Inside the Worst Video Game Ever
HTML-код
- Опубликовано: 14 дек 2016
- The video game 'E.T, The Extraterrestrial' for Atari 2600 is considered one of the biggest flops in gaming history. Yet the game's designer, Howard Scott Warshaw, says he couldn't be prouder of that honor. This is the story of an awesomely bad video game.
This Great Big Story was inspired by Genesis.
SUBSCRIBE: goo.gl/vR6Acb
Follow us behind the scenes on Instagram: goo.gl/2KABeX
Make our acquaintance on Facebook: goo.gl/Vn0XIZ
Give us a shout on Twitter: goo.gl/sY1GLY
Come hang with us on Vimeo: goo.gl/T0OzjV
Visit our world directly: www.greatbigstory.com
This story is a part of our Frontiers series, where we bring you front and center to the dreamers, pioneers, and innovators leading society at the cutting edge. Let us take you along for a trip to the oft-imagined but rarely accomplished.
Great Big Story is a video network dedicated to the untold, overlooked & flat-out amazing. Humans are capable of incredible things & we're here to tell their stories. When a rocket lands in your backyard, you get in. - Игры
*creates game in five weeks*
*named “worst video game in history”*
*game is still recognizable after years of making it*
task failed successfully
Made my day dude.
Noice.
Underated comment.
gan average youtube comment. fortnite
*_I see this as an absolute win!_*
5 weeks to make a game? That game could have been good if there wasn't a short deadline
Agree.
6 months for me, so it can have better programming.
In 70s / 80s the memory was pretty limited So they would have to remove some stuff or leave some glitches
For five weeks though thats pretty good ngl I would’ve gave him 7 - 8 months to complete it
They were aiming for christmas
It’s Atari’s fault for only giving him 5 weeks
I'd give him 5 months XD
Gold example of CORPORATE GREED. They only gave him 5 weeks so that they can sell for incoming christmas season. The company paid the price for being too greedy.
I would give him an entire year
I'd give him 7 months or even 1 year!
@@thehomegrowngamerz5871 no. 5 years!
give this dude some credit, he made a game and he only had 5 weeks!
most games take years ;^;
military boi at least he tried
@@MMayel26 mhm
I actually heard it takes two years to make a video game and that’s for 2d one
I'm not trying to offend you, but the reason why most modern games take years is that now there are 3D graphics, tons of different art styles, more coding to make the gameplay longer and better, and a lot more features to implement. Atari games probably only take a few weeks to make because there's 2D graphics, only a single art style (the blocky one seen in the video), and there's not enough memory for gameplay and a lot of features.
TL;DR: There's a lot more coding involved when making modern games.
TheGalaxyCreeper 2d games are still being made
Why do people insist on calling E.T. the worst game ever? There are countless examples of far far worse games.
Love your channel bro.
Larry Bundy Jr superman 64
Larry Bundy Jr true.
E.T wasn't the worst game ever..
Fire Fly on Atari 2600 was.
*Looks at No Mans Sky.*
Larry Bundy Jr Its because when the video game crash happened, people pointed at the E.T games's design flaws as even worse.
So, let me get this straight.
Atari has titles that sell millions of copies, thus generating millions in profit.
Atari tosses Howard Scott a few bucks to make E.T. in 5 weeks, which ALSO sold over a million copies, generating millions in profit.
And somehow it is Howard Scott's fault that Atari had to layoff thousands of people?
......ok.
One guy made a game in 5 weeks that generated millions of dollars.
That would be correct. So no, it´s not Howard Scott Warshaw´s fault that Atari had to lay off a lot of people (I also find it to be somewhat bizarre that some people blame the North American video game crash on Warshaw as well).
Yes E.T. sold a million copies initially, but most of them were returned to retailers, so Atari had to give retailers their money back.
soulescape corporatism my dude
Yeah it's not true. Most game historians agree that the game crash was caused by a mixture of the PC price war between Commodore and Apple, the overabundance of low quality games and too many consoles released at the same time (There were a total of 15 consoles released through the 2nd generation (1976-1983)). A lot of these claims were made in the 90's without any sources or references to back it up.
Problem was, they made too many ET Carts. 5-8 million depending on the source. Only about 3 million got sold in total. So whatever stock they cleared out one distribution center and that went to Alamagordo which is where they dug up some of them (there is more than likely still a shitload of Atari stuff in that landfill. They didn't dig all of it up, they only had 1/2 a day to do it in and they never cracked the cement barrier that sealed the rest off, they found the cement though so the cementing part was true as well.
I mean you can’t blame him he had 5 weeks😂
Eat your cereal
You better eat your cereal
NO DON'T EAT YOUR CEREAL!!!
THESE THREE PEOPLE POISONED YOUR MILK!!!
Dont eat cereal, they are just little chips of boring baked wheat
@The Nuka Cola Man Cereal, Serial, Cerial, Serial, Cereal, Serial, Cereal, Serial Killer, and you are a Cereal killee
The CEO's fault actually for a terrible time frame. You try making a successful video game in 5 weeks including what the obstacles would be.
I mean, Cyberpunk took over 7 years and it still got rushed to production.... and look what happened. 5 weeks is practically nothing.
@@tedioussugar384 well no they only started development in 2016 after years of hyping it up
True. It shouldn't be on this guy's shoulders that they released a buggy game where you fall down a pit while trying to get out. There are bosses to approve it, and playtesters to check it (like in the video about Imagic's _Atlantis)._ They decided that anything with a good license will sell and they were right with _Pac-Man, E.T., Raiders of the Lost Ark,_ and _Donkey Kong_ which all sold over a million.
I was thinking of the guy who made one of the worst Atari games, _Chase the Chuckwagon_ in 3 days, where you don't even chase it. I would have called in sick to give me another 3 days. People feel sorry for all those kids that ate dogfood to get a "free" Atari cartridge. Joke.
I'm glad he didn't let judgment take control of him
Creeper528 I agree my fellow creeper friend
Creeper528 I
Yeah, I mean, this guy was a pretty good model by showing that.
Creeper52
Yep he was a strong man.
I even feel like 5 weeks to be very little time to make a school project, let alone a game.
Rafael 2105 Bruh, takes me less than 2 weeks to get a project down.
bruh, 5 weeks for a school project is soo much for me.. we only have 2 days for a 10 page essay... but you are right tho
As a programmer it took me under 3 hours to make pong
@@rickengaming9136 well, you didn't create the game from scratch, and you have modern computers and so much more knowledge than the developers back then.
Existential Machine bruh of course is easy for you to make pong under 3 hours, you are using far advanced technology then they had in 1970s😑😑
Nintendo: takes a year to make one smash bros stage
Atari: Makes a game in five weeks
*Atari game ends up being shit*
*then ataro game becomes regonizable and famous for years*
@@Yawnford Ah yes *ataro*
@@aflower6955 That's my *step-sister's* name
Dani makes 1 in a hour.
is it just me or the animation for this video is so cool, no doubt.
It is cool, yes.
is it me or someone is using bold text again
He had five werks to do it.
@@devrim-oguz ah yes five werks
Thank you. I'm the animator for all GBS videos. Happy to see some appreciation. Have a great day!
I really like seeing the other side of the story. This man doesn't deserve as much flack as he got, he was given very little to work with, with very little time. It was the company's fault for not giving him time, not his for making mistakes born out of a rush.
Exactly. It was only a matter of time before Atari flopped from a stupid mistake like rushing a project. They had their run in time, it was done.
Astral Showers I don't think it's a bad game at all, once you learn how to play. It's not the worst ever.
Astral Showers et is almost as bad as kumatora not being in smash
Duster and kumatora have crippling depression
I wish she was there too, but requests like those are reasonable, but still will never happen. Nintendo is already barely giving Mother 3 any more attention. If some American players barely recognize the main character (cuz his game was Japan only, many never heard of him) why would they recognize a side character? Still, it would be cool, and we always have...
Ugh...
Mii Fighters.
A challenger who happened to approach Or something ikr it's stupid lucas' specials make no sense he can't use a single one of them but kumatora can come on at least an alternate costume because it totally makes sense we got a duster alt
Hard to call a game a failure that people are still obsessing over 30 years later. Name one other Atari game that has such cult status! It’s like the Tommy Wiseau of video games....
Exactly, and funny they both are really great with the situation they're in.
That is very true....
The difference is Infamous and Famous. This game lives in infamy because of how bad it is.
I remember really liking pitfall :v
Obsessing over the failure of ET doesn't therefore mean it was a success. People obsess over Ted Bundy, but it doesn't mean he wasn't evil.
My dad had a copy and I played it when I was very young, it was a confusing game. Coming from games like Super Mario 64 and Pokemon Snap, there was very little given on what to do in the E.T. Video game.
Knowing now that it was rushed, makes sense. It was a messy game, but, a memorable one still talked about years later.
"the worst game ever made"
Big Rigs would like to know your location.
Desertbus*
Fortnite
Most mobile games
Awesome Possum and Bubsy 3D
Dr. Jekyll and Mr. Hyde
Worst game ever? This man did his damnedest for only having 5 weeks!
There are games made today (and that will continually be pushed out into the market) that are truely terrible because no effort, thought, nor planning went into 'em.
They're soulless.
Most kid's games are a "great" example of this. As are most of the ipad, tablet, or phone games out there.
Kids game are made in weeks too and let be honnest, no one is motivated at making kid games. Also 5 week isnt that much but it still isnt too bad for the time. Today games are complexes and require alot of time but todays game coding is like millions pf time bigger than it was at the time. If anything ET most likely is a 15 page of code game. But yea I think he should just not have picked this job, 5 week and a shity Idea? Fuck no
Colonel Gayfur is
baby hazel games are the best
So. basically 90% of "Indie" Unity games?
(jk, don't kill me 😂)
I agree with ya
I want to have that positive of an outlook on life
Oath
MBisgarbo - yeah AND he took responsibility for the glitch that made the game almost unplayable. Tou are so right - this guy faced his mistskes and chose to evolve rathet than sink into pity. Bravo!
It’s Atari’s fault, they gave him a shot amount of time to create it just five weeks?!! And plus they literally skipped the testing due to time limitations because they have to release the game by Christmas
Edit: the game released on December 1982
Some of their other games came out in January or Spring (like Pac-Man) and sold, so it was short-term thinking. The head of Atari, worth millions, was charged with insider trading because he dumped his stock to save $50,000 in losses before his announcement that profits were not as expected. (He won on appeal, probably because he wasn't a woman like Martha Stewart years later.)
At least he's honest about his game being bad and he accepts it, unlike a certain gaming giant (yes EA, I'm looking at you). He's essentially the Jon Basso of gaming.
About 50 years from now some late night talk show host will be playing No Mans Sky
good one
JC Even 50 years from now, nobody will touch that game.
it actually had the same problem as et they were pressured to make a game fast and then that ended up as the result
hahahha Woord
JC don't forget about nuts and bolts
I love how accomplished his tone is, despite the controversy the game had. If I ever meet him in person, I want to shake his hand out of pure respect. Also like everyone else said, having only 5 weeks is way out of anyone's league to be at fault of a bad game design. I point that mistake to the company.
True. He needed more time to actually think and play test for any major bugs. If he has more time, it would have been a huge success.
yeah, nowadays its more like 5 years with hundreds employees working on it
Agreed!
True true
GoldenFox i fully agree. What is up with that freaking CEO? I bet five weeks is not enough, and what’s worse is that Howard got all the blame for nothing. The CEO didn’t even admit that he was responsible. Bruh, what is wrong with people back then?
And this, Derek-San, is how you take criticism
We all need to have an outlook on life like Howard.
Five weeks? They give this guy a miserly five weeks to work on the game? No wonder the game was bad. The guy didn't had enough time to work on it. Man, Imagine how things would've turned out if he did had more time to work on the game. It would probably been way more better then what we had gotten. All I can say is that this guy don't deserve any flack for this game. It's all Atari's fault.
Five weeks? They give this guy a miserly five weeks to work on the game? No wonder the game was bad. The guy didn't had enough time to work on it. Man, Imagine how things would've turned out if he did had more time to work on the game. It would probably been way more better then what we had gotten. All I can say is that this guy don't deserve any flack for this game. It's all Atari's fault.
Talk to Ray Kassar, it was his orders to do the game in 5 weeks. They didn't contract HSW until late July as it took Atari that long to get the game rights from Spielberg. Spielberg did ok the game.
Now you can enjoy it on the NES, thanks to homebrew creator Khan Games who ported it over. I have the NES version.
Five weeks? They give this guy a miserly five weeks to work on the game? No wonder the game was bad. The guy didn't had enough time to work on it. Man, Imagine how things would've turned out if he did had more time to work on the game. It would probably been way more better then what we had gotten. All I can say is that this guy don't deserve any flack for this game. It's all Atari's fault.
TheMarquilandia so can I copy and paste?
*More better*
A lot of people have said it before,and I'll say it again.
*_FIVE WEEKS_*
A stupid obby in ROBLOX requires 2 months (free models excluded). That game should require at least months to be developed the way the CEO wants.
@@aflower6955 Yeah my space game on roblox toom almost one yearnto develop even with a team of more than 5 devs
This game is better than Cyberpunk
Imagine if a best selling game like Super Mario Galaxy, Minecraft or even Call fo Duty had only 5 weeks to be made. This is what that guy had to go through.
Super Mario Galaxy’s a masterpiece and my favorite game of all time! With such a short deadline it wouldn’t have been anything spectacular, not even close.
Only built in five weeks!? Could you imagine how bad Anthem would be if it was built in five wee......
Nevermind.
That's because Anthem was built in 5 weeks (joke)
It wasn't?
Wait no way was even that built in 5 weeks!
Alrighty, an easy jab......... take my begrudging like......
😂😂😂😂
Story's moral:
Blame the CEO, not the producer.
He’s the developer
Not the producer
Say what you want but he created a game from scratch in 5 weeks and that’s pretty damn impressive in it of itself
When I was 6-years-old I pretty much loved every singe Atari game.... except ET. I distinctly remember thinking in my young brain... THIS ONE SUCKS. So, that's the test. Kids hated it. It was a failure.
Wonder if he has the balls to remake it with plenty of time.....
*****
no on the original console, people do make games for them still.
i mean the re-made pac man just shows that it's capable of amazing games given the time.
They just rushed the games out.
The game would be much better
But it would also be funny to see E.T on the Nintendo switch or something even though the whole turning movies into games stuff was like way 80s
I heard someone redid the pixel-checking online so you won't fall in the pits as easily when you try to leave.
Love the happy ending
If you like happy endings you should get a massage sometime.
"Was E.T. a failure?"
Howard: Well yes, but no.
He has the full right to say he speed runned the game!
Believe it or not, AVGN (Angry Video Game Nerd) approves this game. He says it can be frustrating and challenging,but that's what makes the game addicting...
GamingXPLego / CubingXPLego Im not sure about addicting but he did say the game should be treated with respect because its a major part of video game history.
PixCel Little Miss Gamer even said serious tips and instructions were also made for the game. But people like Irate Gamer thought instructions were a waste of time, so when the original F-ZERO came out, possibly most people just popped in the cartridge without reading the manual. Therefore, when Captain Falcon was added to the Super Smash Bros. series, many thought he never fought, but the manual proves it.
Not the worst game of all time. It can be beaten if you know what you're doing. There are plenty of games out there that don't even do that.
No, it didn't cause the video game crash, either. That was due to the hubris of Atari of America's president at the time. He believed that brand name alone - E.T. and Pac-Man - would sell ANYTHING. Hell, he even got fired amidst the backlash of it all.
wow!
E.T didnt cause the crash by itself, but it did play a big role.
I bet you $10 AVGN can find a game 10X as atrocious as E.T
It's not that it was impossible to beat.
It's because that it become so glitchy, boring, and unenjoyable to play.
That's why it 'failed'.
The worst game of all time is *cough* Superman 64 *cough*
1:15 The month has more than 30 days and less than 5 weeks were colored
Wow the gaming industry in its early phase was so brutal and unforgiving
That last line he said, with the animation, really touched me. I felt like crying. Loving the game he had made despite the world laughing at it, mocking it, looking down on it. Amazing attitude.
I think a big contributor to the game's infamy is that the majority of people calling it the worst game ever have never played a 2600 game, so have no idea how it actually stacks up to other games of the time. Atari wasn't able to do what Nintendo would a few years later and have mandatory quality checks before a game could be released for their system: there are tons of absolutely terrible 2600 games, much worse than ET, which probably did a lot more to cause the crash.
That said, ET isn't a GREAT game, and it under-performing (compared to what Atari expected) was definitely a big issue... but c'mon, it's nowhere near the worst game ever. Just look at Steam Greenlight.
It's in high valued company such as Sonic 06, Sonic Boom, Superman 64, Dr. Jekyl and Mr. Hyde, etc.
I was going to say something similar. E.T. for the 2600 is far from the worst game ever. Now that shit heap Fire Fly for the 2600 on the other hand...
Yeah such quality checks which allowed Uncanny X-Men, Hydlide,Total Recall (I like that game though, most people think it sucks), Back to the Future games (I like the first game, hated the sequels games), Bill and Ted Shitty Video game Adventure just to name a few of the garbage ass games on the NES that ALL had the Nintendo Seal of Approval.
I don't remember E.T. being that bad. It got played from time to time unlike other games we had. As far as Sonic, I never liked any of them because of all the colors where it was hard to tell what was going on, I still have that problem today, specially with some of the mario cart like racing games, I can't tell where the road is going half the time, if they left out lots of these effects and coins flashing all over maybe I could see where I'm going.
The dude had five freakin' weeks... nuff' said
he made the "worst" game
but his game is still remembered till today, and copies still cost a lot of money
so is it still considered bad
Yes but in a memorable way
realistically it was not his fault, it was the fault of the guy that said "we need this in 5 weeks"
Daddy Supreme what do you mean?
Daddy Supreme you mean its Atari faults?
Daddy Supreme Why?
Mad Hamzo Because the CEO of Atari want it in 5 weeks
He needed Graphic designer
Warshaw should make a remaster of E.T. with all the things he wanted to do to it without the 5 week block.
Would it be a 3d game though?
@@beefanly4315 3d ET doesn't sound cool though. Maybe better pixel graphics?
Yes, but he does not work at Atari anymore.
superfreddycool_ Playz he can be a solo dev
*brain brain* Intel grapichs compatible. *Wabby wabbo*
I'm 42, i started with Atari, i played ET, i don't remember what i did in the game, but seeing it again brings back those times. Pitfall was the really fun one, i'd play it now if i could.
Ironic that the problem with E.T. is falling in pits, and a game called _Pitfall!_ was the top game at Christmas 1982.
Hunt Down The Freeman and Yandere Simulator: am I a joke to you?
Yandere sim aint bad its just not being made
O_O
Im a mobile user why am i here
@@eren7350 the guy making it is a huge jackass tho
wow, good job, GBS, for including legit 6502 assembly as a graphic, that's dedication to detail.
Nerde
yeah NERD.
i totally knew that already, like i am definitely old enough to have used assembly as once my main programming language...
“It’ll never be a failure to me.” I want parents like that.
Hey
How you doing?
Well I’m doing just fine
I lied I’m dying inside
I’ll go now.
There is a documentary that goes more into detail about this. IT IS AWESOME!
When execs demand a extreme rush job, the end result is almost never good.
5 weeks? No wonder why the game was crap, it was a rushed game
just like sonic boom
hm m sonic 06*
SONIC BOOM ISNT THAT BAD ITS JUST THE JOKES AND GLITCHES AND THE STORY BEING RUSHED!
Don't blame the player, blame the game. He has done nothing wrong, the five weeks deadline is too rush for anyone to make a good game at that time.
He could have made a bicycle chase game in 5 weeks I think.
I used to play this when I was little. It was so frustrating and didn’t make any sense. Looking back and knowing what I know now, it was simply a hot mess.
Atari: We have new project called E.T, the extraterrestrial and it has to be done within 5 weeks!
TaleWorlds Entertainment: *starts sweating*
Damn the game was create in 5 weeks. imagine gta v was create in 5 weeks what could go wrong :v XD lol
noteamaasime notch created minecraft in 2 days!
MemeAnimator ! Oops
Well it would be SHIT
Everything really
That Pony Girl after updating it hmmmm 64 times or so
I love this mans positivity!
For some reason, I thought Steven Spielberg is impersonating the game designer as a voiceover.
Pause on 0:30
Name of a Poland’s capital : Warsaw
See anything?
I mean... A great failure is still really great. The game still has publicity even 35 years later. And it will always have a special place in almost any "video game history timeline"
Ulises S Yup, it makes it's place in gaming history although for all the wrong reason
endutaas 212131 Wrong reasons though? I would have preferred if he had more time to work on the game so he could've made a good E.T. game, but if Atari hadn't crashed and burned Nintendo wouldn't have risen so much and probably even Sega (in its early days, not what has become of Sega now). He caused a major dent in gaming by making a game in five weeks, it's quite epic honestly.
Faraae yup, making something that's still remembered at talked till this day is quite an achievement
If you think this was Scott's fault in anyway shape or form, rather than Atari's than you're not a very smart one.
slapmyfunkybass That was the company's call to make, not his.
This interview didn't really make it clear as to whether he accepted Atari's offer BEFORE he knew the terms of the contract (which was that he had less than 5 weeks to complete it) or if he accepted Atari's offer AFTER he knew the conditions.
If he blindly accepted the job BEFORE knowing anything about the work being asked, he's an uninformed idiot. If he accepted the job AFTER knowing about the fact that he was only given less than 5 weeks then he's an informed idiot.
I mean 5 weeks? An entire game?
The average development of game in the 80's is usally many months or even years it would be pretty reasonable for him to think et would have a similar time develop
slapmyfunkybass he couldnt just decline it simply, its decline and get fired or do the work and keep your job and money.
This reminds me about those bad painting restoration that are bad but really popular
Your content is amazing!
What a great attitude to have, he is still proud and does not let any negativity tarnish his accomplishment!
His face looks like Australia
buzzBurridge holy shit ur right
buzzBurridge He is Australia
WowSham DUN DUN DUUUUUNNN
Lol
Hes just saying this so people dont think he feels bad about himself
"And so when people ask me was E.T a failure? I don't mind when people call it that, but it will never be a failure to me." Is probably the best way to end that video just kind of made me happy hearing that you know?
I don't think the game was so bad by early 1980s standards. Sounds like the game was the scapegoat for Atari's crash.
It wasnt bad, it was to complex to understand what you have to do
@@woopro1234 "Raiders of the Lost Ark was just as convoluted, and that game was met with unreal praise." -AVGN, circa 2017
That's how Atari planned it; they *knew* the crash was inevitable...
yeah there were terrible games made all the time like Chase the Chuckwagon made by Purina, the pet food company lmao
@@GiordanDiodato _Chase the Chuckwagon_ was done in 3 days, I'm told and is unplayable after a couple minutes, and the dog doesn't even chase the chuckwagon. (Think about those poor kids who ate dogfood to get a free Atari cart.) But how many disappointing games would you buy before saying, "No more," or "Atari sucks?" _E.T._ was one of 4 disappointing games that sold over 1 million copies (no Intellivision game sold that except _Poker and Blackjack_ which was bundled).
*_Raiders of the Lost Ark,_
*_Donkey Kong,_ and
*_Pac-Man._
But at least kids enjoyed playing the last two, not so much Raiders. Why these two movie adaptations couldn't be action games like _Wild Western_ and _Paperboy_ is beyond me.
Having played both ET and Raiders for the Atari when I was a kid and having recently figured out how Yar's Revenge works, I can say that Howard's games are not the kind that you just pick up and play. You have to read the manual first. Kind of like most board games.
Movie: successful
Game: causes games to be almost forgotten
Seems pretty legit.
2:41 What music is this?
Considers a failure a success?
I must be a very successful person then...
Atleast its not as worst as
Hong kong 97
Big rigs
Crazybus
Doctor jekyll and mr hyde
LJN GAMES
LORD Hydra or superman 64.
LORD Hydra ot Aquaman
Desert Bus (Sega CD) (Angry Video Game Nerd)
*the new COD games
crazybus is the best game and you cant deny it
When life gives you lemons, make lemonade.
He only had 5 WEEKS, compared to Eutechnyx’s 5 years of development on Ride to Hell: Retribution, another atrocious game. Just think about that.
This was a great video. Thank you for putting this together!
I mean if I bullshitted a game in 5 weeks with only a computer from the 80's and it make national coverage then I would be way more surprised than embarrassed.
This was edited so freakin' well.
Cyberpunk 2077: finally! A worthy Opponent, our fight will be legendary.
What a perfect attitude to have about it. 👍 Love him.
Something so bad that it becomes a wonderful phenomenon and making arguably more famous than it was meant to be. Damn son, you did one hell of a job.
It's basically a masterpiece when you put it in the 5-week category.
has to be the biggest "task failed successfully" moment
This Isint the worst game sonic 06 is the worst game
Superman 64 would like a word with you.
Nah, Call of duty infinite warfare might have a bit of discussion
Awangku Dean That is nowhere near the discussion for worst game of all time.
***** Why not?
***** Hehe you're one of the fans?
who animated this? well done
sumone w
The lesson: don’t give a maker 5 weeks
game jam?
When you fail so hard that nobody ever beat that, it's legendary.
he has a very positive attitude towards thing. I like him
I'm an Atari fan and I do like E.T it's a good game all you have to do is just read the instructions it's simple when you read the instructions. It's really easy when you read them
Smash Up 10 nice picture
"I'm an Atari fan"
Really? In 2018? Really? Atari sucked balls dude. The ONLY reason people like it is because of nostalgia for games they played as kids in a time where games were so primitive they couldn't even move past a primitive vector system.
Well, most Atari fans are coming from a place of nostalgia. Warren Robinett was widely praised for Atari 2600 Adventure, my personal favorite, and how advanced it was considered in 1979. Catacombs and about twenty separate locations and one of the first (if not THE first) Easter eggs, even if the dragons did resemble ducks. The games were primitive, but we had no way of knowing how stunning graphics would become or how many options games would contain. And some of us aged out of video games (not saying they aren't a great lifelong pastime for millions, but some of us moved on to other hobbies). The last one I played regularly was Super Mario Bros. 2, and every arcade still offers Ms. PacMan for us older players.
I remember playing some kind of caveman game on my dad's Atari....Grog? You rode around on like a stone unicycle and the game scared me so I never played it too much.
@greatbigstory : How did you guys create the animation of the talking man? Can you help with the procedure as I would like to create one please
Why people blame this man for single handedly causing the video game market crash? The crash was because of too many consoles and to many games all at once I mean their wasn't any kind of rules for video game developers they would make a game and put it out for whatever console that caused an overflow of not just games but bad games. That's why Nintendo when it launched it had a chip in it so only they can monitor the games that were for their system
5 weeks with only one person working on it? bad game or not, that was hard work.
You'd think they'd have a sound and music guy working with the main programmers and going from game to game, but it was supposed to be a solo project, though maybe you could ask experienced programmers for tricks they've learned, before they all left for Activision and other places.
Love the positive spin and attitude!!!!
5 weeks to work on a fucking video game, with the only problem being that the game would move into weird places? This man deserves a medal for the amount of inhumane crunch he put himself through to work on a game by himself in a span of 5 weeks with only one Major problem.
Atari e.t : one of the worst games of all time
A couple years later
Superman 64,bubsy 3d, sonic 06
Hold my beer
silver Sam second zip fast forward 2017, add ark survival/atlas, bvroom in the night sky, and why not No man sky in the beginning. All of them were just bad and what’s worse is, they get worse.
Fortnite: allow me to introduce myself
Big Rigs: Am I a joke to you?
Samuel Ricardo Padron Sonic 06 isn’t even that bad it’s 1000000 times better than 06
"...highest profile game ever..." "...selling over a million copies..."
and then...
"Even thirty years later, this obscure thing that I did so long ago in just five weeks, it's still generating excitement and enthusiasm..."
Can't have it both ways, guys.
Syntaxus Dogmata well something can still be obscure and popular at the same time. Obscure just means that it’s weird or very specific.
It _was_ high profile, and _now_ it's obscure.
Reasonably simple stuff.
Syntaxus Dogmata actually you can have it both ways. It was the highest profile game at the time, maybe even ever and it did sell millions of copies. That being said it did fall into obscurity eventually. Look at Star Wars Battlefront 2 (the EA one). At the time it was extremely high profile but now no one talks about it.
Syntaxus Dogmat
+Syntaxus Dogmat Because time happens, stupid. Anything high-profile will eventually fade into obscurity when time passes.
Celebrities, technology, music, etc. that may seem in-trend now will eventually be obscure 20 - 50 years from now, replaced by whatever new thing that comes out then.
Just like your now 1+ year old comment is now obscure at the time of writing my reply to you.
This Jeff Bridges narration is really cool.
Khalid : Suffering from success
This guy: flourishing from failure