Featherbow Class Guide. TRUE ZENOIRAN

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  • Опубликовано: 1 окт 2024

Комментарии • 26

  • @wolftoadi
    @wolftoadi 6 месяцев назад +4

    Honestly i found all angel classes incredibly underwhelming, the featherbow had theniche of filling my all ranged assist unit up to 5 and gave it flying mobility so me and featherbow are homies still 👌

  • @InkWavve
    @InkWavve 6 месяцев назад +4

    After the disappointment that was Bastorias, finally another top-tier class that's fun to face enemies AND really good to run yourself.

    • @fulan6231
      @fulan6231 6 месяцев назад +1

      Bastorias was disappointing but Yunifi is great tho

  • @ironx98
    @ironx98 6 месяцев назад +1

    I'm pretty sure Photon Arrow is one of those skills with the wrong tool tip I was testing this class and I'm almost positive that it actual Guard Seals dealing the day rather than Passive Seals which makes this skill in my opinion worse in most scenarios

  • @SeanTxty
    @SeanTxty 6 месяцев назад +1

    I think these are pretty good in sets of 2-3 so you can do blind and stack defense down and do pursuits plus take advantage of general's bow... but I think probably it needs more thought what the best comp for them would be. They just come too late unfortunately.
    I really love the design, I think the armor feels much more elegant and cool than the feathersword which feels like of lame and bulky tbh. Raenys is S tier aesthetics.

    • @TheRobversion1
      @TheRobversion1 6 месяцев назад +1

      Havent encountered the general's.bow. where did you get it?

  • @Mocha._.Coffee
    @Mocha._.Coffee 6 месяцев назад

    One of my strongest super teams is composed of 3 Featherbows, 1 druid and 1 breaker. Just finished TZ diff and this team is my usual go-to save for bosses. The fact that 3 of them can lock down all the attacks of an entire team due to row blind means that you don’t even need a healer (I keep a large first aid kit on my druid tho). The main damager in the team is the fact that each time they fire photon arrow, they lower the defense of the other team then they each follow up with aerial pursuit which hits very hard. Only weakness is if they get range/magice assisted. Other than that they barely suffer damage and wipe out basically every team they come up with. I’d put this team just one step below a charge-impetus team. Stronger than what a lot of ppl give it credit.

  • @RinOverdrive
    @RinOverdrive 6 месяцев назад

    I was waiting for him to say "Cotton Eye'd Joe" at the beginning of the video :(

  • @wolftoadi
    @wolftoadi 6 месяцев назад +2

    "Where does it come from where did it go Where does it come from? featherbow!"~ ICG 2024

  • @TheRobversion1
    @TheRobversion1 6 месяцев назад +2

    Featherbow is one of the most annoying enemies to fight as they screw up impetus/buff + board nuke strats.
    on my team though its hard to fit them in as they dont shine outside of that use compared to other options while enemies dont do the impetus/buff + board nuke strat.
    they're still a great evade tank but dont have the evade/parry safety net nor shields to allow them to guard. I'd put them on par with gryphon masters as evade tanks. Actuallly slightly better due to shining light.
    offense wise, just like other angels, they suck. They wont be doing anything outside debuffing defenses.
    they make good secondary evade tanks (not middle) and leaders. No point in putting them in the backline as they arent a squishy support unit nor a dmg dealer that you need to protect.

    • @kingofthejungle5338
      @kingofthejungle5338 6 месяцев назад

      just use clearsight amulet on your nuker and its GG

    • @TheRobversion1
      @TheRobversion1 6 месяцев назад +1

      @@kingofthejungle5338 if you're the type who likes to change your equips during the battle, thats fine. Thats one of the challenges i have on my run: i'm not allowed to change equips once i enter combat. That prevents all the RNG change shenanigans and forces me to make squads that handle any threat and be easily adaptable to pvp.
      The above also is great for progressing the run faster as i never have to think of adapting my squads on the fly. They simply can handle whatever the enemy throws at them. so yeah the featherbow annoyed me alot when i first encountered them. So did wereowls, sneaking edge thieves, etc. Then i started using elven archers. Problem solved. They've become the MVP of my teams and allowed me to clear coliseum fights 20 levels above me.

    • @TrueLight-zr8ou
      @TrueLight-zr8ou 6 месяцев назад

      featherbow does nothing LOL i laugh at how many say that but don't realize how easy it is to counter feather debuffs my yunfi has no counter XD

    • @TheRobversion1
      @TheRobversion1 6 месяцев назад +1

      @@TrueLight-zr8ou and you probably have anti-blind gear (useless in any other matchups so you're using equips matchups wise) or you have an elven archer/eltolinde (which i specifically talk about in my comment as the solution). If you dont have either of those, featherbows will counter any yunifi.

  • @dsch772
    @dsch772 6 месяцев назад

    It’s a shame she comes so late in the game. Range assist is unusable before her joining.

    • @TheRobversion1
      @TheRobversion1 6 месяцев назад +1

      I'd disagree. Range assist is fine at the start. just need to pick a high atk archer to lead the team like rolf, mandrin or yunifi. Everyone else you can customize to be a self-sufficient team (bonus if those other members can be archers as well but not required): like a support (the elven archers are top tier support), couple of evade tanks (liza is a top tier tank) and a nuker.

    • @dsch772
      @dsch772 6 месяцев назад

      @@TheRobversion1 What I meant is range assist teams were locked to infantry units and they can never catch up to even flying units let alone cavalry. 90% of the time by the time they reach the battlefield the battle is over, unless I purposely slow down my push to wait for them.

    • @TheRobversion1
      @TheRobversion1 6 месяцев назад +1

      @@dsch772 depends on your tactics and team comps i guess. I never had that problem as my 4 main squads (one main push and 3 self-sufficient assist squads) typically had similar mobility (between 100-120) and moved together like a "death ball" approach. Then would use hastened mobility on all 4 so they dont take too long. i didnt have any super-fast cavs squads (didnt need them) so the assist squads are always around as needed unless i needed to separate the team if i needed to take multiple objectives at the same time.
      With that said, you could easily make them more mobile by adding a bunch of cav units with 1 archer lead, adding a gryphon for hastened mobility or yahna for teleport.
      an example team comp would be yunifi lead, nuker and evade tank. gryphon master evade tank + quick impetus unit. Then 3 great knights (or 2 great knights and 1 radiant knight) backline. that should be a pretty fast unit that can take down anything.

  • @godssword6501
    @godssword6501 6 месяцев назад

    Is this better than hunter? It seems like it. I just want a good team that provides ranged assist

    • @TheRobversion1
      @TheRobversion1 6 месяцев назад +1

      depends on what you're looking for. Do you need a frontline archer tank? this is better than hunter. Just like the shieldshooter. You want dmg? hunter is the best among non-yunifi archer classes.

    • @godssword6501
      @godssword6501 6 месяцев назад +1

      @@TheRobversion1 definitely want more damage. Thanks I was beginning to think I just wasted slot of time living up Rolf for no reason

    • @TheRobversion1
      @TheRobversion1 6 месяцев назад +3

      @@godssword6501 sure. Heres how you could look at all the archers in the game:
      offense: yunifi>rolf=mandrin>everyone else
      defense: liza>raenys>yunifi>everyone else
      support/utility: galadrim=ridiel=lhinalagos>raenys>everyone else

    • @godssword6501
      @godssword6501 6 месяцев назад +1

      @@TheRobversion1 man thank you so much! I'll just use Rolf until I get a yunifi.

    • @TheRobversion1
      @TheRobversion1 6 месяцев назад +1

      @@godssword6501 give him the trappers bow and have one of the other units use the black/white cat hood on him and you mostly have yunfi without the mass freeze. have him turn on eagle eye then have someone else use gambler"s coin on him and enjoy the dmg. Thats the same setup for yunifi btw as yunifi is simply a better version of rolf/mandrin.

  • @Goodthrust69
    @Goodthrust69 5 месяцев назад

    So busted. Every team should have at least 4 or 5.