Blender Bridge For Plasticity - Ultimate Guide

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  • Опубликовано: 20 авг 2024
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Комментарии • 19

  • @PonteRyuurui
    @PonteRyuurui  3 месяца назад

    ►► The Hard Surface Academy - www.blenderbros.com/academy

  • @Puckerization
    @Puckerization 2 месяца назад +5

    Thanks, This is definitely the best explanation of Plasticity bridge and mesh clean-up I've watched...and I think I've watched them all.

  • @DaCapitalist1
    @DaCapitalist1 2 месяца назад +3

    "This is only the beginning" - I could not agree more and this is incredibly exciting! Your knowledge and insight is simply invaluable mate. Thank you for sharing this seriously helpful tut with the world!

  • @UnchartedWorlds
    @UnchartedWorlds Месяц назад

    Hey Ponte, thanks for making this, it came in perfectly handing, I've picked up my Plasticity again and experimenting with it and Blender workflow

  • @bautidelatorre
    @bautidelatorre Месяц назад

    Fkng genious

  • @graphix3d
    @graphix3d 2 месяца назад

    👌

  • @felipebaul1119
    @felipebaul1119 2 месяца назад

    Hey Ryuu have you heard about Conjure SDF? If you did, what are your thoughts on it? Thx

    • @PonteRyuurui
      @PonteRyuurui  2 месяца назад +3

      Not very practical, also slow af. If you are after organic meshes for hard surface I'd go with Plasticity.

  • @959style
    @959style 2 месяца назад

    does anyone know if something similar exists for shitty cad meshes ? for example from step files

  • @indianbros2525
    @indianbros2525 2 месяца назад

    Have you left the blender?

    • @PonteRyuurui
      @PonteRyuurui  2 месяца назад

      What gave you that daft idea? Was it the word "Blender" in the title of this video, or the video I posted 4 days ago for Blender beginners?

    • @adiiiiii1
      @adiiiiii1 2 месяца назад

      I also was curious. Not in terms of totally leaving Blender but more if Plasticity is easier to use for hard surface modelling, from your POV ?

    • @PonteRyuurui
      @PonteRyuurui  2 месяца назад +3

      @@adiiiiii1 It depends, bool workflow is similar, and you already work in polygons so no need to convert it, but if i was after organic hs, i d def use plasticity, subd is dead, other than retopo i dont think subd has much time left on this planet, and once some ai retopo tools are created, we ll be sailing

    • @adiiiiii1
      @adiiiiii1 2 месяца назад

      @@PonteRyuurui Apreciate it , thanks!

  • @viktorovich27
    @viktorovich27 2 месяца назад

    bridge only works in paid version correct?

    • @anab0lic
      @anab0lic 2 месяца назад

      there isn't a free option for plasticity outside of the free trial.

    • @viktorovich27
      @viktorovich27 2 месяца назад

      thanks but that wasnt my question

    • @ndoggy
      @ndoggy 2 месяца назад +1

      no blender bridge in free trial, correct