running the last test again to see what happens?
So could you be a little more clear on what you mean by tracks in the music production test? So what I mean is were those just straight audio tracks, or did they have plugins on them? Also what was the Khz of the session? 44.1k, 48k, 96k etc, and what Sample Rate were you running it at? 64, 128, 256 etc?
Great video guys!!! Again I think we are seeing why we are getting the Mac mini pro last. I think many video editors might find it the best bang for the buck. So Apple released the Mac Studio first to get most sales before releasing the higher end Mac mini which should be an easy machine to ship. It will be nice to see the Mac mini Pro compared to the base model Mac Studio Max.
Overall as impressive as the Ultra looks on paper so far it looks like the most disappointing chip Apple has released to date, not that it is a horrible chip just underwhelming. Hopefully Apple can patch the OS or firmware to push this chip to better performance. The fact that this hasn’t happened already makes me wonder if it will.
Helpful video! Whatever happened to that supposed option to increase performance in settings?? I remember something about that when the notebooks released?
thx for explaining the subtle differences :)
Hi,is here any comparison for studio display:Standard screen VS Nano texture?
Phenomenal job
best mac studio for recording studio ( pro/home) ?
Premier Pro and After Effects?
Apple should have named the Mac Studio the Mac Maxi in honor of the great content being produced by the crew at Max Tech.
Would you consider to bring in someone to test avid media composer on these mac studios?
Thank you. You asked all my questions. Legendary!
Its weird that the xcode test between the two 20 core Macs even had a difference at all since Im positive the test doesnt use up the RAM available on the Mac with less RAM.
Thanks for the hard work guys. I've been waiting for this video (and Max's upcoming video editing one) Your video just saved me $2,700 Australian dollars. I'm a professional freelance film editor and I was going to go the 64C 128G 2TB which would have cost $9,399 AUD. I'm now going the 48C 64G 2TB for $6,699 AUD. I owe the Max Tech team a beer!
I'm glad we could help! That's exactly why we do this :) Provide value and help others save cash!
Hey Pete, film guy here (and loved working crews with the Aussies as well!). I bought the Mac Studio M1 Max and returned it for the M1 Ultra the same day because of lag with real-world editing workflows in Premiere and After Effects. It was minor, but the lag would add up over time, not including frustration. Examples were in the effects panel, it would take a second or two for drop downs to open and 8K video was super laggy at full resolution. Granted, I don’t work in 8K for my regular workflow but if a client passes over larger footage, I didn’t want that to be a limiting factor. In After Effects, I downloaded some large templates as a test and they were dropping to 1-2fps on quarter resolution, one of them wouldn’t even play. I used the current AE and beta that is ARM optimized for these tests (which the beta works pretty well already). The M1 Ultra resolved all the issues I was having. Just a thought from one producer to another, the ultra was worth the extra price for not only future proofing, but for saving frustrations while watching the beach ball.
@@tweger01 Hey Travis. Thanks for getting in touch. So after this video I decided I was going to go for the Ultra, but just not bump it up to the 64 from the 48. Sounds like the Max won't be good for anyone working in our field based on your experience. So did you upgrade to the 48, or the 64?.
@@premierequick I did the base model ultra, so 48 core with 64gb of ram. I was originally going to purchase the complete maxed out ultra, but after watching this video I realized that would be a waste of money. Glad to hear yours worked out!
@@MaxTechOfficial I'm thinking of getting the 48C. Still not sure whether to get 64G or 128G of RAM. What do you think? Would it make a big difference in After Effects? Thanks for all the videos you've been publishing recently.
Is there a logic test results table to compare with other Macs available somewhere? Results for an M1 Mac Mini with 16GB, an i7 2018 Mac Mini with 64GB and a 5,1 series 3.46Ghz 12-core Mac Pro would be very helpful in planning what Mac is worth getting. Particularly as it's £800 more for an M1 Max Studio with 32GB and 512GB SSD than an M1 Mac Mini with 16GB, a 512GB SSD and the ethernet upgraded to 10xGigabit.
Did you had plugins on your logic pro session tracks or just empty tracks?