Randomly Generated Droids: Gambler Ascension 15 solo win

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  • Опубликовано: 25 ноя 2024

Комментарии • 32

  • @loukmjl6083
    @loukmjl6083 7 месяцев назад +3

    This vid really helped me get my first a15 win as my favorite class currently, gambler. Very masterful stuff.

  • @Royalleague45
    @Royalleague45 9 месяцев назад

    Probably one of your best thumbnails. It just radiates
    >:( energy

  • @The-su4pj
    @The-su4pj Год назад +5

    Gamblers when unlucky droid:

    • @insertcreativenamehere7027
      @insertcreativenamehere7027 Год назад

      Gambler when curse of the unlucky:

    • @lenoobxd
      @lenoobxd Год назад

      Gambler when misfortune cookies:

    • @killer_hoh478
      @killer_hoh478 Год назад

      ​@@lenoobxdyou have to be dumb to eat those

    • @SnakeBoy0610
      @SnakeBoy0610 5 месяцев назад +3

      Gambler when blessing of the lucky:

    • @assaaddandashi7396
      @assaaddandashi7396 2 месяца назад +2

      ⁠@@SnakeBoy0610Trust 99% of gamblers quit before hitting it big, you will get that blessing of the lucky one day

  • @thegamer.
    @thegamer. Год назад +3

    What are your thoughts on this class because I'm interested in getting because nice runs as always
    Cool to see the incredible decaying winter accomplishments and now you do rgd accomplishments

    • @diamondtrollb
      @diamondtrollb  Год назад +2

      gambler is pretty overpowered when played correctly but in ascension 14 or above it can get destroyed really badly by the unlucky modifiers
      even though the perk is supposed to be rng, the luck stat says otherwise

    • @andormohsen8680
      @andormohsen8680 8 месяцев назад

      Actually it's even stronger in assension 14+! @diamondtrollb
      Let me explain
      The lucky modifier is actually more common then unlucky and since that's true more modifiers means you would most likely get even MORE luck
      And I'm not sure if this one is true but aren't modifiers based on luck?

    • @pandemoniumfan3001
      @pandemoniumfan3001 7 месяцев назад

      ​@@andormohsen8680modifiers are based on perchantage not player's luck, like what if there is 2-4 players with 1 or more luck? That would be much to code and would be buggy.

    • @andormohsen8680
      @andormohsen8680 7 месяцев назад

      @@pandemoniumfan3001 yeah makes sense but the first part I said where lucky is more common it might not be true I just heard it from alot of pros

    • @pandemoniumfan3001
      @pandemoniumfan3001 7 месяцев назад

      @@andormohsen8680 no it's just rng

  • @rltgamer1124
    @rltgamer1124 Год назад

    I feel bad for him after I read the thumbnail…

  • @AidenThompson-gi5ql
    @AidenThompson-gi5ql Год назад

    Gamblers when unlucky curse

  • @jacksonluu5428
    @jacksonluu5428 Год назад

    Hey diamondtrollb, do you still play decaying winter?

  • @RealTheonFrFr
    @RealTheonFrFr Год назад

    Will you do Tactician?

  • @CoolestBirdSuperChuck
    @CoolestBirdSuperChuck Год назад

    this game need to be and Spain but S or a is silent

  • @T.B.O.S
    @T.B.O.S Год назад

    What crown class do I get first im on ascension 3 rn and I've beaten the game with raider, blacksmith and sentient

    • @diamondtrollb
      @diamondtrollb  Год назад

      having issues with droids HQ lasers - airborne
      having issues with hunter droids - icy defender
      reliant on luck (not luck stat) - stray/scavenger
      reliant on potions - gardener/witch
      reliant on weaknesses - snowy strategist
      reliant on health - alpha

    • @T.B.O.S
      @T.B.O.S Год назад

      @@diamondtrollb my main issue is the stress from hq so I'll defo get airborne first ty

    • @estermartinezabad5163
      @estermartinezabad5163 Год назад

      ​@@diamondtrollband reaper?

  • @imtotallyok4400
    @imtotallyok4400 Год назад +2

    Hey do you have a list of modifiers meaning or how much stats they increase?

    • @diamondtrollb
      @diamondtrollb  Год назад +3

      i do have a list yes but some of them i do not know entirely
      positive modifiers
      freezable - gives the droid cryo weakness, making them take x2 damage from cryo damage
      flammable - gives the droid pyro weakness, making them take x2 damage from pyro damage
      fragile - lowers the droid max health by (unknown%) and gives them ranged weakness, making them take x5 damage from ranged weapons
      sullen - gives the droid light weakness, making them take x2 damage from light damage (light damage is sun symbol)
      wealthy - droid drops x2 the circuit amount. if they dont drop any circuit, drop 1 instead
      slow - decreases droid walkspeed by 3
      damaged - decreases droid hp by 33%
      scrapped - decreases droid hp by 66%
      fresh - droid drops a random berry type
      lucky - droid gives 1 luck stat
      dull - greatly decreases droid vision (most droids cant even aggro towards you) and reduces droid walkspeed by 1 for 60 seconds
      negative modifiers
      cryptic - gains a random modifier that is hidden from player
      concealed - hides droid health
      random - sets droid health to 1. upon death, changes into a random droid that is equally as strong as the said droid.
      floaty - decreases droid gravity which allows them to fall slower and jump higher.
      durable - increases droid health by 40%
      tanky - doubles droid hp and damage but halves their speed
      elite - triples health and circuits. droids with this modifier will always spawn with max health. no matter what modifiers do they have.
      improved - increases droid walkspeed by 1 but also circuit gain by 50%.
      erratic - gains 4 walkspeed and decreases 4 walkspeed every 1 second intervals
      quick - droid gains 3 walkspeed
      accelerating - every 3-5 seconds (dont really know) intervals while being aggroed, increases walkspeed by 1. (likely) has a cap.
      radioactive - increases droid walkspeed and contact damage by 2
      overclocked - sets their aggro distance to infinite and increases their walkspeed by 4-6. however, their hp decreases overtime while behind aggroed.
      glassy - doubles droid walkspeed and triples droid contact damage. however, their max health is reduced by 90%.
      sharp - sets the droid aggro distance to infinite
      stable - upon spawning, removes all current weakness.
      piercing - attacks go through forcefield, defense and block.
      empty - droid will remove max health instead of damaging normally
      explosive - droid explodes on death
      dangerous - deals contact damage 2 times faster
      violent - droid deals x2 more damage
      flickering - droid gains forcefield and removes forcefield every 1 second intervals
      protected - droid gains 5 seconds forcefield
      cheap - droid drops no circuits. if the droid already drop no circuit, drop 1 negative circuit (remove 1 circuit on being collected. the circuit is red)
      unlucky - droid removes 1 luck stat
      regenerating - droid constantly regens health for 60 seconds

    • @imtotallyok4400
      @imtotallyok4400 Год назад

      @@diamondtrollb thank you so much

    • @rltgamer1124
      @rltgamer1124 Год назад

      fragile won’t lower their max hp

    • @killer_hoh478
      @killer_hoh478 Год назад

      ​@@rltgamer1124it does if you say !dictionary in the chat it will show you pretty much everything about the game and there it says that it does

  • @4hrtz
    @4hrtz Год назад +1

    Mind as well get a LGBTQ+ role over how much unlucky droids were railing your ass

    • @Maannnn...
      @Maannnn... 7 месяцев назад +1

      Remember when you made this comment 5 months ago?

    • @oip6734
      @oip6734 Месяц назад

      @@Maannnn...remember when you made this comment 5 months ago?