One of my favorite facts about Pokemon is venasuar was the most competitively viable start for a while and of the three ogs he was on top till X and Y. I like to believe that one day he would regain this title.
I remember when the fandom complained about the designs of the fifth generation, when in the first we had a damm rock with arms and a poké ball with eyes.
10:41 Dragonite was part flying which really just made the weakness to ice worse while there were no pure rock-types. Course in spite of _constantly_ being paired in these games, rock and ground share most of the same weaknesses except ground fully resists electric. The learnset issue I fully agree with too.
I love Gary as a rival because he's just a dick, that's it, it's so blunt and basic I loved it. As a kid you also had no idea when or where he'd show up for a rematch and chances are you didn't properly heal or switch out your team. Personally I think that's more engaging than rivals who just suck you off and praise you when you win. I think Wally was the last rival that really stood out to me I loves seeing his growth as the game progresed
12:27 And you sure as hell wouldn't expect a rock/ground type like Rhydon to know how to swim and have no problem doing so in spite of the absurdly high weakness to water and ice.
One thing to keep in mind is just how incredibly impressive Pokémon was for the original GB. People at the time felt handhelds could only do tiny games like Tetris or basic platformers like Marioland. Pokémon was absolutely massive and something that felt like it had absolutely no business being on the Gameboy. In size and options it felt on par with FF7 while usually the GB felt like a step below even the NES. Having such a massive overworld that absolutely dwarfed any RPG on the handheld and having 150 creatures that all were fully usable with their own typing and moveset was just mind blowing. In that way it felt even bigger than FF7 since every Pokémon was usable. Every Pokémon a boss had you could have. There also were so many secrets, fun glitches and especially such a heavy but fun atmosphere to it all. It was so different from the usual steampunk or medieval fantasy setting.
One thing about the sprites in Red and Blue (and Green) is that they were made while the pokemons themselves did not have their final designs, making it tricky for the pixel artist who did them. So yeah, that's the explanations to stuff like Golbat's tongue.
Um, not exactly. Red and Green were made but then the designs were made into the famous illustration and then they made an enhanced version, blue. The original Pokémon red never came out outside Japan. Instead they took the Japanese blue version and took out a few Pokémon to split it up again. So it's kind of like instead of Ruby and Saphire. They took Emerald and made another split from that they also called ruby and brought that out.
Yeah like what MrMarnius18 said, Red and Green were made first; then Blue was made and released in October 1996. The Red and Blue we got was based on the Blue in Japan. They’re reskins of JP Blue but with the available Pokemon from JP Red and Green. Red and Blue were chosen as the International titles due to the US flag to appeal to us.
I really enjoyed this, don’t know why it’s not catching the expected audience. I hope that regardless of the initial performance you continue with the plan to cover each generation. Love your stuff Kamen.
Since I was a late bloomer who never owned the original Red & Green nor their remakes, my only gripe with Gen 1 is the nostalgia-pandering from Game Freak and half of the fanbase putting the original 150 on a pedestal (especially Charizard).
@@magicalpasta5462 Emerald and Firered were my first games. I don't mind Kanto mons getting regional forms tbh. But yeah, Charizard does get too much attention. I like how let's go made Pikachu an actually good mon to use. Wish it had stayed that way for future games. Since Pikachu is frail, I don't think the special moves in let's go would have made it that OP in competitive.....
The original Pokémon have the best designs. It's one thing gen 1 has never been surpassed in. Charizard is indeed somewhat overhyped but he is a really great design. Being cool and powerful looking but having just enough roundness to him to not appear too scary while still being simple and elegant. Almost all the gen 1 designs nail that balance of both threatening but cute. Creatures that look equally as natural cuddling up to as they look in pitched battle. Other Pokémon like Lapras, Snorlax, Sandslash, Eevee and more just work so well.
@@MrMarinus18 Your opinion is just that: An opinion. Magneton, Dodrio, Muk, Seel, Goldeen, the copious amounts of "Just an Animal with a horn" and "Too humanoid" Pokémon
One thing about gen 1's story that's nice compared to others is how simply connected it is. Who else would you fight at the end of your journey other than the person you've been butting heads with since the beginning? In the same way, there's few better ways to end a criminal organization than having them be a gym leader you need to defeat. It's not pure genius or anything, but these connections help tie in every plot point very well. And I don't think pokemon has really connected all these dots since. In gen2-4, the evil teams have almost nothing to do with the league and your rival doesn't go any further than victory road if that. Gen5 definitely had the best climax, but the rivals didn't change. Gen 6 was gen 4 again, similar with 7 (although you do fight your rival in usum, I haven't played them tho so I can't say much else) gen 8 does have you fight your rival in the "elite four" and his brother , and the climax for the evil team is right before the champion. But you were pushed away from the plot for pretty much the entirely of the rest. also they made the leader of team yell the 7th gym, but it isn't really an evil team and it's a guy you've never seen before. I think this is why there is such a disconnect for people between pokemon having a focus on the plot or gameplay. Gen 5 May have had arguably the best story, but it's still disconnected from the gameplay side overall and can leave players who just want to play the game frustrated. Infact, it can go beyond plot. Voltorb, despite how people make fun of it for being a ball, is a great piece of worldbuilding affecting gameplay. It's designed to be the rpg mimic, to catch people off guard when they think their grabbing an item but actually run into a monster. Sure, it's basic. But aside from amoonguss, what other pokemon has had worldbuilding affect gameplay in such an intense way? It feels like there's this mindset with pokemon where story and gameplay are separate things that need to be balanced when if anything, they can go together like cookies and cream.
Gen 1 is iconic, and some of my favorite Mons are from here, but it is the definition of “growing pains.” FireRed & LeafGreen definitely made some improvements, but it’s still basic compared to every other generation. All the nostalgia-pandering to this Gen that’s been going on for the past decade hasn’t really helped either.
I subscribe to the popular theory that due to the overall subpar (At least compared to the other gens) reception of Gen 5 with Unova being the region least connected to Kanto, TPC/Game Freak decided to "play it safe" and go full Gen 1 mode in the future mainline games. *Gen 6: Is filled Gen 1 references (Sleeping Snorlax, Mewtwo, bird trio, etc), you get a free Kanto starter during the story and Calem/Serena originally come from the Kanto region. *Gen 7: Sun/Moon originally come from the Kanto region too, all the Alolan formes belong to Kanto mons and even more Gen 1 references (Adult Red/Blue, Team RR, Alolan forme Prof Oak, etc). *LGP/LGE: Self explanatory. *Gen 8: Shameless and open Kanto mons supremacy; A lot of Gigantamax forms went to Kanto mons, Meowth gets yet another regional form, Leon's ace is Charizard, Galarian forms for the bird trio, etc. Sure these days many fans are saying they enjoyed B/W as well as B2/W2 while also saying Gen 5 didn't deserve the hate it initially received but that's usually from a retrospective position. I know many fans are tired of the Gen 1 pandering but unironically appealing to both "Genwunners" and the normies makes TPC/Game Freak plenty of profits.
Some parts though are still really good especially the effort vs reward. Alakazam is extremely strong but also an extreme pain to catch. It's something I really wish was done more. That they make strong Pokémon that require effort to get.
I am very grateful for Gen 1, even though Gen 2, Gen 5, and Gen 6 are all my personal favorites, Gen 1 still has a place in my heart, as if it wasn’t for Gen 1 I wouldn’t be a Pokemon fan. I still remember playing Pokémon Red and Yellow for the first time, I have very fond memories of FireRed as well. I even had fun playing Pokémon Let’s Go Pikachu with my nephews and seeing them get excited about Pokémon. That being said yeah…..Gen 1 was definitely rough around the edges 😅 Good video Kamen!
I love how the major heists of Team Rocket can sort of be tied back to Gionvanni attempting to recapture Mewtwo by gaining access to rare fossil Pokemon, "super effective" Ghost types and the Master Ball. Its honestly not a terrible way to make a non linear story by having these elements just lightly connect to each other on a thematic level instead of any established continuity. The non-linearity of gen 1 and parts of gen 2 are definitely their strongest aspects and something that I really wish Pokemon would return to these days.
@@mray4784 I'm not saying its a good story, its just really cool that these events line up in a way that make sense regardless of what order you encounter them in. Gen 5 and 7 definitely have the best Pokemon stories with gen 4 being a far 3rd
"The non-linearity of gen 1 and parts of gen 2 are definitely their strongest aspects and something that I really wish Pokemon would return to these days." Personally I strongly disagree with this as I felt that the non-linearity in both of the games led to very unbalanced levelcurves for both the wild Pokemon and the trainers. I'd even say that GameFreak has only shown how bad they truly are at designing non-linearity. Though I also believe that Pokemon's progression system doesn't really lend itself all that well to a non-linear approach without some MAJOR tweaks that neither Gen 1, Gen 2 or their remakes ever implemented.
I consider my self a casual Pokémon fan. That being said, I got started in gen 1. Skipped two gens but got back on board when platinum came around, and have been a dedicated Pokémon player ever since
Off topic, but I forgot to say this a few times already. Congrats on getting over 100k subscribers! It took a while but you finally achieved that milestone.
Squirtle squad reporting for duty! I never understood why ghost was physical and dark was special. It really should have been switch between those two in gen 2 and 3(Gen 4 thankfully made that problem irrelevant). With Firered and Leafgreen, the only thing I didn't really like was the locking of available gen 2 evos behind the National Dex.
I think the best element about gen 1’s story and pacing is how it’s basically based around rival fights rather than gym badges like what would become the formula after. Part of why people may like blue so much is how he is directly tied to your progress, which may give a more personable experience.
I've played through Kanto games before but not specifically Red and Blue. While I respect their existence, and great foundation to build off, I do see a lot of "first game syndrome" within them. Some of it avoidable like the really bad glitches but others like Psychic running rampant and some types just getting next to nothing to work with are a real detriment. Still I'll never say gen 1's fame is undeserved as it paved the way for many more games to come.
The thing with the rival, at least for me, was that he felt like a moving goal post you had to work towards. Yeah, I'll agree that some of us may be conflating him with Gary, and he does drop some helpful tips every now and then, but he is always one step ahead of you. Go into any gym, he's already been there and beaten it. Headed to the S.S. Anne? Somehow Gary is already chilling out with the captain. He's even at Silph Co. during the Team Rocket occupation. Still not sure why he was there. I suppose that point of always being one step ahead of the player on top of some of the more antagonistic lines he drops is what makes people look back on him fondly. They see a rival as someone to but heads with, someone that may simply be better than you but you still work your ass off to catch up to and eventually surpass. And again, this is just my opinion, but I don't really get that feeling from any of the rivals in the games later on.
I played FR/LG and also noticed that Blue is helpful towards you at times. Origins stayed true to this by Blue telling Red that he needed to become better at battling to complete the Pokedex. ...but there are moments within even the original games where he's still a little rude IMO.
The Silph Co. thing is probably why a few people view the rival as a jerk. Team Rocket's taken over Silph Co. and the city, he's there and fully aware of what's happening, but all he cares about is finding strong opponents to fight. His rivalry with you as a Trainer has eclipsed all else...
16:03 I just don't get the love for "jerk rivals" at all. Yeah, I guess they can be a good motivator to defeat them but when you beat them on a continuous basis and their excuse every time is "I was just going easy on you" I'm not motivated, I'm annoyed. Sure the rivals that actively praise you for winning aren't exactly fantastic but I feel like we should be looking for more of a middle ground. Something like Cheren or Hugh would be nice to see.
While I don't disagree that a middle ground would be ideal, I'm 90% certain that the reason so many of us are clamoring for a proper jerk rival is because we haven't *had* a proper one in over 20 years. The closest we really got to that that I can immediately think of at the top of my head would be Bede, but Bede was also outweighed by and had to share center stage with Hop and Marnie who tend to fit the mold that every Rival has fulfilled since Gen 3. N from Gen 5 was really more of an antagonist via circumstance who pushed the protagonist due to differences in ideology. Compare that to the rivals in the first 2 Gens. They may have been simple, but hey worked for what they needed to do in games that were just as simple. For Gen 1, Blue/Green was *always* one step ahead of you and was always bragging about it. Beating him until the end where he finally comes to grips with the fact that *you* were the better trainer was most likely a conscious decision considering how this game was developed in an era where many JRPG protagonists were still silent so as to make you the player avatar. On the flip side, there is the rival from Gen 2. Silver straight up is a delinquent who not only talks down to you no matter what, but treats his Pokémon like dirt. Your journey runs parallel with his where he learns *The True Value of Friendship (TM).* His eventual acceptance of Pokémon as partners is even noticeable on ludonarrative level with his Golbat evolving into a Crobat, an evolution that's only possible with a high level of friendship. So, to reiterate, I do agree that a middle ground is a better idea overall. However, aside from maybe Bede, this franchise hasn't seen a proper jerk Rival for longer than many fans have been alive (outside of remakes, of course).
I don't understand it either, one of my friends is ALWAYS talking about how pokemon NEEDS a jerk rival again but to me all i want is a challenge. Bede was so annoying that I didn't enjoy beating him, i just wanted him to leave me alone
It’s been kind of fun to watch challenge runners exploit the glitch associated with the boost given by the badges you collect. When your stats get adjusted, positively or negatively, the boost from your badges get applied again. Seeing Speed being increased by a decrease to Attack is pretty funny. Gen 1 was definitely busted. I think Gen 1 also rides on anime nostalgia for many people, myself included. I would play R/B/Y on my grey-brick Gameboy while watching the anime, which created a lot of positive associations back and forth. But as the video points out, the story is pretty flimsy overall (though Sw/Sh’s story is way worse, in my opinion). I still love this generation, but it definitely has its flaws~
Lol raichu was my favorite gen 1 mon and I taught it thundershock, thunderbolt, thunder and for these pesky ground types swift. I thought I was such a genius
I certainly respect Gen 1 for kickstarting a series that I still whole heartedly enjoy even 10+ years after I was first introduced to it with Pokemon Pearl... but that is pretty much about it. I have little to no nostalgia for this region (though I'd be lying if I said that it wasn't in part due to the Gen 1-bias in recent gens) to the point that I get somewhat annoyed with how revered certain elements of it are (I will forever question why some people believe Lavender Twon is STILL the scariest location in Pokemon). I also don't think the design of the region is all that interesting. Sure, you can do gyms 4-7 in any order you like, but this also leads to the levelcurve of that part of the game being a little lacking (an issue that only became worse in Gen 2). And another reason as to why the Psychic type is so powerful in Gen 1 (something that was also carried over to FRLG) is because the Poison type is only surpassed by the Water type in terms of representation in Kanto (in part because a good majority of Grass types were also part Poison type). And sure, FRLG added in the Dark type, but there are literally zero Dark types available in Kanto so you can really only rely on its offensive coverage. And in regards to "the magic of Pokemon waning in recent years", while I do understand where that sentiment comes from, I wouldn't say I am personally affected by that myself... outside of its effect in other fans leading them to do stuff that makes me want to avoid them and enjoy the games by myself.
I feel gen 2 can be considered worse as not only does it seem they need gen 1 to survive given that u can go to kanto but the pacing is so bad in that game. Levels are so low that it puts a new meaning to the word grind with the highest mons before the elite four being lower than 50 but also the lack of ideas with like did we need bruno and lance in the elite four this time around, did jasmine need to not have her magnemites evolve, would it really of been hard for bugsy to have a butterfree and beedrill instead of their pre evos. I could go on and on with this as u might tell.
Great video! I'll be interested to see when you cover the other generations, too. And I love how you referenced Flareon since it's one of my favorites. ❤
This is already better than the Lily Peet version. I know the bar wasn't that high, comparing to her vídeo, but still... and I am not even 3 minutes in
1:39 That's a pain that Matt Stone, Trey Parker and the Wachowskis seem to know all too well... Stone and Parker tried to get South Park canned with a hashtag campaign and the Wachowskis apparently made an entire Matrix movie about how they didn't want to make more Matrix movies but WB would just replace them if they didn't.
22:57 This is both funny and cute. That Kamen still had the sense of humor to name Tangula what he probably first thought of it as a kid. Mostly because I also never bothered learning it's name when I was a kid so I called it "Spaghetti" whenever it shows up.
Personally there are things I don't quite agree with that to me get overlooked by many people. When it comes to starters I agree Charmander is the hard mode choice, but in the case of Brock I'd argue any of them work with them due to the fact neither of Brock's rock Pokemon know Rock type moves, to me anyway if the typing you have or specialize in doesn't have moves to the rock/paper/scissors type weakness then effectively you don't really have much of an advantage unless things like stats/levels apply. In case of Brock's Pokemon not only do neither have any Rock type moves, but they have low Special, so despite Charmander not being effective you can still get past them, just not one sided like the other two. He does get walled by Misty though and goes even with Surge, which to me is right around the time his bad MUs start to fade. When I consider a starter (if I use them) you consider their effectiveness throughout, early game is an important note as other team members can help with that, but it also depends on what you have on your team or if you even have a full team mid game. Bulbasuar may be good against first three gyms, but every gym after that he gets pretty much walled when it comes to any Gym action until Giovanni and is really only effective against Bruno and goes even with Lorelei. He also has to contend with the fact Team Rocket members like to carry poison types, which many major fights consist of. Except the occasional Drowsee or Ratatta line. That's why Cyndaquil is the best in Ge 2 because it has the best stats most suitable for the game and good Matchups throughout. Also when it comes to types, people always complain how overpowered Psychic is (and sure it is) but nobody ever mentions that Normal was just as overpowered and had the same issues Psychic types did. Their only weakness fighting was severely underpowered, Submission was namely the only accessible fighting type move and does recoil damage, and the only Fighting type with a strong enough move that didn't cause recoil was Hitmonlee who was among the worst fully evolved Pokemon! In fact when it comes to the top threats of Gen 1 the top 3 mons are all Normal types consisting of Tauros, Chansey and Snorlax. And since Normal is often paired with Psychic they never had to worry about a fighting type KOing them. Hell even the strongest moves in the game were of the Normal type (Body Slam and Hyper Beam) alongside Psychic and Blizzard. That's also considering their often large movepools and Reflect neutering their Fighting damage since many Normal types carry high HP. If you ask me Fighting was just as bad as Bug types in Gen 1, even the best one isn't very good! I don't think the Ghost type would matter much if they were special, could hit Psychic or if they didn't have a Poison subtype, since their strongest move regardless was Lick, the issue was really just how the lack of a strong move type option. Like if Bug just had a more hard hitting move and more accessability it would be fine. You can even get more use out of mons like Venomoth or Pinsir than you could any Fighting type. There's also the fact Bug and Poison were supereffective against each other.
Sorry to be that guy, but at 8:58, Fire actually DID resist ice (it is listed as so in Bulbapedia). Gen 1 had a glitch where if you were a multi type Pokemon, and you were hit with a move that one type resists but another type is weak to, it will bring up the text that that move is super effective. However, this is misleading as the move just does normal damage.
I feel like Blue is a good rival simply because he's actually somewhat competitive, story-wise and character-wise. He's always one step ahead of you and isn't afraid to remind you of that, even if you beat him every time you battle. Hell, he becomes the champion before you do. Rivals after gen 2 became your best friend. Just someone to give tutorials, heal your team before story events (If I go in unprepared that's my fault, damnit, stop doing this), and tell you how strong you are at every opportunity. And now they're even picking the starter that's weak to yours, so they're rarely ever a challenge. Except May on route 110, always jumping you before you remember to heal...
Back in gen 1 my Charizard would have Slash, Flamethrower, Fly and Dig as the moveset and it was fun. It's not like the game is hard enough to require a good moveset and it was funny to surprise my friends with unusual moves.
Luckily for me, Me and my Mother played Pokémon since (Gen1). I would play the opposite version of what my Mother is playing , and would trade for our faves and Version Exclusions Mons.
Mew was probably based partly on a fetus in utero, according to a lot of convincing theories. It's really obvious when you look at the original sprite from Red and Green, but I think it's definitely for the best that they toned down the fetus aspects of its design, while adding some more cat-like features to its face to make it look cute instead of objectively horrifying.
Gen 1 didn't have a story but a scenario. Blue also isn't really a rival but merely an antagonist. Just being a jerk that pesters you all the time isn't what makes a rival.
Thank you! I was looking forward to this. This brings back memories. Like having to wait for my dad and older sibling to finish the game befor I could play it.
The thing that bothers me looking back at Gen 1 that I think most people overlook is how useless Poison types were. The only type they were super effective against in Gen 1 was grass types, only all but 5 Grass type Pokemon in Gen 1 were dual typed Grass and Poison, and unsurprisingly, Poison resists Poison, so it only does normal damage to most of the Pokemon it's supposed to be strong against. And those other 5 Grass types I mentioned? Two are Eggsecute and Eggsecutor, who both have Psychic as their other type, which is a broken type in Gen 1 on the other end of the spectrum and also happens to be super effective against poison. And the final three are Paris, Parasect, and Tangela. None of which are particularly threatening, and the first two even have a dual weakness to both Fire and Flying, which are much better types anyways, and Tangela pretty much isn't even used by any trainer exept maybe Erika the gym leader, but again, the other two types I mentioned are better ways to take one out IMO.
One thing I think gen 1 still did best was balancing effort and reward. Pokémon like Alakazam, Taurus, Chansey and Rhydon are very, very powerful but also a massive effort to get. Also the Pokémon designs are still the best the series has ever had. The spritework isn't the best but the incredible creative yet elegantly simple designs more than compensate. Really the gen 1 Pokémon designs are absolutely top tier. It's a big reason why it was such a massive success.
Blue version is literally the first video game in general i ever played. It's been a series close to my heart and has helped me make several friends and even find someone I cherish in life. But even then I have no problems admitting while it was the beginning to something great, the game itself is okay. And that's not bad ♡
Man I really miss that old Sugimori artstyle. For me that's why I don't like the newer designs as much, it's not the designs or sprites themselves, it's that they don't have artwork in Sugimori's old style for me to fawn over.
Fun fact about psychic only having one weakness: they were supposed to be weak to ghost, but were immune because of a coding error. Even a couple npcs in the game say psychic types are weak to ghost. Still didn't help that the only ghost types were part poison.
It wouldn’t have mattered much anyway. The only two Ghost attacks back then were Lick (which was weak as hell) and Night Shade (which always dealt damage equal to the pokemon’s level making typing moot)
Yellow will always be nostalgic since that was my first pokemon game, haven't played either of the Let's go titles but I think I would probably say that the GBA remakes FireRed and LeafGreen would be my choice for the best way to go through Kanto.
One notable thing I should mention is that Normal is arguably better than Psychic, because powerful gen 1 pokemon often had lower Defense than special including gods like Blissey, had a stupidly strong attack in no cooldown Hyper beam, had good paralysis spread with Body Slam, and was only weak to the horrible fighting type
Pokemon has been a big part of my life since the days I played red and blue, both competitively as well as from a game experience point. Gen 1 was not my fave gen either given all the issues that the games have back in the day it was fun for the time. It had a charm however that most modern games even pokemon games seem to lack and there is a part of me that will always long for that magic again. That said I will say that I find it funny that my fave generation right now is gen 8 as it has made so much head way that people seem to not want to acknowledge. Yes the controversies and such are a pain. They could have done more but I think most people are too hard on them given the time schedules, fan demands, and holiday rushes that for a group like gamefreak is a miracle that they can produce something like they do without complaining. Most of the people that complain about the issues with gen 8 are either unaware of all the gamefreak has to go through or they simply do not really care all that much. It is not like the days of gen one with things was much more simply with small sprites, a handful of sounds, and all that but now they have to make 3d models and custom animations. I know many even yourself are not exactly the biggest fan of the 3d movement, heck you once said that you wished they would of never went 3d given that it has gone downhill a bit sense that even if it was the most logical and needed next step in their franchises development. Pokemon is changing over time for a multi audience demo and has so much extra stuff that ones like zelda does not like card games and competitive scenes so the demand is going to be much more and given that they are going to have a smaller time that will make it harder to put out what we want without some sacrifices. Is it right to do so no but it is not something that they really can choose as they have a dagger to their throats so to speak. I do hope that someday they do recapture the magic they once had and with the given new entries maybe they can as they are showing more and more attempt at making the fan base happy but sadly only time will tell.
@@Mangakamen Very true and I can understand why people are like they are a lot of the time. There will always be fans that are harder to please than others. When GF gives you something and takes it away like megas or changes something that was once loved into something that is not as great like the pss to that of the y-com or festival plaza was we are always wanting the best in some way. I think that we forget that they are a company that is always trying out new things and they are not always sure if the system we like will be as liked as what they have next. It is possible for them to make a system that puts something beloved to shame but that takes a lot of trial and error which each game is.
Not really. Not only do you get access to Ice Beam when you reach Celadon, but you also get access to the following pokemon for the gyms to battle with: Diglett, Sandshrew, Vulpix, Growlithe... So nope. In addition, Squirtle also does well against Blaine and Giovanni, as well as being a great type match up against the elite four. So no, I didn't.
@@Mangakamen I'm talking about alone not counting team members yes Squirtle does get icebeam if you know who to give a drink to unless I'm thinking the remakes
The fact your editor don't let you reference Life is Strange directly isn't a funny joke to me. All hail water starters though, they're dope looking in final form AND effective.
“Gravity Falls” was meant to have three seasons (and Disney wanted that), but Alex Hirsch burnt himself out just making Season 1 and had to be convinced to finish the story, so he condensed the plans for Seasons 2 & 3 into one… this arguably made the second half better as a whole for its brisk pace, but perhaps neglected a lot of character development that standalone episodes would have granted. But I get Hirsch needing to get a rest and not wreck himself. I know this is off-topic, but it bugs me the way that was framed without context y’know? There are cases where this IS the case, but GF isn’t one of them.
6:23 And yet you have people nowadays who despise the two version system saying it is just a greedy way for Nintendo to force you to buy both versions.
Hey Kamen! I just wanted to say after hearing you say that you like Rock-Type Pokémon I tried my own Playthrough of Pokémon by only using Rock-Types. It was fun. And now I’d like to see you do one for yourself if you’re up for one.
One of the biggest complaints I see for the newer games/generations is that the games are "too easy", and while I'll admit they aren't hard, I think the word people are actually looking for for the older games isn't hard but imbalanced. I love Generation 2 since I played the hell out of Silver as a kid, but I hate playing generations 3 and under because of many factors usually with the lack of a physical/special split being the main one. I don't like playing older Pokemon games because of not only the split, but because of a lack of options in both typings/Pokemon and moves. Not to mention things like Dragon typing being a thing because why not have a typing that had two options to beat it like itself and late game frailty? Dumb. There's balance and options and Pokemon can use the right moves for the right stat instead whatever was going on back then. But yeah I refuse to go back to imbalanced nightmare that has been affectionately called "harder" *rolls eyes* Generation 1 was the foundation for Pokemon and I can respect that, and while I love the complete mess that it is I don't think I could go back to that. It's in the past where it belongs. I'm thankful for newer Pokemon because Generation 1 has a lot of designs I just don't care for and the Fairy typing, but I can't deny what the original games did and I hope Pokemon learns to be better as Generation 9 comes around because I'm tired of the fatigue that this franchise is starting to show. Also tired of seeing missed potential. Game Freak can do better. The newer games aren't bad but could be better. But that's just my opinion but I'm sure someone will disagree with me because of reasons lol.
No, I get you. I like Exp. All in modern games. If we had easy access to the EV reducing berries (buying them instead of growing them), I don't think the complaints of how Exp. All can ruin EV training would be as prominent. Heck, the berries increase friendship too. If Return had stayed in the games, you could give yourself a strong move to carry you through the game. Provided you use the berries enough that is.
it sucked getting all 150 in the first games the people I would trade with all had starters in their 3rd form and i couldn't find anyone with 1st and 2nd form starters so i was always missing 4 pokemon
21:50 limitations to the memory was responsible for that, also that's why mew looks messed up, there was only a handful of ''memory'' left to program, changing the sprite to be "better" would have increased the memory needed.
@@Mangakamen didn't meant to say they need be bigger, (though I fixed that mistake) alot of the sprites look bad because of the limited "memory", changing them to look "better" meant they would take up more space I agree they could have been better (look at yellow) just at the time this was the best they could do and seeying it's already half a miracle these " bugged messes" are playable.
The special stat, I member that! Onix had a pathetic amount of it to the point that my Kabuto (Yes, not Kabutops) could one shot Brunos Onyx with ABSORB! XD
Never realized that the limited moves was such a problem past Ghost, Bug, and Dragon in Gen 1. 2 rock moves? And rhyhorn/rhydon couldn't learn them? That's just funny.
Oh yeah, there were also: 7 Flying type moves 6 for Ice Type 8 poison types (and only half of those were damaging moves) Electric only had 5 Ground had 6
Hope you guys enjoy this video :) Be sure to like, share, and leave a comment :)
Edit: Yes guys, Stab is 1.5 - You don't need to keep telling me.
Staraptor Stare. (Unless we’re not doing that anymore)
"Staraptor Stare"
You should react to Imported Cheese's Gen 1 retrospective: "Generation 1: A Loveable Disaster".
He had some of the same points as you!!
Can you watch the case study of vanitas plss anime?
You'd think if they were going nitpick anything it would be that most of the gameplay clips are from gen 2 :P
One of my favorite facts about Pokemon is venasuar was the most competitively viable start for a while and of the three ogs he was on top till X and Y. I like to believe that one day he would regain this title.
My little cute cuddly plant frog (?) deserves all the love
At least he had a boost in gen 6 bc fairy type and him being part poison
he's quite relevant in VGC to this day
My favorite poison type
He’s still very relevant in vgc today. Works great with sun.
I remember when the fandom complained about the designs of the fifth generation, when in the first we had a damm rock with arms and a poké ball with eyes.
Or sludge with eyes and arms.
Better then a pile of trash. Or a sentient ice cream cone lol
@@mr.hazamayukiterumi2909 Yeah, a rock is better than a Ice cream (sarcasm).
@@mr.hazamayukiterumi2909 Really? Oh hi, Muk.
There was also literal magnets with eyes, a snake whose name is just snake backwards and a seal with one vowel changed in it's name.
10:41 Dragonite was part flying which really just made the weakness to ice worse while there were no pure rock-types. Course in spite of _constantly_ being paired in these games, rock and ground share most of the same weaknesses except ground fully resists electric. The learnset issue I fully agree with too.
Learnsets were still an issue before gen 4. Beedrill had a HORRIBLE level up moveset in gen 3.....
I love Gary as a rival because he's just a dick, that's it, it's so blunt and basic I loved it. As a kid you also had no idea when or where he'd show up for a rematch and chances are you didn't properly heal or switch out your team. Personally I think that's more engaging than rivals who just suck you off and praise you when you win. I think Wally was the last rival that really stood out to me I loves seeing his growth as the game progresed
12:27 And you sure as hell wouldn't expect a rock/ground type like Rhydon to know how to swim and have no problem doing so in spite of the absurdly high weakness to water and ice.
One thing to keep in mind is just how incredibly impressive Pokémon was for the original GB. People at the time felt handhelds could only do tiny games like Tetris or basic platformers like Marioland. Pokémon was absolutely massive and something that felt like it had absolutely no business being on the Gameboy. In size and options it felt on par with FF7 while usually the GB felt like a step below even the NES. Having such a massive overworld that absolutely dwarfed any RPG on the handheld and having 150 creatures that all were fully usable with their own typing and moveset was just mind blowing. In that way it felt even bigger than FF7 since every Pokémon was usable. Every Pokémon a boss had you could have.
There also were so many secrets, fun glitches and especially such a heavy but fun atmosphere to it all. It was so different from the usual steampunk or medieval fantasy setting.
@@557deadpool Shut up.
One thing about the sprites in Red and Blue (and Green) is that they were made while the pokemons themselves did not have their final designs, making it tricky for the pixel artist who did them. So yeah, that's the explanations to stuff like Golbat's tongue.
Um, not exactly. Red and Green were made but then the designs were made into the famous illustration and then they made an enhanced version, blue. The original Pokémon red never came out outside Japan. Instead they took the Japanese blue version and took out a few Pokémon to split it up again. So it's kind of like instead of Ruby and Saphire. They took Emerald and made another split from that they also called ruby and brought that out.
Yeah like what MrMarnius18 said, Red and Green were made first; then Blue was made and released in October 1996. The Red and Blue we got was based on the Blue in Japan. They’re reskins of JP Blue but with the available Pokemon from JP Red and Green. Red and Blue were chosen as the International titles due to the US flag to appeal to us.
You know there's something wrong with the Pokémon stats when a bull that's supposed to tackle you shoots lasers instead in top meta
Editor deserves a trophy! 🏆
Look forward to this. This game brings back memories of a simpler time.
"Staraptor Stare"
Yes with all the game breaking glitches, and broken types. Simpler times
I really enjoyed this, don’t know why it’s not catching the expected audience.
I hope that regardless of the initial performance you continue with the plan to cover each generation. Love your stuff Kamen.
I have no idea either.
Since I was a late bloomer who never owned the original Red & Green nor their remakes, my only gripe with Gen 1 is the nostalgia-pandering from Game Freak and half of the fanbase putting the original 150 on a pedestal (especially Charizard).
My first pokemon game was leaf green and emerald, and tbh no Charizard in legends
@@magicalpasta5462
Emerald and Firered were my first games.
I don't mind Kanto mons getting regional forms tbh. But yeah, Charizard does get too much attention.
I like how let's go made Pikachu an actually good mon to use. Wish it had stayed that way for future games. Since Pikachu is frail, I don't think the special moves in let's go would have made it that OP in competitive.....
The original Pokémon have the best designs. It's one thing gen 1 has never been surpassed in. Charizard is indeed somewhat overhyped but he is a really great design. Being cool and powerful looking but having just enough roundness to him to not appear too scary while still being simple and elegant. Almost all the gen 1 designs nail that balance of both threatening but cute. Creatures that look equally as natural cuddling up to as they look in pitched battle.
Other Pokémon like Lapras, Snorlax, Sandslash, Eevee and more just work so well.
@@MrMarinus18 Your opinion is just that: An opinion. Magneton, Dodrio, Muk, Seel, Goldeen, the copious amounts of "Just an Animal with a horn" and "Too humanoid" Pokémon
@@MegaPokefan97 They may not all have been the most exotic designs but they all still had that mix of cool and cute to them.
One thing about gen 1's story that's nice compared to others is how simply connected it is. Who else would you fight at the end of your journey other than the person you've been butting heads with since the beginning? In the same way, there's few better ways to end a criminal organization than having them be a gym leader you need to defeat. It's not pure genius or anything, but these connections help tie in every plot point very well. And I don't think pokemon has really connected all these dots since. In gen2-4, the evil teams have almost nothing to do with the league and your rival doesn't go any further than victory road if that. Gen5 definitely had the best climax, but the rivals didn't change. Gen 6 was gen 4 again, similar with 7 (although you do fight your rival in usum, I haven't played them tho so I can't say much else) gen 8 does have you fight your rival in the "elite four" and his brother , and the climax for the evil team is right before the champion. But you were pushed away from the plot for pretty much the entirely of the rest. also they made the leader of team yell the 7th gym, but it isn't really an evil team and it's a guy you've never seen before.
I think this is why there is such a disconnect for people between pokemon having a focus on the plot or gameplay. Gen 5 May have had arguably the best story, but it's still disconnected from the gameplay side overall and can leave players who just want to play the game frustrated. Infact, it can go beyond plot. Voltorb, despite how people make fun of it for being a ball, is a great piece of worldbuilding affecting gameplay. It's designed to be the rpg mimic, to catch people off guard when they think their grabbing an item but actually run into a monster. Sure, it's basic. But aside from amoonguss, what other pokemon has had worldbuilding affect gameplay in such an intense way? It feels like there's this mindset with pokemon where story and gameplay are separate things that need to be balanced when if anything, they can go together like cookies and cream.
Gen 1 is iconic, and some of my favorite Mons are from here, but it is the definition of “growing pains.” FireRed & LeafGreen definitely made some improvements, but it’s still basic compared to every other generation.
All the nostalgia-pandering to this Gen that’s been going on for the past decade hasn’t really helped either.
I subscribe to the popular theory that due to the overall subpar (At least compared to the other gens) reception of Gen 5 with Unova being the region least connected to Kanto, TPC/Game Freak decided to "play it safe" and go full Gen 1 mode in the future mainline games.
*Gen 6: Is filled Gen 1 references (Sleeping Snorlax, Mewtwo, bird trio, etc), you get a free Kanto starter during the story and Calem/Serena originally come from the Kanto region.
*Gen 7: Sun/Moon originally come from the Kanto region too, all the Alolan formes belong to Kanto mons and even more Gen 1 references (Adult Red/Blue, Team RR, Alolan forme Prof Oak, etc).
*LGP/LGE: Self explanatory.
*Gen 8: Shameless and open Kanto mons supremacy; A lot of Gigantamax forms went to Kanto mons, Meowth gets yet another regional form, Leon's ace is Charizard, Galarian forms for the bird trio, etc.
Sure these days many fans are saying they enjoyed B/W as well as B2/W2 while also saying Gen 5 didn't deserve the hate it initially received but that's usually from a retrospective position.
I know many fans are tired of the Gen 1 pandering but unironically appealing to both "Genwunners" and the normies makes TPC/Game Freak plenty of profits.
Some parts though are still really good especially the effort vs reward. Alakazam is extremely strong but also an extreme pain to catch. It's something I really wish was done more. That they make strong Pokémon that require effort to get.
@@lynxfresh5214
I wish they'd pander to gen 2 for a bit...isn't it connected to Kanto?
@@557deadpool Not really. The 120 speed is one of the highest in the game and the 135 special is the absolute highest attacking stat bar Mewtwo.
@@557deadpool And you also need to train it with no attacking moves and also do a trade.
Before we can look ahead forward, we need to see what came before.
"Staraptor Stare"
I am very grateful for Gen 1, even though Gen 2, Gen 5, and Gen 6 are all my personal favorites, Gen 1 still has a place in my heart, as if it wasn’t for Gen 1 I wouldn’t be a Pokemon fan. I still remember playing Pokémon Red and Yellow for the first time, I have very fond memories of FireRed as well. I even had fun playing Pokémon Let’s Go Pikachu with my nephews and seeing them get excited about Pokémon.
That being said yeah…..Gen 1 was definitely rough around the edges 😅
Good video Kamen!
I love how the major heists of Team Rocket can sort of be tied back to Gionvanni attempting to recapture Mewtwo by gaining access to rare fossil Pokemon, "super effective" Ghost types and the Master Ball. Its honestly not a terrible way to make a non linear story by having these elements just lightly connect to each other on a thematic level instead of any established continuity. The non-linearity of gen 1 and parts of gen 2 are definitely their strongest aspects and something that I really wish Pokemon would return to these days.
Nah, Gen 5 story best story. Eeven Gen 7 has a better story.
"Staraptor Stare"
@@mray4784 I'm not saying its a good story, its just really cool that these events line up in a way that make sense regardless of what order you encounter them in. Gen 5 and 7 definitely have the best Pokemon stories with gen 4 being a far 3rd
@@munchrai6396 Agree to agree XD
"The non-linearity of gen 1 and parts of gen 2 are definitely their strongest aspects and something that I really wish Pokemon would return to these days."
Personally I strongly disagree with this as I felt that the non-linearity in both of the games led to very unbalanced levelcurves for both the wild Pokemon and the trainers. I'd even say that GameFreak has only shown how bad they truly are at designing non-linearity.
Though I also believe that Pokemon's progression system doesn't really lend itself all that well to a non-linear approach without some MAJOR tweaks that neither Gen 1, Gen 2 or their remakes ever implemented.
I consider my self a casual Pokémon fan. That being said, I got started in gen 1. Skipped two gens but got back on board when platinum came around, and have been a dedicated Pokémon player ever since
Very nice.
Off topic, but I forgot to say this a few times already. Congrats on getting over 100k subscribers! It took a while but you finally achieved that milestone.
Thank you so much
@@Mangakamen no problem 🖤
Squirtle squad reporting for duty!
I never understood why ghost was physical and dark was special. It really should have been switch between those two in gen 2 and 3(Gen 4 thankfully made that problem irrelevant).
With Firered and Leafgreen, the only thing I didn't really like was the locking of available gen 2 evos behind the National Dex.
I think the best element about gen 1’s story and pacing is how it’s basically based around rival fights rather than gym badges like what would become the formula after. Part of why people may like blue so much is how he is directly tied to your progress, which may give a more personable experience.
Ah, the games that started it all. I remember spending hours upon hours playing these games. Good times.
I've played through Kanto games before but not specifically Red and Blue. While I respect their existence, and great foundation to build off, I do see a lot of "first game syndrome" within them. Some of it avoidable like the really bad glitches but others like Psychic running rampant and some types just getting next to nothing to work with are a real detriment. Still I'll never say gen 1's fame is undeserved as it paved the way for many more games to come.
The thing with the rival, at least for me, was that he felt like a moving goal post you had to work towards. Yeah, I'll agree that some of us may be conflating him with Gary, and he does drop some helpful tips every now and then, but he is always one step ahead of you. Go into any gym, he's already been there and beaten it. Headed to the S.S. Anne? Somehow Gary is already chilling out with the captain. He's even at Silph Co. during the Team Rocket occupation. Still not sure why he was there. I suppose that point of always being one step ahead of the player on top of some of the more antagonistic lines he drops is what makes people look back on him fondly. They see a rival as someone to but heads with, someone that may simply be better than you but you still work your ass off to catch up to and eventually surpass. And again, this is just my opinion, but I don't really get that feeling from any of the rivals in the games later on.
I played FR/LG and also noticed that Blue is helpful towards you at times. Origins stayed true to this by Blue telling Red that he needed to become better at battling to complete the Pokedex.
...but there are moments within even the original games where he's still a little rude IMO.
The Silph Co. thing is probably why a few people view the rival as a jerk. Team Rocket's taken over Silph Co. and the city, he's there and fully aware of what's happening, but all he cares about is finding strong opponents to fight. His rivalry with you as a Trainer has eclipsed all else...
@@insulttothehumanrace3807
Yep, that is pretty nasty to do.
I played a fangame where Blue teams up with you against Team Rocket though.
16:03 I just don't get the love for "jerk rivals" at all. Yeah, I guess they can be a good motivator to defeat them but when you beat them on a continuous basis and their excuse every time is "I was just going easy on you" I'm not motivated, I'm annoyed. Sure the rivals that actively praise you for winning aren't exactly fantastic but I feel like we should be looking for more of a middle ground. Something like Cheren or Hugh would be nice to see.
My favorite was Barry. He probably the only rival I had some challenge with.
While I don't disagree that a middle ground would be ideal, I'm 90% certain that the reason so many of us are clamoring for a proper jerk rival is because we haven't *had* a proper one in over 20 years. The closest we really got to that that I can immediately think of at the top of my head would be Bede, but Bede was also outweighed by and had to share center stage with Hop and Marnie who tend to fit the mold that every Rival has fulfilled since Gen 3. N from Gen 5 was really more of an antagonist via circumstance who pushed the protagonist due to differences in ideology.
Compare that to the rivals in the first 2 Gens. They may have been simple, but hey worked for what they needed to do in games that were just as simple. For Gen 1, Blue/Green was *always* one step ahead of you and was always bragging about it. Beating him until the end where he finally comes to grips with the fact that *you* were the better trainer was most likely a conscious decision considering how this game was developed in an era where many JRPG protagonists were still silent so as to make you the player avatar.
On the flip side, there is the rival from Gen 2. Silver straight up is a delinquent who not only talks down to you no matter what, but treats his Pokémon like dirt. Your journey runs parallel with his where he learns *The True Value of Friendship (TM).* His eventual acceptance of Pokémon as partners is even noticeable on ludonarrative level with his Golbat evolving into a Crobat, an evolution that's only possible with a high level of friendship.
So, to reiterate, I do agree that a middle ground is a better idea overall. However, aside from maybe Bede, this franchise hasn't seen a proper jerk Rival for longer than many fans have been alive (outside of remakes, of course).
I don't understand it either, one of my friends is ALWAYS talking about how pokemon NEEDS a jerk rival again but to me all i want is a challenge. Bede was so annoying that I didn't enjoy beating him, i just wanted him to leave me alone
@@YukiNagatoFan256 I guess it’s a matter of preference. I can get the sense of joy for beating their smug ass, but I digress
It’s been kind of fun to watch challenge runners exploit the glitch associated with the boost given by the badges you collect. When your stats get adjusted, positively or negatively, the boost from your badges get applied again. Seeing Speed being increased by a decrease to Attack is pretty funny. Gen 1 was definitely busted.
I think Gen 1 also rides on anime nostalgia for many people, myself included. I would play R/B/Y on my grey-brick Gameboy while watching the anime, which created a lot of positive associations back and forth. But as the video points out, the story is pretty flimsy overall (though Sw/Sh’s story is way worse, in my opinion). I still love this generation, but it definitely has its flaws~
Lol raichu was my favorite gen 1 mon and I taught it thundershock, thunderbolt, thunder and for these pesky ground types swift. I thought I was such a genius
I certainly respect Gen 1 for kickstarting a series that I still whole heartedly enjoy even 10+ years after I was first introduced to it with Pokemon Pearl... but that is pretty much about it. I have little to no nostalgia for this region (though I'd be lying if I said that it wasn't in part due to the Gen 1-bias in recent gens) to the point that I get somewhat annoyed with how revered certain elements of it are (I will forever question why some people believe Lavender Twon is STILL the scariest location in Pokemon). I also don't think the design of the region is all that interesting. Sure, you can do gyms 4-7 in any order you like, but this also leads to the levelcurve of that part of the game being a little lacking (an issue that only became worse in Gen 2).
And another reason as to why the Psychic type is so powerful in Gen 1 (something that was also carried over to FRLG) is because the Poison type is only surpassed by the Water type in terms of representation in Kanto (in part because a good majority of Grass types were also part Poison type). And sure, FRLG added in the Dark type, but there are literally zero Dark types available in Kanto so you can really only rely on its offensive coverage.
And in regards to "the magic of Pokemon waning in recent years", while I do understand where that sentiment comes from, I wouldn't say I am personally affected by that myself... outside of its effect in other fans leading them to do stuff that makes me want to avoid them and enjoy the games by myself.
I feel gen 2 can be considered worse as not only does it seem they need gen 1 to survive given that u can go to kanto but the pacing is so bad in that game. Levels are so low that it puts a new meaning to the word grind with the highest mons before the elite four being lower than 50 but also the lack of ideas with like did we need bruno and lance in the elite four this time around, did jasmine need to not have her magnemites evolve, would it really of been hard for bugsy to have a butterfree and beedrill instead of their pre evos. I could go on and on with this as u might tell.
"Gravity Falls was only gave 2 seasons, even with such large fanbase"
Correction: Alex Hirsh only wanted 2 seasons
Great video! I'll be interested to see when you cover the other generations, too. And I love how you referenced Flareon since it's one of my favorites. ❤
I would gladly enjoy seeing this series finished off.
But more importantly, hope the channel (and yourself) are doing well after what happened.
This is already better than the Lily Peet version.
I know the bar wasn't that high, comparing to her vídeo, but still... and I am not even 3 minutes in
21:15 Explains a lot about Iris's Dragonite lol
yup
Whoever is yelling at Kamen about Squirtle deserves a meddle
"Staraptor Stare"
Iirc, that's his editor
@@marcoasturias8520 thanks
@@olivermaclean5897 *Lucario aura sphere*
Yeah I don't care for Gary as a Rival. But lord knows I'll get burned at the stake if I say I like Hop
I love how a Ad for Pokémon trading card played immediately after you said:
“Companies suck, and Pokémon is falling into the same camp”
1:39 That's a pain that Matt Stone, Trey Parker and the Wachowskis seem to know all too well... Stone and Parker tried to get South Park canned with a hashtag campaign and the Wachowskis apparently made an entire Matrix movie about how they didn't want to make more Matrix movies but WB would just replace them if they didn't.
Oh my god *FINALLY* someone addresses how the rival isn’t a jerk in the games like everyone says he is!
2:45 Okay, that bass-boosted *GRAPHICS* was hilarious and by far the highlight of the video lmao
22:57 This is both funny and cute. That Kamen still had the sense of humor to name Tangula what he probably first thought of it as a kid. Mostly because I also never bothered learning it's name when I was a kid so I called it "Spaghetti" whenever it shows up.
Personally there are things I don't quite agree with that to me get overlooked by many people. When it comes to starters I agree Charmander is the hard mode choice, but in the case of Brock I'd argue any of them work with them due to the fact neither of Brock's rock Pokemon know Rock type moves, to me anyway if the typing you have or specialize in doesn't have moves to the rock/paper/scissors type weakness then effectively you don't really have much of an advantage unless things like stats/levels apply. In case of Brock's Pokemon not only do neither have any Rock type moves, but they have low Special, so despite Charmander not being effective you can still get past them, just not one sided like the other two. He does get walled by Misty though and goes even with Surge, which to me is right around the time his bad MUs start to fade.
When I consider a starter (if I use them) you consider their effectiveness throughout, early game is an important note as other team members can help with that, but it also depends on what you have on your team or if you even have a full team mid game. Bulbasuar may be good against first three gyms, but every gym after that he gets pretty much walled when it comes to any Gym action until Giovanni and is really only effective against Bruno and goes even with Lorelei. He also has to contend with the fact Team Rocket members like to carry poison types, which many major fights consist of. Except the occasional Drowsee or Ratatta line. That's why Cyndaquil is the best in Ge 2 because it has the best stats most suitable for the game and good Matchups throughout.
Also when it comes to types, people always complain how overpowered Psychic is (and sure it is) but nobody ever mentions that Normal was just as overpowered and had the same issues Psychic types did. Their only weakness fighting was severely underpowered, Submission was namely the only accessible fighting type move and does recoil damage, and the only Fighting type with a strong enough move that didn't cause recoil was Hitmonlee who was among the worst fully evolved Pokemon! In fact when it comes to the top threats of Gen 1 the top 3 mons are all Normal types consisting of Tauros, Chansey and Snorlax. And since Normal is often paired with Psychic they never had to worry about a fighting type KOing them. Hell even the strongest moves in the game were of the Normal type (Body Slam and Hyper Beam) alongside Psychic and Blizzard. That's also considering their often large movepools and Reflect neutering their Fighting damage since many Normal types carry high HP.
If you ask me Fighting was just as bad as Bug types in Gen 1, even the best one isn't very good! I don't think the Ghost type would matter much if they were special, could hit Psychic or if they didn't have a Poison subtype, since their strongest move regardless was Lick, the issue was really just how the lack of a strong move type option. Like if Bug just had a more hard hitting move and more accessability it would be fine. You can even get more use out of mons like Venomoth or Pinsir than you could any Fighting type.
There's also the fact Bug and Poison were supereffective against each other.
The Jak II mission failure music a little bit in gave me whiplash
Sorry to be that guy, but at 8:58, Fire actually DID resist ice (it is listed as so in Bulbapedia). Gen 1 had a glitch where if you were a multi type Pokemon, and you were hit with a move that one type resists but another type is weak to, it will bring up the text that that move is super effective. However, this is misleading as the move just does normal damage.
I feel like Blue is a good rival simply because he's actually somewhat competitive, story-wise and character-wise. He's always one step ahead of you and isn't afraid to remind you of that, even if you beat him every time you battle. Hell, he becomes the champion before you do.
Rivals after gen 2 became your best friend. Just someone to give tutorials, heal your team before story events (If I go in unprepared that's my fault, damnit, stop doing this), and tell you how strong you are at every opportunity. And now they're even picking the starter that's weak to yours, so they're rarely ever a challenge. Except May on route 110, always jumping you before you remember to heal...
According to the actual lore Ken Sugimori drew the Pokemon art AFTER the sprites were done, not sure if that's true for all the gen 1 monsters though
Back in gen 1 my Charizard would have Slash, Flamethrower, Fly and Dig as the moveset and it was fun. It's not like the game is hard enough to require a good moveset and it was funny to surprise my friends with unusual moves.
indeed.
Luckily for me, Me and my Mother played Pokémon since (Gen1).
I would play the opposite version of what my Mother is playing , and would trade for our faves and Version Exclusions Mons.
Mew was probably based partly on a fetus in utero, according to a lot of convincing theories. It's really obvious when you look at the original sprite from Red and Green, but I think it's definitely for the best that they toned down the fetus aspects of its design, while adding some more cat-like features to its face to make it look cute instead of objectively horrifying.
The amount of pokemon anime clips in this video make my copyright senses tingle
Please BECAREFUL
Gen 1 didn't have a story but a scenario. Blue also isn't really a rival but merely an antagonist. Just being a jerk that pesters you all the time isn't what makes a rival.
Thank you! I was looking forward to this.
This brings back memories. Like having to wait for my dad and older sibling to finish the game befor I could play it.
The thing that bothers me looking back at Gen 1 that I think most people overlook is how useless Poison types were. The only type they were super effective against in Gen 1 was grass types, only all but 5 Grass type Pokemon in Gen 1 were dual typed Grass and Poison, and unsurprisingly, Poison resists Poison, so it only does normal damage to most of the Pokemon it's supposed to be strong against. And those other 5 Grass types I mentioned? Two are Eggsecute and Eggsecutor, who both have Psychic as their other type, which is a broken type in Gen 1 on the other end of the spectrum and also happens to be super effective against poison. And the final three are Paris, Parasect, and Tangela. None of which are particularly threatening, and the first two even have a dual weakness to both Fire and Flying, which are much better types anyways, and Tangela pretty much isn't even used by any trainer exept maybe Erika the gym leader, but again, the other two types I mentioned are better ways to take one out IMO.
Actually I believe Poison was strong against bug, and vice versa.
Started with gen 4, so I cant wait till you get to that point! Great video as always!
11:57 SEAKING! SEAKING! LOL great reference.
Actually did a nuzlocke run of pokemon blue. Dear lord that was like the most difficult thing, and it really showed how the original did not age well
One thing I think gen 1 still did best was balancing effort and reward. Pokémon like Alakazam, Taurus, Chansey and Rhydon are very, very powerful but also a massive effort to get. Also the Pokémon designs are still the best the series has ever had. The spritework isn't the best but the incredible creative yet elegantly simple designs more than compensate.
Really the gen 1 Pokémon designs are absolutely top tier. It's a big reason why it was such a massive success.
Blue version is literally the first video game in general i ever played. It's been a series close to my heart and has helped me make several friends and even find someone I cherish in life. But even then I have no problems admitting while it was the beginning to something great, the game itself is okay. And that's not bad ♡
Man I really miss that old Sugimori artstyle. For me that's why I don't like the newer designs as much, it's not the designs or sprites themselves, it's that they don't have artwork in Sugimori's old style for me to fawn over.
Commenting for the algorithm! Also love the Spaceballs reference at the beginning!
Fun fact about psychic only having one weakness: they were supposed to be weak to ghost, but were immune because of a coding error. Even a couple npcs in the game say psychic types are weak to ghost. Still didn't help that the only ghost types were part poison.
It wouldn’t have mattered much anyway. The only two Ghost attacks back then were Lick (which was weak as hell) and Night Shade (which always dealt damage equal to the pokemon’s level making typing moot)
Very well made Kamen. I look forward for the other regions.
"Staraptor Stare"
@@olivermaclean5897 *Lucario's Aura Sphere intensifies*
Which Version of Generation 1 is the Best
Red, Blue and Yellow
FireRed and LeafGreen
Let's Go Pikachu and Let's Go Eevee
Yellow will always be nostalgic since that was my first pokemon game, haven't played either of the Let's go titles but I think I would probably say that the GBA remakes FireRed and LeafGreen would be my choice for the best way to go through Kanto.
Let's Go easily, if you can get past the fact that random encounters are Pokemon Go catches rather than traditional battles.
My pokemon journey started with leaf green. With my buddy Bulbasaur.
We're coming close to finishing the gen i games, including stadium. Would move to gen ii after that.
One notable thing I should mention is that Normal is arguably better than Psychic, because powerful gen 1 pokemon often had lower Defense than special including gods like Blissey, had a stupidly strong attack in no cooldown Hyper beam, had good paralysis spread with Body Slam, and was only weak to the horrible fighting type
Pokemon has been a big part of my life since the days I played red and blue, both competitively as well as from a game experience point. Gen 1 was not my fave gen either given all the issues that the games have back in the day it was fun for the time. It had a charm however that most modern games even pokemon games seem to lack and there is a part of me that will always long for that magic again. That said I will say that I find it funny that my fave generation right now is gen 8 as it has made so much head way that people seem to not want to acknowledge. Yes the controversies and such are a pain. They could have done more but I think most people are too hard on them given the time schedules, fan demands, and holiday rushes that for a group like gamefreak is a miracle that they can produce something like they do without complaining. Most of the people that complain about the issues with gen 8 are either unaware of all the gamefreak has to go through or they simply do not really care all that much. It is not like the days of gen one with things was much more simply with small sprites, a handful of sounds, and all that but now they have to make 3d models and custom animations. I know many even yourself are not exactly the biggest fan of the 3d movement, heck you once said that you wished they would of never went 3d given that it has gone downhill a bit sense that even if it was the most logical and needed next step in their franchises development. Pokemon is changing over time for a multi audience demo and has so much extra stuff that ones like zelda does not like card games and competitive scenes so the demand is going to be much more and given that they are going to have a smaller time that will make it harder to put out what we want without some sacrifices. Is it right to do so no but it is not something that they really can choose as they have a dagger to their throats so to speak. I do hope that someday they do recapture the magic they once had and with the given new entries maybe they can as they are showing more and more attempt at making the fan base happy but sadly only time will tell.
it's hard to please fans now-a-days.
@@Mangakamen Very true and I can understand why people are like they are a lot of the time. There will always be fans that are harder to please than others. When GF gives you something and takes it away like megas or changes something that was once loved into something that is not as great like the pss to that of the y-com or festival plaza was we are always wanting the best in some way. I think that we forget that they are a company that is always trying out new things and they are not always sure if the system we like will be as liked as what they have next. It is possible for them to make a system that puts something beloved to shame but that takes a lot of trial and error which each game is.
Ah, a fellow Squirtle enjoyer! What's good, brother?
Manga you goofed Bulbasaur is well rounded Squirtle falls off at the electric grass gyms which are back 2 back
Not really. Not only do you get access to Ice Beam when you reach Celadon, but you also get access to the following pokemon for the gyms to battle with:
Diglett, Sandshrew, Vulpix, Growlithe...
So nope.
In addition, Squirtle also does well against Blaine and Giovanni, as well as being a great type match up against the elite four.
So no, I didn't.
@@Mangakamen I'm talking about alone not counting team members yes Squirtle does get icebeam if you know who to give a drink to unless I'm thinking the remakes
0:33 alan ituriel is my favorite Graunjo and Blackhat he's a good man.
Not enough people fighting in this comment section. Pretty odd for Pokemon. Let me fix that
Gen 3 best gen overall.
Gen 5 is best. Fack u
Nah, too much water
The fact your editor don't let you reference Life is Strange directly isn't a funny joke to me.
All hail water starters though, they're dope looking in final form AND effective.
*shrugs*
9:10 Had that but one move was replaced with Fly
“Gravity Falls” was meant to have three seasons (and Disney wanted that), but Alex Hirsch burnt himself out just making Season 1 and had to be convinced to finish the story, so he condensed the plans for Seasons 2 & 3 into one… this arguably made the second half better as a whole for its brisk pace, but perhaps neglected a lot of character development that standalone episodes would have granted. But I get Hirsch needing to get a rest and not wreck himself.
I know this is off-topic, but it bugs me the way that was framed without context y’know? There are cases where this IS the case, but GF isn’t one of them.
0:33 alan ituriel is a good man.
6:23 And yet you have people nowadays who despise the two version system saying it is just a greedy way for Nintendo to force you to buy both versions.
There's only one version of Legends Arceus, so we'll see if people are any less sociable then
I mean, it is. Atleast back then, you had an excuse that you needed two copies to trade anyway.
I would love this type of video on Type Moon
At time of typing. Lokes are 151. It's destiny.
That you have plok music in the background actually distracted me from what you were saying in the video for a good five minutes.
This was a surprisingly good video
He wasn’t wrong though, Jiggly Puff is a demon.
Hey Kamen! I just wanted to say after hearing you say that you like Rock-Type Pokémon I tried my own Playthrough of Pokémon by only using Rock-Types.
It was fun.
And now I’d like to see you do one for yourself if you’re up for one.
Awesome video! Just gained another subscriber!
Once found a copy of PKMN Yellow under a dryer. That’s my best memory of gen 1.
16:06 Oh my god someone else finally said it
Funny cause I started off with Squirtle. Great video btw.
Cool, thanks
This footage looks like it's using Gen2 colors and sprites
One of the biggest complaints I see for the newer games/generations is that the games are "too easy", and while I'll admit they aren't hard, I think the word people are actually looking for for the older games isn't hard but imbalanced. I love Generation 2 since I played the hell out of Silver as a kid, but I hate playing generations 3 and under because of many factors usually with the lack of a physical/special split being the main one. I don't like playing older Pokemon games because of not only the split, but because of a lack of options in both typings/Pokemon and moves. Not to mention things like Dragon typing being a thing because why not have a typing that had two options to beat it like itself and late game frailty? Dumb. There's balance and options and Pokemon can use the right moves for the right stat instead whatever was going on back then. But yeah I refuse to go back to imbalanced nightmare that has been affectionately called "harder" *rolls eyes*
Generation 1 was the foundation for Pokemon and I can respect that, and while I love the complete mess that it is I don't think I could go back to that. It's in the past where it belongs. I'm thankful for newer Pokemon because Generation 1 has a lot of designs I just don't care for and the Fairy typing, but I can't deny what the original games did and I hope Pokemon learns to be better as Generation 9 comes around because I'm tired of the fatigue that this franchise is starting to show. Also tired of seeing missed potential. Game Freak can do better. The newer games aren't bad but could be better. But that's just my opinion but I'm sure someone will disagree with me because of reasons lol.
No, I get you.
I like Exp. All in modern games. If we had easy access to the EV reducing berries (buying them instead of growing them), I don't think the complaints of how Exp. All can ruin EV training would be as prominent.
Heck, the berries increase friendship too. If Return had stayed in the games, you could give yourself a strong move to carry you through the game. Provided you use the berries enough that is.
it sucked getting all 150 in the first games the people I would trade with all had starters in their 3rd form and i couldn't find anyone with 1st and 2nd form starters so i was always missing 4 pokemon
I still remember my old gameboy and how I played fire red on it. Shame that I left the screen on and forgot about for a bit while I was a teenager.
21:50 limitations to the memory was responsible for that, also that's why mew looks messed up, there was only a handful of ''memory'' left to program, changing the sprite to be "better" would have increased the memory needed.
Never said anything about them needing to be bigger. They're the same size.
@@Mangakamen didn't meant to say they need be bigger, (though I fixed that mistake) alot of the sprites look bad because of the limited "memory", changing them to look "better" meant they would take up more space
I agree they could have been better (look at yellow) just at the time this was the best they could do and seeying it's already half a miracle these " bugged messes" are playable.
7:20
Seven Freak, eight Freak, nine Freak, two...
The Freak is making love to the goo...
I prefer the manga's cannon where half the elite 4 and gym leaders are corrupt.
The special stat, I member that! Onix had a pathetic amount of it to the point that my Kabuto (Yes, not Kabutops) could one shot Brunos Onyx with ABSORB! XD
yup
Never realized that the limited moves was such a problem past Ghost, Bug, and Dragon in Gen 1.
2 rock moves? And rhyhorn/rhydon couldn't learn them? That's just funny.
Oh yeah, there were also:
7 Flying type moves
6 for Ice Type
8 poison types (and only half of those were damaging moves)
Electric only had 5
Ground had 6
Oh wow. Poison kinda makes sense, given that it's a defense/status based type (kinda), but dang, that's still only 4 damaging moves to work with.
10:50 Hello fellow rock-type enjoyer.
0:33 alan ituriel dose know about Pokemon but alan ituriel has been busy a lot lately.
Is this game play footage a rom? It’s got GSC graphics but it’s obviously gen 1?
8:00 Phew, man his editor was SEETHIN'
yup
Love the video! Looking forward to gen 2.
can't wait to see what he says bout it too