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  • Опубликовано: 24 июл 2024
  • Labelled as #AD as I was given a PC Game Key from Streamforge. This video is not a paid sponsor.
    Edit: The December 2022 update has tweaked Radical mode by enabling damage increase on throws and the Dimension Shellshock DLC has tweaked some of the underwhelming Super DMG output from Mikey, Leo and Donnie (+ Raph's flying super too).
    Another longish video project.
    Yeah, there's a typo on April's Flying Super text: "Stonger" instead of "Stronger".
    So my TMNT Shredder's Revenge Attack properties video has gain a huge amount of attention, this made me want to look up more into the game even further by analysing the playable characters' attack power of (nearly*) everything in the game.
    The order will be identical but will include 2 attacks I didn't cover before including Fling Slam and the co-op exclusive Tubular Swing, I also had a quick look at Radical Mode and noticed a caveat not many players know about.
    Training dummies used for this video:
    Orange Bomb Foot Soldier (2HP)
    Purple Foot Soldier - Standard types, not the ones using two hands to hold an item (4HP)
    Red Axe Foot Soldier (8HP)
    Stone Warrior, orange or grey (10HP)
    Knucklehead the Spider Grabber (12HP)
    *The Attack Fling Toss wasn't covered because it's a gimmicky instant kill throw by tossing Foot Soldiers towards the in-game's camera.
    Near the end of the video, there is a damage values chart on all attacks that have different power levels. So moves like Back Attack, Dive Super, Fling Slam and Slide Attack have the same power levels so they're not covered.
  • ИгрыИгры

Комментарии • 173

  • @cameronmoore7675
    @cameronmoore7675 2 года назад +42

    Up and side throws desperately need a damage buff. They're only good for getting enemies off you when you're meterless, but in that situation you might as well do a dodge into a flying attack to start up a new combo instead.

    • @Lurdiak
      @Lurdiak 2 года назад +4

      If they at least gave you invincibility frames...

    • @cameronmoore7675
      @cameronmoore7675 2 года назад +2

      @@Lurdiak Exactly. I hadn't even noticed that until after I wrote the above comment. Throws are straight up the worst option for you to take 99% of the time, and that 1% is just using down throws to kill Chrome Dome.

  • @kailomonkey
    @kailomonkey 2 года назад +7

    Great work. A third way through I was thinking I need to get this into a chart, but you have it already at the end! Perfect! Thanks.

  • @The0nlyy
    @The0nlyy Год назад +3

    I can’t believe how well done this was, THANK YOU! 🐢👾

  • @ahmedalkadhim9806
    @ahmedalkadhim9806 2 года назад +44

    This video confirmed what I felt from gameplay: Leo has a rock solid moveset that can lead to big damage but is arguably the worst character (next to Mikey) at using supers, with zero things that stand out for him there. His dash attack being super fast is usually my main thing against tougher enemies, canceling normals into dashes, canceling the dash attack back to a normal, and piling on mad damage with that sequence. Splinter winning most categories in damage (especially flying special and basic combo) also check out.
    If you HAD to rank the characters based on your current opinion, what would that look like?

    • @ahmedalkadhim9806
      @ahmedalkadhim9806 2 года назад +2

      @Byron Martin that is exactly what I love about it! It's so quick and makes Leo's DPS much better than it looks at first glance. If his ground special got buffed to match everyone else, there wouldn't be much to prevent him being among the best characters in the game if he isn't there already.

    • @naruteoh123
      @naruteoh123 2 года назад +3

      Splinter have worst hit detection especially his jab and dash attack. I would say he is the worst character to play solo.

    • @bakerfresh
      @bakerfresh 2 года назад

      Leonardo's dive is invincible (it feels) and a single button press. If you press the once and hold you can just point in the direction you want and send enemies flying.
      Most 3rd attacks seem to be a pause/down before the finisher. You can use that time to charge attack and send them all in that line.
      I'm sure there's more. I think more characters should have varying double jump attacks. I feel all but Leo's a junk.

    • @bakerfresh
      @bakerfresh 2 года назад +1

      @@ahmedalkadhim9806 I don't mind Leo's special not being as tough since he has the aerial spin that can land with a charge attack.
      Helped the most on the Rock Soldier Elevator. That one took me a while to get used to. I kept spacing their charge. Damn Kunai Ninjas,as well.

    • @bakerfresh
      @bakerfresh 2 года назад +1

      @@naruteoh123 it's funny playing how I'll go from love, to hate to love on the different characters....and so on.
      Would love if they actually do get DLC story Seasons and new characters like Usaki Yojimbo.

  • @Greenalink
    @Greenalink  2 года назад +15

    Michelangelo is the true definition of a character to have a 1 star rank on Power by the time you compare his to April's.
    And I'm a terrible proof reader because I made a typo on April's Flying Super damage output text.
    This video is partly poorly aged as of December 2022 update because Radical Mode has been tweaked to boost damage output on throws.

    • @kailomonkey
      @kailomonkey 2 года назад

      I don't see the typo. You specifically say it's not a typo.

    • @Greenalink
      @Greenalink  2 года назад +1

      @@kailomonkey "Stonger" when infact it's meant to be "Stronger".

    • @Damian_1989
      @Damian_1989 2 года назад +3

      @@Greenalink it's amusingly ironic that you made a typo exactly after writing the phrase "not a typo" for different reasons lol

    • @icharmprince
      @icharmprince 2 года назад

      That girl stronk

    • @kailomonkey
      @kailomonkey 2 года назад +1

      Thanks. Stonker of a typo :D (it's fine, great video)

  • @pelkariya6660
    @pelkariya6660 Год назад

    That summary board at the end is so good. Easy to find which character suits you best, and how to optimize every character. Awesome work !

  • @mymusikrawks
    @mymusikrawks 2 года назад +1

    Awesome stuff. It was my hunch that Splinter had the strongest combo from my minimal testing. Glad you confirmed it!

  • @deathblowringo4168
    @deathblowringo4168 2 года назад +17

    Let's talk about Enemy damage values...
    Which how much damage the enemies can inflict in all difficulties.

  • @danielpayne1597
    @danielpayne1597 2 года назад +3

    Thanks for this super useful vid! I snapshotted the final chart screen. I wish Leo and Mikey both got a better super but at least every character takes the cake at something and is at least competent in all areas.

  • @dado10ca
    @dado10ca 2 года назад

    Thanks so much, its great that you added a chart at the end.
    Party dude

  • @raphaelwolke864
    @raphaelwolke864 2 года назад +20

    I am addicted to this game and theses Videos are pure Gold. Thanks. I thin it woul be interesting to learn more of ai behavior to read them better. For Exemple i Cant tell if the enemy is ging to anti air my dive kick or not

    • @krazyzyko
      @krazyzyko 2 года назад +2

      Purple guys aa your divekicks if they're idling. They can't aa if they're doing another move or if you catch them waking up with a meaty.

  • @raziyatheseeker
    @raziyatheseeker 2 года назад +30

    Going in, I assume April's DPS is so good that she does stupid-high damage? But will find out. Great work with this follow-up either way, and thank you for the experimenting to find out!

  • @Musashiden
    @Musashiden 2 года назад +1

    Great vid, thanks for all the data.

  • @ozaiobee
    @ozaiobee 2 года назад

    My dude, this took probably a ton of work, awesome job. The star rating for all characters can be a bit misleading though. thanks for the video.

  • @drzch1307
    @drzch1307 2 года назад

    Awesome contribution. Thanks!!

  • @tiagoj8020
    @tiagoj8020 2 года назад

    I was wondering about this! Thanks!

  • @frostfire5208
    @frostfire5208 2 года назад +14

    I'm genuinely surprised the fling slam only does 2 total damage - for 3 fling hits.

    • @cameronmoore7675
      @cameronmoore7675 2 года назад +3

      Fling slam really needs to be stronger. As it is now, there's never much reason to use it over anything else. A far cry from how OP it was in Turtles in Time.

    • @frostfire5208
      @frostfire5208 2 года назад +5

      @@cameronmoore7675 Agreed - I remember doing it a few times and a foot soldier just got up and I was like wait a minute, you just took 3 body slams...

    • @dansmith1661
      @dansmith1661 2 года назад +1

      April took your picture after dropping you on the floor. You ain't getting up after that kind of abuse.

    • @edfreak9001
      @edfreak9001 2 года назад

      if i had to guess it's a bug, bare minimum i'd expect it to be 2 damage per slam, especially since you're fully vulnerable doing the throws in this game.

  • @kirbymario2633
    @kirbymario2633 2 года назад +33

    It's really odd that mikey is just shafted in this comparison because april is faster and has more damaging moves
    anyway ralph best turtle his taunt is the shortest and his ground super is top tier

    • @GambitX37
      @GambitX37 2 года назад +8

      April also has more range than Mikey and better supers too, lol. I agree Raph is the best turtle. I think it goes Raph > Leo > Donatello > Mikey. I like playing Mikey better than Don, but the more I think about it, and the more I play Arcade mode on Gnarly, the more I think Mikey is actually the worst turtle/character in the game.

    • @MisterZimbabwe
      @MisterZimbabwe 2 года назад +4

      @@GambitX37 That tracks, he's generally the worst turtle in every incarnation of TMNT. I mean, what sort of skillset/ability does being "The Party Dude" bring to the table? Raph is the combat monster, Leo is the tactical mastermind, Donny is the gadget and tech whiz (and the only one keeping their situation remotely close to a decent standard of living)
      What the hell does Mikey do?

    • @lordhave4420
      @lordhave4420 2 года назад +5

      ​@@GambitX37 no way! Mikey is actually rated top tier

    • @malcovich_games
      @malcovich_games 2 года назад +1

      I already don’t like Mikey’s unique divekick mechanics (Stockman fight especially) so there’s really no reason for me to pick him except because it’s Mikey.

    • @max-d8105
      @max-d8105 2 года назад +10

      April only seems better than Mikey in a vacuum when you compare their damage output, but they don't function the same. Mikey unique tools make him better for combos. He has a higher launcher than April. His slide is a multi-hit, and it leaves the opponent right next to him for follow-up. It also loops for an infinite. He can use his dive kick to avoid active attacks on the ground. His ability to string many moves together with his combo launcher and multi-hits gives him access to special more consistently in combat, and he has some great specials.
      They are really no bad characters in this game.

  • @Damian_1989
    @Damian_1989 2 года назад

    Amazing video!

  • @cc_tw
    @cc_tw 2 года назад

    awesome work!

  • @terrarune
    @terrarune Год назад +1

    The leader of the turtles really got shafted. Leonardo has no business feeling that underwhelming man.

  • @rivers3k
    @rivers3k 2 года назад +2

    these videos are godlike

  • @alfredovillegas141
    @alfredovillegas141 2 года назад +1

    Great info. Thanks.

  • @ricardolibrosycomics5005
    @ricardolibrosycomics5005 2 года назад

    Awesome video..very useful indeed

  • @Kokiri-Kid-07
    @Kokiri-Kid-07 2 года назад

    I’ve been focusing mostly on Leo, Raph, and April but I’ve been sleeping on Spinter mighty glaciers aren’t my style but that damage output looks fun!

  • @Lakersfan-yt4ok
    @Lakersfan-yt4ok Год назад

    Good shit my friend

  • @rickysantana2136
    @rickysantana2136 2 года назад

    Gracias por hacer estas cosas hermano, larga vida a las tortugas ninja.

  • @joeyC34ee
    @joeyC34ee 2 года назад

    Donnie's DA is so OP. If you chain it into forward jab and finish combo he swings much faster than he would doing standard jab combo. The timing is stricter than normal jab combo, but it's worth it to learn. I recommend almost exclusively going for DA to initiate combo if you have the space to do so.

    • @bakerfresh
      @bakerfresh 2 года назад

      I think I remember figuring that out. He thrn went off my temporary Naughty List.

  • @fabiog.franchi4251
    @fabiog.franchi4251 2 года назад +10

    i think its necessary to compare dps between characters because its not the same to do 6 points of damage in 3 seconds than in 2. I think thats the stat it is missing

    • @Greenalink
      @Greenalink  2 года назад +4

      Multi-hit characters also have the edge for building meter faster too.
      So April and Donnie are technically better than Splinter when it comes to dive kicking.

    • @kailomonkey
      @kailomonkey 2 года назад +1

      @@Greenalink I'd love to see this analysed too :)

    • @Greenalink
      @Greenalink  2 года назад +1

      @@kailomonkey I kinda did on my Attack property analysis video by mentioning Leo's 6 hit combo attack allowing him to fill a Super Bar after 3 loops.

  • @JayLawson
    @JayLawson 2 года назад +1

    literally just beat the game and didn't even realize there was a "dodge" action until now.

  • @zirconviper
    @zirconviper 2 года назад +2

    11:21 Mikey stole Liu Kang's bicycle kick!!

    • @simunkekbeck8381
      @simunkekbeck8381 Год назад

      He also had similar attack while flying with nunchucks in TMNT 2003 game

  • @bruno213
    @bruno213 2 года назад +2

    At first you had my interest. Now you have my subscription.

  • @ppheard1254
    @ppheard1254 11 месяцев назад

    I love how the devs made all characters unique with their own skillset, strengths, weakness, and technique
    Can't wait for Miyamoto Usagi Yojimbo to join in the DLC
    16:51 With the overall stats it would appear the Best: Master Hamato "Splinter" Yoshi
    Average: Leonardo
    Easiest: Michaelangelo
    Worst: Donatello (Hurts me cause I relate to him the most)

  • @Xanthro2
    @Xanthro2 2 года назад +1

    Thank you.

  • @wodensthrone5215
    @wodensthrone5215 2 года назад +4

    They did Michaelangelo dirty, he has the most health in Turtles in Time and Hyperstone, his attack animations are the fastest and he does really good damage.
    They absolutely nerfed the shit out of him in this game.

  • @MaverickHunterXZA
    @MaverickHunterXZA 2 года назад +7

    One thing i'd be interested in is a video analysis if Radical Mode is actually as pointless as i think it is.
    If you'd manage to combo through its entire activation time, would it outweight the damage of 3 supers?

    • @Greenalink
      @Greenalink  2 года назад +9

      Splinter would benefit Radical mode the most thanks to his highest combo attack damage output worth 16 per loop in radical vs 15 from a bar of his Flying Super.
      Casey and Raph would be runners up because they have fast DPS/combo speed with respectable damage output.

    • @KingShadowOmega
      @KingShadowOmega 2 года назад +7

      I’d say that Leo might get the most out of radical mode. He stun locks with dash attack and his supers are the worst of the cast so he doesn’t miss out on using supers.

  • @starrstarr7197
    @starrstarr7197 2 года назад

    Why is this ost so fire my god

  • @gamemincraft1234
    @gamemincraft1234 2 года назад

    Something I wanted to ask is sometimes, as April, after a combo ended, another one started to another person. I'm unsufe if its an input I did or it was automatic. Could you perhaps do some testing on that please? Thanks

  • @tieegg
    @tieegg 11 месяцев назад

    Splinter is 3-star in style with the flying super ALONE!

  • @TheWildb0ar
    @TheWildb0ar 2 года назад +3

    Great videos, and yes April's cake is a lie.

  • @SLISKI_JOHNNY
    @SLISKI_JOHNNY 2 года назад

    Has anyone figured out what's affected by difficulty level? I assume it's damage taken by players (haven't tried anything but medium) but does it affect enemy numbers, AI, boss hp etc. as well?

    • @funcionapramim
      @funcionapramim 2 года назад

      Seems like its double damage taken, and only that till now.

    • @SLISKI_JOHNNY
      @SLISKI_JOHNNY 2 года назад

      @@funcionapramim double damage taken when comparing which one to which? I don't know how any of them work

    • @kirbymario2633
      @kirbymario2633 2 года назад

      @@SLISKI_JOHNNY from my understanding, double damage on hardest skill, 5 lives on easist skill

    • @cipher_db8992
      @cipher_db8992 2 года назад +1

      You take double damage on Gnarly, and at least Okay to Gnarly comes with an increase in boss HP. It's extremely noticeable. Not sure about Chill to Okay on that front. Also not sure about any AI/aggression changes between any of the levels.

  • @RoyArkon
    @RoyArkon 2 года назад +1

    About Mikey's power vs. April's, maybe the power category doesn't indicate just damage output but also other attack properties, because as you said in the video, Mikey's Flying Super's Auto Combo can deal 10 points of damage guaranteed on any emery that get's caught in it, unlike April who deals 12 but can only do it against Foot Soldiers, which means for Mikey it also works against Rock Soldiers. Also Mikey's Ground Super can launch the opponent unlike April's, which means Mikey can combo off of his Super and get more damage after the combo is over, while April can't do it. So nope, April's power stat is not a lie.

    • @Greenalink
      @Greenalink  2 года назад +2

      April's Flying Super dishes out 12 points to any enemy whereas Mikey is only 10.
      The auto combo only occurs when fighting against Foot Soldiers.

    • @RoyArkon
      @RoyArkon 2 года назад +1

      @@Greenalink Ok, and what about my point regarding Mikey's Ground Super? If Mikey can launch after his Super, that means that Mikey can deal more damage overall off of his Super because he can combo after it, unlike April.

    • @Greenalink
      @Greenalink  2 года назад +1

      @@RoyArkon
      Well for Foot Soldiers he'll only get 1-2 hits as it's hard to get all 3 unless it's a super armoured opponent, so it's okay for cleaning up weak enemies.
      April's Ground Super is good for punishing counter attacks from bosses and can reposition herself after the 4th hit whereas Raph can do the same amount with only 3 hits.
      That's the big takeaway, HP from the actual enemies.
      Speedruns tend to use Dive Supers simply because it's very quick to recover after hit and deals 10 dmg which is stronger than most characters' position reliant Ground Super.

    • @RoyArkon
      @RoyArkon 2 года назад

      @@Greenalink That still doesn't answer my question dude. I was asking about Mikey's combo potential after a Ground Super. Even if it's tricky to get all 3-hits, the mere fact that he can do it shows that he might got higher damage overall then April, because his damage comes from combos rather than single attacks. That's also why we might can't just take the actual enemies' HP into account, because there are tons of attacks that can hit multiple enemies at once, especially the Ground Supers, so the mere fact that Mikey can combo off of his Super also means that he can combo more than one enemy after it unlike April who can't deal more to anyone once the Super is over.
      It seems that HP enemies' alone isn't the only takeaway from this.

    • @Greenalink
      @Greenalink  2 года назад +1

      @@RoyArkon
      Most of his fast follow ups used to juggle after his Ground Super like Dash Attack or Rising Attack require 4-7 hits to surpass April's max damage Ground Super.
      Fortunately, most of the juggle friendly enemies have 6HP or less.

  • @C2razzy
    @C2razzy 2 года назад

    nice video

  • @followmeillfollowyoufood9018
    @followmeillfollowyoufood9018 2 года назад +1

    Yup 💪💪💪

  • @kagabe1534
    @kagabe1534 11 месяцев назад

    Can you do this for TMNT OotS?

  • @DigiEggz
    @DigiEggz 2 года назад +4

    I'm wondering how all of their movement speeds, cooldowns, combos and attack ranges stack up? On paper Michaelangelo looks to be the worst, but he currently has the one of the fastest WR speedruns.

    • @edfreak9001
      @edfreak9001 2 года назад +1

      damage isn't massively important outside of the ability to quickly and efficiently kill the bosses since dive kick > combo will kill most of the mooks in the game, as well as just knowing the stages and how to best use the stage hazards (fire hydrants, etc). Everything else is just down to "can you hit 8 or 10 HP in one combo or can't you"
      plus mikey is pretty fast if memory serves and maybe his moveset (specifically what moves do high knockback etc) is really conductive to the best speed strats right now.

    • @jml235
      @jml235 2 года назад

      Yeah, stuff like hitbox, hurtbox gap is usually what makes a really good button/attack, i.e. being able to safely hit an opponent from across the screen would be best move possible (massively huge gap between hitbox and hurtbox).
      People usually shorten this to "range" and that mostly is the same thing, but if an extended limb can be hit, then its not nearly as good.
      After that property, probably hitstun-cooldown time matters, and and hitstun> (cooldown + startup) of a poke, you can infinite an opponent.
      Don in the OG Turtles arcade was broken AF because he had best combination of those two values.

    • @randomguyontheinternet8345
      @randomguyontheinternet8345 Год назад

      Miley is the fastest. But does feelnlike he has the worst damage but he makes up for it with speed. Like how raph has the shortest rangge but makes up for it with damage

  • @suicidebxmber1234
    @suicidebxmber1234 2 года назад

    Is it my imagination, or the way Mike runs is similar to one character (IDK who) from KoF?

  • @Lurdiak
    @Lurdiak 2 года назад

    Poor Mikey....

  • @MamboCat84
    @MamboCat84 2 года назад +1

    Aw I still think you're mondo cool, Mikey :D

  • @neiltristanyabut
    @neiltristanyabut 2 года назад

    they playing Jai alai at the end

  • @GambitX37
    @GambitX37 2 года назад +3

    Poor Mikey, dude.

    • @RoyArkon
      @RoyArkon 2 года назад

      Nope, he isn't poor

    • @GambitX37
      @GambitX37 2 года назад +4

      Look at his damage compared to April and then look at the star rating the devs gave him (and her). He got screwed. He has the worst range and the worst damage in the game, as well as one of the worst supers and he's not even the fastest character to compensate for all those flaws. I like playing as him too, but come on, he's objectively worse than April and arguably the worst character in the game.

    • @RoyArkon
      @RoyArkon 2 года назад +1

      @@GambitX37 How is he not the fastest? Also his Super is good, better than Leo's Super in terms of damage, and he can also combo after it unlike April, and his taunt is the 2nd fastest only behind Raph's, so he can build his Supers really fast, AKA speed. The stats are much more than just straight up info

    • @abijahgrant7840
      @abijahgrant7840 2 года назад +4

      @@RoyArkon Mickey sucks. Supers are trash so u just do air super. Weakest jab combo. Worst running attacks in the game. There's nothing about him that stands out. Literally a worst version of April

    • @RoyArkon
      @RoyArkon 2 года назад

      @@abijahgrant7840 Troll

  • @ZaddyGohan
    @ZaddyGohan Год назад

    Doesn’t seem to be any considerable damage difference in basic attacks from Raph and the other turtles, despite him having 3 power and the rest 2. Why is he much weaker than Splinter if they both have 3 power? And Casey only has 2, yet he kills the stone enemies with 7 hits, beating Raph’s 8

  • @leotheblackmexican229
    @leotheblackmexican229 2 года назад

    Y Mikey got 1 nunchuku?

  • @dansmith1661
    @dansmith1661 2 года назад

    Going to feel bad when they nerf April even more.

  • @bruno213
    @bruno213 2 года назад +14

    I understand Supers are essential to the game. But I hope they release a mode where you can only build Supers by attacking.
    After a while, the game becomes tedious when everyone's answer on screen is to taunt 1 to 3 times, spam Supers, rinse, repeat. I love this game but I find it equivalent to that 1 person who always stands on the left side of the screen and kills the pace of the game because we can't move forward.

    • @AmAxel35
      @AmAxel35 2 года назад +3

      Just make taunts only fill super once per level, makes its use a bit more tactical

    • @RotaAbyssian
      @RotaAbyssian 2 года назад +2

      @@AmAxel35 I'd settle for taunts only building meter when there's actually enemies onscreen/ present (in the case of teleporting/digging enemies like Dirtbag)

    • @VonZuben
      @VonZuben 2 года назад

      @@RotaAbyssian That's a great idea, or maybe to make it even more of a combat-focused thing you have to reach a certain combo minimum to Taunt.

    • @MadX8
      @MadX8 Год назад

      Glad they fixed that cause that was so annoying... Every 10 seconds everyone would stop playing to spam taunts. Glad it's now one bar maximum

  • @funcionapramim
    @funcionapramim 2 года назад

    Excelent!!!!!!

  • @nunayadamnbusiness
    @nunayadamnbusiness 2 года назад

    This just confirms Casey jones is the best character.

  • @85crazytechlaz
    @85crazytechlaz 2 года назад

    Hell yeah all of those statuses are lies the only one that's the strongest one and it has the best reach and the best finishing move is Donatello out of all of them and Casey Jones finishing move is the strongest one also just like Donatello's

  • @rustedcog2347
    @rustedcog2347 2 года назад

    What about diving super?? this is what you gonna use agenised most bosses so is kinda important.

    • @Greenalink
      @Greenalink  2 года назад +1

      Dive Supers have been covered.

  • @Bloody-Butterfly
    @Bloody-Butterfly 2 года назад

    April’s power is a lie but so is her range, Also, Casey’s slow and his range is actully medium

    • @rubenberrios6777
      @rubenberrios6777 2 года назад

      No it is not, you must a glitch in your game, when it comes to her.

    • @Bloody-Butterfly
      @Bloody-Butterfly 2 года назад

      @@rubenberrios6777 i meant to say her RANGE, not speed. I fixed it. Her attacks certainly don’t have the range of Leonardo, Closer to Michelangelo.

  • @TyPhenirW0LF
    @TyPhenirW0LF 2 года назад

    Doesn't Mikey have a cheesy toe tap infinite combo?
    If you're willing to play like a total bastard, relying on cheese moves should give you more consistent clear times.

  • @MisterTwit
    @MisterTwit 2 года назад +4

    For how much it costs, Radical Mode really doesn't live up to the name

    • @TiZ_HugLife
      @TiZ_HugLife 2 года назад +2

      The real question is whether you have enough time to deal 3 supers' worth of damage or more. It does seem like you just barely can. I was wondering if it would be valuable against bosses but it looks like the time might actually be the enemy here since they will definitely retaliate before you can get your meter's worth.

    • @VonZuben
      @VonZuben 2 года назад

      @@TiZ_HugLife Also in multiplayer there is a lot of value to doing supers for the protection it offers other players.

  • @Richterdgf
    @Richterdgf 2 года назад

    Wow. I can’t help but think they did Raph dirty.

    • @GambitX37
      @GambitX37 2 года назад +11

      Raph is the best character in the game, IMO. At WORST he's top 3. If anyone was done dirty it's Mikey.

  • @TheMiddlingGamer
    @TheMiddlingGamer 2 года назад

    Your hit counter shows discrepancies with the number of hits you show in text

    • @Greenalink
      @Greenalink  2 года назад

      Point them out on timestamp and I'll explain them in detail.

  • @jonathanwooden
    @jonathanwooden 2 года назад +1

    So objectively, Splinter is best character in game with April and Raph following behind him then Mikey is worst. Interesting.

    • @RoyArkon
      @RoyArkon 2 года назад +7

      Uhhh,,,, no, because that is only damage output via HP enemies, not counting range or speed of each playable char.

    • @jonathanwooden
      @jonathanwooden 2 года назад

      @@RoyArkon yet he is still objectively the worst character...

    • @RoyArkon
      @RoyArkon 2 года назад +1

      @@jonathanwooden Nope, there is no worst char in the game.

    • @jonathanwooden
      @jonathanwooden 2 года назад +1

      @@RoyArkon bruh... do you know how asinine you sound? They don't play alike. Him being the worst, however, does not equate to don't use him. On top of the numbers shown here, he has a relatively short reach and only really has speed working in his favor. If we are being objective, the opportune word here, across the board he is the worst of the bunch in what's offered.

    • @RoyArkon
      @RoyArkon 2 года назад +1

      @@jonathanwooden As I said in my main comment, the stats alone are not the only indicator, there are other elements for the chars on top of the stats. Maybe you should've thought about that dude.