This might be the best looking game ever...

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  • Опубликовано: 13 сен 2024
  • Black State has come out of nowhere and might have the most realistic graphics we've ever seen. Let's take a look at this new third person shooter with stealth mechanics like Metal Gear Solid. Leave a LIKE and a comment, thanks for watching. IGN preview - www.ign.com/ar... Digital Foundry Impressions - • DF Direct Weekly #177:...

Комментарии • 2 тыс.

  • @cikame
    @cikame 17 дней назад +2027

    Every once in a while a game shows up with massively impressive graphics and doesn't deliver at all, and this looks like one of them.

    • @TheLiquidRemix
      @TheLiquidRemix 17 дней назад +92

      And then sometimes they do, like Wukong or Alan wake 2

    • @cikame
      @cikame 17 дней назад +27

      @@TheLiquidRemix Oh my god you're right.

    • @abishialja-iz6948
      @abishialja-iz6948 16 дней назад +15

      I think that's why it's called an alpha

    • @John-X
      @John-X 16 дней назад +10

      @@TheLiquidRemix or The Order 1886

    • @r1pperduck
      @r1pperduck 16 дней назад +12

      ​@@TheLiquidRemixdoes wukong deliver? The combat seems a bit boring to me. Only have about 4 hours, but im not so impressed. The game is beautiful, tho.

  • @Zesmas
    @Zesmas 17 дней назад +4708

    if the main selling point of a game is how good it looks, then its not going to be a good game.

    • @netriosilver
      @netriosilver 17 дней назад +103

      To be fair, hellblade 2 coasts pretty far just based on looks. Difference is this game doesn't even look good lol, just has high definition assets they purchased

    • @faessle4067
      @faessle4067 17 дней назад +38

      yeah they say this about skull and bones: "breathtaking graphics and improved performance" Do they really think that is a selling point lol

    • @UncleBurrito15
      @UncleBurrito15 17 дней назад +55

      Not really. Control is a game that looks almost as good as this game, and it's amazing It has a great story, really good gameplay, and amazing graphics.
      Not saying that this game is going to be good, but you can have good looking games that play well.

    • @hisammy3969
      @hisammy3969 17 дней назад +23

      @@faessle4067 the sad truth is, it is a selling point. i know several people who won't touch certain games based on the graphics being bad.

    • @jefftc14
      @jefftc14 17 дней назад +55

      You weren't around for Crysis I guess then or any other game lol

  • @horsehawk3466
    @horsehawk3466 17 дней назад +1558

    Any game can *"Look"* good, but only a few can *"Be Fun"*

    • @FcoEnriquePerez
      @FcoEnriquePerez 17 дней назад +29

      Specially being only a third person shooter, that takes out the interest of a lot of players.

    • @JuniorPerez-yz8ei
      @JuniorPerez-yz8ei 17 дней назад +24

      ​@@FcoEnriquePereznot a lot

    • @geminidefect
      @geminidefect 17 дней назад +2

      i still play counterstrike source because it's fun and challenging af. Getting shot in the head by a deagle almost makes me fall off my chair. No revives or tedious bs that todays game are. gamers who buy this crap must be lazy or have low expectations.

    • @moon9light
      @moon9light 17 дней назад +5

      lots of games are fun... if only a few were, the gaming industry would be dead

    • @zetaopress2389
      @zetaopress2389 17 дней назад +6

      @@FcoEnriquePerez I think it's better then staring at floatings hands and weapons all day. Unless you're on VR

  • @TomP-148
    @TomP-148 17 дней назад +590

    "They are calling this real time door mechanics. You'll seamlessly transition between levels with no loading screens."
    Ahh so Super Mario from N64

    • @MEGAMIGA
      @MEGAMIGA 16 дней назад

      Or SWIV!

    • @RyanRoberts-qf5et
      @RyanRoberts-qf5et 16 дней назад +10

      or hogwarts

    • @netriosilver
      @netriosilver 16 дней назад +6

      This mechanic was literally in alan wake 2 as well lol
      it's not exactly revolutionary

    • @blackcaesar8387
      @blackcaesar8387 15 дней назад +5

      I am instead struggling to think of an action/adventure game released in the last decade that doesn't have seamless indoor transition...except starfield of course.

    • @netriosilver
      @netriosilver 15 дней назад +1

      @@blackcaesar8387 Oh, it's not in the same space, most of the doors in this game are portals to different areas. That's how places are bigger on the inside

  • @1980venom
    @1980venom 7 дней назад +49

    Throws a grenade, everyone blows up but the chairs and the table are still like new. Destructible items, walls and such only available in 30 years with the same graphics.

    • @jessecruz471
      @jessecruz471 День назад +1

      If they did that for everything, they'd have to think about what happens after. Will it respawn? Will it never come back after a save? For every item? All for what?
      Just play a sandbox game.

    • @1980venom
      @1980venom День назад +1

      @@jessecruz471 who said it needs to be like that in every game? But if you’re going ultra realistic and the techniques and physics are limited, you don’t really get that realistic experience anymore even when the graphics are high-end. A bit like driving your Lamborghini in GT7 or Forza into a wall at 200mph and drive away with just some scratches.

    • @ishpeeedy
      @ishpeeedy 20 часов назад

      the Finals has destructible environments done right. give it a shot

    • @seemysight
      @seemysight 14 часов назад

      @@jessecruz471wow they would have worked to make a game?

    • @jessecruz471
      @jessecruz471 13 часов назад

      @seemysight it's a business. Things take time and cost money. Just to make some loser on youtube happy that a chair is gone after an explosion.

  • @Aero4EverPB
    @Aero4EverPB 17 дней назад +243

    When i see reading as "Fantantic graphics" its always the wet floor

    • @damian29112
      @damian29112 14 дней назад +7

      actually we, cinematography like to using wet floor for "cinematic" look..

    • @Aero4EverPB
      @Aero4EverPB 14 дней назад +9

      ​@@damian29112 i can see why its a must be in an showcase video, but its getting tired of it...if all the games shows the same atmosphere so its not interesting anymore

    • @Gandhi_Physique
      @Gandhi_Physique 10 дней назад +1

      Some stuff seemed shiny for no reason lol

    • @tkzii6207
      @tkzii6207 День назад +1

      I was just about to say something like this, it doesn't really look particularly good to me. It just looks like those GTA "real life graphics mods" where it's just night and reflecting water puddles

    • @gopnikolai7483
      @gopnikolai7483 18 часов назад

      Wet floor, high res textures, bland colour pallette, sharpening cranked up to 9000.
      Ez pz 'irl' graphics. Tried and true formula for all those GTA 5 and Cyberpunk 2077 'real life'/'photorealistic' graphics videos.

  • @VAD-edits
    @VAD-edits 17 дней назад +1367

    This Reminds me of The Day Before "gameplay footages"

    • @intheairex
      @intheairex 17 дней назад +9

      Day Before wasn't sponsored by Nvidia though

    • @Joe_EGz
      @Joe_EGz 17 дней назад +129

      @@intheairex they put a video of the day before literally on their fucking youtube channel

    • @awardments
      @awardments 17 дней назад +32

      @@intheairex yes it was

    • @rolf1820
      @rolf1820 17 дней назад +39

      @@intheairex Oh yes it was. Both NVIDIA and IGN tipped in...

    • @Caesar1804
      @Caesar1804 17 дней назад +1

      Lol spooky

  • @Neverwas_one
    @Neverwas_one 17 дней назад +1220

    The game looks like janky slop with a fresh cool coat of paint.

    • @leecroft7311
      @leecroft7311 17 дней назад +11

      Good way to sum it up.

    • @mattkirkwood8874
      @mattkirkwood8874 17 дней назад +35

      Nice UE5 tech demo but that's about it.

    • @m96k3y7
      @m96k3y7 17 дней назад +9

      Looks like bs, prob utilizing latest free release of motion matching animations by UE, it's utilizing Lumen for GI and raytracing, seen plenty level packs on marketplace nearly at same quality level far as GI / Reflections go. idk might be wrong.

    • @Antek_S
      @Antek_S 17 дней назад

      Long Live Richard James.

    • @Breakneck-C4
      @Breakneck-C4 17 дней назад

      uhh yea, it looks like there using a system from a partreon page, look up JakubW to me it looks like they just yoinked that and put some pretty graphics on it, spesificly if you sort by most popular the top vid there in the discription it says "The project can be downloaded from my Patreon", just a theory but looks likely.

  • @hibana364
    @hibana364 17 дней назад +132

    "mix between MGS5, Fear, Splinter Cell, Control/death stranding"
    Dude it is just an MGS like then.

  • @rails2riches384
    @rails2riches384 17 дней назад +139

    I am a Ship surveyor, and that bulk carrier vessel is incredibly accurate. They devs must have put a lot of time researching the deck of a vessel.

    • @FlameOfRoyeca
      @FlameOfRoyeca 13 дней назад +19

      Or scanning real life environments. Those are not handcrafted obvs

    • @rails2riches384
      @rails2riches384 13 дней назад +2

      @@FlameOfRoyeca I think you're right

    • @RSpracticalshooting
      @RSpracticalshooting 11 дней назад +5

      this legit looks like they just bought assets

    • @alexeyuchitel49
      @alexeyuchitel49 11 дней назад +2

      Definitely the best in-game ship. I'm a Radio-Navigation ship engineer. I remember (call me old) Splinter Cell and Call Of Duty ships. And this one looks just awesome

    • @dimigaming6476
      @dimigaming6476 11 дней назад +6

      I do some 3D work, those don't look like 3D scans to me

  • @dugtastic
    @dugtastic 17 дней назад +440

    I'm getting real "The Day Before" vibes from this

    • @RRRRRRP
      @RRRRRRP 17 дней назад +6

      💯

    • @sarperaydog1055
      @sarperaydog1055 16 дней назад +2

      I'm from Turkey and been following these guys for a couple of years now. They've been saying they are cooking something in the background (for around 2 or so years) but waiting for it to be well enough to release at least as a tech demo. They are a group of people with huge industry background so it's 99.9% unlikely to be another "The Day Before" case. :) Their main RUclips channel is named Lorem Ipsum, the content is in Turkish though.

    • @XboxAccess-tz3cp
      @XboxAccess-tz3cp 15 дней назад

      On GAAAAANG😂

    • @prokhorpiskarev
      @prokhorpiskarev 12 дней назад

      I bet it's even worse

  • @justaplant.
    @justaplant. 17 дней назад +68

    we've reached a point in game development that graphics are something that any developer can do correctly with the correct amount of work. games LOOK great nowadays. the problem lies in the gameplay. if a game wants to market how good it looks to make it stand out, it doesn't stand out anymore. If you want to stand out, make the marketing about the GAMEPLAY. Thats why we play games in the first place. To play them.

    • @Jon14141
      @Jon14141 7 дней назад +1

      Indeed, I watched someone play through the Rockstar game Bully recently from 2004 & the amount of content is astounding!

    • @d-rockanomaly9243
      @d-rockanomaly9243 6 дней назад

      Aesthetic and artistic style though are things that many developers can't quite nail down.

  • @roobyiam
    @roobyiam 17 дней назад +527

    Visuals are outstanding - the gameplay looks generic and it'll be something people download to test their rigs but the reviews will be average to low.

    • @Foatizenknechtl
      @Foatizenknechtl 17 дней назад +15

      sounds about right.

    • @LeftJoystick
      @LeftJoystick 17 дней назад +28

      It comes across like this game is just yet another asset flip.

    • @roobyiam
      @roobyiam 17 дней назад

      @@LeftJoystick £40 day one, 25% off by the end of it’s first month

    • @UncleSam1732
      @UncleSam1732 17 дней назад

      Yep

    • @moniumus6303
      @moniumus6303 17 дней назад +19

      @@LeftJoystick it's a small turkish studio, but they created all assets by themselves. Nothing here is a UE5 standard asset

  • @butterseverything1065
    @butterseverything1065 16 дней назад +14

    Ok, so the doors have "real time" interaction, but don't be fooled, the loading is taking place in all the little dialogue transitions. and if you note, the scenes that are less complex, there is less dialogue. The dropping in from the ceiling is just a video that is "inserted" which requires no "RTX" processing because its pre-recorded and will always play those reflections each and every time whereas the walking path will change the ray tracing and reflection based on the characters position.
    Take notice of right before the enemies drop in through the skylight, the character slows and the room is being "scanned" so that it can load the scene.
    Also, not that during the reloading, cover, drone release, grenade toss, room transitions etc, there is a slight "hitch" that happens.
    Despite "running" the character moves pretty slowly. Your mind identifies the motion as running and since everything moves at a speed relative to the character it is perceived as running but I'm not sure if you noticed or not, there is no walking. The speed is the same whether "running" or "crouch running" which would indicate that the character movement speed is "static" in that it is moving as fast as it can or it isn't moving. I am sure that they found that moving any faster doesn't give RTX enough time to load and moving slower just makes gameplay too slow. (though lets be honest, stalking and being able to move slower is more immersive)
    All that to say, the graphics do look good but... just because someone can paint a great picture, doesn't mean they can tell a good story.

  • @alirezajohari8916
    @alirezajohari8916 17 дней назад +15

    3:20 Reloads mid mag with a bullet in the chamber but still uses the bolt!!! Why so many seemingly triple A games get this one simple fact wrong?!

    • @navalfluff
      @navalfluff 16 дней назад +2

      Lighten up tough guy

    • @thekwoka4707
      @thekwoka4707 16 дней назад

      Some competitive shooters choose not to so that all reloads are the same length, but I feel like the competitive factor of not draining the mag would be a feature...

    • @mrhaftbar
      @mrhaftbar 10 дней назад +2

      unplayable

    • @WAcrobat19
      @WAcrobat19 8 дней назад

      Maybe he's doing a press check or something. Just ignore it.

    • @CheVidya
      @CheVidya 8 дней назад +1

      You're right. I'm annoyed that he said "nice tactical reload" like what?!
      Staged reloads and weapon realism is something that should be more common in games and I get annoyed every time they aren't realistic.

  • @The38alt
    @The38alt 17 дней назад +544

    Man it's so cheap when they try to make their game realistic hd by having wet ground everywhere. The cheapest trick to try and make things hd when they're not.
    Water does not reflect like a mirror in real life. That water shouldn't stay flat on the ground in a f'kn ship that's bobbing around 8n the sea.

    • @heavNz
      @heavNz 17 дней назад +7

      For your oh no its ship, obviously there will be lots of water on the deck, also as you can see it probably just tech demo, testing area , the ship was standing completely still

    • @dinosaur279
      @dinosaur279 17 дней назад +8

      The cargo ship seems beached the way it is so still in the ocean

    • @_MaZTeR_
      @_MaZTeR_ 17 дней назад +27

      To me, the ocean looks really weird and uncanny

    • @TheScopeGlint
      @TheScopeGlint 17 дней назад +3

      ​@heavNz with the way he described the game and the way location transitions occurred it could have been on purpose. Seems like they're trying to f*ck with the character's (or player's) head

    • @northgambit
      @northgambit 17 дней назад +5

      it's like when people post screenshots of e.g. crysis 1 saying "this came out in 2007", and the screenshot is of the player looking into the sun. Light and reflections are the cheapest way of making a game look good

  • @bastiaanwees7482
    @bastiaanwees7482 17 дней назад +115

    4 weeks later This might be the best looking game ever... 14 weeks later This might be the best looking game ever...
    1 years later This might be the best looking game ever...

    • @sinisterthoughts2896
      @sinisterthoughts2896 17 дней назад +1

      ?

    • @muhammadmehriddinov8317
      @muhammadmehriddinov8317 17 дней назад +19

      ​@@sinisterthoughts2896jackfrags always does it with the games he plays

    • @moody1965
      @moody1965 16 дней назад

      @@muhammadmehriddinov8317 "Battlefield 3 is still amazing..."

    • @gentlemanscarecrow5987
      @gentlemanscarecrow5987 16 дней назад +2

      You do realize that graphics get better over time?

    • @henriquelopes9899
      @henriquelopes9899 16 дней назад

      Usually the so called best looking holds on to that title for quite a while from being so ahead of everyone, or at least it did in the old days

  • @MrAkella33
    @MrAkella33 17 дней назад +175

    Why does everything look flat, the water looks incredibly weird

    • @BumpyLumpy1
      @BumpyLumpy1 17 дней назад +33

      Because it is too perfect, everything is aligned neatly. real-life is much more unorganized, 3D artists often forget that

    • @paulwatkins2333
      @paulwatkins2333 17 дней назад +2

      It’s a work in progress bud..

    • @BumpyLumpy1
      @BumpyLumpy1 17 дней назад +11

      @@paulwatkins2333 it still looks way too empty. some assets like the desks are cluttered. but organized. which looks weird.

    • @MrAkella33
      @MrAkella33 17 дней назад +8

      @@paulwatkins2333 famous last words

    • @MistahMOB
      @MistahMOB 17 дней назад

      I see you didn't understand the assignment. That's ok

  • @Eeveefall
    @Eeveefall 17 дней назад +18

    It's interesting because, while visually it looks great, it's hard to understate how important art direction is. Compare this to the Uncharted 3 E3 demo that ran on PS3 hardware and somehow Uncharted 3 looks way better in terms of physics and art direction. Sometimes graphics aren't everything, though I get Jack is only saying how it's exciting most future games will look like this.

    • @JaymzGames
      @JaymzGames 11 дней назад

      Yea this looks like a mishmash of assets without any sense of cohesion.

    • @matthewmosier8439
      @matthewmosier8439 8 дней назад

      Strange elements to it. Incredible graphics.
      Would rather play this than one of the stylized CGI cut scene looking games. Might just be my age

    • @d-rockanomaly9243
      @d-rockanomaly9243 6 дней назад +1

      This is such a great point. I will take a top down game with highly aesthetic and interesting artistic direction over realistic lifelike graphics with no creativity or pleasing designs in them

  • @jimmylittle9393
    @jimmylittle9393 9 дней назад +2

    Why do Devs think every single surface in the world is reflective ..it doesn't aid immersion it just screams video game

  • @williamkane880
    @williamkane880 17 дней назад +112

    Who cares. Anyone remember games like Red Faction? Black? Heck, Otogi?
    Games that had incredible physics and destructible environments that are still rare to see till this day.
    Games now are so concerned with fidelity that they are mostly static, empty and lifeless like this thing.

    • @TheOrisya
      @TheOrisya 17 дней назад +1

      Go play them

    • @MaxCherry4170
      @MaxCherry4170 17 дней назад +2

      I still want a new red faction

    • @sinisterthoughts2896
      @sinisterthoughts2896 17 дней назад +5

      Black was great! Red faction I wanted to like, but always felt weirdly generic. I just could not really enjoy it. Probably a me thing.

    • @sinisterthoughts2896
      @sinisterthoughts2896 17 дней назад +1

      ​@@TheOrisya you go play them.

    • @MaxCherry4170
      @MaxCherry4170 17 дней назад

      @@sinisterthoughts2896 no, it was incredibly generic, I just loved the sandbox. Oh well, at least I can zoom in and see stitching on all fabric textures now!🤡

  • @choloeseguay
    @choloeseguay 17 дней назад +53

    The reason we don’t see games with this type of fidelity is because the worlds are actually believable to some degree. This looks good but is you notice, everything looks static and empty. Idk wtf Jack is talking about

  • @MagnaSonic3000
    @MagnaSonic3000 17 дней назад +67

    Graphics look good but this dude doesn't even have a stair climbing animation, he just runs up it like every other shooter. MGS5 had Snake actually changed how he walked up stairs. Hell, MGS2 had this.
    I honestly think Jack is too easily swayed by how a game looks, when even the looks themselves are a bit janky.

    • @velaikka
      @velaikka 17 дней назад +5

      Yeah, he doesn't have any of that since its a extremely early alpha build of uncompleted features and animations. It's just to showcase and give a little taste of what is coming and what is going on. Give people an idea of the game and how it will look.
      It was an extremely early build just for gamescon, a chance of getting some recognition during this big event that they exist and they are making a game.
      And since they needed some form of game out to show, I think walking up stairs animations is the least of there worries.

    • @DrkNinja_
      @DrkNinja_ 17 дней назад

      @@velaikka Literally exactly what I was gonna say

    • @MassimMotivation
      @MassimMotivation 17 дней назад

      the first ship reminded me of MGS2 and the 2nd base reminded me of MGS5 the first mission where u resque kids

    • @duncanidaho5834
      @duncanidaho5834 16 дней назад

      Uh oh your fans are starting to see through

    • @evilparadigm
      @evilparadigm 16 дней назад

      A few Zelda games do this.

  • @parthasarathyvenkatadri
    @parthasarathyvenkatadri 7 дней назад +2

    The dynamism of the setting is missing ... Feels like we are inside a 3d model ..

  • @Alberta_Wolf
    @Alberta_Wolf 9 дней назад +2

    Clearly the artists have never been on a ship. Rust, oil or dirt on every surface.

    • @bastiaan7777777
      @bastiaan7777777 6 дней назад

      This! Evberything is sterile, reflective, has no shadows and cannot be broken.

  • @BChen2431
    @BChen2431 17 дней назад +106

    not sure if it's just me but I don't see anything too out of the ordinary outside of the ray tracing reflections. The walls look flat and too perfect to me and I would definetly not say it's photo realistic.

    • @p.looshh
      @p.looshh 17 дней назад +11

      They have the general lighting down really well it seems. Much more realistic lighting tones than most games

    • @colbyboucher6391
      @colbyboucher6391 17 дней назад

      It really doesn't look *that* good

    • @Gh3ttoboy
      @Gh3ttoboy 16 дней назад +1

      Yeah it all looks a bit to clean it needs a bit more of a tear and worn look the paint looks freshly painted

    • @shredd5705
      @shredd5705 16 дней назад +2

      @@Gh3ttoboy But what if it is freshly painted

  • @elheferme
    @elheferme 17 дней назад +18

    Water still looks.... weird...

    • @juliushibbert1091
      @juliushibbert1091 16 дней назад +1

      so does the people's skin..... very weird...

    • @VenVile
      @VenVile 15 дней назад

      I noticed the same in Hellblade 2.

    • @edenassos
      @edenassos 9 дней назад

      Can you do better? Doubt. I bet you work minimum wage.

    • @democracy_enjoyer
      @democracy_enjoyer 9 дней назад +1

      ​@@edenassoswater from old battlefield games looks more appealing than whatever that hellish mess that was in the "alpha"

  • @_MrOcean
    @_MrOcean 17 дней назад +56

    The ship not moving and loose artwork not flying around in the swell breaks the 'mersion 😂

    • @user-ne9sd4ow1o
      @user-ne9sd4ow1o 17 дней назад +16

      Physics are way more important for good immersion and fun gameplay! GTA 4 is way more immersive and realistic than GTA 5 for example

    • @_MrOcean
      @_MrOcean 17 дней назад

      @@user-ne9sd4ow1o Yeah, agreed. Imagine the environment moving around with those graphics.

    • @tturi2
      @tturi2 17 дней назад +14

      the door teleported into a museum

    • @mattc7420
      @mattc7420 17 дней назад +3

      The game is about an alternate dimension

    • @Dethmeister
      @Dethmeister 17 дней назад +3

      The art museum isn't on that ship.

  • @LAkadian
    @LAkadian 13 дней назад +3

    That ship looks like the ship from the first SOCOM game, except it's daytime instead of night.

  • @01iverQueen
    @01iverQueen 14 дней назад +4

    This same door leading to different location is straight up from the matrix

  • @BA-sw5dn
    @BA-sw5dn 17 дней назад +15

    2004 level AI, hitbox, ragdoll and weapon mechanics. The game doesnt look good, but the reflections and light boxes look real I guess.

  • @denzylgames
    @denzylgames 17 дней назад +11

    I think we've peaked in video game graphics with RT lighting, reflections and with unreal engine's nanite and lumen. I don't think studios need to push visual fidelity any further and just focused on making games fun and enjoyable to play.

    • @TheLiquidRemix
      @TheLiquidRemix 17 дней назад +4

      Gameplay & fun should come 1st no matter what, but I dont think weve peaked graphically at ALL. Until its indistinguishable from reality, were not done improving them.

    • @noc44
      @noc44 17 дней назад +1

      ​@@TheLiquidRemix"indistinguishable from reality" is quite a debatable sentence. How to implement things into video game that most (or all) people cannot see in real life (e.g. aliens, monsters, alternate Earth, fictional weapons, etc) if we want to do a comparison?

    • @MyFlamingoe
      @MyFlamingoe 17 дней назад +1

      ​@@noc44 not everything needs to exist in real life so we can call it realistic. Fur will look like fur. Alien skin can look like squid skin or reptile skin.

    • @duncanidaho5834
      @duncanidaho5834 16 дней назад

      How are they going to jack up the hardware requirements so you have to buy new systems then?

    • @shredd5705
      @shredd5705 16 дней назад +1

      @@noc44 Even if there is aliens, they will be lit by the same lighting rules as things on Earth. Games are not there yet. When human characters in complex open world games can't be distinguished from real people, then graphics have "peaked". It won't happen in years, maybe not even decades.

  • @__G___
    @__G___ 17 дней назад +35

    When it actually comes out it will be downgraded to hell

    • @TheLiquidRemix
      @TheLiquidRemix 17 дней назад +3

      Maybe, but with games like Alan wake 2 and Wukong existing, i dont think graphics like this are impossible anymore.

    • @__G___
      @__G___ 17 дней назад +4

      @@TheLiquidRemix wukong looks and performs terrible, don't know how you came up with that one

    • @julianmorgan79
      @julianmorgan79 17 дней назад +2

      ​@@__G___ "looks and performs terrible" ... What planet are you on? Performance wise it's solid, and that simply because its so demanding due to just how good it looks. Even digital foundry said it performed well for how good it looks. It's like cyberpunk the cards of today struggle with the ray tracing but the next set of cards will do better and yes that's fine because once you drop the path tracing it runs great.

    • @NipplWizard
      @NipplWizard 17 дней назад +1

      ​@@julianmorgan79 "next set of cards" he says. Forgetting that as soon as truly advanced GPUs hit the market, they're gonna get bought up by scalpers and used for bitcoin farms.

    • @julianmorgan79
      @julianmorgan79 17 дней назад

      @@NipplWizard that's not a concern of the developer and has nothing to do with how the game looks or performs this is a strawman argument

  • @barneybarnes3735
    @barneybarnes3735 14 дней назад +4

    3:51 it looks like Jack strolls past arguably the most famous painting in the world. Would of been great to view up close. A real test to see how good these new graphics really are 😂

    • @bussin1337
      @bussin1337 9 дней назад +1

      it wasnt him playing the game

  • @BIGBodsta
    @BIGBodsta 16 дней назад +33

    Why the f is there an art gallery on a shipping boat?

    • @davidw.5430
      @davidw.5430 13 дней назад +5

      Why the f aren't you watching this video and listening to jackfrags?

    • @McVilla1N
      @McVilla1N 13 дней назад +9

      That's what I'm saying dude opend the door to ancient rome😂😂😂?

    • @tetrasphere8165
      @tetrasphere8165 11 дней назад +2

      They literally went over this. You must haven't watched it through enough

    • @BIGBodsta
      @BIGBodsta 11 дней назад +1

      @@tetrasphere8165 dumb idea having precious valuables on display on something that moves. But you are correct I was not enjoying the gameplay

    • @CrankImmortals
      @CrankImmortals 10 дней назад

      I was thinking the same thing but they explain it. Now I like it.

  • @mr.phileo9699
    @mr.phileo9699 17 дней назад +10

    reflections = good game I guess

  • @Baker6992000
    @Baker6992000 17 дней назад +5

    What bothers me is walking through the portal, the player never looks back

  • @Empress_Theresa
    @Empress_Theresa 17 дней назад +14

    It's 2024 and people are still being tricked by pretty graphics. 100% guarantee, when (or if) this game come out it will be worse than The Day Before.

    • @TheLiquidRemix
      @TheLiquidRemix 17 дней назад

      100% huh, OK buddy. In this case, what's next week's lottery numbers going to be since your psychic, apparently.

  • @Mirakuruuu
    @Mirakuruuu 16 дней назад +2

    they are using HDRI light map which is completely static lighting for the whole map. Thats why it looks photorealistic (including object textures). These HDRI realism is not possible in open world games that usually have night and day

  • @chickbird8630
    @chickbird8630 16 дней назад +1

    I don't have anything against realistic graphics, but I hope developers would focus on 'style' and gameplay more. Which I think would make the game more fresh even after a couple of years because of it's distinct characteristics.

  • @jazsabar2321
    @jazsabar2321 17 дней назад +23

    The Day Before gave me trust issues with games like this.

  • @gramulho1
    @gramulho1 17 дней назад +10

    Looks like they need better animation

  • @CyanJay
    @CyanJay 17 дней назад +116

    So, this is like a mash up between john wick, splinter cell blacklist and Metal gear but with amazing graphics?
    Seems promising but let's hope they also concentrate that same effort they put on thr graphic department in the gameplay too.

    • @netriosilver
      @netriosilver 17 дней назад +6

      It's 100% unity store assets clumped together awkwardly with unity store animations, they have not made anything

    • @Sam-Fisher
      @Sam-Fisher 17 дней назад +1

      🟢🟢🟢

    • @Zhroomtrip
      @Zhroomtrip 17 дней назад +1

      ​​@@netriosilver those aren't unity store assets... most likely megascan assets from inside unreal engine

    • @netriosilver
      @netriosilver 17 дней назад

      @@Zhroomtrip Oh, you're right, I misspoke. Doesn't change my point but that makes more sense yeah

    • @moejahi3d3
      @moejahi3d3 17 дней назад +2

      Such haters man. Some. Gamers are toxic just to be toxic. Nothing looked awkward in this video
      It all fit nicely together
      Same style, same graphical fidelity. Gameplay looked like fun as well and it's just an alpha, whole game needs to be fleshed out
      For an alpha this is amazing
      . We have early access game with lower standards than this

  • @metalheadrezdavis2325
    @metalheadrezdavis2325 17 дней назад +1

    The wording of “AAA game with a indie soul” is the kicker for me indie developers are doing more for the game community then large companies 100%

  • @ilufix1
    @ilufix1 16 дней назад +9

    I’m marine engineer, spent 3 years at sea.
    And this THE MOST realistic graphics of bulk carrier (ship type) which I ever seen.

  • @James-hu9nz
    @James-hu9nz 17 дней назад +18

    Gameplay over graphics any day, true gamers word.. but jack was blown away for the 100x time ...

  • @Denzelborges
    @Denzelborges 17 дней назад +19

    ship looks too still for a sea so agitated

  • @chriswyatt9869
    @chriswyatt9869 17 дней назад +19

    I’m not too bothered about ultra realistic graphics personally - art style is way more important to me. Too many devs go for the realism aspect with their games and aren’t creative enough

    • @heavNz
      @heavNz 17 дней назад +2

      Realism is artstyle

    • @mattc7420
      @mattc7420 17 дней назад +2

      Half life and Call of Duty were made to push realism in games

    • @FastForwardPlans
      @FastForwardPlans 12 дней назад

      ​@mattc7420 and both aged like milk graphically. While more stylized games still look pretty dang good.
      Only reason people still play half life is it's a good game despite it's realism failing with age.

  • @jcapo1803
    @jcapo1803 17 дней назад +1

    Art style >>>>> graphical fidelity
    This just looks like a soulless tech demo

  • @SirCaco
    @SirCaco 7 дней назад

    I remember when people were trying to mod GTA San Andreas to look more realistic. Different people, of course, had different perspectives on what worked and what didn't when it came to this pursuit of realism, but one thing we saw almost universally was a bunch of water puddles literally everywhere, regardless of current weather conditions, just to showcase reflections. This immediately reminded me of those times.

  • @LeftJoystick
    @LeftJoystick 17 дней назад +17

    What kind of competent studio chooses the name “Motion Blur”?

    • @netriosilver
      @netriosilver 17 дней назад +2

      That's the neat part, they don't!

    • @ThisIsntTwitter
      @ThisIsntTwitter 17 дней назад +9

      First setting I turn off every game

  • @horizons4102
    @horizons4102 17 дней назад +27

    0:15 reminds me of the pups from Prometheus

    • @b8s_art
      @b8s_art 15 дней назад

      This comment reminds me of how much of Covenant is still laying there on the cutting room floor...Romulus reproves the IP at least for now.

    • @BLKR_JACK
      @BLKR_JACK 11 дней назад

      exactly

  • @PaulB-q3d
    @PaulB-q3d 17 дней назад +4

    Some of the Cyberpunk mod videos on YT look better than this even.

  • @Uni0nDirect0r
    @Uni0nDirect0r 16 дней назад +1

    "How is this real?". Easly. It's nothing more than a tech demo. We've seen many similar examples in past years.

  • @SimplySketchyGT
    @SimplySketchyGT 17 дней назад +4

    F.E.A.R: First Encounter Assault Recon. The first game to scare the bejeezus out of me.

  • @hugao2bullets
    @hugao2bullets 17 дней назад +6

    why people are interested in games wich looks amazing but the gameplay is not that fun nowadays? we have so many examples now, like bodycam, its cool at first, but nothing more.
    the classic still best and you dont need to have a 4090 to run at 60fps

    • @heavNz
      @heavNz 17 дней назад

      What classic

    • @hugao2bullets
      @hugao2bullets 17 дней назад +1

      @@heavNz classic i mean moderated graphics and good gameplay mechanic, like elden ring, its not that great in terms of graphics but amazing created game.
      the witcher 3 is another example, classic games, a mix between graphics and gameplay/history

  • @williamred1
    @williamred1 13 дней назад +3

    playing on controller makes any game look like sht

  • @PiegusekVR
    @PiegusekVR 14 дней назад +1

    I think that the "loading" happens always when you see a cut scene or enter a new place without looking behind you as a player and while the doors are closed through which you go.

  • @Joseph-cr8wg
    @Joseph-cr8wg 16 дней назад +1

    Another day of modern devs thinking next gen is just graphics 😞

  • @CalifLove
    @CalifLove 17 дней назад +5

    The reflections look great, that's really about it. The boat appears not to be moving at all but the ocean is super wild with waves.... Mechanics appear to be rough.

  • @VRitasium
    @VRitasium 16 дней назад +7

    If they want to make these games trully immersive its much better to make them for VR.
    Improving graphics is awesome (and very important), but actually making them for VR increases immersion way more than slightly better graphics while sitting looking at a flatscreen.

    • @Gandhi_Physique
      @Gandhi_Physique 10 дней назад

      If they want to severely limit their sales numbers, that's a good option.

    • @VRitasium
      @VRitasium 10 дней назад +1

      @@Gandhi_Physique I didn't say they couldn't have it for flatscreen as well. Regardless, the numbers are not that distant anymore between non-mobile consoles and VR as a whole. VR has been growing at an average of 45%/year since 2018. Non-mobile consoles are now ~16% of all gaming and VR is around ~10% of all gaming, so it will catch very fast the non-mobile consoles (e.g., PS5 and XBOX). PC is ~25% of all gaming btw.

    • @Gandhi_Physique
      @Gandhi_Physique 10 дней назад +1

      @@VRitasium I know mobile is where most of the gaming is, but fair enough. I do agree though that VR makes even mundane games better because it is more immersive. Wish I had space for VR where I live, but I've used it at a friend's house before.

    • @VRitasium
      @VRitasium 10 дней назад

      @@Gandhi_Physique absolutely agree:) glad you tried it! Love it hehe :p I'd say 2x2 m2 would totally suffice to play, but I understand you. Yea dunno why but most gaming is in mobile exacly

  • @SnakerPace
    @SnakerPace 17 дней назад +13

    F.E.A.R has the best enemy AI.

    • @duncanidaho5834
      @duncanidaho5834 16 дней назад

      Haha try a PC game. I promise: nothing on console has the best AI.

    • @rcrain
      @rcrain 16 дней назад +2

      @@duncanidaho5834 - it was released on PC a year before it hit consoles...

    • @SnakerPace
      @SnakerPace 16 дней назад

      @@duncanidaho5834 FEAR was a PC game long before it came to consoles......

  • @rihards99
    @rihards99 16 дней назад +1

    for a studio called Motion Blur, the environments do seem pretty static

  • @prostreetbeetdhd4586
    @prostreetbeetdhd4586 День назад

    I love the new push for more realistic experiences. I just hope they will do this for games that arent futuristic with all kinds of robots and drones.

  • @DezmoRizer
    @DezmoRizer 17 дней назад +6

    At 3:30 the shells are ejected at his face 🤣

  • @Padlock_Steve
    @Padlock_Steve 17 дней назад +6

    love how the map is a ue5 marketplace asset

  • @MyNameIsNurf
    @MyNameIsNurf 17 дней назад +5

    Welcome to 2024. Every game is going to look incredible on UE5. If the gameplay sucks, nobody will ever play it.

  • @uselessricardo2867
    @uselessricardo2867 День назад

    It’s missing a blood splatter on the walls. It would look so good on those white crisp walls!

  • @mhmdmhmdv6905
    @mhmdmhmdv6905 16 дней назад +1

    I like how you don't talk about facial animations.

  • @8visuals365
    @8visuals365 17 дней назад +33

    0:45 is that the same boat used in BF 2042 😂😂😂😂

    • @jacob11537
      @jacob11537 17 дней назад +5

      Before it washed up in a desert😂

    • @PatriotInfinity
      @PatriotInfinity 16 дней назад +15

      @@parkaller7959 it's almost as if oil tankers are built and look a certain way...

    • @parkaller7959
      @parkaller7959 16 дней назад

      @@PatriotInfinity Almost as if that’s the case

    • @Twisted_Knob
      @Twisted_Knob 15 дней назад

      @@PatriotInfinityimagine that!

    • @KenzoKenzorida
      @KenzoKenzorida 12 дней назад +1

      The ship in BF 2042 looks like a toy compared to this. 😢

  • @victorreitstatter1705
    @victorreitstatter1705 11 дней назад +3

    the game looks blunt already

  • @buddy-7086
    @buddy-7086 17 дней назад +12

    Oil up Jack

  • @cisco3111
    @cisco3111 17 дней назад +1

    This screams more tech demo than actual game worth buying

  • @Chuck9852
    @Chuck9852 13 часов назад

    Its crazy how many assassin's creed games ubisoft pumps out, but no splinter cell for a decade. Splinter cell 3 was best stealth game of all time.

  • @tjbullis1491
    @tjbullis1491 17 дней назад +23

    This game just looks like a straight rip off of metal gear lol. its not impressive to have a game with this fidelity, its literally just part of UE5.

  • @liamgreen5375
    @liamgreen5375 11 дней назад +2

    Am I the only one who thinks the gameplay looks fuckn sick?

  • @jasonworkman9190
    @jasonworkman9190 9 дней назад +1

    More 'The Adjustment Bureau' than 'Inception' with the door mechanic but still looks impressive.

  • @C-RENITY
    @C-RENITY 3 дня назад

    Got to be one of the most accurate lab environments I've seen in a game! Pretty incredible stuff

  • @CarlWheatley-wi2cl
    @CarlWheatley-wi2cl 16 дней назад +1

    Nobody pointing out that the sea looks terrible? It doesn't look "connected" to the ship or environment at all. Besides, as evidenced by the comments here, people REALLY don't care that much about the fidelity of the ray tracing and sub-surface scattering at all. They just want a good game that is worth their time and investment.

  • @basementbanter366
    @basementbanter366 8 часов назад

    insanely rough seas, ship doesn't seem to move at all.

  • @MrGlenbw
    @MrGlenbw 12 дней назад +1

    Then again, Aliens Colonial Marines looked stunning at the time too and we all know how it ended up... 😅

  • @smallbluemachine
    @smallbluemachine 11 дней назад +1

    In every level it’s an overcast sky. And why is the water so slow and weird.

  • @Rikitikisiki
    @Rikitikisiki День назад

    A door leading to a different place than it did a second ago.. someone's been watching The Adjustment Bureau.

  • @CozyRealmDream
    @CozyRealmDream 14 дней назад +1

    When a guy tries to justify his dating choices: I'm interested in her not because of looks, there are other reasons, but just look at her!

  • @ImSoHuhj
    @ImSoHuhj 12 дней назад

    The part with the boat looks eerily like how it looked when i worked offshore, well done devs!

  • @ItsPBUH
    @ItsPBUH 13 дней назад +1

    It looks too clean to me. Realism includes dirt, dust, etc. In the lab it made sense, even in the train, since it happened right after a sci fi door transition, so I'm already suspending my disbelief, but running around for long stretches of time and not seeing one iota of dust, or dirt is jarring. A museum is a place people move through, the floor was so pristine, even the historical artefacts were flawless. I get that its going for an enter the Matrix vibe, but I'm not sold on this... Pre Alpha so fair enough, they just need to do some texture work, so hopefully they do that.

  • @兽Arufisu
    @兽Arufisu 16 дней назад +1

    That sea water is not realistic tho, i can tell how static they are from real life counterpart

  • @JuanDiegoPinillos
    @JuanDiegoPinillos 16 дней назад +1

    I know it´s a work in progress but the oil tanker not moving along with the water was a massive visual distraction, it looks odd.

  • @paddotk
    @paddotk 9 дней назад +1

    It seems to me that the game has great lighting and use of raytracing, with mostly simple is no textures on surfaces. I guess that's why ..

  • @SKLLZTHATKILLZ
    @SKLLZTHATKILLZ 8 дней назад

    You can see that UE traversal stutter fairly frequently. Hopefully devs can figure that one out. Seems to be a tough thing to avoid

  • @Dornvud
    @Dornvud 17 дней назад +1

    It looks awfully unimaginative. Like half life or Skyrim with 10 thousand mods only for realistic graphics. But, I guess will see what we get in the end

  • @TWITCH307
    @TWITCH307 12 дней назад +1

    The ship is motionless.

  • @HALFpastTOAST
    @HALFpastTOAST 13 дней назад

    Most immersive Ai was in mgs2 When the guard would actively flashing bang and Clear rooms methodically together while hunting u down. So goos

  • @HauntedSheppard
    @HauntedSheppard 16 дней назад +1

    It's just weird that the sea is very rough but the boat is just stationairy.

  • @syntax323
    @syntax323 5 дней назад

    The White Hallway, and opening doors to different environments is 100000% The Matrix with the keymaker.

  • @CYB3R2K
    @CYB3R2K 14 дней назад +1

    Notice how every "realistic" looking game always looks like it's playing during rainy forecast weather...

  • @CondemnedToBeMe
    @CondemnedToBeMe 2 дня назад

    wait, they have an art museum with a real Klimmt on a drilling platform??

  • @Moreno6000
    @Moreno6000 10 дней назад

    AI is gonna make fighting against NPC'S so much harder and i'm in for it

  • @taylorm771
    @taylorm771 13 дней назад +2

    Looks like a nice tech demo...

  • @rossbentley3000
    @rossbentley3000 2 дня назад

    I'm waiting for a game to come along with a new animation system that makes character movements ultra-realistic. That for me would increase the immersion 20x more than more increases in the graphics department. Like, no human runs in exactly the same way for every step, especially when changing speeds etc.