@@melbifk only one advantage of Spanish soldiers was armor.. Early muskets suck hard, long reaload, low range, more scary than mighty. On other hand cannons counter walls. Still much less +- 3k Spanish soldiers counter +-300k Aztec soldiers and 100K Tarascan no chance without help from Tlaxcala and others rivals and disease ;)
@@Janecek185 Their MUCH greater advantage was cavalry, which Aztecs were completely unfamiliar with. Spanish shock cavalry, lead by Cortés himself, was able to quickly attack and rout Aztec commanders, like in the Battle of Otumba, and after seeing their leaders defeated, most regular troops lost morale and flew.
I have tried playing a new world nation once. It felt like I had to do way too much idle waiting. These videos made me realize I did it completely wrong
To be fair, not all new world campaigns are idle waiting that has to be filled with silly shenanigans like this. Playing In the Aztec/Mayan Thunderdome can be quite fun and entertaining, which is why I'd suggest it as an interesting way for new players to try out something different after their first few games as normal old world nations.
The first game I ever played in EUIV was as the Iroquois. I loved it, but _wow,_ was I confused! I wouldn't recommend for newbies to start that way. :) (Admittedly, that was when the native mechanic was far different than it is today. But I played... the Creek (I think?) much more recently. I still had a blast.) I love playing as a New World tribe. Of course, tastes vary. I'm nowhere _near_ as aggressive in my gameplay as Arumba. I've learned a lot from him. On the other hand, my idea of what's fun is a bit different from his. Luckily, EUIV can work for both of us. I'm tempted to try this migration exploit. I know I wouldn't have the patience or the ability for the rest of what he does here, but that first part might be fun.
@Cheetah Man Yes the incan area is nice too, but i find that because the incan reforms are a lot nicer (you just get some pretenders instead of losing provinces or releasing vassals) it's a lot easier, faster and relaxed than the aztec/maya arena and you often end up being "done" many years sooner.
I'm not gonna lie, I think I came a little then. This is so unlike the usual 'roomba videos, and I love it, it's been really refreshing tbh, made me want to watch his videos regularly again. Imagine if instead of that jumpcut we got one or two videos of him doing absolutely nothing, just colonizing 4 provinces. Damn.
I find it even more hilarious to imagine the tech jump from 1 to 14. Just imagine a british soldier at the border watching the savages from Migratia: -Oh pointy sticks much wow *blinks* All the soldiers armed with pointy sticks now have shooting sticks, uniforms and all that. -Wtf George, that wasn't tea (edit cuz spelink is hard)
@@jordirodri1362 "We come from the Council of Migratia" "I represent King George and the Britsh Parlament" "Then we greet you in the Name of King Sabu and the Awesome Parlament"
Very fun series! I think it's the morbid curiosity like when you drive past crashes that really makes me interested in exploit runs, I just can't look away.
The mechanics for this achievement might be broken. I got the achievement within a few years of the start date by starting in the middle of the new world, improving relations with another native nation in the opposite hemisphere, and requesting they share their maps with me.
Oh my god, if you plan on continuing this plan, you have to settle in the province of Arumbia and make it your capital! It's a province in the north of your continent! You can see it at 1:56 in the upper-left corner.
I tried this sort of exploit game out myself, and the beginning went quite well. Took about 10 provinces to 40 dev, then chain surrendered to core them all. Unfortunately, for whatever reason, this random new world was perhaps too far from europe, because the europeans didn't actually arrive until ~1590, so I wasn't able to reform until 1629 following a successful war against Aragon to take some of their distant cores to finally border them. Finally, I did manage to reform from 1/1/7 tech to a 18/18/18 neighbor. Apparently neighbor bonus tops out at 60% though, so you can't really go past boosting 5 techs per category with it. Honestly, not that interesting of a game once you get past the hilarity of aggressively surrendering to core land.
I tried to go for this run as well but i just can not migrate when i start even though i have the conquest of paradise dlc and Start with a one province minor... Does anyone have an idea why this is the case?
@@comradesillyotter1537 True :) The issue was that I was to dumb to translate "Native Council" into german so I just changed the language of the game to English and now everything works :)
I think it did though, because when he reformed he got to 80% of the brodering nation tech (Britain in this case) this put him up to diplo 9 or higher I think
I blinked and Arumba had 4.4k ducats in 1546
Yea I did a double take on that one.
My record is 13k in that year as neapol
79622 men fleeing in terror at the sight of 8000 enemy units on the horizon might be the highlight of this so far.
In reality natives had more troops and Spanish had less so it's not that weird if u think about it.
@SonicNinja they helped for sure but still much much less Spanish soldiers could outmatched hordes of natives.
@@melbifk only one advantage of Spanish soldiers was armor.. Early muskets suck hard, long reaload, low range, more scary than mighty. On other hand cannons counter walls. Still much less +- 3k Spanish soldiers counter +-300k Aztec soldiers and 100K Tarascan no chance without help from Tlaxcala and others rivals and
disease ;)
@@melbifk maybe the British against the Zulu but the Spainish tercio was still mostly just pikes
@@Janecek185 Their MUCH greater advantage was cavalry, which Aztecs were completely unfamiliar with. Spanish shock cavalry, lead by Cortés himself, was able to quickly attack and rout Aztec commanders, like in the Battle of Otumba, and after seeing their leaders defeated, most regular troops lost morale and flew.
I have tried playing a new world nation once. It felt like I had to do way too much idle waiting. These videos made me realize I did it completely wrong
LongGameShort cut ONE HUNDRED YEARS of campaign into two 20 minute periods
normally that's about 40ish arumba episodes.
To be fair, not all new world campaigns are idle waiting that has to be filled with silly shenanigans like this.
Playing In the Aztec/Mayan Thunderdome can be quite fun and entertaining, which is why I'd suggest it as an interesting way for new players to try out something different after their first few games as normal old world nations.
The first game I ever played in EUIV was as the Iroquois. I loved it, but _wow,_ was I confused! I wouldn't recommend for newbies to start that way. :)
(Admittedly, that was when the native mechanic was far different than it is today. But I played... the Creek (I think?) much more recently. I still had a blast.)
I love playing as a New World tribe. Of course, tastes vary. I'm nowhere _near_ as aggressive in my gameplay as Arumba. I've learned a lot from him. On the other hand, my idea of what's fun is a bit different from his. Luckily, EUIV can work for both of us.
I'm tempted to try this migration exploit. I know I wouldn't have the patience or the ability for the rest of what he does here, but that first part might be fun.
@Cheetah Man Yes the incan area is nice too, but i find that because the incan reforms are a lot nicer (you just get some pretenders instead of losing provinces or releasing vassals) it's a lot easier, faster and relaxed than the aztec/maya arena and you often end up being "done" many years sooner.
1509 to 1546, just a little jump then
I'm not gonna lie, I think I came a little then.
This is so unlike the usual 'roomba videos, and I love it, it's been really refreshing tbh, made me want to watch his videos regularly again.
Imagine if instead of that jumpcut we got one or two videos of him doing absolutely nothing, just colonizing 4 provinces. Damn.
we don't talk about those years ;)
@@LongGameShort thank you for your service
@@LongGameShort Did you edited it? If so, why didn't you upload it on your channel?
@@nikmede because it's arumbas video? He edits them for him and arumba does credit him
Europe- how'd you guys get so powerful.
Migratia- we ran VERY fast, then surrendered A LOT.
Europe- I am confuse
I find it even more hilarious to imagine the tech jump from 1 to 14. Just imagine a british soldier at the border watching the savages from Migratia:
-Oh pointy sticks much wow
*blinks*
All the soldiers armed with pointy sticks now have shooting sticks, uniforms and all that.
-Wtf George, that wasn't tea
(edit cuz spelink is hard)
@@jordirodri1362 the best part of that is that it was literally overnight
@@jordirodri1362 "We come from the Council of Migratia" "I represent King George and the Britsh Parlament" "Then we greet you in the Name of King Sabu and the Awesome Parlament"
*insert original joke about France*
But, why didn't he have all the penalties for the unembraced institutions? May someone explain, please?
I thought it showed you South America on purpose so you can see where the random new world is relative to the real new world
so thats why he lost the wars, no pips lmao
You HAVE to take and make Arumbia your capital
Something he forgot to mention, if you full annex a colonial nation it removes all their cores, so they can't even reconquest the land back.
You should continue past the achievement this a really cool series
Very fun series! I think it's the morbid curiosity like when you drive past crashes that really makes me interested in exploit runs, I just can't look away.
"Those damn natives are cultured"
wonder where he was on the great power list. Would lie to see him conquer the entirety of the new world on this campaign.
Awesome migratia had more men than the other guy had arrows.
Is it just me or is Arumba like the A-level version of yogscast Sjin? Or to put it another way Sjin is the btec version of Arumba
Geez, new world - world conquest should be possible than
This was a great mini series
Great miniseries! (For us on RUclips anyway)
The mechanics for this achievement might be broken. I got the achievement within a few years of the start date by starting in the middle of the new world, improving relations with another native nation in the opposite hemisphere, and requesting they share their maps with me.
Oh my god, if you plan on continuing this plan, you have to settle in the province of Arumbia and make it your capital! It's a province in the north of your continent! You can see it at 1:56 in the upper-left corner.
upper-right*, he already found it in the previuos video.
He spots it, and zooms right in, at 2:20
I tried this sort of exploit game out myself, and the beginning went quite well. Took about 10 provinces to 40 dev, then chain surrendered to core them all. Unfortunately, for whatever reason, this random new world was perhaps too far from europe, because the europeans didn't actually arrive until ~1590, so I wasn't able to reform until 1629 following a successful war against Aragon to take some of their distant cores to finally border them. Finally, I did manage to reform from 1/1/7 tech to a 18/18/18 neighbor. Apparently neighbor bonus tops out at 60% though, so you can't really go past boosting 5 techs per category with it.
Honestly, not that interesting of a game once you get past the hilarity of aggressively surrendering to core land.
I tried to go for this run as well but i just can not migrate when i start even though i have the conquest of paradise dlc and Start with a one province minor... Does anyone have an idea why this is the case?
You need to have the native council as your government form. When you're a monarchy or a republic it won't work
@@Ulas_Aldag Thank you so much!
This was a very wholesome thread
@@comradesillyotter1537 True :) The issue was that I was to dumb to translate "Native Council" into german so I just changed the language of the game to English and now everything works :)
@@WPFES und wie heißt die Regierungsform im deutschen?
the new world is just underwater
Why are you not playing Imperator Rome?!
It's bad
Arlind Islami he is
More custom nation stuff
the spy network for reduced tech cost doesnt kick in until diplo tech 9, seeing as arumba was tech 1 across the board it didnt really matter
I think it did though, because when he reformed he got to 80% of the brodering nation tech (Britain in this case) this put him up to diplo 9 or higher I think
@@galdorofnihelm6798 true I made the comment before he reloaded, didnt think he got tech 9 off of the reforms. crazy new world exploits
Can't get this campaign to work myself. I keep rolling RNW's with too many nations, so with all these no-CB wars i eventually die to coalitions....
How does he have that high monarch point limits
Institutions and he's a tribe for most of the run
(remember he couldn't embrace institutions until he westernised)
Missing a huge ton of time between episode 2 and 3? 20 years??
he jumped from 1509 to 1546 aswell :)
given what playing a new world nation is like, "missed" is probably a bad word. More accurate would be skipped because nothing happened.
This sub sound is from Heaven & Hearth?
Uhhhh no, it's from The Legend of Zelda
Have I missed something. Why is the UK Buddhist???!?!??!
That's the symbol for Anglicanism, Rule Brittania DLC I think
@@pug9431 ahh don't have it that's y I was confuseled. Thanks
Curruption's gone
Why heavily edited without any mention of it?
Editing by Long Game Short: ruclips.net/user/LongGameShort - its right there in the description
this was so gamey i felt dirty
Yeet
Please cleanse Iberia of the Moroccan protrusion...
But he Norse religion... the Catholics are his enemies.
@@dancorps1388 ... so are the moors...
When two of your enemies fight, you come in and clean it all up.
@@ZaiketsuKumori I love that your argument is "stop taking video games so seriously, you should go exterminate them in real life".
First