Did You Know Dark Souls?
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- Опубликовано: 19 авг 2024
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Theres a theory about the pendant that i absolutely love. Because the pedant has no known use, Your character would never go hollow, as they would always be searching for the pendants use.
Ive never heard that before. Thats dope
Huh neat
Makes sense lore wise
The idea of the chosen undead just being around long after the fire goes out still hunting for a use is hilarious
@@YOURteacher_100
*1,000 years later the chosen undead pulls the pendant out of his pocket, grasps It tighter and then reaches up into the sky and proceeds to yell*
Chosen Undead: WTF DOES THIS THING DOOOOO!
Fun fact: in Dark Souls 3 there’s an item called Dreamchaser’s Ashes. The in-game image for it shows a hand holding the pendant.
Oooouuuuuhhhh
Wow… in my tons of playthroughs i didn’t even notice that til now. Guess i need to start looking more at the icons and not just the text lol
WHATT
@@bolson42 aw hell nah my eyesight iant that good
And when you turn it into the handmaiden she calls the ash ashes of an “old fool” or something to that effect
"Its hard but often fair approach to difficulty"
*shows Capra Demon*
oh no a 3 minute virgin walk aback to the boss with new knowledge, poor baby
"often"
Ah yes, the capra demon, the pinnacle of fromsoft’s peak boss design. So good that it was reused in demon ruins 7 times in a single hallway.
@@bolson42 yes, but that was manageable, you just have to bait them out one at a time
@@the_man_emperor_of_mankind Yeah you could, but it was slow af and not fun at all. There was no challenge, it was just “do the same boring 30 second fight 7 times in a row”. Better
to just run past them and skip the thing entirely.
Also my point wasn’t about the challenge, but the fact that both the boss and area were really poorly designed. Capra Demon was considered too easy to be a boss, but instead of making him harder to play against they just made his fight stupid. And because of this, they thought they could just reuse him as an enemy which just looks dumb. It’s as if the devs were looking at an empty space and just copy pasted the same enemy just to fill it up but forgot to actually make it interesting. And even when you literally have 7 of them in a row it’s still not challenging lol
I think the pendant is a cool idea. It has no practical use, but it's yours. It holds a memory that your character holds dear, perhaps a memory they've forgotten. I find it a little sad but oddly warm.
YOU!!!
Maybe thats why it has no use, they forgot what it was
Bro is coping hard because he picked the pendant
@Aengal Those people never knew to begin with. They just like the mechanics.
@@ProllyNowhere_ Why do you say that?
The Pendant is useful. It's a keepsake for you to hold onto. It is your character's pendant.
Ok, grandma.
@@automaticwriting4220 ok tik toker
Cope
@@joshuasanchez9257seethe
Average RUclips comment interaction 😂
But it's not a prank. It's a reference to the pendant from the King'sfield games. Hence no effect, but fond memories. It also spells out that it has no effect.
I think the “Miyazaki would choose the pendant” part was the prank
And adds no diffuculty to game while video make it sound like this makes game harder. Select sorcerer 99 int 99 atn crystal soul spear and dark bead , fool proof
Eh
The Old Witch's Ring also "does nothing" but has a weird thing it does, so it's not THAT unreasonable to assume the pendant has an application like that as well
The pendant does have a use. You can trade it with Snuggly for a Souvenir of Reprisal. It also drops from an enemy later in the game, so you can acquire more than one.
(It’s also just a reference to an item from Kingsfield.)
Yeah I don't get why people keep saying it has no use... I guess everyone is thirst for internet clout
if i recall, you can earn pendants from the forest covenate too
also killing crow-men in painted world :)@@crescentwolf7072
Facts! helps get one less item for the dark moon covenant grind but compared to other starting items its use is pretty useless
@@shadowlegend738 because of negative quantity duping, getting one is enough for you to avoid that entire grind without any PVP or Painted World grinding, which is nice.
A game telling me an item has no use always makes me just a little suspicious.
tfw literal rubbish is in every souls game and pieces of broken glass in elden ring. you can't even sell them for one point of currency in later games they're just clutter
@@BigHatLoganGaming The rubbish is very valuable though.. A titanite Chunk's worth in fact.
@@raidkoast in ds1 only
It's why I fight4rubbish.
rubbish had a value of 1 but when i went to go buy some in ds3 from the old lady, she wants 200 souls for it.
started to make me think rubbish had more than no value.
it feels like a roleplay thing, an element to the souls series that i feel like isnt discussed very much. the idea of having a starting trinket- useful or not- is a very pen and paper rpg kinda thing.
DS1 in particular is filled with stuff to enhance roleplay. The covenants are a good example, a lot of those are only accessible whilst specific allied (yet mandatory to kill for progression) bosses remain alive.
There's a similar albeit far less strict situation in Elden Ring with the volcano manor and Praetor Rykard.
@@yewtewbstew547I really enjoyed that too, but gameplay wise i don’t think it’s very convenient since most players won’t know what bosses are connected to what covenants or if the covenants even exist. The only one i can think of is when the player sees the gravelord servant signs early on, and can see that nito is titled “gravelord”. But even that is a bit confusing so they should’ve just made it like the dark wraiths where you unlock it after you kill the boss.
However it’s a lot better than the “covenant” system in Elden Ring, that one’s way TOO convenient and the simplicity makes it way too boring… there’s barely even any covenants in the game…
Honestly, it's very on brand for "Poison Swamp Lover" Miyazaki.
Miyazaki is the kinda dude that owns a pet tarantula.
@@ZorrotheArtistnah a swamp of leeches
Miyazaki's four loves.
Poison swamps.
Coffins.
Feet.
Princes(ses)
@@aprinnyonbreak1290 You're right
Onion Knight is our princess, in all their forms
Pendant: “No effect…”
Pendant: *No effect*
Players: *Surprised Pikachu Face*
I mean Miyazaki said he likes to pick no starting item. That should’ve told people everything already lmao
That pendant was my wife's. Even as the fires raged once more within the Kiln of the First Flame, flesh rending from my shattered and scarred body, clutched in my hands was the final memory I had of a loving smile before that wretched curse stole everything. Whatever new age may come, she was with me until the end.
But like, really kicking myself for not taking the master key. That shortcut to the back of Blighttown is really useful! 😫
I also choose this guy's dead wife
Especially since that key could also be from your wife
I never even take the shortcut to Blighttown lol. I love that area so much and it was one of my most memorable experiences from my first playthrough. Also if you take the shortcut you miss a lot of good items.
Picking the pendant doesn't make the game harder, as you seem to suggest. It's the equivalent of not choosing a starting gift
It does have one use. It can be traded to the bird near the undead asylum for an item.
Huh lol I may have test this
It's just a forest police cookie
To be fair, if you deliberately choose an item that the game itself tells you is useless, I don't think you can get mad when it turns out to be actually useless. The game did not lie to you.
true but some games do that even tho it has a usage
I wonder if the pendent was meant to be like the one in the dlc but got it's effect scraped.
It does have a very niche use as the video mentions. Trade it with Suggly the Crow for a Souvenir of Reprisal. Why you would receive that item in return for the Pendant is beyond me, as the starting classes are supposed to be somewhat blank slates, but hey, it's a thing.
Fun fact, the pendant is actually an item that existed in Shadow Tower: Abyss, a previous fromsoft game which was basically king's field with guns. Thus, the "holds fond memories" thing, its a reference to ShadowTower.
I always ended up picking the pendant because I would always imagine it as a reminder of better times. I know it doesnt have a use, thats the point. Its a momento. It's having the solace of being able hold it close metaphorically in a sense and carry on despite it all.
I enjoy role playing in my soul's games, so I always like picking the pendant so up it's a reminder of back home. Gives a little story for the character it's nice.
Man i remember everyone freaking out over the pendant because Miyazaki said I an interview he would pick it as his starting item.
I that's absolutely genius because every game needs it's jokes and this is one good one
The pendant is actually an item I choose a lot. Because it’s useless for gameplay, but for your character’s story says a lot. It’s a fond memory, a beautiful thing you hold onto with everything you have. Delaying your hollowing.
My headcanon is the pendant is the only thing keeping the chosen undead from fully going hollow, a memory of a loved one or of home.
I always pick the pedant, because I always want to have my starting item on me. All my armor and weapons will change, but I’ll always have my trusty pendant, the most valuable thing I have.
Bro imagine getting pranked in a soulsborne game 💀
idk if it was intentional but the DLC that came for this game has a pendant as it's integral key item (the broken pendant to go back, and the silver pendant to protect yourself against Manus)
so maybe the Starter Pendant was a teaser to that, and also to prime players to play around with the pendants now that there's more than one.
or maybe it's a chicken/egg story, and they made the DLC use pendants as a sort of "joke" to apologise for the first fake out
I loved the pendant mystery! It was so damn cool back then, being new to the game and the possibility of constantly finding new, strange things, was a given, that pendant is still the gift i pick when i want to have a proper playthrough of DS1. Best game ever
The second I picked up literal valueless and useless "Rubish" in the hidden drop down area of Undead Burg, I knew for sure that the pendant had no use
The best part is that years after the game came out people were still searching for the pendants use
"it'll usually be your fault" *shows capra demon*
"Your fault"
Bed of Chaos: i don't think so
Pendant was always my favorite. It's good to know Miyazaki would also pick it up.
"Thanks for that man I was thinking this game needed to be harder"
Me: you were thinking darksouls was too fair as well?
Emnay, the real hidden boss of Armored Core.
The pendant is the best item in the game cause it allows you to have a genuine connection with your character. Imagine that the only item you have that ties you to your humanity is this little pendant. What does it do? Why do you have it? The words churn in your mind as you sit in your cell. Yet it is the only comfort you have in your squalor. You hold onto it even in your darkest moments and when you begin your adventure it is the pendant that gives you the courage to carry on. In this dying world, where monsters run wild, it is no wonder that the thing that keeps you from hollowing is the thing that reminds you of your humanity.
I mean Miyazaki said nothing or the pendant. He's equating the pendant to nothing.
i know it doesn’t fully line up but i like to think that the pendant is the canonical starting item, and when you find the broken pendant it’s actually your pendant that you left behind in oolacile when you killed manus
There's also the fact that there's a pair of binoculars in the graveyard next to Firelink
They might be harder to reach for new players. The skeletons are pretty notorious for being a bit to hard for them.
Why yes, I do know Dark Souls.
I remember early 2012 bringing the pendant to every corner of the map, opening its item description everywhere thinkin id be the one to solve the mystery
You can trade it with the bird in the undead asylum and you will get the asylum demon great hammer
Well, there is one use for the pendant. For somebody who is attempting an all items before ng+ run you basically have to pick it because its the only item that can not be obtained without missing out on another item while playing offline. There is some rng involved still, because you'd need the butchers in the depths to drop two sacks and at least one necromancer in the catacombs to drop a skull lantern in addition to one that can be looted. Both items can be traded for otherwise inaccessable items.
The first time i played DS, i picked the pendant because I assumed "this seems like the kind of game where a seemingly useless item actually ends up being super important later on".
It wasnt until i reached Gwyn that I realized I'd been pranked
If you kill the giant cats in the forest with the pendant there is a 2% chance drop for the cat helmet. If you have the helmet you get the secret third ending.
Yo what nuh uh
I like to believe it’s the same pendant as the once for the dlc. Like perhaps in the past your character gives dusk the pendant and that’s why you need the broken pendant to go to Oolacile. That’s my head canon.
I mean I thought it was obvious that it did nothing when Miyazaki said he’d choose “None or the pendant”
Thank you someone else understood the obvious meaning of "none or the pendant" lol. That is the most point blanke way of saying, pendant = none/nothing, without actually saying the exact meaning lol.
the virgin master key fan vs the chad pendant enjoyer
I love how he said in the usual you're fault but in reality it's the games glitchy
"Hard but fair" Shows possibly the most unfair boss fight in the game
He would either choose 'nothing' or the pendant. Which should definetly have clued some in to the fact that they're functionally the same
Bro jumped in fire in the intro 💀💀💀
The game: "this item has no effect"
Literally everyone: "how DARE you make it ACTUALLY USELESS like it SAYS IT IS"
Legitimately the only straightforward item description in the game
The pendant gives some special dialogue
“It will usually be your fault”
Shows Capra demon
That's also the best telegraphed boss through the Burg, too 😁
@@kevinlopezobrien5366 The doggos that accompany it though screw that noise.
@@IveBeenWithBruma yeah they can be annoying, but I really like the way the lower Burg prepares you for the fight. It's quite well thought out. First a set of dogs in an open area, then thieves, so you can get used to fighting them with a decent amount of space. Then thieves and dogs in a smaller area, with the dogs approaching before the thieves can get to you, in a similar fashion to the boss itself. It's such a good lead in. Especially when a typical first run player will have already fought the bell gargoyles, so they get to have a multiple enemy boss before this.
in one of fromsofts older games, (don't remember which one but it's the one with guns, not armored core) there's a pendant you collect that also does absolutely nothing, the one in ds1 has been theorized to be a nod to that original pendant, especially with its description of being associated with good memories.
"hard but often fair" ... shows capra demon
I think I remember somebody saying that Dark Souls item descriptions will flat out lie to you
"hard but fair" while showing Capra Demon 😂😂
"It's just a prank bro"
-Miyazaki
I like how you talk about the game being tough but fair during... THAT... fight.
I mean, the item description didn’t lie, just everyone freaking out over something they ‘think’ is a lie.
i saw a video going over past fromsoftwate titles and a pendant very similar to the one in dark souls was a key item in one of them. Might have just been a reference to that game. I think it was one of the King's Field games.
Mannu's has his dark magic attack that can b cancelled out by the pendant
along with being a kings field reference, the pendant does actually have a use, albeit an extremely niche one- that being that you can trade it with snuggly the crow at the start of the game or when returning to the asylum in exchange for a Souvenir Of Reprisal(or as they'd later come to be known in DS3 a "Proof Of A Concord Kept") which can be turned into the Blades Of The Darkmoon covenant to rank up to unlock the Darkmoon Talisman, Darkmoon Blade miracle and level up Darkmoon Blades damage buff with each Blades Of The Darkmoon covenant rank up
I like the one theory about the pendant. If thou choose the pendant you can never go hollow as you search for a use.
I like that more then the family one. But I also like it’s your own pendant and you decide what it’s for. Who to give to
I love sitting under that bridge throwing bombs and shooting arrows at thst dragons tail. such a good item from it drake sword
Basically You are Griffith as undead prisoner with pendant but no special gift.
Sounds like someone came close to discovering the pendants hidden feature and Miyazaki threw them off with “ it’s just a prank bro”
Its actually a reference to a pendant from King's Field an older Fromsoft PS1 game, it even has the same model
Reminds me of how they changed the Calamity Rings description in DS3 basically saying everyone that used it thinking it had a hidden secret was an idiot 😆
If you load the pendant into a game genie you unlock 99 extra lives
It's there for veteran player traps, for the people that realize after their first time that the health rings not worth it, and that you get binocs early anyway, and after they realize how good the key is, they go, "there has to be more to this pendant". It's not a trap for casual or new players, it's a trap for veterans.
No idea why people say it has no use. It provides comfort. Thats important too
He already admitted that he chose the pendant on purpose when he played
The pendant can be used for souls with frampt I guess
Look man, rumor is, it was either the pendant or a second poison swamp
I'd like this man to sit down and describe to me what he finds "hard but fair" about the Capra demon.
Funny enough, in the older games, the pendant was in the games. Though idk if it was useless. But the one in Dark Souls 1 is a reference to the older games.
Glad I picked the master key. Every gift is either crap or a one time use item. The key was, key to my adventure.
Haven't had a notification for your channel in a literal year and when I do and watch it for some reason YT decides to play the first two seconds, blanks the screen and I get the audio from a 4thsnake video instead.
Fond memories for a travlers... like as in those that traveled to the convention where he told them it was his favorite item? Fond memories indeed...
in my characters backstory a champion of stature turned undead gave my character the pendant, and it has significant meaning to her so she holds it dear (the pendant is not useless it can be used for roleplay
Mayazaki here trolling the entire fanbase
The pendant does have use. You will be always driven to look at it and drive you forward to give this small pendant use. And while you may never find it's true purpose in this world, you certainly won't forget your efforts in such a quest.
This is my friend’s first dark souls game and I told him to pick pendant without telling him lmao
U can give the pendent to the birds nest and they'll give you an chunk
If you want the lore playthrough, you pick the pendant
You can have a souvenir of reprisal if you trade in the asylum
Honestly I'd say the binoculars are worse because you can get a free pair basically in Firelink Shrine. At least you can trade the Pendant with Snuggly.
I always grab the pendant, even my first playthrough on that game 9 years ago lmao
Would be cool if like bear the final boss there was a statue with a sunken neck in shape of s pendant, and if you put it in, it gives you a different pendant that regens hp
The usefulness of the Pendant is the lack of said usefulness. Sure the other gifts are valuable resources but no resources will end up spent. And we still suffer through the game. But the Pendant gives us meaning. That we will find a use for it and we will push through anything to find that use even if it is nothing we will keep going.
i bet its used for a secret area only he knows, to get all the loot in the game early on or something like that, would be cool if the game still has secrets we havent discovered yet
It's funny because it's not in the remaster he completely removed it it is now a DLC awakener
I mean, If people can beat the game using bananas and zucchini as controllers, I don't think the game is hard enough
Its a pet theory of mine, but id like to think it being miyazakis favorite starter would imply that playing the game in its most barebones way would be his preferred way. Just a random hollow who happened to go about saving or dooming the world.
The true king of “it’s just a prank bro”. 👏👏
Little bit of trolling
With the pendant you can speak to the spider queen or some other almost enemy like npc, its not completely useless, he was just UBER trolling people saying that it was useless after nobody had figured it out when he said that hed take it