Crumpling Sound Synthesis (SIGGRAPH Asia 2016)

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  • Опубликовано: 14 янв 2025

Комментарии • 30

  • @somekindofdevil
    @somekindofdevil 7 лет назад +571

    Volume of the object is also important imho. Sound should get more high pitched when the object shrinked.

  • @Frautcres
    @Frautcres 8 лет назад +323

    I love these sound synthesis papers, great tech.

  • @NickMoore
    @NickMoore 8 лет назад +598

    Fantastic, the plastic bag and bottle were really good but some part in the back of my head kept thinking "I hope they recycle all this plastic."

  • @Larzra
    @Larzra 5 лет назад +6

    This is a really dumb question, but I genuinely want to know. Could you create a 3D model of a butt, generate wind coming out of it and calculate the interactions of the various surfaces, thereby creating a simulated fart?

  • @nolanshaw5895
    @nolanshaw5895 4 года назад +1

    Wow this is really incredible! The only thing this is missing is sympathetic resonance from the rest of the crumpled object. I believe that would make the sound much more natural. Incredible paper!

  • @CapemanProducti0ns
    @CapemanProducti0ns 5 лет назад +4

    That's amazing, I hope simulated sounds get more research. Specially on liquids, there's a ton of 3D Physics simulation videos out there that have no sound.
    Hopefully soon, simulations will come with their respective simulated sounds.

  • @donniemontoya9300
    @donniemontoya9300 5 лет назад

    I can't believe this is a thing. Incredible

  • @MyAFDA
    @MyAFDA 4 года назад +4

    As a foley artist and sound designer, I found the simulated sounds too crispy and thing, lacked low -mid and mid range frequencies with sharp high-mid attacks that dominated. The warmth of the sound in the simulated sounds was gone and sounded very synthetic.

  • @RmaNYouTube
    @RmaNYouTube 4 года назад

    Please release it as a software to public, so Sound Sdesigners/Visual Artists/Musicians Could Use It.

  • @Raikaska
    @Raikaska 4 года назад

    This is genuenly amazing. Unbelievable

  • @liamkoitka1905
    @liamkoitka1905 4 года назад +2

    Just remember that sound is also affected by the medium it's traveling through. But I like it so far.

  • @444haluk
    @444haluk 3 года назад

    OMG, this is INSANE

  • @Touchgrassplz
    @Touchgrassplz 8 лет назад +170

    This is so cool, so no more foley sound effects for animated film

  • @任安明
    @任安明 8 лет назад +64

    amazing, i can't tell which is real

  • @bzikarius
    @bzikarius 5 лет назад

    Very interesting project! It is easy to cheat human with another sound, but this can be used to help syncronise sound perfectly or restore sounds from video.

  • @alsetstudio5421
    @alsetstudio5421 4 года назад

    so good

  • @jcp1984again
    @jcp1984again 4 года назад +4

    The simulated sounds lack depth and "air". Especially any materials that also form an actual "membrane" such as tin foil and a plastic bottle, lack quite a bit of timbre and tonal details when synthesized.

  • @daniel3d
    @daniel3d 7 лет назад +92

    Its a bunch of garbage with an amazing synthetic sound! :) impressive!!

  • @JesseStiller
    @JesseStiller 8 лет назад +36

    Wouldn't it be a lot better to simulate the object and use the simulation data instead of inferring deformation from an animation? Either way the object's deformation must be simulated so simulating it while synthesising the sound is a win-win.

    • @nilspin
      @nilspin 8 лет назад +61

      *From the paper:*
      "We seek to automate the synthesis of crumpling sound to accompany
      a given crumpling animation. The input to our method is
      an animated triangle mesh produced by some external thin shell
      simulator.".....
      "....For this, we target
      a physically based approach. Physics-based sound synthesis is
      appealing because it essentially leads to an “encoding” of the
      physics behind the phenomena as an algorithm, while avoiding
      the need of recorded sounds"
      Yes it is physical simulation, not input from rendered image.

  • @imperialguard451
    @imperialguard451 5 лет назад

    im very late to this and dont do 3d art. But i feel like one of the parts to this that make it sound less realistic is that all of these things are LOUD. they sound too quiet

  • @Solstice_AC
    @Solstice_AC 4 года назад +2

    Teacher: So we all know we have 5 senses
    Me: I can hear pictures
    Teacher: You can't silly !
    Me:

  • @uberlol2228
    @uberlol2228 5 лет назад

    why does the audio sound like its coming through the cans

  • @theshuman100
    @theshuman100 8 лет назад +16

    ok that is good an all but do tell how you animated like stop motion.

    • @superbanananinja
      @superbanananinja 8 лет назад +3

      theshuman100 move something, take a picture, move it again, take a picture, and do that a few thousand times

    • @tribinaaux4043
      @tribinaaux4043 7 лет назад +31

      theshuman100 thats an computer animation

  • @orue5499
    @orue5499 4 года назад

    the plastic bags should make SO much more noise

  • @SupaPoopaScoopa
    @SupaPoopaScoopa 5 лет назад

    Can't stop thinking about how AI will use such tools to fool humans.

  • @jurgenfraunhoffer4502
    @jurgenfraunhoffer4502 7 лет назад +39

    What is the practical application of this?