Here's the scoop... I've had to go back and fix some of the Hardcore Windows 4K sequences at least a few times, primarily due to errors in the annotations throughout them. Even with two powerful computers on hand, it can take me at least several hours to redo an export. That's one of the big reasons I had been falling behind with getting these videos up there. The good news is that I may have found a way to settle my troubles with getting my old editing software to work with its full functionality, so my old project files aren't paperweights. Still, I think I would be doing a great disservice to myself if I was to continue making new projects with Adobe software, as I've always wanted to see some better software turn up for editing videos with exacting artistic precision. While these videos from Razorback will not get any new major additions, I do have plans to create more segments for Hardcore Windows, if only to even things out. Some of you might know Hardcore Windows 95 and NT got only an eighth extra segment, but Windows 98 got three, being 8, 9, and 10. In the time that's passed, there's a few new ideas I've come up with which might be really interesting. I think I will be editing these new segments in Kdenlive, as I've already used it to create a few videos exclusively for Razorback. It's very capable as it is. While I may not be able to exactly replicate the visuals of such things like the original annotation styles as created in Premiere, I think this may be an exciting opportunity to try new techniques, like programming a script to generate very similar results without having to do so much by hand. In the meantime, these old videos will be published in one uniform resolution to maximize quality on all fronts. Some of these MiniDV recordings may not benefit from the arbitrary upscaling much, but most of these videos were made back when I was sticking to a 2012 CPU for years, not like now where I can call upon the power of two 9950X CPUs I have around to encode (and especially correct) multiple 4K videos in mere hours, all with the most optimal export settings. As accuracy has always been important in this series, you might notice some logos will look slightly different; I'm now deriving from SVGs sourced from official Microsoft documentation. I was meaning to get the prequel-ish Windows ME video up today, but as I get this published, I've had to go back and fix something there, and I'm out of time, so that will come up a little bit later. I'll have to see what else I can find in the list of missing videos to get back onto; there's a particular Unreal gameplay video I have to fix as well.
This is the series that introduced me to your channel back in 2015, which later inspired me to uncover those lost tapes much later on, prompting even more entries in this series to be created. Thank you in advance for helping me get to where I am now.
The work you've done to preserve some of the most critical parts of the history of Windows has been nothing short of groundbreaking. There seriously couldn't have been a better man for the job than you, and it shows. (And I really mean it, considering how an official Xbox documentary from 2021 botched its own archive footage of Steve Ballmer.)
Here's the scoop... I've had to go back and fix some of the Hardcore Windows 4K sequences at least a few times, primarily due to errors in the annotations throughout them. Even with two powerful computers on hand, it can take me at least several hours to redo an export. That's one of the big reasons I had been falling behind with getting these videos up there.
The good news is that I may have found a way to settle my troubles with getting my old editing software to work with its full functionality, so my old project files aren't paperweights. Still, I think I would be doing a great disservice to myself if I was to continue making new projects with Adobe software, as I've always wanted to see some better software turn up for editing videos with exacting artistic precision.
While these videos from Razorback will not get any new major additions, I do have plans to create more segments for Hardcore Windows, if only to even things out. Some of you might know Hardcore Windows 95 and NT got only an eighth extra segment, but Windows 98 got three, being 8, 9, and 10. In the time that's passed, there's a few new ideas I've come up with which might be really interesting.
I think I will be editing these new segments in Kdenlive, as I've already used it to create a few videos exclusively for Razorback. It's very capable as it is. While I may not be able to exactly replicate the visuals of such things like the original annotation styles as created in Premiere, I think this may be an exciting opportunity to try new techniques, like programming a script to generate very similar results without having to do so much by hand.
In the meantime, these old videos will be published in one uniform resolution to maximize quality on all fronts. Some of these MiniDV recordings may not benefit from the arbitrary upscaling much, but most of these videos were made back when I was sticking to a 2012 CPU for years, not like now where I can call upon the power of two 9950X CPUs I have around to encode (and especially correct) multiple 4K videos in mere hours, all with the most optimal export settings. As accuracy has always been important in this series, you might notice some logos will look slightly different; I'm now deriving from SVGs sourced from official Microsoft documentation.
I was meaning to get the prequel-ish Windows ME video up today, but as I get this published, I've had to go back and fix something there, and I'm out of time, so that will come up a little bit later. I'll have to see what else I can find in the list of missing videos to get back onto; there's a particular Unreal gameplay video I have to fix as well.
This is the series that introduced me to your channel back in 2015, which later inspired me to uncover those lost tapes much later on, prompting even more entries in this series to be created. Thank you in advance for helping me get to where I am now.
The work you've done to preserve some of the most critical parts of the history of Windows has been nothing short of groundbreaking. There seriously couldn't have been a better man for the job than you, and it shows. (And I really mean it, considering how an official Xbox documentary from 2021 botched its own archive footage of Steve Ballmer.)
hey kugee, this is may sound weird but can I have your email? Because I have something that may required your help