Hardsurface design with Zbrush and Blender2.81 Timelapse and Breakedown

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  • Опубликовано: 28 дек 2024

Комментарии • 129

  • @lyon9580
    @lyon9580 3 года назад +27

    This is literally the most inspiring video and artwork i've seen. Thank you so much.

  • @junkheadrooster
    @junkheadrooster 4 года назад +28

    I'm just picking up zbrush and blender to learn. I love sculpting but everything else confuses the heck out of me. As a beginner, watching this is like seeing the peak possibility of artistry one can achieve. Amazing, dude.

  • @peteranthony8523
    @peteranthony8523 3 года назад +19

    This is incredible. Would love to see a tutorial breakdown for something like this. If any one knows of any could you please shoot me a link. Thank you

  • @motiondesignberlin10243
    @motiondesignberlin10243 2 года назад

    Overwhelming, thank you for sharing.

  • @dermonch7959
    @dermonch7959 3 года назад +1

    A visual feast for the eyes. Great Work.

  • @lucasrudolph3685
    @lucasrudolph3685 Год назад

    this is really cool, great job !

  • @phoenix2gaming346
    @phoenix2gaming346 Год назад

    Sus and best artwork on internet 🎉❤

  • @ZephrusPrime
    @ZephrusPrime 4 года назад +11

    Great job at keeping the mech form looking very curvy and female! Blender and ZBrush is a great pair and makes for a good workflow.

  • @nourghafarji
    @nourghafarji 2 года назад

    that was a joy to watch!!!!!

  • @tolunaygenc
    @tolunaygenc 3 года назад +1

    Amazing timelapse and perfect music selection. Thank you.

  • @juanmanuelavedano8481
    @juanmanuelavedano8481 2 года назад

    BRUTAAAAAAALLLLLLLL!

  • @ArtPomelo
    @ArtPomelo 4 года назад +1

    Glad i found this channel. This is my favorite video currently on your channel the design and execution is really cool.

  • @vallrox1507
    @vallrox1507 3 года назад +1

    I'm a simple man.
    I see artfully made robo waifu.
    I hear Stellaris ost.
    I instantly like.

  • @milkbread5036
    @milkbread5036 Год назад

    amazing job!

  • @Antonioinho
    @Antonioinho 4 года назад +1

    Awersome! Nice design and modeling.

  • @otavioaugusto.b
    @otavioaugusto.b 3 года назад

    Awesooome!!

  • @RuthwikRao
    @RuthwikRao 5 лет назад +10

    Amazing stuff, mate!
    I could see this being really fitting for Warframe, reminds me a bit of Loki and Mirage in a way (if you know them from the game) 😁

    • @giangian1232
      @giangian1232  5 лет назад +3

      oh,yeah,I heard of the game,even I didnt really played once,I check the figure Loki,wow,beautiful design!!

    • @deleashoso2203
      @deleashoso2203 4 года назад

      mirage bro

  • @alangarcia5493
    @alangarcia5493 4 года назад +2

    Hi, how do you move the alpha in 2:26?

    • @giangian1232
      @giangian1232  4 года назад +5

      Set brush stroke mode to Dragdot,then voila

    • @alangarcia5493
      @alangarcia5493 4 года назад

      @@giangian1232 thx a Lot

  • @bloc146
    @bloc146 2 года назад

    did you render with evee?

  • @philmehrart
    @philmehrart 2 года назад

    This makes me want to learn Blender so much!

  • @nks104
    @nks104 4 года назад +2

    Great looking charecter bro!

  • @raff_kash
    @raff_kash 4 года назад +2

    Awesome video! Picked up LOTS of cool techniques by slowing down the video! Also I'm not sure if i saw the poly count say 132mil?

    • @giangian1232
      @giangian1232  4 года назад +3

      That's ture,that's the number of all parts get subdivided,ofc I rendered a decimated model in blender,only about 1~2mil polys

  • @milo20060
    @milo20060 3 года назад

    Inspiring! Thanks 🤝

  • @adrienlerequin
    @adrienlerequin 3 года назад

    Lot of work!

  • @higorss
    @higorss 4 года назад +1

    What are this spheres at 7:35?

    • @giangian1232
      @giangian1232  4 года назад

      Indirect light visualizer for eevee renderer

  • @adimaxify
    @adimaxify 3 года назад

    Hey what's that add-on you're using to add details (5:56) and decals? amazing work!

  • @francesko84st23
    @francesko84st23 3 года назад

    Excelent job

  • @KEKEBONO
    @KEKEBONO 4 года назад

    Nice concept and shaders.

  • @kenwong5807
    @kenwong5807 4 года назад +10

    looking for full tutorial in Gumroad or Artstation etc.

    • @Domzdream
      @Domzdream 4 года назад

      Is there a full tutorial of this? Please can you send me a link to this? Copy/paste it as a reply. Thx

  • @soubrunoo
    @soubrunoo 4 года назад +1

    hey what do you do at 3:51

    • @giangian1232
      @giangian1232  4 года назад +4

      "redo last",defalut hotkey is 1

    • @kowy_m
      @kowy_m 2 года назад

      was going for same question !

  • @ellevin6656
    @ellevin6656 5 лет назад +3

    Looks really awesome !! How long did it take to load 4mil. Verts in blender ? Did you try to get as low amount of polys in zbrush ? .
    Keep up the good work ! +1 sub +1 like !!!!
    Greetz

    • @giangian1232
      @giangian1232  5 лет назад +3

      Thanx,bude!
      1,loading is not pretty big issue,takes about 2,3 mins.Real chanllenge is editing,mostly imposable to rig it in normal way.
      2,The amount of polys really cant be too low or you just lose too much sharpness on the detail.In my case,I didnt retopo it,cuz I am lazy :D,From this distance of camera,its hard to notice the imperfections of the detail,maybe could be lower amount,but for the purpose of "enough quality" of image,that number won't change too much

    • @ellevin6656
      @ellevin6656 5 лет назад +1

      @@giangian1232 cool man , keep it going , hope you see more of your work in thé Future ;)

    • @giangian1232
      @giangian1232  5 лет назад +1

      @@ellevin6656 For sure bro,sure

    • @DexterHe24
      @DexterHe24 2 года назад

      May I ask you how you rig a character with 4 million faces?🙏

  • @PaulGeraskin
    @PaulGeraskin 4 года назад +1

    Epic work!

  • @diego.zanelli
    @diego.zanelli 3 года назад

    Zbrush is the king or organic/hardsurface. Thanks for share really like the video.

  • @neslihan5278
    @neslihan5278 3 года назад

    Why did you use blender?for retopology?

  • @socalevo53
    @socalevo53 4 года назад

    mind blowing

  • @XellosShinomeiYT
    @XellosShinomeiYT 2 года назад

    Amazing work.... Can i know which addons are used in Blender?

  • @ukion6203
    @ukion6203 4 года назад +2

    How did you make this fog in the background?

    • @giangian1232
      @giangian1232  4 года назад +5

      Hard to explain it here,bascaly a gradient texture node combine with a noise node,plug into volume density slot,if u check "eevee realtime fog" on youtube,you will possibly find some tutorails

  • @BrunoCornelsen
    @BrunoCornelsen 4 года назад +2

    Amazing stuff!

  • @mohamedsofyan986
    @mohamedsofyan986 2 года назад

    is there a way to import a you already have into soft soft?

  • @torchit2302
    @torchit2302 4 года назад +1

    Wait, so you used very low poly parented meshes to "rig" the hi-def model in order to pose it?

    • @giangian1232
      @giangian1232  4 года назад +3

      oh yes

    • @torchit2302
      @torchit2302 4 года назад

      @@giangian1232 question #2: the low poly meshes were parented (and I mean in the same hierarchy), or constrained (in a different hierarchy, but "connected" to the main mesh)?

    • @giangian1232
      @giangian1232  4 года назад +3

      parented,you know the meshes parent to those boxes,or low polys if you call that,and the low polys themself parented in order,for instance arm to shoulder to chest.

    • @torchit2302
      @torchit2302 4 года назад

      @@giangian1232 ok, thanks for the answers, keep up the good work!

  • @piker78
    @piker78 4 года назад

    wooow! I'm so copying this workflow, like as of right now, 10x!

  • @usmannaveed5581
    @usmannaveed5581 3 года назад

    Great I am also using blender I was thinking that I am the only one taking that much time to make 3d models

  • @acabtitano4631
    @acabtitano4631 2 года назад

    Hey, i have a problem with the channel rack. Everyti I add an instrunt, for example the soft he added, it keeps loading for a long

  • @enzodebil989
    @enzodebil989 4 года назад

    hey how do you do that kind of polygrouping in 2:44 ?

  • @bhuhuhuhuhbuhuh
    @bhuhuhuhuhbuhuh 3 года назад

    hey! i couldnt find any comment asking this,
    What plugin did you use for the decals? looks very useful!

  • @gustavosgambato5003
    @gustavosgambato5003 4 года назад

    You are my god!!!!!

  • @pyros.
    @pyros. 3 года назад

    Getting warlock wrath trail vibes from that helmet.

  • @ProNarble
    @ProNarble 4 года назад

    Awesome

  • @RajaNandepu
    @RajaNandepu 4 года назад

    nice did you rig it to pose ?

    • @giangian1232
      @giangian1232  4 года назад +3

      Not in normal way,itz too laggy.I created some boxes then del the faces,then make a parent to model,very primeval,but it worked :D

    • @sank8884
      @sank8884 4 года назад

      @@giangian1232 That is a pretty neat trick!

  • @usmannaveed5581
    @usmannaveed5581 3 года назад

    How much time does it really takes you to complete this type of model please answer this question

    • @giangian1232
      @giangian1232  3 года назад +2

      this method,I already doesnt use,it takes too much time,for example this one take about 10or 15days of my idle time.I now shift to mainly using polygon and CAD based softwares.like blender and moi3d

  • @rikibisalam2288
    @rikibisalam2288 3 года назад

    what render engine u use ? Evee or Cycles?

  • @cacodemongaming7918
    @cacodemongaming7918 3 года назад

    i'm sorry to bug you but where did you get that basemesh from, i've been looking for it for ages now and i can't find it, do you know were it's from?

    • @giangian1232
      @giangian1232  3 года назад

      wat?Its come with zbrush in the lightbox

  • @miscboymini8828
    @miscboymini8828 3 года назад

    Gian Gian, how do you export polypaint from zbrush to blender?

  • @raikin13
    @raikin13 4 года назад

    Awesome! Did you decimate it before exporting to blender?

    • @giangian1232
      @giangian1232  4 года назад +2

      ofc,I decimated it down to like 1m~2m points then export it in blender

    • @giangian1232
      @giangian1232  4 года назад +2

      @Paul zenatti I didnt,only decimated

    • @giangian1232
      @giangian1232  4 года назад +3

      @Paul zenatti well,I'm serious.and I didn't use bones to pose that,its too heavy to blender,I just use some boxes that parent in orders,

    • @pygmalion8952
      @pygmalion8952 2 года назад

      @@giangian1232 like, you just used decimation master right?

    • @giangian1232
      @giangian1232  2 года назад

      @@pygmalion8952 yeah

  • @MerikoFaruk
    @MerikoFaruk 3 года назад

    Well here goes my 20 year to zbrush

  • @jagaimo_cans
    @jagaimo_cans 3 года назад +1

    ZB導進BLENDER渲染不用拓低模嗎? 可以像KEYSHOT那樣直接導?

    • @giangian1232
      @giangian1232  3 года назад +3

      你只是渲染,导哪里都不用拓低模,都行

    • @jagaimo_cans
      @jagaimo_cans 3 года назад +1

      @@giangian1232 MAYA不拓個低模會卡死, KEYSHOT能直出但效果又沒MAYA好, 感覺BLENDER效果能比KEYSHOT好.

    • @giangian1232
      @giangian1232  3 года назад +3

      @@jagaimo_cans 不会呀,这也就几百万面,maya轻轻松松

  • @뭄무무뭄
    @뭄무무뭄 4 года назад

    Cool !! :0

  • @prakashgupta001
    @prakashgupta001 4 года назад

    Nice work !!
    what was the total duration for this character ??
    pls add in depth details for your next videos !

    • @giangian1232
      @giangian1232  4 года назад +4

      you mean how much time I spent on this?roughly 60h

  • @georgecheng7247
    @georgecheng7247 4 года назад +1

    大佬.想請問一下.你zb雕完.模型進到blender.是簡過面拆完UV的模型嗎?

    • @giangian1232
      @giangian1232  4 года назад +2

      嗯,减面直接进blender,不拆uv

  • @denysroodriguez
    @denysroodriguez 2 года назад

    track, but the problem is I don't know how to do tNice tutorials, it only goes to the setuper as the whole track...can you help with tNice tutorials?

  • @crashdummyglory
    @crashdummyglory 3 года назад

    this is a good video, just the brush panel is not visible. Also it would be nice if a specific piece or technique was showed slowed down and the rest of the repetitions of technique sped thru.

  • @kaleidoscope9025
    @kaleidoscope9025 4 года назад +1

    大神,这个模型的texture您是直接在blender做的吗?可以在模型贴文字您用的是什么软件?谢谢!

    • @giangian1232
      @giangian1232  4 года назад +2

      是,贴花的用的decalmachine这个插件

  • @neatpolygons8500
    @neatpolygons8500 4 года назад

    can i buy this? where can i buy this?

  • @charlypoidevin4265
    @charlypoidevin4265 4 года назад

    So nice, do you have a good tutorial for how you rigged that character ?

  • @bron3500
    @bron3500 4 года назад +1

    OMG how u do that

  • @MrDreamagic
    @MrDreamagic 3 года назад

    need this tutorial

  • @arielmarco8693
    @arielmarco8693 4 года назад

    genial!

  • @trash3786
    @trash3786 4 года назад

    fucking genius!!!

  • @khokh699
    @khokh699 4 года назад

    Damn this is really cool. Anybody knows how he did the lighting and stuff?

    • @giangian1232
      @giangian1232  4 года назад +3

      this case I used an addon called pro lighting studio,in blender2.83 itz very buggy,and seems doesn't upgrade anymore,sadly I have to abandon it

  • @zenpwang7219
    @zenpwang7219 4 года назад

    Already having 2d concept before modeling?

    • @giangian1232
      @giangian1232  4 года назад +2

      no,built sketch in zbrush in early process

    • @zenpwang7219
      @zenpwang7219 4 года назад +1

      @@giangian1232 brilliant

  • @midnightstories5695
    @midnightstories5695 3 года назад

    I actually got more out of this than some expensive tutorial.

  • @ferencszabo3504
    @ferencszabo3504 3 года назад

    nice, but the normal map baking can't be seen

    • @ryeb
      @ryeb 2 года назад

      he didn’t use normal map, all high poly.

  • @lincolndasilva4668
    @lincolndasilva4668 2 года назад

    Parece um Warframe

  • @strike3568
    @strike3568 4 года назад

    сколько лет такому учиться ?
    это невероятно

    • @nekov44
      @nekov44 4 года назад

      От 3х не меньше

  • @inhissteps-prasanna3532
    @inhissteps-prasanna3532 2 года назад

    i learn soft with nobody teacNice tutorialng ...a friend gave the software and i started clicking anytNice tutorialng i see on the software for months

  • @战林录
    @战林录 3 года назад

    卧槽 牛b

  • @demotko
    @demotko 2 года назад

    我靠,竟然是国人太强了,兄弟_(:з」∠)_

  • @ColdOneK
    @ColdOneK 4 года назад

    This skips majority of the sculpting process.