Thanks Havoc! The CoH community has been finding them useful so I'm happy to continue. More people learning our fun hobby means a more stronger player base may develop! :)
Hey, I am new to the game, really loved it, so, can someone explain why players are not going with MG42 at beginning with Wermacht as they can pin down the unit so quickly, making control of an area? I see usually Grenadiers 2-3 squads, and then MG42, why? 😊
I feel leaving a HMG in a house becomes to predictable. Especially if it is consistently placed in the same house/spot. So not putting my HMG in buildings forces me to constantly move them. To be honest, with how MGs can instantly relocate windows in CoH3 it reduces micro drain so it can be a good thing (this needs a nerf btw so hopefully something post 1.9.4 will address it). Vickers in a house can beat a flanking 250/PG squad is wrong.
These videos are fantastically produced and narrated well done mate
Thanks Havoc! The CoH community has been finding them useful so I'm happy to continue. More people learning our fun hobby means a more stronger player base may develop! :)
He played that humber well as a sniper hunter… hid it on the side and attacked from the back when the section came in from the front! Wp, both of you.
Yeah nice ambush! The episode is named for that great play that he did! :)
Awesome, patient game! Congrats on hitting Challenger again!
Reclaiming that ELO! Although it would be better if it came from some USF players :D
Hey, I am new to the game, really loved it, so, can someone explain why players are not going with MG42 at beginning with Wermacht as they can pin down the unit so quickly, making control of an area?
I see usually Grenadiers 2-3 squads, and then MG42, why? 😊
I always considered Wermacht the most boring faction to play (for my style), but watching you play them so well really makes me wanna give them a try!
Glad to hear I've given you some inspiration! :)
Why and when do you push the ketten into squads?
When you say you don't use houses for machine guns, why not?'
I feel leaving a HMG in a house becomes to predictable. Especially if it is consistently placed in the same house/spot. So not putting my HMG in buildings forces me to constantly move them. To be honest, with how MGs can instantly relocate windows in CoH3 it reduces micro drain so it can be a good thing (this needs a nerf btw so hopefully something post 1.9.4 will address it). Vickers in a house can beat a flanking 250/PG squad is wrong.