Was it just me or were Secret Rings/. BLack Knights aesthetics just gorgeous. As a kid I remember just playing this level or Titanic plains in BK over and over cause the scenery was just beautiful
THe other games were beautiful too but none of them had the same vibe. Ithink the music has a lot to do with it, the music for these games were really good
Undoubtedly the most underrated stage in Sonic. Undoubtedly the most underrated song in Sonic. Undoubtedly the most underrated stage design in sonic. So beautiful. All of this stage is so beautiful.
This game did a lot of things right and was very entertaining. I wish the spirit of these games would continue on in the latest installments of the franchise. Nice play through btw.
@@intoxicz Sonic Unleashed is my personal favorite Sonic game and to me it succeeded on all fronts. I will admit that unless you play through the game multiple times the music won't stick in your head for very long, if at all. Most of it is music meant to reflect where you are in the world, and sometimes it can be a little stale until you get to the more exciting places like Chun-Nan.
This is my favorite Sonic game I like how the camera is always behind him and not flying around everywhere. It makes it feel like a true running Sonic game, the action and game play is very arcade style.
I don’t. Roger is the better voice actor. People just don’t realize it because Sega has only ever given him shitty lines to say. Jason had better lines but he puts corny 4kids inflections on dumb parts of the line. “thAT torNADo is carryING a cAR!” All you have to do is watch Sonic Boom the TV show vs the English dub of Sonic X to see that Roger is actually the better VA.
Well of course he’s better in sonic boom, that’s where roger shines the brightest. He’s fucking PERFECT for boom sonic. Roger is a more sarcastic person, therefore that sarcasm will come across in his lines. Boom Sonic is sarcastic a LOT, so therefore Roger will naturally suit him more. However, even if roger was given the clearly superior writing from games like unleashed, it would still come across kind of corny, this being because sonic hasn’t been tweaked to how roger naturally says his lines. This is only magnified by the garbage writing of Sonic colors and onwards.
People love to bash on this game and say it sucks because of the controls, then game plays fine for me and there is nothing wrong with it. People make it out to be bad when its so damn easy.
Monkey D. "Straw Hat" Luffy Couldn't agree more. Bad controls make the whole experience not worth it and it's a damn shame too because the game shines in everything else but they really had to force the Wii remote in the worst way possible and the result is a Sonic game that just isn't fun at all. Say whatever you want about 06's lack of polish and Shadow's stupid edgy themes and mission structure but I'd rather play those games than SR simply because they allow me to control the character freely.
Seriously Am I the only person that never experienced any issues with the Motion controls I mean yea would have been nice if Controller Gameplay with analog stick would be possible (especially given that the Party mode supports Gamecube controllers)
I agree!! Me and my buddies were discussing that recently and it was always between unleashed and generations until I dropped this on their heads since they had never played it lol
@@amazinghedgehog1247 ruclips.net/video/qP8aplDU6eA/видео.html I don't think so man... M Speed Exist and the fact that even without glitches I walked through the checkpoint going 105 Mph. Which is ridiculous because I wasn't even holding up thr analog stick or boosting. Though I gotta admit.. If I wasn't so use to Sonic games, I wouldn't know where I'm going.
If it's just a texture, that might be possible to do in Dolphin but the level itself would still have that orange shade (unless you'd change all the level's textures, which is kinda insane)
I’ve played this level constantly and tons, this being my favorite stage because of those light paths that are free for you to use Speed break and go crazy with them, and it’s a thrill!
This level makes Starlight Carnival look like a walk through the park! I wish there was a Levitated Ruins like level in the modern games. I mean Sky Sanctuary is technically a levitating ruin zone, but it's got an entirely different vibe to this.....though a texture edit could be a good idea for a mod....
Correct me if I'm wrong, but wasn't Starlight Carnival already a cakewalk? I just think there has to be a better example of some sort, like the Sonic Generations version of Planet Wisp.
@@siraxolot4262 I chose Starlight Carnival because it's another interpretation of the "Running on pathways of light across ships in the sky" concept that Levitated Ruin uses.
Man I miss this game. It was janky sure, but Sonic's dialog during the levels encapsulated so much of his character. A carefree guy who's having fun despite having his life attached to a flame that's slowly going out. The newer characterization of Sonic post colors isn't necessarily bad, but I do miss this Sonic
One of the best sonic games. Its a shame most people hated the game because of the perfectly fine motion controls. The story, level design, worldbuilding, characters, music, etc were all good. Only iffy part was the motion controls on some party games but for an early wii game it was expected. It looks amazing in 60fps too, they should remaster this with new controls tbh
This was my childhood game but bro be honest this game did not age well. Level design is good mostly but the controls are not good and Sonic is way too slow for the majority of the game. 💀
Holy Shit, you’re good! I had a hard enough time making it past the beginning of that stage without wasting around 15 or 20 retries and wasting possibly a little over an out combined!
4 years later but... Secret Rings actually kind of started the formula that later Sonic games kept using. The Red Rings. The Boost. The general Level Design and Movement. I wish another game used the Skill System that this game had though. Generations comes close, but it's not quite enough. But whether you think it's good or bad, Secret Rings is the game that started the Boost Era of Sonic. Which is a little ironic, since it was developed along side the game that killed the Adventure Era, Sonic '06.
This could be one of the best generations maybe better than the unleash project, what about a secret rings project that remade secret rings' levels, at least i think it would be cool
Eh, not really. You don't start out anywhere near this fast, and you can't go this fast for every mission anyway. You just have to know how to get good at the controls.
I recently beat this game and I raged so much during the start of the game that I actually stopped playing for like a month before I started to beat it again (my favorite stage is skeleton dome)
Jason Griffith, and Sega, are sooo peak for making all the masterpiece Sonic games we have today, and my favorites being the ones voiced by Jason (I’m biased)😂🔥 and the music🫠🫠🫠🔥
This game is my childhood and i got it now a Month again and i still love it. This game is so amazing sad that not any other game like this came out i meab technicly is black night the sequel but in my opinion not but i also love black night both are amazing.😍
Man, I never finished this game when I was a child, why Nintendo used the motion controls to move sonic????? Why not the d-pad? Why not the Nunchuck? Damn
This is not Nintendo's work, this is Sega's work. And for me the controls weren't that problematic, i got used to them, but yeah it would be a lot better if we could use a joystick.
@@ArtFenixAsordis That and the fact that the boss from Frontiers was really similar to this level with the light rays you run on. You can tell Frontier's is designed by Kishimoto lol
@@ArtFenixAsordis I can think with a delay, it could be a fine game. Tweak Sonic's turning, overhall Sonic's animations, speed up combat etc. But yeah, it doesn't feel like a Sonic game tho. Perhaps the Cyberspace levels we keep hearing about could be fun as well
@@GameMaster0097 gotta wait and see, not like we can do anything else at this point. I don't think they'll delay the game though - they've already sone that once or twice.
Уж насколько не люблю управление/геймплей в этой игре - настолько же я восторгаюсь всеми остальными ее составляющими. Поэтому наблюдать за прохождением SatSR очень приятно, ибо сама по себе эта игра греет мне душу. Впрочем, если подумать, Парящие Руины - один из любимейших уровней в игре, и его я проходила достаточно умело и с удовольствием. И музыка здесь замечательная. Прохождение, как и ожидаемо, отличное, просто идеальное. Даже самой захотелось перепройти Колечки=D Вдохновляешь~
Я рад! =^_^= Ага, это такой единодушный консенсус насчёт управления. :D Ну и насчёт музыки тоже мнение в основном у всех весьма положительное. Всё-таки, разнообразие композиторов шло серии на пользу. Шло.
To those who dislike the controls because it makes the game hard: Git fucking Gud Seriously, maybe part of the challenge is that you're not supposed to stop There are games out there that also play like this Stop isolating and hating this legitimately good game on the _Wii_ platform Honestly the less you try to fight the controls, the better of an experience it becomes, it's not all that hard of a game
Yes, but there are missions where you WILL need to stop and slow down, so effective braking is also a skill you want to master. The control scheme is a little wonky just looking at it, but it's easy to master when you know how to utilize the skill rings properly. Like, I only played it recently, and it feels like me and everybody else played entirely different games.
This reminds me abouut why i fucking love sonic. No matter the game, the point of it is to never play it and leave it, its about completely MASTERING it through going through it again and again till youu can do shit like this. And no doubt this probably had a LOT of botched attempts on recording but thays juust sonic and what its about. Super cool man hope yo see more
they show it in the opening cutscene. He falls asleep while watching TV and then wakes up inside secret rings (I think he was eating onion rings or something). I like to think that after the credits roll he just wakes up.
This game definitely wasn't the best in terms of sonic but I will say that the sense of speed and spectacle of the stages was awesome. Also the music but that's a given with sonic games
Wow. I have frickin' NVIDIA gtx 1050 ti and this looks stunning. (if you're wondering, my CPU is actually the bad part that bottlenecks it, its like a old intel, i'll have to save up for something better actually)
Was it just me or were Secret Rings/. BLack Knights aesthetics just gorgeous. As a kid I remember just playing this level or Titanic plains in BK over and over cause the scenery was just beautiful
THe other games were beautiful too but none of them had the same vibe. Ithink the music has a lot to do with it, the music for these games were really good
THE MUSIC IN THIS STAGE IS BEAUTIFUL ASF😭💯😭
high and broken
@@pat_pat6320 broken? Ultra exquisite
The gameplay audio actually makes the music hit harder for some reason in this case! It's great!
The soundtrack in secret rings is overrall really good
@@ChrisThePlayer777 one of the best game soundtracks I've ever heard imo
Undoubtedly the most underrated stage in Sonic. Undoubtedly the most underrated song in Sonic. Undoubtedly the most underrated stage design in sonic. So beautiful. All of this stage is so beautiful.
Wtf bro this stage is trash
The wind is so damn annoying and it's overall extremely unpolished, too many things slow you down too.
@@BlueBlur2003think they mean from an art, not gameplay perspective
This game did a lot of things right and was very entertaining. I wish the spirit of these games would continue on in the latest installments of the franchise. Nice play through btw.
Oh, hi bro! Thanks! Yeah, me too, but Sonic is just not the same anymore since Unleashed, or at least Colors.
This game would have been better with Adventure Style controls and level design, tbh.
True, but then why stop at that? It should have had Adventure style level design too! :D
ArtFenixAsordis
I said level design too.
Ah, sorry, missed that part)
The dialoge here is more interesting than in Sonic forces.
Well, that's a given. :D
"They've been torturing him for months." Yikes. That's harsh.
"Aaack"
Yeah, ok.
Yeah that whole torturing for months line loses all meaning once you see sonic has been absolutely fine
That’s because the writers for this game actually gave a shit.
i remember the days back when jason griffith did sonic. he was my favorite
This game has probably my favorite soundtrack in the entire series. High and Broken just sounds so perfect.
FACTS
@@intoxicz Sonic '06 and Unleashed would like to have a word with you.
@@DarkShadowX9 06 are a good contestant but idk about unleashed, I played it along time ago and I don’t really remember the ost
@@intoxicz Sonic Unleashed is my personal favorite Sonic game and to me it succeeded on all fronts. I will admit that unless you play through the game multiple times the music won't stick in your head for very long, if at all. Most of it is music meant to reflect where you are in the world, and sometimes it can be a little stale until you get to the more exciting places like Chun-Nan.
Same,i like it so much:')
Hey! That stone statue just moved! Hey! That tornado is carrying a car! :D
Bruhhhhhh What's with Sega making Sonic say things like that?
This is my favorite Sonic game I like how the camera is always behind him and not flying around everywhere. It makes it feel like a true running Sonic game, the action and game play is very arcade style.
💀
This dude made Secret rings look like generations, Congrats dude! I didn't even know you could do this kind of stuff! Amazing!
Holy moly, this level looks downright SEXY in 4K 60 fps! O_o
That's one of the reasons I love this world, its beautiful
Yeah 😎😎
Yeal lol
The music in this stage is molto bene
This has always been my favorite stage in the game. The music, the design. The atmosphere is everything.
its buggy af tho
Why...
This stage is garbage and so unpolished 💀
I MISS YOU JASON GRIFFIN
You ain't the only one
Griffith*, but yeah me too :(
Best sonic Voice actor EVER KNOWN!
I don’t. Roger is the better voice actor. People just don’t realize it because Sega has only ever given him shitty lines to say. Jason had better lines but he puts corny 4kids inflections on dumb parts of the line.
“thAT torNADo is carryING a cAR!”
All you have to do is watch Sonic Boom the TV show vs the English dub of Sonic X to see that Roger is actually the better VA.
Well of course he’s better in sonic boom, that’s where roger shines the brightest. He’s fucking PERFECT for boom sonic. Roger is a more sarcastic person, therefore that sarcasm will come across in his lines. Boom Sonic is sarcastic a LOT, so therefore Roger will naturally suit him more. However, even if roger was given the clearly superior writing from games like unleashed, it would still come across kind of corny, this being because sonic hasn’t been tweaked to how roger naturally says his lines. This is only magnified by the garbage writing of Sonic colors and onwards.
This video looks incredible without the Wii's limitations!
It's sad that they got everything but gameplay down pretty good with this game.
The gameplay is SOOO awesome once Sonic is leveled up.
alphacomando227 yes bro
As you can see while watching this video. That's not the case. This game is very fun to play
@@dreamcastdazia4753 to be fair, this is a leveled Sonic.
@@QuestionableLogic_ yeah but you shouldn’t have to level up to play better especially in a sonic game
Glad to see one of my childhood and personal favourite games get this much love and quality!
Nice job :)
This level still looks, and sounds amazing.
People love to bash on this game and say it sucks because of the controls, then game plays fine for me and there is nothing wrong with it. People make it out to be bad when its so damn easy.
Kbennett 365
Nah. Bad controls can ruin game big time. If this game gave you free analog movement it would have been better.
Monkey D. "Straw Hat" Luffy Couldn't agree more. Bad controls make the whole experience not worth it and it's a damn shame too because the game shines in everything else but they really had to force the Wii remote in the worst way possible and the result is a Sonic game that just isn't fun at all.
Say whatever you want about 06's lack of polish and Shadow's stupid edgy themes and mission structure but I'd rather play those games than SR simply because they allow me to control the character freely.
Dr. Cardus
Exactly.
Dr. Cardus That’s what hurts about both of the storybook games, honestly. I loved Black Knight, tho.
Seriously Am I the only person that never experienced any issues with the Motion controls I mean yea would have been nice if Controller Gameplay with analog stick would be possible (especially given that the Party mode supports Gamecube controllers)
This is one of my favorites levels in the Sonic games so much speed and fun and the music is amazing
For a wii game, this game has beautiful lighting graphics
Hands down my favorite world in this game
The Storybook games and this level in particular are perfect examples of how you can have linear level design and still be fun and engaging.
ugh, jason was the perfect sonic
Secret rings now that I think about it might have been the fastest sonic game ever.
I agree!! Me and my buddies were discussing that recently and it was always between unleashed and generations until I dropped this on their heads since they had never played it lol
Idk man Unleashed speedruns are nasty
Matthew Morrison Maybe this might change your mind.
ruclips.net/video/ZesAgVQdDiE/видео.html
@@amazinghedgehog1247 ruclips.net/video/qP8aplDU6eA/видео.html I don't think so man... M Speed Exist and the fact that even without glitches I walked through the checkpoint going 105 Mph. Which is ridiculous because I wasn't even holding up thr analog stick or boosting. Though I gotta admit.. If I wasn't so use to Sonic games, I wouldn't know where I'm going.
I seriously wish I could see how this stage looks if the sky were blue!! That would've been so pleasant.
If it's just a texture, that might be possible to do in Dolphin but the level itself would still have that orange shade (unless you'd change all the level's textures, which is kinda insane)
Then the Music wouldn't fit.
Whoa! Such a nice video quality!
4K and 60fps makes their job well done
2:08 Yahoo! Hugh, Yahoo! Hugh, Yahoo! Hugh,Yahoo!
I’ve played this level constantly and tons, this being my favorite stage because of those light paths that are free for you to use Speed break and go crazy with them, and it’s a thrill!
One of my favourite sonic levels
This level makes Starlight Carnival look like a walk through the park! I wish there was a Levitated Ruins like level in the modern games. I mean Sky Sanctuary is technically a levitating ruin zone, but it's got an entirely different vibe to this.....though a texture edit could be a good idea for a mod....
Correct me if I'm wrong, but wasn't Starlight Carnival already a cakewalk? I just think there has to be a better example of some sort, like the Sonic Generations version of Planet Wisp.
@@siraxolot4262 I chose Starlight Carnival because it's another interpretation of the "Running on pathways of light across ships in the sky" concept that Levitated Ruin uses.
@@Ninetails2000 Fair enough, but Starlight Carnival is a walk in the park regardless.
I was so disappointed when I unwrapped this game on christmas.
15 years later I'm so thankful that I did. It's truly an artistic experience.
That announcer that's counting down 3 2 1 before saying go is really Funny
Man I miss this game. It was janky sure, but Sonic's dialog during the levels encapsulated so much of his character. A carefree guy who's having fun despite having his life attached to a flame that's slowly going out. The newer characterization of Sonic post colors isn't necessarily bad, but I do miss this Sonic
Everything about this game besides the actual gameplay is amazing
One of the best sonic games. Its a shame most people hated the game because of the perfectly fine motion controls. The story, level design, worldbuilding, characters, music, etc were all good. Only iffy part was the motion controls on some party games but for an early wii game it was expected. It looks amazing in 60fps too, they should remaster this with new controls tbh
Agreed easily a 9/10 sonic game aside from the controls
This was my childhood game but bro be honest this game did not age well. Level design is good mostly but the controls are not good and Sonic is way too slow for the majority of the game. 💀
>Perfect Story
>Perfect Soundtrack
>Perfect Aesthetic
>Terrible Gameplay
Damn it 🥲
Holy Shit, you’re good! I had a hard enough time making it past the beginning of that stage without wasting around 15 or 20 retries and wasting possibly a little over an out combined!
This is my favorite level in the game.
"I just needed one more month of cook" - The game
Feels like a Dreamcast
One of the best games ever created.
This Game have one of the BEST stages in sonic franchise.
This game upscales suprisingly well.
I ain’t never seen no one this cracked at this game
I love this game. :’D
Sharah REALLY went hanging with the wrong Hedgehog XD
High and Broken. That's the music to this level
One of my favorite wii games in my childhood
There's something about Jason Griffith's voice as Sonic. It's so... Irreplaceable.
The technology that involves a floor that appears before your eyes was made in this game and carried over to other sonic games. Interesting.
4 years later but...
Secret Rings actually kind of started the formula that later Sonic games kept using.
The Red Rings. The Boost. The general Level Design and Movement. I wish another game used the Skill System that this game had though. Generations comes close, but it's not quite enough.
But whether you think it's good or bad, Secret Rings is the game that started the Boost Era of Sonic. Which is a little ironic, since it was developed along side the game that killed the Adventure Era, Sonic '06.
'Local hedgehog runs a marathon atop multiple ancient leviathans in order to meet knuckles the enchilada' colorized circa 2006
Maybe we should-
Look out below!
AAAAAAAAAAAAA-
This is awesome in 4K I wish I had a better pc so I could emulate this game :/
Jason griffith and this soundtrack were amazing
Serious Sonic Heroes' final level vibes here
Exactly what I was thinking! 😆
Yahoo! Huh. Yahoo! Huh. YAHOO!
-Sonic the Hedgehog, 2008?
more like 2006
Of all the gameplay/aesthetic elements we would end up seeing in Frontiers I certainly wasn't expecting a callback to this game
Finally someone notices
It faster and more cinematic than running on the boss tail in frontiers, man where is Sega going with sonic?
This could be one of the best generations maybe better than the unleash project, what about a secret rings project that remade secret rings' levels, at least i think it would be cool
Am I the only one who hears Jet the Hawk whenever Sonic jumps?
Looks Like a nightmare to control
Eh, not really. You don't start out anywhere near this fast, and you can't go this fast for every mission anyway. You just have to know how to get good at the controls.
Imagine this level getting ported to Generations.
Love secret rings if it was on 360/Ps3 this game would be amazing probably
if this game controlled like generations this game would be perfect
Frankly I am pissed, yet glad that SOMEBODY was able to make the rail controls work
It's basically a TAS. It'd be a nightmare if I tried to play it the normal way with keyboard and mouse. :D
ArtFenixAsordis Any tips for the normies without TA?
Slow down the game, lol. :D Or maybe use the real wii mote. I didn't try it as I don't have one.
I recently beat this game and I raged so much during the start of the game that I actually stopped playing for like a month before I started to beat it again (my favorite stage is skeleton dome)
Honestly I might be one of the few people who like the storybook games
Jason Griffith, and Sega, are sooo peak for making all the masterpiece Sonic games we have today, and my favorites being the ones voiced by Jason (I’m biased)😂🔥 and the music🫠🫠🫠🔥
I'm a fan of Ryan Drummond too. :)
@@ArtFenixAsordis facts he’s really good too, especially for his run of games💯
Goddamnit i would love this game so much if it werent for the
Well
The gameplay
This level was such a cool concept, I wish it was used in a better game tho.
This game is my childhood and i got it now a Month again and i still love it. This game is so amazing sad that not any other game like this came out i meab technicly is black night the sequel but in my opinion not but i also love black night both are amazing.😍
Although the gameplay is not so good, for a Wii early life game it looks pretty good and the soundtrack is great for a Sonic game.
Man, I never finished this game when I was a child, why Nintendo used the motion controls to move sonic????? Why not the d-pad? Why not the Nunchuck? Damn
This is not Nintendo's work, this is Sega's work.
And for me the controls weren't that problematic, i got used to them, but yeah it would be a lot better if we could use a joystick.
@@D00DM00D oh, now I understand sir, thanks
Jesus CHRIST this game is fast my eyes almost hurt from watching this
Lore accurate Sonic be like:
Good awesome man I give props
Man, Sonic's voice here sounds a little like Egoraptor's impression of him.
Sahra Screams *And Sahra was never heard from again*
YA-HOO-OO!
Here after the new Frontier's footage lol
Yeah, that Sonic Central was underwhelming to say the least.
@@ArtFenixAsordis That and the fact that the boss from Frontiers was really similar to this level with the light rays you run on. You can tell Frontier's is designed by Kishimoto lol
@@GameMaster0097 Honestly, I'm not convinced it's a fun game. It barely even feels like a Sonic game.
@@ArtFenixAsordis I can think with a delay, it could be a fine game. Tweak Sonic's turning, overhall Sonic's animations, speed up combat etc. But yeah, it doesn't feel like a Sonic game tho. Perhaps the Cyberspace levels we keep hearing about could be fun as well
@@GameMaster0097 gotta wait and see, not like we can do anything else at this point. I don't think they'll delay the game though - they've already sone that once or twice.
wow, you make this game looks good.
Favorite stage in the entire game i did a speedrun of this and my time was the best
Уж насколько не люблю управление/геймплей в этой игре - настолько же я восторгаюсь всеми остальными ее составляющими. Поэтому наблюдать за прохождением SatSR очень приятно, ибо сама по себе эта игра греет мне душу. Впрочем, если подумать, Парящие Руины - один из любимейших уровней в игре, и его я проходила достаточно умело и с удовольствием. И музыка здесь замечательная. Прохождение, как и ожидаемо, отличное, просто идеальное. Даже самой захотелось перепройти Колечки=D Вдохновляешь~
Я рад! =^_^=
Ага, это такой единодушный консенсус насчёт управления. :D Ну и насчёт музыки тоже мнение в основном у всех весьма положительное. Всё-таки, разнообразие композиторов шло серии на пользу. Шло.
This reminds me of sonic 06
To those who dislike the controls because it makes the game hard:
Git fucking Gud
Seriously, maybe part of the challenge is that you're not supposed to stop
There are games out there that also play like this
Stop isolating and hating this legitimately good game on the _Wii_ platform
Honestly the less you try to fight the controls, the better of an experience it becomes, it's not all that hard of a game
Yes, but there are missions where you WILL need to stop and slow down, so effective braking is also a skill you want to master. The control scheme is a little wonky just looking at it, but it's easy to master when you know how to utilize the skill rings properly.
Like, I only played it recently, and it feels like me and everybody else played entirely different games.
This reminds me abouut why i fucking love sonic.
No matter the game, the point of it is to never play it and leave it, its about completely MASTERING it through going through it again and again till youu can do shit like this. And no doubt this probably had a LOT of botched attempts on recording but thays juust sonic and what its about. Super cool man hope yo see more
sadly the guy who recorded this did a TAS, but yeah you can get the gameplay looking like this (and honestly smoother) with plenty of practice.
@FlamingZelda3 damn but I'm glad you see my point 😂
Gargoyles are so awesome they can outrun SONIC
Who else is wondering how this game is canon
they show it in the opening cutscene. He falls asleep while watching TV and then wakes up inside secret rings (I think he was eating onion rings or something). I like to think that after the credits roll he just wakes up.
2:20
1:10
1:34
HOW DID YOU GET 4K?! This is the same console made in 2006! Thanks for the memories man, I dont have the wii no more
Dolphin emulator, baby))
RINGS!
yaHooOOOOooo
Man this level was amazing but i cant play this on dolphin cause i have no controller anyway i love the concept of the game its night of arabic ...
Amazing ass stage
Maybe we should...look out bellow!
Sonic and the Secret Rings was not great, but this level was awesome.
I wish this got ported to mobile. All gaming g platforms really but mobile doesn't require a control rework.
This game definitely wasn't the best in terms of sonic but I will say that the sense of speed and spectacle of the stages was awesome. Also the music but that's a given with sonic games
Wow.
I have frickin' NVIDIA gtx 1050 ti and this looks stunning.
(if you're wondering, my CPU is actually the bad part that bottlenecks it, its like a old intel, i'll have to save up for something better actually)
ArtFenix,this game great