I think that they nailed it. They added so much depth to it, but at the same time they made playing notes and songs much more part of the core loop of the weapon (while sometimes in older games it kinda felt like "an add on" to it)
I'm so happy with how they've gone back to more like World, as a horn main, I've always enjoyed supporting my fellow hunters than trying to be more quick strike like Rise was, very happy with the change and the quality of life changes they've made with the beta and looking forward to full release!
I've been working on a big video about it, I've just been pretty busy with life and work so I haven't had a chance to do it yet, but thanks for the reminder!
I came back to MH:W to play hunting horn, and this feels like a good evolution of it. Adds to the skillset people mastered in the game...with wilds being this cool it seems like I need an upgrade.
I have one more weapon showcase that I recorded before the Demo ended.
Can you guess which weapon that is?
HAMMER!
I think that they nailed it. They added so much depth to it, but at the same time they made playing notes and songs much more part of the core loop of the weapon (while sometimes in older games it kinda felt like "an add on" to it)
They took the ramped up Hunting Horn from World and the aggressive Hunting Horn from Rise and fused them into this. Perfect.
The fact that Ray dauh was killed in 5min02s by a HH speak for it 😅
Echo Bubble is also a rhythm game. If you hit all three notes on time, it deals extra damage.
Echo bubble isn't, but the focus strike is! Source: I played the beta
I'm so happy with how they've gone back to more like World, as a horn main, I've always enjoyed supporting my fellow hunters than trying to be more quick strike like Rise was, very happy with the change and the quality of life changes they've made with the beta and looking forward to full release!
I just watched the PV for the Monster Hunter mobile game, and I think it's great. Would you consider making a video to explain and discuss it?
I've been working on a big video about it, I've just been pretty busy with life and work so I haven't had a chance to do it yet, but thanks for the reminder!
The Wilds HH is fantastic and I felt it was the best version they've done for it so far.
can't wait to see 4 funny bards stacking 12 echo bubbles on a downed monster and spamming echo waves lmfao
I came back to MH:W to play hunting horn, and this feels like a good evolution of it. Adds to the skillset people mastered in the game...with wilds being this cool it seems like I need an upgrade.
That digimon world soundtrack brings back memories...
@darkhero2
HH looks great! Would you say it is a "high commitment weapon" compared to others?
I love the hunting horn i main it in most of the games. I cant wait to play it in the second beta
That strike focus is really hard to perfect. Kinda hoping they make it easier on full release
Honestly i will say its a mix of both world and rise more leaning toward world tho
i heard the line "Return to form"😅
Thank you.
I bet health songs are gonna be crazy. Stack 3 healing songs and double play all of em while dealing damage. Mmmmmmmm!!!
13 now sir
When i clicked on this, the views was 666, noice
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