lol yeah I puzzled over that for a minute. I heard it and was like "really? That doesn't sound right..." did the math in my head as to what age I was and was like "no, no, can't be it..." googled and felt vindicated that I wasn't going insane.
Crazy how much was put into a Genesis game. Great review! I've tried my hand at MM2. It's too much for me at this point, but I love how much this Genesis version gives you in box. It's so sad console gamers have been shafted in the manual and maps department. In 35 more years I guess we will get to make up our own rules and maps and our game consoles will be eye lid attachments. Thanks for an awesome look at this game and congrats on only dying 71 times. I am sure I died 8 times just wandering the city and looking for an inn.
Played this game for over a year on the C64 then another year on the Amiga! Never beat it but I had fun trying to map every square of the game world. Still have both boxed copies. :)
Kind of a long story, but I bought this game used for my Genesis sometime in the mid 90's. I got the box and book, but when I plugged in the cart, the game would not fire up. Turns out, a previous owner (possibly frustrated by any of several aspects of this game lol) had mutilated the contacts with a fork or something. Not to be deterred, I cracked the cart open, and grabbed my soldering iron. Many tiny pieces of copper wire and carefully cut electrical tape 5-6 layers deep later, I managed to get the cart in a workable state. My persistence also went onto the game as I, over quite a long period of time, learned most of the game's secrets and mechanics, and finally beat it. Though I do now have the game from GOG along with all the others, I don't believe I would have the patience to run a a full playthrough nowadays. Great memories though.
The SNES port for example has even more quality of life, not only the named spells, but also showing remaining HP for each monster in battle. For example. And also the music and SFX fit better, on Genesis they often sound off or glitchy (spell effects f.e.). So unfortunately (I also started and grinded the Genesis port for 15h yet) the SNES port seems to be best in my experience so far.
Might and Magic 3 starts off really hard too the moose rats in fountain head are brutal. Might and Magic 6 has good difficulty curve it starts off easy with goblin genocide 😂
That's really fascinating to see how the same developers handled game difficulty over time. Later games being more accessible in the beginning seems to be the trend with these types of rpgs.
Fun Fact: the C-64 port of this game was John Romero's first professional gig as a programmer.
0:55 - Correction. M&M2 wasn't made in 1998, it was made in _1988_
lol yeah I puzzled over that for a minute. I heard it and was like "really? That doesn't sound right..." did the math in my head as to what age I was and was like "no, no, can't be it..." googled and felt vindicated that I wasn't going insane.
Crazy how much was put into a Genesis game. Great review! I've tried my hand at MM2. It's too much for me at this point, but I love how much this Genesis version gives you in box. It's so sad console gamers have been shafted in the manual and maps department. In 35 more years I guess we will get to make up our own rules and maps and our game consoles will be eye lid attachments. Thanks for an awesome look at this game and congrats on only dying 71 times. I am sure I died 8 times just wandering the city and looking for an inn.
One of my favorite games of all time. Great video 👍
Played this game for over a year on the C64 then another year on the Amiga! Never beat it but I had fun trying to map every square of the game world. Still have both boxed copies. :)
Kind of a long story, but I bought this game used for my Genesis sometime in the mid 90's. I got the box and book, but when I plugged in the cart, the game would not fire up. Turns out, a previous owner (possibly frustrated by any of several aspects of this game lol) had mutilated the contacts with a fork or something. Not to be deterred, I cracked the cart open, and grabbed my soldering iron. Many tiny pieces of copper wire and carefully cut electrical tape 5-6 layers deep later, I managed to get the cart in a workable state. My persistence also went onto the game as I, over quite a long period of time, learned most of the game's secrets and mechanics, and finally beat it. Though I do now have the game from GOG along with all the others, I don't believe I would have the patience to run a a full playthrough nowadays. Great memories though.
Great video! I just found your channel and subbed. Keep up the content!
11:32 It doesn't look as if the backrow works in the Genesis version as my backrow robber and sorcerer keep getting hit with full force
The SNES port for example has even more quality of life, not only the named spells, but also showing remaining HP for each monster in battle. For example. And also the music and SFX fit better, on Genesis they often sound off or glitchy (spell effects f.e.).
So unfortunately (I also started and grinded the Genesis port for 15h yet) the SNES port seems to be best in my experience so far.
I remember enchanting items quite a lot to make them extremely powerful
I like that the Genesis version of the game has blast processing.
At 14:48 I thought you were fighting giant fried shrimp at first. Lol
Also available on SNES.
Love this review!
Thanks.
Played this without knowing anything about the world. So missed so many things to do, had to get a walk-through when I played it again.
Great Video. Thanks for the nostalgia =)
Might and Magic 3 starts off really hard too the moose rats in fountain head are brutal. Might and Magic 6 has good difficulty curve it starts off easy with goblin genocide 😂
That's really fascinating to see how the same developers handled game difficulty over time. Later games being more accessible in the beginning seems to be the trend with these types of rpgs.
solid game
i think this series is easiest to dive into with either World of Xeen or 6, which arent even very hard
I picked up one through eight from GOG. Working on, for blood and honor, right now.