#UnityTips
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- Опубликовано: 28 сен 2024
- Learn how to make your Unity workflow more efficient than ever with these three snapping tools!
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There's also snapping for rotations iirc.
oh shit.. didn't know about the v key one
didnt know about vertex snapping, very convenient in low poly i guess
Totally!
Very Informative Bro 🫡
Cheers fellow gamedev! Hope it helps you on your gamedev journey!
Dude this is awesome thanks. Please make a extensive tutorial on this. This has so much potential 😀
Thank you for the enthusiasm!!
I have a question, maybe you can elaborate in another short. Many times I have downloaded different asset packs that claim to be modular modes that can easily build out scenes with everything matching up. However, when i import in and start trying to build Ill set a snapping value to say .1 or .5. And on many occasions I will have most of the models match up fine with that grid, but there are always some outliers that are snapping on like an extra .05 interval. Am i just not setting the models up right?