Legions Imperialis Escalation League Battle Report - Sons of Horus vs. Penitent Auxilia
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- Опубликовано: 24 авг 2024
- The Escalation League for Legions Imperialis kicks off with our first game. Our challenge for the first mission; to build forces based upon the Sub-Cohort and Legion Demi-Company boxed sets, with an allowance of 2-3 additional kits to support it.
Rob takes command of the Penitent Auxilia, supported by Thunderbolts and an Errant Freeblade Knight taking on the Sons of Horus Demi-Company, supported by Storm Eagles, Kratos Tanks and Rhinos!
With a 600pt limit, we kick off our series as the wrathful traitors storm the hastily defended positions of the Auxilia!
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Intro and Outro music used via Creative Commons "Benji" by Dyalla
HAPPY BIRTHDAY FOR MEEEEEEEEEEEEE!!!!!!!!!!!!
Two days early but what the hell.
Happy birthday.
With GW weird decision of designing the game to aim for 3000 pts and the majority of the complaints about legiones being the price factor, I love to see the community showing a lot of small point games and still being able to play a really interesting game
Yea, your right. I was really impressed with how well it ran at only 600 points. Ive also seen a 1500 and a 2k poitn game and they seemed large enough. 3k gonna be so many mini's. Seems there not that many channels doing batreps for this though, so if you know of any more, please let me know.
Just 3d print. Many great stls out there.
Upside of playing Jink incorrectly is that we both did, so balance was maintained and fun was had. And now we know for next time.
Rules mistakes aside (we all learning, they will go in time) I really enjoyed this. Not only was the game play and mini's really nice to watch and look at but the chat after about the fluff of the forces and what you guys want out of it was really good. Please keep providing us with more quality Legions batreps!
Thanks! I needed that!
I was worried for Shayne at the start for a few seconds
I was even watching like hold on did I die?!
@@shaynesmithcomedythe youtube comment is coming from the haunted terminal.
Same
Jink is used instead of armor not in addition to. See page 57 Multiple Save Characteristics. Also buildings save on 2d6.
Correct. This error is common because of GWs wording but it just adds to your available save options. Jink exists so that it can be modified by specific things(White Scars) and not be modified by normal things like AP or things that ignore invuls because it's abstracted as dodging. FnP is wording entirely differently too.
It's also unavailable if the jinking unit is on first fire, not if the unit shooting at it is on first fire.
Morale is both flying transports get shot down first turn killing all occupants and likely Solar has more survivors in their victory.
TBH, given how incredibly fragile flyers are for their high price, it doesn't seem like it would break the game for Jink to function like a FNP. (But I say this without any games under my belt yet).
The wording of Jink does say though that it is an 'additional' save.
Using Night Lords as field police for the convicts is really a hilarious idea. Nice batrep and looking forward to the next one.
The perfect-sized game for teeny tiny Ash.
🤭🤭🤭
That was a whole lot of fun. Those ruin templates look dope. I'm loving Rob's penal legion and the field police marines idea is brilliant.
Love to see any Legions Imperialis content. Its been a blast to play so far.
Simultaneously the most entertaining Legions battle report I've watched as well as the most rules-inaccurate battle report Ive watched.
First of your battle reports I've seen; I like your style! Good energy but chill, well-explained, and genuine enjoyment of the game from you two. Glad I found this channel from your Legions Imperialis reviews-also really helped me make my mind up to get the boxed set and settle on a Legion. Can't wait for the next game!
Thank you for the Legions Imperialis coverage. I have been enjoying playing the game and hope to see more battle reports in the future. Take care!
Thank you so much!!! I definitely will be. Rob and I are painting our next little bit for January!
Been waiting for LI games, please keep them coming!
Storm Eagles lost tempest rocket pods on the first FAQ, one to bear in mind for future games!
Thanks for the video, not even started building my force for LI yet. Watching battle reps is a good way to learn and review the rules with some context.
Remember, buildings take saves on 2D6 so it can totally tank a -4 mod.
the bunker buster trait make the -4 a -8. also i think you get +1 to shot buildings
They did an errata. Storm Eagles do not have the tempest rockets anymore. Model never did. It was a typo.
25:00 Canadians famous niceness on full display
I thought it was either the save or the jink for the planes? Not both
It is one or the other, they played it wrong
Thanks guys, looking forward to more LI!
Good as always but a few things I noticed.
Cover is -2 to hit as well as providing a cover save.
As others have said, it’s jink or a save. Not both.
Formations at half strength are broken and are limited on orders. Detachments who suffer 50% casualties take a morale check or they fall back.
Also assault weapons double the dice value of the weapon not the amount of hits.
Also also, the Kratos could either target the building or the garrisoning troops. Not choose to do both.
Best LI batrep content on youtube atm, enjoying the slow grow with nicely painted armies that you both have a vision for.
Great game. Loving the flyer rules. Something about the heresy setting always seems to lead to cinematic events in games, good to see LI is no exception!
Really excited to see more battle reports for this game. Right now I got my first game in which was really fun but since my mates are taking abit to build armies would just love to see more battle reports. Thank you for a amazing battle report!
Really enjoyed the battle report, thanks! That penal legion/field police concept sounds amazing.
Man I’m loving this! So glad to see a high quality battle report
I like this new format, with the intro and outro discussions. It is nice to get introduced to Ash's opponent.
I think it is very sweet that Ash's friends all lie to him about how tall they are, so that Ash can keep convincing himself that he is 6'1", rather than the actual 5'6" that he is. 🤭
Talking about a shift in perspective, I'm surprised at how large the Thunderbolts are compared to the other minis. They are honkin' great chonkers.
Looking at the Deployment diagram, I feel that the deployments zones for the table size used should be 8", rather than 6"; as 8" distance is to where the objective marker goes rather than to where the edge of the deployment zone is. 🤔
I like the ruin template idea; very cool.
A little copy of the crashed Aquilla Lander from the 4th Edition Starter Set could be cool for set dressing.
Legions Imperialis looks really good in this. Awesome terrain and models, great work guys!
Great set of LI vids, Ash. I really appreciate you sharing your love for epic.
As for all the rules mistake comments, I like to think these are more aimed at other viewers to make sure they don’t learn the game wrong.
absolutely aswesome! cant wait to see more heavies and titans in the mix!
Your videos and the LI release have rekindled my love for the hobby, thank you!
Thanks for the battle report, it's really nice to see you can enjoy the game with just 600 points. Transport planes sure look like a death trap if there are interceptors in the opposite army.
Yeah I’m gonna need to paint another two stands of assault marines. :)
@@GuerrillaMiniatureGames they should have the hover rule though, meaning they could stay on the board! Unless I missed something.
@@GuerrillaMiniatureGamesAirCav! I have storm eagles, thunderhawks all ready for my Iron warriors
Broken is based on Formation casualties not Detachment, which is sadly more fiddly to track. Ion Shields don't ignore AP, they sort-of halve it though I don't think that would have changed anything in the end.
Regardless of some minor rules niggles, great to see some LI content especially with such a nice looking board and minis.
It's definitely worth noting your formations break point before the battle and noting it down somewhere
The problem is actually tracking which detachments belong to which formations during a battle as they can be spread all over the table!
@@Dubstyles84coloured base trims.
Your playing Jink wrong, its not a FNP roll its basically an invulnerable save that your model cannot take if your model has a first fire order
This ^^
Jink gives you an additional Save characteristic (if orders etc permit), but as per P57, this means you have an additional option to potentially pick from for making your ONE save, rather than an actual extra roll.
I really wish it was a second save like FNP, but you are correct.
@@johnondich-batson9066 why? Its an invulnerable save with an extra condition
So transport flyers are deathtraps, got it!
WHOA!!! Hang on a tic... is that, Taarna on the cover of a White Dwarf?
Just finished watching a bunch of your videos, and I have two core boxes and a baneblade box ordered!
Don't forget Interceptor on the many jet fighters. The thunderbolts would have finished the Eagles off anyway becuase Jink was used incorrectly, but it will matter in bigger games when you have air escorts to try to down opponents fighters to save your transport aircraft.
We catch the Interceptor part, but the additional saves line in Jink definitely confuses us in this one.
@@GuerrillaMiniatureGames it's confused everyone, it has poor wording as a rule that has lead to this in every batrep I've seen. Everyone's learning. Love the video itself though.
"A poorly worded rule"? In a GW Game? Quelle surprise! 😄😄😄 @@short_yeti2058
I like the improvements to the format and can't wait to hear more about these loyalist Night Lords. I have always liked that legion, because they are mostly pirates. Doing the work properly and then getting kicked out by their own government because they did the work with unsavory means. Working for the loyalists suits them just fine.
Night Lords as Field Police is a wicked cool idea.
This was a great film. Right length and I really felt I got a good idea of the game. I know the narrative is sort of up to the dice, but you guys lucked out on that front. Really enjoyed it.
I love the idea of the cops and a prison gang........I'm totally not going to steal that......
It harkens back to Rogue Trader, when even Space Marines might easily be convicts or Underhive Scum. 👍👍👍👍
Assault btw doesn't give expoloding hits. Rapid fire does. Assault means you double # of dice you roll under short range.
Glad you made this. So soon too!
Just started watching all these videos, looking forward into finally playing this, Been building my NL army up !
Really enjoyed this, thank you for doing the video.
Did you ever share your recipe for tiny Sons of Horus?
That title card…
For Shayne
You will be mi- happy birthday! I meant happy birthday!
Looking forward to the game, thank you for sharing!
Edit: such great vibes and a fun game!
Very nice quality on this vid Ash. Love the intro/outro.
Dude my heart seized up for a second at the beginning ya rude bastard hahaha
great report but I thought shooting at infantry in buildings was minus two to hit, so should only hit on 6+?
That is correct. -2 to hit and you get your save improved to a 4+
Partially correct, you get a 4+ cover save, it doesn't modify your regular save. Unless it is classed as a fortification then it is a 3+ cover save.
I could not smash the like button hard enough for this one!!!
Mann, I need them to put the Storm Eagles back on sale soon. Never bought a lot of Aeronautica. Coincidentally the only stuff I bought were the other planes (and some Orks) in this video so those come in handy now
Structures roll 2d6 when they save
This is true but a 5+ save hit by AP -8 can't roll a 13 on a 2d6.
Also your independent units activate together with their core unit, so you can move both so long as they stay in 6" coherency
great video, a very compelling report :D one suggestion though, if you could roll in camera, either in the dice tray or focus the camera on dice rolls, it ups the ante for me at least
It was my birthday as well. Great game btw.
Loved the video, watching these have been a great way for me to learn the rules. Question: Can you include independent models in a detachment if they are unable to deploy in that detachments transport? Until watching this I didn’t think you could
This 600pt battle was a really cool way to show off "Epic Space Marine 2023" I could use the Latin name, but nah. 😊 Great bat rep Ash. Love your work.
I really enjoyed this batrep! I think what I learned is bring as many missile launchers as possible for rooting infantry out of buildings. Also: Flyers. Just, flyers.
Demolisher weapons. Just level the buildings with the troops inside. Flyers are limited by list building (which is a good thing, let’s not immediately ruin this game with flyer spam)
I much more like those smaller games bellow 1500 but most interesting for me look those in 500-1000 points range and on full size tables, still get a lot of variety in composition however its more tactical than two big forces where is no place to move and you always have something in range. I like when movement and especially deployment are crucial parts of game.
I played mostly in 7th 40k and early 8th, but loved 7th with facings, templates and scattered deep strike all of that gained much more in atmosphere when played on 48x48 up to 1000 and for full size 72x48 table max 1500 points
Ash! Great batrep dude. Remember shooting at infantry in Structures is -2 to hit. Kratos don't get ignore cover if I remember? Great report though, keep it coming!
Also, buildings do their saving throw using 2D6 so Bunker Buster would have been -8 after 2D6
... Invun Save cannot be used in Combat either (you tried to use Invun on the Dread vs Knight)
Danke!
Looking forward to this series
Fantastic! I love tiny tank games.
The channel i was waiting for LI! 🙌
As a 6' guy surrounding by 6'3"-6'9" guys, I know how that feels xD
Love the game :)
More Legions!
Don’t buildings get a save on 2D6?
Comment for the comment gods, Great game and love the whole set up you got going Ash, miss the old music, but chill music is not that bad.
Amazing boys x
Dope Locust art
That damn plane jinked for EVER
They played Jink wrong
This is a great new intro song, but I miss retro future nasty.
Ash, love the new format. Great seeing LI getting play time.
Only tiny criticism is the noise of dice tray, maybe a printed felt lined one would be better for the acoustics?
That’s so funny. I switched over to the cork ones and everyone said they didn’t sound satisfying enough so I changed it back.
@@GuerrillaMiniatureGames just more evidence you can’t please everyone Ash, especially a grumpy old wargamer like me. 😅
Those ruined city block bases are awesome, such a good idea for the ruins. Where are they from?
Home Depot. It’s just MdF and sand.
Ha! As simple as that, thanks man will have to whip some up.
Cant watch this now =( Definitely adding it to my watch list tho
Big fan of the channel! Seems like you were one the few that covered Battle Reports for E40k and it jump-started my interests for getting a live action taste for 3rd Ed. and Armageddon just before I learned of LI. Any notes about the terrain here and the choice for their bases they are on? I've been dabbling with proxy FDM, resin prints, scratch-built and GW peices. Would love to catch an episode on terrain only. Keep up the great work!
Cool cool cool. Love to see Epic being played.
Is there any patch to 40k rules that allows to play with these small dudes? Just cut the ranges and movements by half or even 75%?
Try using the ranges in cm, so a lascannons range is 22cm etc.
I played FOW with micro armour using this metod, on a 6x4 table
Great video, dudes! Super enjoying this game. What did you use for the bases of your terrain tiles? They look superb and I'm absolutely gonna do the same thing for my table. Cheers! 🤘🏻
Great content as usual. And thanks for bringing this format which I think is very useful for a new game system. A question, shouldn't be -1 to hit infantry garrisoning a building?
-2 and a 4+ cover save for garrisons. -1 and a 5+ for infantry and walkers in ruins. Models with Ignore Cover ignore all those modifiers.
We forget it now and then. First game of the series so that’s going to happen. :)
Love the black grey on the Solar. Care sharing the recipee for painting?
Epic scale beat scale
Oh this looks sooooo good!
Hey! What paint did you use for your sons of Horus? Trying to figure out how to paint my Imperialis and I have the GW and FW SoH and Lupercal greens but can't decide the best method of applying them to the tiny models
Going for a sparse battlefield?
28:20 Ogryns gets a +5 to CAF. +3 natural, +2 from Furious Charge.
You can't switch into hover when you arrive from reserve you do at the end of your turn during the end phase instead of removing it.
You have to when you drop off troops.
@@GuerrillaMiniatureGames yeah but you fly on, don't leave at the end of the turn, switch to hover and then drop them off next turn.
Unless they have jump packs in which case they can jump out the flyer.
A model with the Hover special
rule is not automatically removed from the battlefield
during the End phase. Instead, the controlling player may
choose to ‘Hover’ the Flyer.
But I am wrong, as I have just found the override in the generic disembark rules on p97...
Embarking and Disembarking from a Transport with
the Flyer special rule works slightly differently. If a
Transport with the Flyer special rule has the Hover
special rule, then when a Detachment Disembarks
from it the Transport immediately loses the Flyer
special rule and gains the Skimmer special rule;
if the Transport is part of a Detachment, then all
models in the Detachment do this, even if no model
Disembarks from them. Similarly, a model cannot
Embark upon a model with the Flyer special rule
- the Flyer model must be hovering for a model to
Embark upon it
media.tenor.com/5fTXcbu5_x0AAAAM/please-disperse.gif
I originally considered magnet/just keep turrets but a) I don't spam one weapon anyway so mix works fine b) I hate storing spare weapons c) noticed that the PAINT affects fit. It became hard to get snug fit without gap between hull and turret...That caused major headache for me as that is DEATH TRAP logically speaking.
Thanks
No thank you!
Quick question, in the rule book it says when deploying a flyer, the rear of its base has to be touching either the controlling players edge or up to 8 inches within the controlling board, meaning the flyer can either come in from the front, with the back touching the edge or the back touching the side edges, up to 8 inches. He had his plane come in at the 8 inches with his side touching the edge at 24:05 , basically just giving him a 33 inch move, instead of having him come from the sides or 8 inchs less. Did he just mess up or am I missing something.
Gonna be THAT GUY who points out that Knights aren't Titans, but you kinda corrected that later on and the video was great regardless! The lists are legal, concise but interesting thanks to the Kratos, Knight & flyers. I still think it's weird that the Solar Aux didn't get the Aurox transport off the bat. The setup was clear with good references, everything was explained as you guys progressed, which is great for people unsure of the rules (which is a lot of people this soon after release I suspect!).
Alas in the 4th Dec FAQ the Storm Eagle lost tempest rockets, which is a shame as they're an option in 30k. The Knight charging the Kratos needed 6s to save on Ion Shields vs the turret melta blastguns (-4AP = -2AP on Sv4+ Ions). A very slight nitpick: Transports are never considered part of the Detachment that they have embarked on them regardless of being Dedicated or not. The wording is a bit iffy with "attached to" (p128) referring to models embarked for deployment only, with p129's last paragraph in the DT box stating that any unit in the parent Formation can use a normal/non-Dedicated transport. Either way, Transports form their own Transport Detachments and only need to be within coherency of an infantry Detachment if models from that infantry Detachment are embarked on them. You played it right, but said that the Assault Marines needed to remain within coherency of the Rhinos due to being the same Detachment, which they are not, but they did need to remain within coherency at that point 😁
I thought the whole detachment had to get dedicated transports or none of them, concerning the jump troops detachment.
Great BatRep - the forces looked amazing. Are there photos online of close ups of Rob’s penal legion? Massively inspirational - I am going to unashamedly steal the idea for my own LI Auxilia.
Check my Instagram or Facebook for some
Great bat rep. Are the cards homemade?
Hey Ash. What are those tiles you are using for your terrain?
dude, where did you get the terrain? Looks great
Ash - what size bases are the flyers on?
Good game
better allied with nightlords then fight against them :)
How did you paint your sons of horus?