Using the shear tool to create an ornate window frame

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  • Опубликовано: 21 окт 2024

Комментарии • 74

  • @Hurtone
    @Hurtone 2 года назад +11

    Wow, that shear tool is magic! Wish I knew of this earlier

    • @ArtisansofVaul
      @ArtisansofVaul  2 года назад +3

      Yeah, another one of those tools that was a total game changer when I found out about it. On Friday im going to have a look at another tool where I had a similar reaction of "This changes EVERYTHING!"

  • @GaryBennett256
    @GaryBennett256 7 месяцев назад +1

    Thank you...wonderful tutorial!

  • @signedjordan2285
    @signedjordan2285 Год назад +1

    Love your videos, so underrated!

    • @ArtisansofVaul
      @ArtisansofVaul  Год назад

      Thanks so much! Really appreciate the comment. Hopefully as time goes on the subscribers and views will come 🤞😁

  • @piranha5211
    @piranha5211 Год назад +2

    Shear is definitely an underused and useful tool to learn. But a more flexible way to do this exact task is to duplicate the window frame, convert to curve, make a profile curve for the moulding, and then use it in the Geometry / Bevel section of the window frame curve as the object. It does all the lining up and shearing, and even better, it's totally non-destructive; you can still change both curves, which also means this is super useful when you have a bunch of windows in a similar style but want some variation in their shapes and size. That's really why I liked working with curves -- I can keep changing things as long as I can keep them live.
    Good tutorial though! Different workflows are always interesting, never know when one might come in handy. I've subscribed; I like your way of explaining things; all the necessary explanations, not a lot of faffing about, and some interesting and unusual stuff.

    • @ArtisansofVaul
      @ArtisansofVaul  Год назад +2

      I generally agree for complex shapes and curves but I'm not sure how user friendly it is. And I would say takes more time for say a quick 90 degree turn.
      Thanks so much for subbing and I hope there will be other things you find helpful. We do play around with Geometry Nodes as well which I get the feeling you will like 👍🏻

  • @petertremblay3725
    @petertremblay3725 2 года назад +1

    Once again you save me time with the shear tool since i have a lot or ornamental cornices for that temple complex to do!

  • @SuperLongfield
    @SuperLongfield 2 года назад +1

    Always wondered what that shear tool was for! Thank you!

  • @richardokeeffe8375
    @richardokeeffe8375 2 года назад +1

    Brilliant lesson here. Side note. Great bullet hole damage!

    • @ArtisansofVaul
      @ArtisansofVaul  2 года назад

      Cheers. May do a video on the bullet hole damage.

  • @fxzn
    @fxzn 2 года назад +3

    this channel is a gem you deserve way more views

    • @ArtisansofVaul
      @ArtisansofVaul  2 года назад

      Cheers. Really appreciate the support and hopefully more views will come in time 👍😁

  • @Remowylliams
    @Remowylliams 2 года назад +2

    Some great tutorials. I have never used the shear tool but it's added to my tool belt now. Thanks.

    • @ArtisansofVaul
      @ArtisansofVaul  2 года назад

      Thanks a lot. Yeah, I was the same and now I just keep finding uses for it.

  • @helziephoton
    @helziephoton Год назад +1

    This is brilliant great tips I always learn something new from your videos I’ve been trying to do blender for almost 2 decades but always get no where and forget everything when I next do it but now going all in and this channel is helping me more than anything I’ve tried in all that time massive Thank you 🎉🎉🎉🎉🎉💖✨🥳😍🪐💥🔥🔥🔥🔥🔥

    • @ArtisansofVaul
      @ArtisansofVaul  Год назад +1

      That's such a compliment. Thanks so much 😁 If anything comes up feel free to comment or find me on social media. If it's an issue for you, you know it will be for others too so its a good way for me to find videos to do.

    • @helziephoton
      @helziephoton Год назад +1

      @@ArtisansofVaul Your videos are incredible so thankful,oh yeah great il try find you on social media too 😎🔥

  • @queenlafry
    @queenlafry 2 года назад +1

    This is exactly the kind of tutorial video I've been looking for. I had no idea the shear tool could be used like this. Thanks!

    • @ArtisansofVaul
      @ArtisansofVaul  2 года назад

      Cheers. Yeah it's a hidden gem for sure!

  • @embacherjames
    @embacherjames 2 года назад +1

    Thanks!

  • @paullpau8307
    @paullpau8307 2 года назад +1

    Thanks man!!This is very usefull for me!

  • @hlatt9868
    @hlatt9868 2 года назад +1

    Beautiful video lad keep up the fabulous work x

  • @ft7397
    @ft7397 2 года назад +1

    thanks great lesson as usual

  • @vstreet7583
    @vstreet7583 2 года назад

    Just brilliant! Thank you! Dg

  • @jonataleite
    @jonataleite Год назад +1

    Sempre quis saber para que serve essa ferramenta!!!!!!!!!!!! 😱 Que maravilha!!!!!!!!

  • @Hashimo
    @Hashimo 2 года назад +1

    Nice, was very helpful...although: whats really giving me the sheer (hehe) nervous breakdown everytime, is figuring out on which axis I want to shear. This gizmo made it a bit easier to understand an maybe it's just me, but it looked to easy to me on those particular parts of the video.

    • @ArtisansofVaul
      @ArtisansofVaul  2 года назад +1

      Without the gizmo it feels very challenging to use it as a tool. You can use the shortcut to activate the tool but it doesnt show the gizmo so I just never use it that way.

  • @FragornIrik
    @FragornIrik 2 года назад +1

    This would have save me some headaches in the past would I had known about it... Thanks for the video! (and just in case you want to save a few steps for extruding: extrude -> escape -> g -> x = extrude -> x, maybe you already know, and it was for teaching purposes, but just in case)

    • @ArtisansofVaul
      @ArtisansofVaul  2 года назад +1

      Great comment. I am aware and wanted to make the teaching point about if you press escape (its an issue I have seen a couple of times in the last few weeks when people have asked me for help on a mesh). But at the same time when I did it the second time I should have said this as a different learning point 👍

  • @jon2478
    @jon2478 2 года назад +1

    Also: Bevel>add lines>custom>presets has some molding stuff.

  • @douglasmcneill6666
    @douglasmcneill6666 2 года назад +2

    Would love to see how you did your weathering/damage technique for concrete at this scale (or if you have other videos that helped you to recommend. Yours looks great, and that’s detail I struggle with (read: don’t do because I don’t know a good technique)

    • @ArtisansofVaul
      @ArtisansofVaul  2 года назад +1

      👍 This is going to be topic of the video on Friday (hopefully with something REALLY cool on Monday but I need to see how that goes).

    • @douglasmcneill6666
      @douglasmcneill6666 2 года назад +1

      @@ArtisansofVaul This is a great video series you've got going here - a lot of it's stuff I've learned over the last year or two the hard way, but I love how you've brought it all together...and I've certainly learned some efficiency tricks in the course of watching it. Thanks for what you're doing.

  • @azynkron
    @azynkron Год назад +1

    That is one bigass window..

    • @ArtisansofVaul
      @ArtisansofVaul  Год назад

      Lols. Depends on the building style/type. I mean a shop has pretty huge windows most of the time 😅

  • @robertwells4729
    @robertwells4729 2 года назад +1

    Edge constrained transform also is good for this in the paid version of machine tools it allow you to shear using degrees. Using mirror can also help if you create a plane the same size as the window and mirror across this you can eliminate modelling the other side and mirror can merge the mesh at the join.

    • @ArtisansofVaul
      @ArtisansofVaul  2 года назад

      Yeah the paid version adds such an amazing tool set if you know where all the little bits are hidden. Like using the edge constraint tool to allow you too match a surface face to another object is amazing.

  • @rsvdz
    @rsvdz Год назад +1

    Hey, thank you for this great video, i have a question after doing CTRL+B and then trying to apply P nothing is happening where is the problem ?

    • @ArtisansofVaul
      @ArtisansofVaul  Год назад +1

      Hi there. You need to then move your mouse away or towards the object. If this isn't working once you have confirmed the bevel but before anything else has been clicked just go to the information box in the bottom left corner and change the "shape" value.

    • @rsvdz
      @rsvdz Год назад

      @@ArtisansofVaul hey, thank you for your answer, i’ve tried it and yet it’s not doing anything, the problem is going even with alt+x no action is done with it, i tried to use another pc "in my office" and same, still getting nothing, can’t this be something to change in the settings ?

    • @ArtisansofVaul
      @ArtisansofVaul  Год назад +1

      @rsvdz I don't think so. At least I've never had to change anything in the settings and I've used this pretty recently. I'll have to try it again when ai get a chance but I'm not near the computer right now.

    • @rsvdz
      @rsvdz Год назад

      @@ArtisansofVaul i really appreciate your help. ps : you’re the best in this field keep it up 🙏🏻😍

    • @ArtisansofVaul
      @ArtisansofVaul  Год назад +1

      @rsvdz Sorry I can't be more help immediately. When I'm home (currently on holiday) I'll have a look 👍🏻

  • @RoseKindred
    @RoseKindred 2 года назад +1

    I have a weird question and this video provides a good example of what I am trying to describe. Every time I print out one of my projects I get a hairline extrusion across the model at the layer where a boolean ended and I have no idea what to search to even learn about this. I know it is something I am doing wrong because other people's models print out without the line.
    Using your model as an example, when I cut out the window using a cube/boolean the wireframe looks perfect in Blender. When printed I get a layer line across the bottom and top of the window edge that wraps around the whole model, it looks like a bad Z-hop but it is only where the boolean stopped and started. There are no errors in the 3D toolkit, so not like a thin face trying to print. Putting a border around the cutout like this video did not help.
    Any tips on where to search or what would be appreciated but if not, no worries.

    • @ArtisansofVaul
      @ArtisansofVaul  2 года назад

      Hmm... That is weird. I don't think that's an issue with what you're doing in Blender but instead it sounds like an issue with its positioning for printing. I'm guessing are you printing it either the window frame parallel to the printer bed? It could be caused by a big change in the suction as its lifted from the FEP suddenly changing. You might want to try angling the part so that the window frame has one of its corners towards the bed. I'm not sure if I've described that clearly. But that should only happen on a big change so I'm curious if it happens for everything. If you're on Instagram feel free to find me there and drop me a message so you can share some photos.

    • @RoseKindred
      @RoseKindred 2 года назад +1

      @@ArtisansofVaul YT didn't notify me. If I get back on socials I may take you up on that. I am using an FDM right now, so no suction force (although that is good advice you gave for resin) It is the weirdest problem, the cutouts are creating a hairline across the whole layer. I thought it would be the Z-screw messing up but when I compared all the models and projects I have printed it is at different heights. Even simple things like a remote holder (basically a rectangle with cutouts) it occurs yet a statue someone else modeled printed perfectly to roughly 150mm high.
      Oh well. Joys of 3D modeling/printing I guess. Thanks for the help anyways.

    • @ArtisansofVaul
      @ArtisansofVaul  2 года назад

      @@RoseKindred Thats sp weird then, I really don't know without seeing more. So sorry I cant help, never seen it before

  • @kalubandali2241
    @kalubandali2241 2 года назад +1

    is vaul a place where you live?

    • @ArtisansofVaul
      @ArtisansofVaul  2 года назад

      No. It's the name of a God of the Forge (so creation) in a sci-fi game.

  • @jon2478
    @jon2478 2 года назад +2

    Tut on that edge wear on the wall?

    • @ArtisansofVaul
      @ArtisansofVaul  2 года назад +1

      Happy to. I just wanted to give some of the sculpting stuff a break for a week or two. I'll add it to the list and should be able to go it in the next couple of weeks.

    • @Hurtone
      @Hurtone 2 года назад +1

      @@ArtisansofVaul did you try the OCD tool for wear? It looks quite nifty.

    • @ArtisansofVaul
      @ArtisansofVaul  2 года назад +1

      @@Hurtone I haven't. At the moment from what I have seen the limit of only working on one object at a time and nothing too complex is a little frustrating for the price. Also I want to control where the damage occurs to make it easier to merge together. But for something quick Im sure the tool is great.

    • @robertwells4729
      @robertwells4729 2 года назад +1

      One good thing regarding the OCD tool is being able to quickly add minor damage on secondary objects. You can spend as long as you like manually adding detail to the elements that matter. As far as I can see the OCD tool now supports multiple objects.

    • @ArtisansofVaul
      @ArtisansofVaul  2 года назад

      @@robertwells4729 I have actually bought and tried OCD since making this. I havent made a video on it because to be honest I wasn't that impressed. I mean it works... but its slow and the results I've had with it aren't great as you don't have enough control over the scaling. I prefer doing it manually or the similar tool I have made myself using Geometry Nodes that you have much more control of (you can find the video here: ruclips.net/video/lSrG6mYgk5Q/видео.html ). It only creates damage on the edges of the objects but it's faster and free. If OCD gets the ability to control a bit more I'll come back to it at some point but until then it has.... issues....

  • @alex-qn5xp
    @alex-qn5xp 2 года назад +1

    Hard ops and box cutter are actually free, they allow people to redistribute it for freely.

    • @ArtisansofVaul
      @ArtisansofVaul  2 года назад +1

      Really? Do you have any links to these people and where it says they are happy for this to happen? Thats cool if they do I just hadn't heard it. Either way it's worth thr money.

    • @alex-qn5xp
      @alex-qn5xp 2 года назад +1

      @@ArtisansofVaul I'll try to find it for you. Your content is great btw

  • @lauragarnham77
    @lauragarnham77 2 года назад +1

    ah I have been guilty of rotate and scale! it looks horrible!

    • @ArtisansofVaul
      @ArtisansofVaul  2 года назад

      🤣 I was too until I found out about this.