Because time is money in this game, and time only passes during operations and travel, Wolf is an exceptional companion to hire. He reduces any operations time by 30% regardless of how good he is at the operation. Great for training militia, healing up after a particularly brutal fight, or repairing a bunch of beat up gear.
Also a tip... Get the A2 mine ASAP! It does not need loyalty from any city, so it has directly the full outcome... 6500 Dollar a day i think. That is always my priority number 1!
Yes! It's also a map that can be almost fully stealthed with just Fox and Wolf (Fox with stealth perk mind you) , it also gives a REALLY good sniper rifle for this point in the game. And you can also buy a M-14 that has good mods to boot in the tile underneath it. It's such a strong start!
@@deatscart He didnt. Red- Start is the get go for an absolutely no-brainer game. Insane. Ally with the communists in P-City and game is almost won. And pick Fox as long as you can - prob the most imba perk in the whole game. Ppl complaining about: "How do i use stealth mechanics? Its confusing blablabla." Fox can kill two guys without being noticed even with the silenced k98, just add two more mercs with supressed sniper rifles and one third of the map is cleared without using ap...
I just had a weird realization. In JA3 you're a mercenary company taking over towns and diamond mines in a small war-torn African country. Are we Wagner?
It's not Wagner, it's France. Ask around the refugees you have in your country. Plus, those diamonds have to be legalised somewhere, and this " somewhere" is Emirats. And after all, they are just a sparkly jewlery. As much as we need them in industry, we can create our selves. These blood diamonds are for Queens and wife's, so think twice, dou you really want to garnish your beloved one with bones and skulls.
@@Ic0nGaming You mean you told them Fox is in fact the best field medic in the game yet? You told them about the difference between main stats on the left column and skills governed by main stats from the left, on the right column? You told them Jagged Alliance isn't a tactical game but an RPG dressed as a tactical game, mmmmh? Also, glad to hear about your knowledge of the game, pal. Don't we all miss Spider here, hey? I know you do pretty much as mush as I do. But you've made mistakes in this game you're showing here. First of all, the obvious, where the permanent HQ team, there to fix all wounds and to heal all things? That's where Kalyna belongs, by the way : not on your main roster. And you know that, considering her wisdom. No? Good stuff all the way, beyond that. Thanks for the diamonds tip. solves a lot of my "let's have them al in" usual issue. I'll make sure to follow your input on this game as soon as I finish the game myself to avoid spoilers. Subbed. Jagged Alliance, me boyz! Welcome back.
Best way to make money. Install the fan made mod that stops the mines running out of diamonds and fixes the game. The mines have been going for years, decades even, but as soon as you take it over it starts depleting after a few weeks.
Unbalanced? Yes. Realistic? Also yes. As you may likely know, back in JA2 one mine at random would go dry. I can accept that, with head canon being like "it was a smaller mine than prospected" or "major collapse of tunnels and no heavy machinery available to open them up."
@@jonathanbourke305 it would be only realistic if the mines didn't run in in a matter of months the same as real life. Real life diamond mines run for up to 60 years and don't just all of a sudden run out within a few months of new ownership. But making it never run out is equally as unrealistic. I suppose it's personal choice. Rush through the game on a tight budget, miss most of the content and most likely fail. Or play the game through at a more realistic pace gradually building up your mercs, exploring and completing quests and not being afraid to repair stuff, train militia, train mercs without going bankrupt.
@@jonathanbourke305 agreed. The game is so unforgiving and difficult. I've not seen anyone I watch on yt complete it yet. In my playthrough I'm now at a 250000 saved up and max militia in 3 mines and 3 towns. I'm hopeful with the mod the game is do-able.
fyi, it has been figured out that travel speed is related to the highest leadership in the squad. So the best financial decision in the game, possibly, is an I.M.P. Merc with 85 leadership :) I was pleasently surprised when i found out, since i went with 85 leadership without knowing about it. It seems to be the case that squads travel 3-4 times faster if the leadership skill is around 90, compared to around 20. That alone would save more money than a diamond mine can yield i would guess.
Yup, but I insist on saying that it's a "nice to have" and not a "must have". The game has more than enough money in it. If by any reasons Leadship falls flat early on, you won't notice it too badly. But you get quickly used to that awesome traveling speed.
What is this about giving celery to my mercs!? So far they have only asked for protein bars? I did meet a chicken who found me some corn, but no celery?
This is a good video that makes it clear outside of mods that there is no magic. Be smart about your spending. I made a strategic mistake, and I'm starting over, but I secured a very good income before that. The markets are a weakness of the game. Not only are they expensive, but they always seem to stay the same. Finding gear and repairing it is the best thing, even in a vanilla game.
I absolutly have to agree to your points, BUT one thing you should have add, the dirt cheap mercs, especially lifewire barry md und thor (the ones with great wisdom... are awsome to train. I also would add mouse for a quad because she is an awsome assasin when you take some days to level her mm. And even though the most are level 4-5 for me now... they wont even cost a grand a day. So the wisdom mercs can become not the best but the best ones in bang for the buck. (why dont i include buns, well... since she isnt has no place found in my first 2 squads... i had to delay her, but i will get her some point soon. but a request for a vid: Why wont you share your insights of merc relationships. I think about fox/Wolf+Grizzly and maybe nails... they would get great morale buffs, and so on ;)
The diamond shipments always pass through certain choke points. If you capture one of these cities, train militia but you can´t loot with militia so you need at least one merc to stay there and pick the loot. This is where the free Merc are best used. Just place them on the choke points and retrain any lost militia once lost. I got so much money after just ambushing the deliveries. All you need is to check a few boxes from time to time and thats it.
I just finished playing on the standard settings and I never had money issues, in fact at the end I had over 2.5m. I had DR Q and 3 cheap ones and for 70% of the game I only used those mercs and only got another team when I had so much money I just wanted to spend it and it was handy to have them on a point where diamond travelers pass. DR Q is kinda bugged so you can do infinite melee attacks so well worth the money so I had him running in like Hulk and 3 snipers (4 snipers and a machine gun for end and Dr Q) The game was great BUT if I had to pick something to moan about it would be the perks, the snipers do so much damage from far away it's really the only weapon you ever need and when you get lots of ammo a machine gun where you set it up will mow down everyone. So it would be much better with there were powerful perks/skills to make you want to use handguns or assault rifles because poking people at end game for 160 you one shoot everyone and then machine gun to mow people down and Q slapping the poo out of people.
Try Raven and Blood as a fun combo. Raven's Overwatch Marks everyone so the next attack crits. Then Blood can walk through, or a SMG with Spray and move, and they crit everyone. ;) Then again it makes snipers just that more powerful as well.
I'm not having trouble with money. But I am struggling with ammo, specifically the sniper ammo. It's been annoying. I realized how OP Dr. Q is as well haha. It was an accident but I "5 shotted" some guy haha.
@@ItsYouAreNotYour Yeah I found out by accident and I thought that is actually how melee was supposed to work and even made another 2 but they could only do 1 or 2 hits so assumed it must be a bug but I am happy it was made the game much easier 🙂 By mid game you should have plenty of ammo and there are other snipers that take different ammo which helps but tbh by mid way through I had enough for two machine guns using the 7.62 ammo and 2 snipers and the other sniper had .44 I think, you can also craft ammo when you find gunpower. I think the machine gun is slightly more OP because you can set it up and just mow 4+ people down as they run at you but I like sniping.
I just take the mine from H7 and the money/d isn't enough for pay the rent or get others mercs, how do you manage this? and i'm running out of med kits :C the game become unecessarily try-hard at some points.
@@tooldtoplay5892 Yeah, I thought that was how Melee worked as well. I was like, "This is the best way to kill people!" haha Oh, okay. Sadly, I did the dumbest thing ever. I didn't like all the game saves so I started deleting them. It's bugged and I ended up deleting all my saves. Because it shows that the one you tried to delete is still there. But you try to delete it and it's actually deleting the next save file. Should have just left it alone! But I wanted to try new people anyways.
Regarding diamonds, some merchants will pay more than normal for certain items (one pays extra for small diamonds) there are others as well I just forget the details. So worth checking every merchant to see if they have special offers you can make the most of. Also, Barry is the cheapest merc in the game but I used him the whole way through mainly because of his unique skill. Saved me a ton of money while still being useful even in later missions.
Since the diamond mines both become depleted and income is reliant on local loyalty, wouldn't it be better to first take the population centers before taking the mines? Should in theory mean more income for the duration of the mines.
Well that would depend how the game manages the mines "inventory" of diamonds. If it is a fixed amount of money, it won't matter in what order you do things. If the inventory of the mine is measured in days it would be better to take the population center first. I'm afraid this would need some brave soul to dive either into the code or do some old fashioned science by trial and error. I did assume so far that the mines total inventory is just measured in $ before it depletes.
@@Ic0nGaming I think you're right, that's how it has to be or else, the game would me mightily unbalanced right now, depending on how you proceed to do things, as described by ran some OP, up here. Nice question, I mean to say. 👌
@@WitchZer0 Nah, you don't need to do that I tell you, after trial. Here's my ETA at day 16 : I started with an IMP and 5 other mercs, more than 60 grands in the bank, declined that gold membership money sink, and now I'm beyond 60.000. Though have yet to approach a single mine. Leave the mines, and get focused on that diamond international traffic, that'll bring in the monies as Hign Cone Gaming tends to advise at the 10 tips of his 12 gauge, I tell you: it's worth the risk when you can afford to dispatch a team to do so. Hence my 6 mercs right from the start. Also, half of them have yet to see combat: they spent the whole time getting schooled, while I managed to sneak clean the island with 3 specialized mercs, including my fully night-ops specialised IMP. Now I can tune the rest of the team as I want. Still have to touch the mainland, though. Good news, I have a fully geared M14 for Charlene, joining us soon with her husband, as my bank account allows it.
@@messire9837 You went with a FULL team off the bat? And kept 60,000? I used only 4 and kept 55,000. Did you use the cheap guys? Y'all need to get Dr. Q he's a cheat code.
I want to know more about salary intereactions. I thought they were straightforward but I have found at least 1 mystery Grunty after about paying 14 days for him twice his salary is now one of my cheapest and he went up 2 levels and I would love to find out why. And what other merc have salaries that go down.
I don't have much money leaving the base island, do I really have to play everything over again? Where would I start on the mainland to get the easiest enemies
Can you safely cash in valuables such as the dug up treasury in the first mine map? There is that dude with a chicken that shows you where they are, or do they have story value later on?
I don't know, but I know, because i know Jagged alliance too well. Don't cash in. I'm pretty sure some NPC will buy those for the double price at the very bottom of the list : for I know Jagged alliance too well for it to be any different. Mark my words, here: you will remember my advice in good time. That also I know, as I know Jagged Alliance 2 well for hits to be otherwise.
[I have not found this yet myself] Someone mentioned that the Priest buys small diamonds for $700 a bag. 200 more than right clicking them. No clue who this NPC is yet as i spend all my time rerolling my AIM merc... Also the brief cases has an NPC that gives more as well supposedly.
@@WitchZer0 Watch out! You're spoiling the brass here, good sir. Mined your words if you don't want to watch me Barry Hunger defuse them without even trying... 😁 >> 🤫
I just take the mine from H7 and the money/d but isn't enough. I ran out of first-aid kits that I can't replace because I don't have money, so I always go to fights with very little health, plus contracts are always about to end. I am entering a NEGATIVE money snowball. How can I restart my economy?
I really despise depleted diamond mines. Why would a giant corporation make a deal with us for taking mines that are practically spent? It doesn't fit the narrative, it's only there for game balance, or should we say a way to prod you forward constantly. My first mine played out in under a month. What a crock!
Because time is money in this game, and time only passes during operations and travel, Wolf is an exceptional companion to hire. He reduces any operations time by 30% regardless of how good he is at the operation. Great for training militia, healing up after a particularly brutal fight, or repairing a bunch of beat up gear.
Also a tip... Get the A2 mine ASAP! It does not need loyalty from any city, so it has directly the full outcome... 6500 Dollar a day i think. That is always my priority number 1!
Just went that way to start. Today. Taking the port. Awesome I went the right way haha. Thanks
Yes! It's also a map that can be almost fully stealthed with just Fox and Wolf (Fox with stealth perk mind you) , it also gives a REALLY good sniper rifle for this point in the game. And you can also buy a M-14 that has good mods to boot in the tile underneath it. It's such a strong start!
the mine is 3750/d on commando difficulty...and will never get loyalty because no town..so it can not rise in payout
@@martinhoffmann3730 did you save all the Slaves / execute the slaver master? just for reference
@@deatscart He didnt. Red- Start is the get go for an absolutely no-brainer game. Insane. Ally with the communists in P-City and game is almost won. And pick Fox as long as you can - prob the most imba perk in the whole game. Ppl complaining about: "How do i use stealth mechanics? Its confusing blablabla." Fox can kill two guys without being noticed even with the silenced k98, just add two more mercs with supressed sniper rifles and one third of the map is cleared without using ap...
Just bought JA3 during the steam sale, and I am struggling. Thanks for the vid man, it’s making my mercenary life easier
I just had a weird realization. In JA3 you're a mercenary company taking over towns and diamond mines in a small war-torn African country. Are we Wagner?
Indeed we are
No, because we are working for good, legitimate president from that country...that enemy colonel working for Adonis is like Wagner.
@@ИльяЗаболотный-е5м Prigozhin wants his ammunition
It's not Wagner, it's France. Ask around the refugees you have in your country. Plus, those diamonds have to be legalised somewhere, and this " somewhere" is Emirats. And after all, they are just a sparkly jewlery. As much as we need them in industry, we can create our selves. These blood diamonds are for Queens and wife's, so think twice, dou you really want to garnish your beloved one with bones and skulls.
Your videos have been very useful for learning the game
Glad to hear that!
@@Ic0nGaming You mean you told them Fox is in fact the best field medic in the game yet? You told them about the difference between main stats on the left column and skills governed by main stats from the left, on the right column? You told them Jagged Alliance isn't a tactical game but an RPG dressed as a tactical game, mmmmh?
Also, glad to hear about your knowledge of the game, pal. Don't we all miss Spider here, hey? I know you do pretty much as mush as I do.
But you've made mistakes in this game you're showing here. First of all, the obvious, where the permanent HQ team, there to fix all wounds and to heal all things? That's where Kalyna belongs, by the way : not on your main roster. And you know that, considering her wisdom. No?
Good stuff all the way, beyond that. Thanks for the diamonds tip. solves a lot of my "let's have them al in" usual issue. I'll make sure to follow your input on this game as soon as I finish the game myself to avoid spoilers. Subbed. Jagged Alliance, me boyz! Welcome back.
Best way to make money. Install the fan made mod that stops the mines running out of diamonds and fixes the game. The mines have been going for years, decades even, but as soon as you take it over it starts depleting after a few weeks.
It is called Evermine. I use it too
Unbalanced? Yes. Realistic? Also yes. As you may likely know, back in JA2 one mine at random would go dry. I can accept that, with head canon being like "it was a smaller mine than prospected" or "major collapse of tunnels and no heavy machinery available to open them up."
@@jonathanbourke305 it would be only realistic if the mines didn't run in in a matter of months the same as real life. Real life diamond mines run for up to 60 years and don't just all of a sudden run out within a few months of new ownership. But making it never run out is equally as unrealistic. I suppose it's personal choice. Rush through the game on a tight budget, miss most of the content and most likely fail. Or play the game through at a more realistic pace gradually building up your mercs, exploring and completing quests and not being afraid to repair stuff, train militia, train mercs without going bankrupt.
@@steve323f I meant that the mod is more realistic than vanilla. Cheers.
@@jonathanbourke305 agreed. The game is so unforgiving and difficult. I've not seen anyone I watch on yt complete it yet. In my playthrough I'm now at a 250000 saved up and max militia in 3 mines and 3 towns. I'm hopeful with the mod the game is do-able.
fyi, it has been figured out that travel speed is related to the highest leadership in the squad. So the best financial decision in the game, possibly, is an I.M.P. Merc with 85 leadership :) I was pleasently surprised when i found out, since i went with 85 leadership without knowing about it. It seems to be the case that squads travel 3-4 times faster if the leadership skill is around 90, compared to around 20. That alone would save more money than a diamond mine can yield i would guess.
Yup, but I insist on saying that it's a "nice to have" and not a "must have". The game has more than enough money in it. If by any reasons Leadship falls flat early on, you won't notice it too badly. But you get quickly used to that awesome traveling speed.
What is this about giving celery to my mercs!? So far they have only asked for protein bars? I did meet a chicken who found me some corn, but no celery?
Excellent tips, I will be using this. Thanks for the good video :)
Use the IMP custom merc as your leader. High leadership is rare, expensive and very useful.
This is a good video that makes it clear outside of mods that there is no magic. Be smart about your spending. I made a strategic mistake, and I'm starting over, but I secured a very good income before that. The markets are a weakness of the game. Not only are they expensive, but they always seem to stay the same. Finding gear and repairing it is the best thing, even in a vanilla game.
Why are your viewers so stingy with their likes? 5k watches and 200 likes for this quality content?! Rubbish. Love your work Ic0n. Appreciate it.
I absolutly have to agree to your points, BUT one thing you should have add, the dirt cheap mercs, especially lifewire barry md und thor (the ones with great wisdom... are awsome to train. I also would add mouse for a quad because she is an awsome assasin when you take some days to level her mm. And even though the most are level 4-5 for me now... they wont even cost a grand a day. So the wisdom mercs can become not the best but the best ones in bang for the buck. (why dont i include buns, well... since she isnt has no place found in my first 2 squads... i had to delay her, but i will get her some point soon.
but a request for a vid: Why wont you share your insights of merc relationships. I think about fox/Wolf+Grizzly and maybe nails... they would get great morale buffs, and so on ;)
The diamond shipments always pass through certain choke points. If you capture one of these cities, train militia but you can´t loot with militia so you need at least one merc to stay there and pick the loot. This is where the free Merc are best used. Just place them on the choke points and retrain any lost militia once lost. I got so much money after just ambushing the deliveries. All you need is to check a few boxes from time to time and thats it.
i only wish the hackables are not so tiny it's so hard find and click. also it's annoying how characters' HP bars block the interactable objects/loot
Yes, yes, and yes. Totally. Absolutely man. I hate the size of the clickables quite passionately too, as you might have noticed ^^
I just finished playing on the standard settings and I never had money issues, in fact at the end I had over 2.5m.
I had DR Q and 3 cheap ones and for 70% of the game I only used those mercs and only got another team when I had so much money I just wanted to spend it and it was handy to have them on a point where diamond travelers pass.
DR Q is kinda bugged so you can do infinite melee attacks so well worth the money so I had him running in like Hulk and 3 snipers (4 snipers and a machine gun for end and Dr Q)
The game was great BUT if I had to pick something to moan about it would be the perks, the snipers do so much damage from far away it's really the only weapon you ever need and when you get lots of ammo a machine gun where you set it up will mow down everyone.
So it would be much better with there were powerful perks/skills to make you want to use handguns or assault rifles because poking people at end game for 160 you one shoot everyone and then machine gun to mow people down and Q slapping the poo out of people.
Try Raven and Blood as a fun combo. Raven's Overwatch Marks everyone so the next attack crits. Then Blood can walk through, or a SMG with Spray and move, and they crit everyone. ;) Then again it makes snipers just that more powerful as well.
I'm not having trouble with money. But I am struggling with ammo, specifically the sniper ammo. It's been annoying. I realized how OP Dr. Q is as well haha. It was an accident but I "5 shotted" some guy haha.
@@ItsYouAreNotYour Yeah I found out by accident and I thought that is actually how melee was supposed to work and even made another 2 but they could only do 1 or 2 hits so assumed it must be a bug but I am happy it was made the game much easier 🙂
By mid game you should have plenty of ammo and there are other snipers that take different ammo which helps but tbh by mid way through I had enough for two machine guns using the 7.62 ammo and 2 snipers and the other sniper had .44 I think, you can also craft ammo when you find gunpower. I think the machine gun is slightly more OP because you can set it up and just mow 4+ people down as they run at you but I like sniping.
I just take the mine from H7 and the money/d isn't enough for pay the rent or get others mercs, how do you manage this? and i'm running out of med kits :C the game become unecessarily try-hard at some points.
@@tooldtoplay5892 Yeah, I thought that was how Melee worked as well. I was like, "This is the best way to kill people!" haha Oh, okay. Sadly, I did the dumbest thing ever. I didn't like all the game saves so I started deleting them. It's bugged and I ended up deleting all my saves. Because it shows that the one you tried to delete is still there. But you try to delete it and it's actually deleting the next save file. Should have just left it alone! But I wanted to try new people anyways.
What’s is your fav squad guys?
- Fox
- Kalyna
- Barry
- Mouse
- Private merc
Some mines have the option to find deeper/richer deposits, increasing their output further. Don't foget to look for those.
Great tips thanks just finished playing X Com 2 after finishings it 3 times hope l am just as successful at this game 👍
I had way more trouble with XCOM 2 honestly in terms of difficulty.
Regarding diamonds, some merchants will pay more than normal for certain items (one pays extra for small diamonds) there are others as well I just forget the details. So worth checking every merchant to see if they have special offers you can make the most of.
Also, Barry is the cheapest merc in the game but I used him the whole way through mainly because of his unique skill. Saved me a ton of money while still being useful even in later missions.
very useful, thanks!
Did my best =)
Since the diamond mines both become depleted and income is reliant on local loyalty, wouldn't it be better to first take the population centers before taking the mines? Should in theory mean more income for the duration of the mines.
Well that would depend how the game manages the mines "inventory" of diamonds. If it is a fixed amount of money, it won't matter in what order you do things. If the inventory of the mine is measured in days it would be better to take the population center first.
I'm afraid this would need some brave soul to dive either into the code or do some old fashioned science by trial and error. I did assume so far that the mines total inventory is just measured in $ before it depletes.
@@Ic0nGaming I think you're right, that's how it has to be or else, the game would me mightily unbalanced right now, depending on how you proceed to do things, as described by ran some OP, up here. Nice question, I mean to say. 👌
Either way I would rush the first mine for the income then maybe do loyalty increases before the next one. Depending on how it really works. ;)
@@WitchZer0 Nah, you don't need to do that I tell you, after trial.
Here's my ETA at day 16 :
I started with an IMP and 5 other mercs,
more than 60 grands in the bank, declined that gold membership money sink, and now I'm beyond 60.000.
Though have yet to approach a single mine. Leave the mines, and get focused on that diamond international traffic, that'll bring in the monies as Hign Cone Gaming tends to advise at the 10 tips of his 12 gauge, I tell you: it's worth the risk when you can afford to dispatch a team to do so. Hence my 6 mercs right from the start.
Also, half of them have yet to see combat: they spent the whole time getting schooled, while I managed to sneak clean the island with 3 specialized mercs, including my fully night-ops specialised IMP. Now I can tune the rest of the team as I want.
Still have to touch the mainland, though. Good news, I have a fully geared M14 for Charlene, joining us soon with her husband, as my bank account allows it.
@@messire9837 You went with a FULL team off the bat? And kept 60,000? I used only 4 and kept 55,000. Did you use the cheap guys? Y'all need to get Dr. Q he's a cheat code.
I've been waiting for this game to be updated since 2002 lol 😅
Is it worth taking the he diamond mines,will this stop the diamond shipments,so I so just go for them instead.
I want to know more about salary intereactions. I thought they were straightforward but I have found at least 1 mystery Grunty after about paying 14 days for him twice his salary is now one of my cheapest and he went up 2 levels and I would love to find out why. And what other merc have salaries that go down.
I don't have much money leaving the base island, do I really have to play everything over again?
Where would I start on the mainland to get the easiest enemies
Hey Icon! How about farming gunpowder so we can make ammo? We can farm parts from the dump ... but nowhere to farm gunpowder. My LMG devours ammo :(
Can you safely cash in valuables such as the dug up treasury in the first mine map? There is that dude with a chicken that shows you where they are, or do they have story value later on?
I honestly don't know yet. I was asking myself the same btw ;)
I don't know, but I know, because i know Jagged alliance too well. Don't cash in. I'm pretty sure some NPC will buy those for the double price at the very bottom of the list : for I know Jagged alliance too well for it to be any different. Mark my words, here: you will remember my advice in good time. That also I know, as I know Jagged Alliance 2 well for hits to be otherwise.
[I have not found this yet myself] Someone mentioned that the Priest buys small diamonds for $700 a bag. 200 more than right clicking them. No clue who this NPC is yet as i spend all my time rerolling my AIM merc... Also the brief cases has an NPC that gives more as well supposedly.
@@WitchZer0 Watch out! You're spoiling the brass here, good sir. Mined your words if you don't want to watch me Barry Hunger defuse them without even trying... 😁 >> 🤫
@@WitchZer0 The priest buys diamonds for 600 by default, but you can raise this to 700 with the Scoundrel perk.
does all mines run out or only the first one?
Very good video, thx
I just take the mine from H7 and the money/d but isn't enough. I ran out of first-aid kits that I can't replace because I don't have money, so I always go to fights with very little health, plus contracts are always about to end. I am entering a NEGATIVE money snowball. How can I restart my economy?
Ambush a Diamond Transport and try to grab the Port Cacao Mine as well.
They need a store in this game bad. I got around 1.7 million and I’m finally circling the majors compound having done everything else.
Have you heard of Bobby Ray's ?
Don't cash in all types of diamonds? Even the suitcase you get from the transport?
Depends on how much you need the money. I think the suitcases might be the only diamonds which don't have a higher sales value at some NPC.
@@Ic0nGaming I think so as well, thanks for the confirmation.
Nice tips!
Why M$ney when you could Ca$h?
I bet you are german hahahah, Tks for the vid great teacher!
You won that bet ;)
@@Ic0nGaming war Klar :)
I'd like some mod can help hiring the npcs, like JA2.
I really despise depleted diamond mines. Why would a giant corporation make a deal with us for taking mines that are practically spent? It doesn't fit the narrative, it's only there for game balance, or should we say a way to prod you forward constantly. My first mine played out in under a month. What a crock!
Yeah I agree that this is somewhat lame. Especially Narrative wise
There is a mod for that on nexus mods. Makes it so your mines never run out.
Is this RUclipsr south African? I detect a mild accent!
No, I'm from Germany ;)
Play free caraters Lary Pierr smal......
1 trick, cheat engine.
I like the way you think.
I does not work on money - it works only with the parts which is strange…
@@RaceMaster79 It works on money 100%
@@jovanvlahovic714 I tried and it was working (so I could change the value) but immediately returns to its previous state
@@RaceMaster79 There are 3 addresses that need to be changed for it to work, not only 1.
Ignore all this nonsense advices. Start game with 85 leadership merc and secure all mines. I just finished game with 3M$.