Some explanations: It begins with risk 24. At Bug 2 HP 2, or Bug 3 without HP (and all the other buffs/debuffs), a single Red or even Gravel can stall the explody spiders right at the edge of the lava tiles long enough to guarantee a kill nine out of ten times. The problem was that I wanted one more risk from Bug 3, without having to give up two from HP 2, so here we are. Tanking the bugs: With Attack 1, Bug 3, and HP down 2, Saria can survive a blast with a few hundred HP left, and Nearl lives on with a sliver of health as well. At first I ran with Saria s1, but almost immediately that runs into problems with a ~60% or 70% HP Saria getting one-shotted by the exploding bugs. Saria s2 has a smoother heal that lets her and Nearl remain "topped up" for the exploding bugs, and that resolved the issue. Minimizing RNG (on bottom lane): Basically, minimize 1) the number of bugs, and 2) the number of lightsaber siths that reach Saria. It's done exactly as you see in the video, by having SA and Nian work together to kill or damage as many of the two buggers as possible. Unfortunately, there's still a particularly nasty wave of two (!) lightsabers and an exploding bug that will reach Saria while SA is on cool down, at ~1:50. Pray hard to RNGesus. Fortunately, that's it. Hoshi at the end: I was actually going to try something else that might help alleviate Hoshi's RNG towards the end: Bring Nian s3 instead. With a 15 SP charge and a 45s duration, I was thinking of replacing Hoshi with Nian just before Nearl runs out of her emergency heals (Nian can tank at least 3 hits with no damage, thus splitting no heals), then bringing up her s3 to keep Saria in the game, while relying on Saria/Nearl to stay alive long enough for the axes to burn out. I never tried this in the end, but it's an idea. One mistake I know I made: 1:41 - I tried delaying Hoshi's skill so that she can tank the bug explosion without losing too much HP. I got unlucky in that the bug didn't get burned fast enough, but then really lucky that Hoshi dodged it. Could delay skill activation a second further to remove RNG from the equation. On upload to bilibili: I already asked nightsky to upload to bili and the video came through. Gonna link it in the desc.
Indeed. Though rather than Hoshi, I always ran into issues with Saria dying at the end when I did this. I think the issue was that if Hoshi eats some axes, she'll take away heals from Nearl and lead to Saria dying first (and even sooner). I was considering bringing Nian s3 to replace Hoshi at the final stretch to give Nearl some breathing room and reinforce Saria, but never came around to it.
Impressive and creative, as what you have done haven't been tried ever. Considering the number of players in Chinese server, thx for showing us the new possibility of the game.
Yuanbin Tang not the timing, but the big brain required to theory craft the whole plan. If you have this video and the same operators, pulling it off is not nearly as hard
from what i see, some operator are important to reach P6 on high risk clear because of these factor: DP cost, usually on early stage when DP are not as plenty and he/she have to deployed as early as possible. talent effect, mostly when talent effect involve rng like dodge rate, crit rate or bind rate. stat bonus from trust and pot, when debuff added to the mix like hp-70% or atk-45% etc having an extra stat does matter on how long the operator can kill/tank.
@@marknorman1968 Haha, maybe not. I just finished Croissant mastery 3 this morning, so risk 27 is definitely something I want to try, but I've barely started working on the strategy and I don't even know if it will work. Cheers for Project Ark's risk 27, though! Huzzah! (but wait, isn't it a different player?)
Some explanations:
It begins with risk 24. At Bug 2 HP 2, or Bug 3 without HP (and all the other buffs/debuffs), a single Red or even Gravel can stall the explody spiders right at the edge of the lava tiles long enough to guarantee a kill nine out of ten times. The problem was that I wanted one more risk from Bug 3, without having to give up two from HP 2, so here we are.
Tanking the bugs:
With Attack 1, Bug 3, and HP down 2, Saria can survive a blast with a few hundred HP left, and Nearl lives on with a sliver of health as well. At first I ran with Saria s1, but almost immediately that runs into problems with a ~60% or 70% HP Saria getting one-shotted by the exploding bugs. Saria s2 has a smoother heal that lets her and Nearl remain "topped up" for the exploding bugs, and that resolved the issue.
Minimizing RNG (on bottom lane):
Basically, minimize 1) the number of bugs, and 2) the number of lightsaber siths that reach Saria. It's done exactly as you see in the video, by having SA and Nian work together to kill or damage as many of the two buggers as possible. Unfortunately, there's still a particularly nasty wave of two (!) lightsabers and an exploding bug that will reach Saria while SA is on cool down, at ~1:50. Pray hard to RNGesus. Fortunately, that's it.
Hoshi at the end:
I was actually going to try something else that might help alleviate Hoshi's RNG towards the end: Bring Nian s3 instead. With a 15 SP charge and a 45s duration, I was thinking of replacing Hoshi with Nian just before Nearl runs out of her emergency heals (Nian can tank at least 3 hits with no damage, thus splitting no heals), then bringing up her s3 to keep Saria in the game, while relying on Saria/Nearl to stay alive long enough for the axes to burn out. I never tried this in the end, but it's an idea.
One mistake I know I made:
1:41 - I tried delaying Hoshi's skill so that she can tank the bug explosion without losing too much HP. I got unlucky in that the bug didn't get burned fast enough, but then really lucky that Hoshi dodged it. Could delay skill activation a second further to remove RNG from the equation.
On upload to bilibili:
I already asked nightsky to upload to bili and the video came through. Gonna link it in the desc.
Question: is there Frostnova or Frostar in this event?
Any reason why you use S2 on Saria instead of S1? I thought with how intense the fight is, S1 will be better?
Edit: Nvm the description said it.
@@mrvaas876 No, CC doesn't feature bosses except for Crownslayer
Does Nian full potent is a must to clear this one?
Hoshiguma seems a little bit too lucky when defending the red hammers.
Indeed. Though rather than Hoshi, I always ran into issues with Saria dying at the end when I did this. I think the issue was that if Hoshi eats some axes, she'll take away heals from Nearl and lead to Saria dying first (and even sooner). I was considering bringing Nian s3 to replace Hoshi at the final stretch to give Nearl some breathing room and reinforce Saria, but never came around to it.
This is what we called strategic battle record
No wonder they give so much exp.
I've been on Global only for 2 months and honestly cannot wait to play events like this.
不愧是25级大佬,二技能的塞雷娅是没想到的。但是仔细一想,和之前比较常见的的二技能临光加一技能塞雷娅相比,虽然在临光技能期间的抗压程度很高,但在非技能期间的抗压程度就要弱不少。而塞雷娅二技能是群奶,且不需要血线在一半以下,可以说是大大提升了整体平均的抗压程度。同时塞雷娅一技能的功能就给了临光。而且由于临光受到的伤害比较少,收益意外的可观。中期高压时右下处理敌人的思路也非常清晰,解决了左上角虽然平均抗压程度高,但是抗压峰值低的问题。更别说包括熊猫延迟下放卡节奏,复活cd的计算等等。果然战术就是越往上越简单,直接,但有效啊。厉害厉害。
Si W 配药很好的保证上路一击线,满血临光吃一发核爆刚好不死,两口奶马上续起来了
不拉满血线会被一下炸死
Impressive and creative, as what you have done haven't been tried ever. Considering the number of players in Chinese server, thx for showing us the new possibility of the game.
学到了,马上跟进。It is really stunning! This strategy is powerful!
Brilliant clear, although I'll never have the amount of micro and timing skills needed to pull this off lol.
Yuanbin Tang not the timing, but the big brain required to theory craft the whole plan. If you have this video and the same operators, pulling it off is not nearly as hard
Amazing solution! Creative and impressive
这个思路真的强,不仅开拓了赛雷亚2技能的思路,而且银灰的位置也是非常之妙,年工具人的用法更是精彩,整场下来行云流水,真的强
It's amazing!优秀的思路!
2:17
First time he used Nian it felt like a Gravel...
An Expensive Gravel*
Really amazing, congratulations!!!
What an amazing record!!!!!!
素晴らしい!
Well Played!From Bilbili!
真的厉害!从Bilbili过来的25难度诶
Curious, how important are p6 on units? would the same squad at e2lv90 m3 be able to clear, or would they only be able to do risk 24 and under?
from what i see, some operator are important to reach P6 on high risk clear because of these factor:
DP cost, usually on early stage when DP are not as plenty and he/she have to deployed as early as possible.
talent effect, mostly when talent effect involve rng like dodge rate, crit rate or bind rate.
stat bonus from trust and pot, when debuff added to the mix like hp-70% or atk-45% etc having an extra stat does matter on how long the operator can kill/tank.
what a dalao , amazing clear
What the amazing battle video.
i have those op but i think will not be able to do this because the potents ....
Awesome!You break the record!
Really unbelievable.
Well played sir!
不考虑审核速度的话,这个比bilibili上的25级还早一些,太强了,思路我也是第一次见
然而这就是b站上的视频
Absolutely based
Creative and impressive!!!
Seems like Angelina would be useful if I only have shaw....
panda s1 m3?
edit: sorry it show at the end lol
GOD LIKE
Epic fight!
Awesome!
I tried it
Only reached r18
Blood axe killed hoshi because saria busy with agent x(
it's amazing
Sad that I dont see Blaze or Ch'en in these vids as much ,_,
Amazing!
amazing
源石虫的处理真的秀
woow look at the level operator and skill mastery wooow its like a dream for f2p
XD
nah bro,
a thing that makes my wallet crying is... the potent of operator :(
@@redhood2620 oh wallet-kun , your sacrifice will be forgotten
XD
nice dodge hoshi
Why i heard Exusiai voice in the background?
真的太强了,没想到推王银灰还能这样
High creativity. Could you tell me which country are you come from?
大佬这处理右下角思路真棒
REAL DALAO !
太强了大佬!
b-based!
Y know shit is real tanky when SA/siege doesn't do much damage to normal originium slug
神!!!!!!
ww thats awesome
牛批,太强了
过来参观了 太强了
是大佬,太强了
强👍👍👍
厉害了
瞻仰大佬
厉害啊 brother
厉害
太nb了!
这个真的厉害
is there any alternatives for hoshiguma or nian? 😢
太强了吧!!!
So we got another poor poor paratropher here hahaha
啊啊啊啊啊啊!!!!!!我离这个答案就差一个满潜推王
太强了 nb
来参观了!!
牛逼!
牛比啊 兄弟
RNGod!!!!
Can i use shaw or is FEater a must?
at what level is FEater’s skill??? Is lv7 enough?
mastery 3
Can i replace silverash with another guard?
是大佬!!! NB!!
All Op full poten, ok i'm out
大佬牛逼
Can we clear it without max potent op?
这思路太强了
So... No nian for En server
太强了
Chinese players are currently the highest 26 difficulty, completed this noon, continue refueling.
orz I recently finished my risk 26 as well. Video coming soonTM.
@@Singularity011 You're great. You' re gon na have to cheer on 27!🍻
@@marknorman1968 Haha, maybe not. I just finished Croissant mastery 3 this morning, so risk 27 is definitely something I want to try, but I've barely started working on the strategy and I don't even know if it will work.
Cheers for Project Ark's risk 27, though! Huzzah! (but wait, isn't it a different player?)
クラウンピース it is a different player, and they are making the video atm
tql
wow,You have reached a new record that the Chinese have not
你这话说的XD
Shortly afterward a Chinese doctor cleared risk 25 with completely different set of operators. Both are brilliant true doctors though.
我曹牛逼。收下我的膝盖
Good train of thought.Can I upload your video to Chinese web?I will credit you as the creator of this video.
JOlyne KuJO I think someone's already done so
What is the level of the feater skill?
坐等国人博士圣地巡礼:)
AAAAAAAAA omg ..... thats ......
药物配制是我没想到的
太强了,比国内大神还早一些
危机26出了
国服doctor前来膜拜
awesome!can i share it to bilibili?
先别搬吧,给国内的博士们一点思考的时间。
I already asked someone to repost it earlier
@@张峻翔-r5f 国内那个思路不同的25比这个慢了一点点而已。个人感觉那个还好抄一点hhh
Hey dude can i share this vid to bilibili?
Probably,just credit this guy and you'll be fine
Somnr Feel free, though I think someone's already done so.
这也太强了吧
二技能赛妈tql
Dalao
太强了
tql
太强了
tql