Water episode that was. I thought it might be sub-standard at first, like a fish out of water, but after I managed to fathom it out you really made a splash. Fintastic.
William Zhang I'm herring you bro. I often sea a few crabby comments, but they're usually on a small scale, and it's not as if I've gilled the plaice stonefish dead. It might flounder at the most, but in the end, everything's hunky John Dory. It's salt good.
Frans Hakvoort There's no point building any underwater bases for now... But if they add like "underwater" and "deep underwater" situations (or simply said, new science locations underwater), it would be cool) And it still would be the space program - because if exploring seas of Laythe is not a space program, then exploring land would not be too.
Been a long time watcher of your videos and enjoyed all of them. Your channel has been my window into great games like KSP, as well as a fond trip down memory lane with freelancer and stuff like that. Actually just got Subnautica after seeing it on your channel for the first time. So, I guess this is a thank you for all you have done and the inspiration to start my own channel.
Humans can sink at the surface too. My uncle was a gymnastics athlete. Very compact muscular frame with almost no fat. If he stopped treading water he would slowly sink to the bottom of the pool. I'm also a scuba diver. I can confirm that you will sink when you get below a certain depth. We carry buoyancy compensation. Basically a vest with air bladders in it. As you start to sink you press a button and a small amount of air decompresses from your tank into the bladder thus adjusting the buoyancy to neutral. Not having neutral buoyancy is incredibly tiring when diving.
So I'm not the only one?? I have none of your fancy muscles, but I'm very skinny and I am not buoyant at all. I'm the only person I know who doesn't float in water.
Badatstuff Nope your not the only one. The physics of floating is fairly simple. As an object enters the water it displaces water (makes a hole where the water used to be). If the object weighs more than the water it displaces it sinks, if less, floats. I think the deal with us humans is that being made up of so much water we're basically neutrally buoyant (the average person has perhaps 3 pounds of positive buoyancy which is only about half a gallon of volume of water) , but some humans are just compact enough they displace less water per pound of person and therefore sink. +Badatstuff, ever go swimming in salt water? You may find you float in the ocean if you don't in a pool. The salt makes he ocean denser which means things float better there.
Bryan Myers If I take a deep breath above water my body becomes very buoyant but if I breath out I sink, which is annoying because if you don't have any air in your lungs you want to be above the waterline not below it!
Hey Scott! Cool video, as usually. Would be cool if they gave a little focus to water on Kerbin. Imagine if they added plankton like shader for underwater action, that would make an awesome view from IVA. Anyway can't wait until you make preview of 1.0. You make awesome previews!
this video does raise an interesting question: Why are the kerbals, like us, so set on exploring the universe when they haven't even explored the depths of the oceans?
MrMartGonzo If you breath in at the surface then your lungs get compressed and you'll begin to sink at a certain depth. You'll notice free divers use air bags to lift them back to the surface as quickly as possible.
Scott Manley well a free diver crosses its buoyancy equilibrium at 6m. and im sorry Scott but the relative buoyancy of a mass of gas is the same at any depth, its the change in the displacement that changes and overcomes the buoyancy force. if what you described in the video was true, gasses/bubbles in deep water would never rise to the surface.
chaos umm? I don't think he said anything about the buoyancy of gas changing... He said the lungs get compressed, i.e. that there is less displacement.
Maybe its just me, but i think there should be submarine parts and stuff in the base game, sure you can say, but this is a space program game. and i would say, yeah but we are in real life planning to explore oceans on other planets. i think it would be awesome to explore the oceans or other fluid or frozen liquid on other planets in KSP.
The best way is to use the very large fuel tanks and just use them as ballast because they are more dense than water. I've gotten to around -850m that way but then things started spontaneously exploding.
Now, after exploring all the corners of their Solar system, colonizing other planets and satellites, sending interstellar and solar probes, inventing ion and cold fusion engines, the Kerbals are at long last ready for the final frontier: submerging down to 10 or 20 meters into Kerbin's ocean.
At 14:44 you defined the Kerbal Heisenberg uncertainty principle : You can see either your vehicle's engine exhaust or the shadow of the vehicle (Under water)-Scott manley
Did you know that when a submarine does an emergency blow from test depth, the main ballast tanks are less than 10% full of air, and it expands on the way up? When submerged, the main ballast tanks are always completely flooded, and a set of trim tanks are used to adjust the weight of the vessel to approximately neutral buoyancy. The trim tanks are also used to supply the fire main, something your submarine apparently lacks (to my eternal entertainment).
15:55 Music: chaccaron maccaron! Also, your acention experiment showed that it was the physics-less parts that kept your craft so hard to push under water. Maybe you should try again with no physics-less parts?
A possible explanation for the extreme buoyancy effect: We know that Kerbal has to be made of something incredibly dense for the physics to make sense (much denser than anything we have here on earth). We can also observe that the oceans on Kerbal resemble the ones on earth quite well. Because of this, it stand to reason that Kerbal's oceans aren't made up of water but are probably made up of a much denser liquid. This in turn creates a ridiculous amount of buoyancy, which allows parts to float which would normally submerge on earth and make it so difficult to submerge anything on Kerbal :)
I cant help but watch in eager anticipation of more explosions... I feel sorry for the effort involved in making it sturdier, and then the viewers laughing each time it blows up... That being said, i want more explosions.
Scott. I have an idea for a series. Make real life rockets and aircraft. You can do the apollo 11 landing, the curiosity rover mission, the first shuttle mission, the apollo Soyuz mission, and you can build the ISS.
He could get FASA and do the Pre-Apollo (Mercury/Gemini as well as Apollo) then the Component Space Shuttle for the Shuttle missions and some other mods like that. Then say like the Orion Mod to do those missions.
Yep.. as you dive deeper your rib cage is slowly crushed by the water pressure. This also compresses the air in your lungs ( which is why scuba divers need higher pressure air the deeper they go and the clever regulator to stop them being exploded by air at 150psi from the tank ). Eventually you're crushed so much you're denser than the water and you sink rather than float and down to The Locker with you.
Pumpkin Pie In short, yes, you can, with challenges. To explain, you can sort of do it with the Hooligan Labs Submarine Parts. Since you can adjust your buoyancy, you can make things stay at the bottom of the sea. Of course, like ORC Gaming mentioned, the game physics gets a bit wonky down there, opening up risk for spontaneous combustion (as it parts will get destroyed randomly). Not to mention, EVA is very glitchy down there, so you'd have to have small personal submersibles to get around, you could probably use USI Survivablity Pack parts to do this.
Scott Manley There's this interesting looking Early Access game called Subnautica, which is all about exploring the oceans of an alien planet. I'm not sure how far they've gotten with the whole "slowly crushed to death by millions of tons of water" thing but it's worth checking out.
Did you ever get to the bottom trench? PS subs are not aircraft, if you want them to sink, add more weight(ballast), when you want to go up you drop ballast weight. You are flying a reverse balloon. add containers that can hold the cheapest dense weight, ore is probably best choice. a soviet capsule maybe the best dive bell, heaviest pod? adding batteries will also be a good idea, with a RTG?
I would love it if you made a Anti-Planet Intergalactic Missile (Like a cruise-missile but for space use) It would need to be deployed from Kerbin or transported via space shuttle to a space station that orbits Kerbin. A BIG EXPLOSION IS A MUST !!!
I tried building a submarine, but it either exploded as soon as I drove off the runway, or exploded when I drove into the water, or if I got into the water without an explosion then the engines fizzled out as soon as they got wet.
Once, I was testing a jet-powered missile. (It had loads of afterburners and shock cones.) The pod was a MechJeb pod. It crashed too hard and the pod sank to the bottom of the sea in one piece.
I quess you already know that, and just didn't use them for some other reason I don't know about (maybe because they're heavier), but Turbo Jets both produce more thrust and are not prone to overheating when 100% throttled. They do ned more Intake Air, but not too much.
KSP needs a water update (water physics and filling air in areas), a mine digging update, a building update (cities and constructions) and a multiplayer update. would be cool if you could start building bases on other planets
16:10 so in theory if you had a nuclear bomb that could survive in an event horizon and detonated it nothing would really happen because the gravity just sucks the explosion down?
I feel like those sections with the parts spinning insanely in the water deserve some Darude - Sandstorm playing over the top. Especially the still-firing engines.
"Struts aren't enough"
It's at this point that any true KSP player knows there's something seriously wrong.
LOL ur right though.
Broken vase? flexstruts™℠®©!
adamantium quaked? no problem, fix it with flexstruts™℠®©!
your spouse left you? here, have some flexstruts™℠®©!
"very gentle touchdown" *massive explosion noise
Water episode that was. I thought it might be sub-standard at first, like a fish out of water, but after I managed to fathom it out you really made a splash. Fintastic.
***** Bad puns are allowed here in the ocean of comments!
William Zhang I'm herring you bro. I often sea a few crabby comments, but they're usually on a small scale, and it's not as if I've gilled the plaice stonefish dead. It might flounder at the most, but in the end, everything's hunky John Dory. It's salt good.
._________.
I'm glad we didn't have to shell out much for that carp :Op
***** arrrrrrrr yew kitten meh right meow
The devs should totally add underwater physics, I want underwater stations!
They have but it is fatal.
Frans Hakvoort There's no point building any underwater bases for now... But if they add like "underwater" and "deep underwater" situations (or simply said, new science locations underwater), it would be cool) And it still would be the space program - because if exploring seas of Laythe is not a space program, then exploring land would not be too.
Does the mining drill act like a hook? If yes...... Hook yourself under the water with them
3:10 a very gentle touchdown as our ears explode
"Deeper and harder! >:)"
Scott pls ;-;
vigilantecow I bet you missed surprise buttsex? It really was a surprise to hear that from Scott.
vigilantecow "You know you want to go in"
Mika Rajala Dude yeah, Scott's hilarious
vigilantecow 19:06 "But the Ladder is just hard" ^.^
vigilantecow GO IN! YOU KNOW YOU WANT TO GO IN! You know you want it!
"Come on! You know you wanna go in! You know you want it"
- Scott Manley, 2015
"Deeper and harder!"
"You know you want to go in, you know you want it."
Scott pls.
My Scotty flies over the ocean, my Scotty flies under the sea
"Hey, Hal, can you stop the pod from spinning?"
"I'm sorry Dave, I can't do that."
"How many atmospheres can the ship withstand?"
"Well, it's a spaceship, so I'd say anywhere between zero and one."
Been a long time watcher of your videos and enjoyed all of them. Your channel has been my window into great games like KSP, as well as a fond trip down memory lane with freelancer and stuff like that. Actually just got Subnautica after seeing it on your channel for the first time. So, I guess this is a thank you for all you have done and the inspiration to start my own channel.
Dude you rock. too many great moments in each video. And this from 2015. THX!
Humans can sink at the surface too. My uncle was a gymnastics athlete. Very compact muscular frame with almost no fat. If he stopped treading water he would slowly sink to the bottom of the pool.
I'm also a scuba diver. I can confirm that you will sink when you get below a certain depth. We carry buoyancy compensation. Basically a vest with air bladders in it. As you start to sink you press a button and a small amount of air decompresses from your tank into the bladder thus adjusting the buoyancy to neutral. Not having neutral buoyancy is incredibly tiring when diving.
k
So I'm not the only one?? I have none of your fancy muscles, but I'm very skinny and I am not buoyant at all. I'm the only person I know who doesn't float in water.
Badatstuff Nope your not the only one. The physics of floating is fairly simple. As an object enters the water it displaces water (makes a hole where the water used to be). If the object weighs more than the water it displaces it sinks, if less, floats.
I think the deal with us humans is that being made up of so much water we're basically neutrally buoyant (the average person has perhaps 3 pounds of positive buoyancy which is only about half a gallon of volume of water) , but some humans are just compact enough they displace less water per pound of person and therefore sink.
+Badatstuff, ever go swimming in salt water? You may find you float in the ocean if you don't in a pool. The salt makes he ocean denser which means things float better there.
Bryan Myers If I take a deep breath above water my body becomes very buoyant but if I breath out I sink, which is annoying because if you don't have any air in your lungs you want to be above the waterline not below it!
ScottJohnCaile
Could be worse.
Imagine if water-based arm and leg movement required DLC to activate.
20 meters before I would start to sink? Great so my watch can last longer than I can. Brilliant.
3:12 Gentle touchdown
3:13 *Loud boom*
Excellent!
Well, the Kraken IS a sea creature after all
Hey Scott! Cool video, as usually. Would be cool if they gave a little focus to water on Kerbin. Imagine if they added plankton like shader for underwater action, that would make an awesome view from IVA. Anyway can't wait until you make preview of 1.0. You make awesome previews!
Well the lander can is designed to operate in outer space, so the number of atmospheres it can handle is between 0 and 1
"Deeper and harder"
--Scott Manley, 2015
this video does raise an interesting question: Why are the kerbals, like us, so set on exploring the universe when they haven't even explored the depths of the oceans?
We havent really.
StopAskingForMyName We know more about the moon than the oceans
"Hopefully, it should descend safely into the water."
*The submarine explodes*
The human body sinks below 20m?
are you sure?
I don't know different but that's not the impression I got from watching those extreme free divers.
MrMartGonzo If you breath in at the surface then your lungs get compressed and you'll begin to sink at a certain depth. You'll notice free divers use air bags to lift them back to the surface as quickly as possible.
Scott Manley
ah I inderstand, thanks for the info.
Scott Manley well a free diver crosses its buoyancy equilibrium at 6m. and im sorry Scott but the relative buoyancy of a mass of gas is the same at any depth, its the change in the displacement that changes and overcomes the buoyancy force. if what you described in the video was true, gasses/bubbles in deep water would never rise to the surface.
chaos umm? I don't think he said anything about the buoyancy of gas changing... He said the lungs get compressed, i.e. that there is less displacement.
chaos came here looking for this comment!
16:18
Is this what Heaven looks like?
DANCE PARTY!
ares106 No... it's...
THE KRAKEN!
I couldn't help making Skrillex "Try it out" sounds (EEK EEK EEK EEK) with my mouth. ^_^
ares106 wel heaven is just a kids story soo i gess
nathan de crom You're treading on shaky ground. Beware hate.
"Hopefully it shall descend gently" *entire craft disassembles*
That would be totally awesome if there was a legit submarine-building game
I always thought those oceans were only a few meters deep. :/
Maybe its just me, but i think there should be submarine parts and stuff in the base game, sure you can say, but this is a space program game. and i would say, yeah but we are in real life planning to explore oceans on other planets. i think it would be awesome to explore the oceans or other fluid or frozen liquid on other planets in KSP.
The best way is to use the very large fuel tanks and just use them as ballast because they are more dense than water. I've gotten to around -850m that way but then things started spontaneously exploding.
3:54
People are going to use this to definitively explain the meaning of 'going pear-shaped'
Well done Scott
"OK lets just deploy one parachute to try and slow us down"
*Hands over ears, braced for imminent explosion*
As much as i want the flying mechanics to be overhauled it would be awesome to see decent water physics as well!
"it seems like I need more engines"-scott manley, with the most common kerbal quote ever
Around 16:30 with the destroyed engines flaying about underwater, immediately "FIRE IN THE DISCO!" went off in between my ears. :D
"Obviously when it goes underwater there will be less...air"
Wait, are you telling me there is no air underwater!?
Should be: "I'm Scott Manley, dive safe."
"all in stock" he says, with eight mods installed
"hopefully, we shall descent gently into the water" *the entire thing explodes*
Now, after exploring all the corners of their Solar system, colonizing other planets and satellites, sending interstellar and solar probes, inventing ion and cold fusion engines, the Kerbals are at long last ready for the final frontier: submerging down to 10 or 20 meters into Kerbin's ocean.
3:12 "A very gentle touchdown" *SUPER FUCKING SCARY ROAR INTENSIFIES*
Gentle... BOOM!
This is another great piece of entertainment by Mr Manley!
I wondered if Scott made s new KSP video and here i find it waiting, Nice!
At 14:44 you defined the Kerbal Heisenberg uncertainty principle : You can see either your vehicle's engine exhaust or the shadow of the vehicle (Under water)-Scott manley
The Engineer But not both at the same time.
They should put this into career mod, doing science under water!
Did you know that when a submarine does an emergency blow from test depth, the main ballast tanks are less than 10% full of air, and it expands on the way up? When submerged, the main ballast tanks are always completely flooded, and a set of trim tanks are used to adjust the weight of the vessel to approximately neutral buoyancy. The trim tanks are also used to supply the fire main, something your submarine apparently lacks (to my eternal entertainment).
Your best video yet Scott Manley !
"Deeper and harder" and "come on I know you want to go in". -Scott Manley 2015
You made an under water disco party,I was like dam,that is a great party.
'You know you wanna go in!' 'DEEPER AND HARDER' 'Why won't it go in?' - Various quotes from Scott Manley
15:55 Music: chaccaron maccaron!
Also, your acention experiment showed that it was the physics-less parts that kept your craft so hard to push under water. Maybe you should try again with no physics-less parts?
i love it when engines glitch out and make a sphere of smoke underwater
1:16, that moment when Scott Manley becomes cringy.
"I want you to go deeper, deeper and harder"
😂
"Exploder" type vehicle?
A possible explanation for the extreme buoyancy effect: We know that Kerbal has to be made of something incredibly dense for the physics to make sense (much denser than anything we have here on earth). We can also observe that the oceans on Kerbal resemble the ones on earth quite well. Because of this, it stand to reason that Kerbal's oceans aren't made up of water but are probably made up of a much denser liquid. This in turn creates a ridiculous amount of buoyancy, which allows parts to float which would normally submerge on earth and make it so difficult to submerge anything on Kerbal :)
i love your videos, specially how you take everything with humor hehehe
The innuendo don't quit in this one.
Hey Scott! You should try this in the new version of KSP with the updated water effects
"hopefully, we shall descend gently into the water"
*explodes*
"maybe it'll pull me off neatly"
*explodes*
Deeper and harder..?
I almost drowned...
Reyert Aquino wow...
I was laughing like crazy!
I need a shirt with this on it: 3:03 "I'd prefer more of the spacecraft to descend softly into the water"
I cant help but watch in eager anticipation of more explosions... I feel sorry for the effort involved in making it sturdier, and then the viewers laughing each time it blows up... That being said, i want more explosions.
Scott. I have an idea for a series. Make real life rockets and aircraft. You can do the apollo 11 landing, the curiosity rover mission, the first shuttle mission, the apollo Soyuz mission, and you can build the ISS.
Yessss pls
He could get FASA and do the Pre-Apollo (Mercury/Gemini as well as Apollo) then the Component Space Shuttle for the Shuttle missions and some other mods like that. Then say like the Orion Mod to do those missions.
Matthew Nguyen www.ksphistory.com
He does recreations of all the major spaceflights
Matthew Nguyen Or even better, do them all in real life... C'mon guys, only 41.999999 billion to go on kickstarter!
Vedvart Who already donated $1,000 dollars?
Yep.. as you dive deeper your rib cage is slowly crushed by the water pressure. This also compresses the air in your lungs ( which is why scuba divers need higher pressure air the deeper they go and the clever regulator to stop them being exploded by air at 150psi from the tank ). Eventually you're crushed so much you're denser than the water and you sink rather than float and down to The Locker with you.
I wonder if you get use KAS to attach struts to the bottom of the sea to the spacecraft and make an underwater sea base!
Craft survivability is a factor. At those depths the games physics will kill any craft.
Pumpkin Pie In short, yes, you can, with challenges.
To explain, you can sort of do it with the Hooligan Labs Submarine Parts. Since you can adjust your buoyancy, you can make things stay at the bottom of the sea. Of course, like ORC Gaming mentioned, the game physics gets a bit wonky down there, opening up risk for spontaneous combustion (as it parts will get destroyed randomly). Not to mention, EVA is very glitchy down there, so you'd have to have small personal submersibles to get around, you could probably use USI Survivablity Pack parts to do this.
15:10 well this whole segment is an absolutely terrifying reenactment of my nightmares
The terror on poor Bob's face
Scott Manley There's this interesting looking Early Access game called Subnautica, which is all about exploring the oceans of an alien planet. I'm not sure how far they've gotten with the whole "slowly crushed to death by millions of tons of water" thing but it's worth checking out.
Scott Manley explores depths, discovers Kraken
0:23 I always think he says exploder when he says explorer.
It's the Scottish accent. And often the Explorer becomes an exploder!
and soon becomes süün (speak like scott)
+Matthew “Kerman” Penguin Its more of an exploder than an explorer, don't ya think?
Eve Exploder
The little pilot makes me laugh every time :'D
wow the sound board options for this are stronk
what about boats, like speed boats? Would it just be ripped apart when it reaches a certain speed?
Aiki Oh I thought so :) Thanks!
"I was trying to do a get out of here thing, well I didn't" - Scott Maley 2015
tbreimer GRAMMAR
tbreimer *Scott Manley
UZI356 I apologize for getting Scott's name wrong, but my mistake falls under spelling, not grammar. Don't be so quick to criticize.
Did you ever get to the bottom trench? PS subs are not aircraft, if you want them to sink, add more weight(ballast), when you want to go up you drop ballast weight. You are flying a reverse balloon. add containers that can hold the cheapest dense weight, ore is probably best choice. a soviet capsule maybe the best dive bell, heaviest pod? adding batteries will also be a good idea, with a RTG?
Yep, but back when I tried this, everything in KSP floated, there was nothin that would work as ballast.
And on that day, Bob got the worst case of the bends in Kerbin's history.
I want to be the scrap metal dealer near your launch pad. Those waters house a fortune!
you can even make a tactical submarine and hide them in a cargo bay
They ever gonna update the parachutes so drag gradually increases as atmospheres increase? That would reduce a lot of flight failures.
I would love it if you made a Anti-Planet Intergalactic Missile (Like a cruise-missile but for space use) It would need to be deployed from Kerbin or transported via space shuttle to a space station that orbits Kerbin. A BIG EXPLOSION IS A MUST !!!
I tried building a submarine, but it either exploded as soon as I drove off the runway, or exploded when I drove into the water, or if I got into the water without an explosion then the engines fizzled out as soon as they got wet.
Once, I was testing a jet-powered missile. (It had loads of afterburners and shock cones.) The pod was a MechJeb pod. It crashed too hard and the pod sank to the bottom of the sea in one piece.
William Creathorn 0.0
I love KSP - an unhealthy delight in things exploding I fear
2:25 sepratrons are really useful. Even just two are great
I quess you already know that, and just didn't use them for some other reason I don't know about (maybe because they're heavier), but Turbo Jets both produce more thrust and are not prone to overheating when 100% throttled. They do ned more Intake Air, but not too much.
When the explosions started happening I paused and started up the 1812 Overture in another tab.
I do believe you have made a time machine, you have arrived at the future where science was solved without that kerbal.
"A very gentle touchdown..."
*KWOOSH!!!*
That's ksp for ya.
The kraken lives in the kerbal oceans, that's why the glitches were everywhere
KSP needs a water update (water physics and filling air in areas), a mine digging update, a building update (cities and constructions) and a multiplayer update.
would be cool if you could start building bases on other planets
The touch down at 3:12 sounded like a Atomic bomb.
10:40
Smoke on the water, fire in the sky!
When the infinite fuel engines went mad it kind of looked like a freaky interdimensional trip :D
16:10 so in theory if you had a nuclear bomb that could survive in an event horizon and detonated it nothing would really happen because the gravity just sucks the explosion down?
I wonder what Kerbin's oceans are made of for a metal subcraft to be that buoyant. Can't be plain, old water.
Why is it that, even though I know that there is nothing down there, I still think it's cool af to explore kerbin's oceans?
No Kerbal is safe in the water, for it is the home of.... THE KRACKEN!
I feel like those sections with the parts spinning insanely in the water deserve some Darude - Sandstorm playing over the top. Especially the still-firing engines.
Maybe the "water" of Kerbin is massively dense, which would help explain why Kerbin weighs so much for its size.
Maybe it's the rock; a huge asteroid won't scratch the surface.
The amount of innuendos in this episode....
for some reason in KSP the girders float really well