Soo this is something I discussed with my friends that plays the game. The game is really forgiving and the difficulty is basically how hard you want the game to be. You can choose to use spell binder which makes it so that u can only auto atk and smash atk, no spells no nothing but you get a huge atk buff. You can use the vessels to nerf the final boss of the chapter or try to face them at everything they have to offer. You can skip optional bosses or kill them for all the content. I seen people skipping optional boss and face them in NG+. Personally I like this approach to difficulty since for the hardcore soul players, they can just do spellbinder only runs, and they don't get punished for doing so.
Awesome Review! I didn't quite like the mechanics at first either... but as I acquire more talents like you said, it grows on you. And when I finished the game... I felt empty .... WHAT A JOURNEY!
OMG, we share such similar experience of Black Myth Wukong. I had also died to similar bosses as you, and found other bosses relatively easy. I found Captain Wise-Voice camera issues was bothering as-well, but not too hard to defeat after five death to him. I came to realize if hitting his leg the HP drop was way too slow, it must not be the correct way to attack. And camera issue didn't bother me since I knew I need only to watch my step. By understanding the core mechanics are save all bursts abilities till phase two, when he went down, I used light attack combos and immobilized him "right after" to extend his weakened phase (if hit with heavy attack he will rise much faster) . I finally defeat him within two rotations, and felt so good about myself of figuring it out. The frustrating thing / awesome parts of this game is the dev's team really puts you in the position to think alike Wukong ( who is extremely smart and always figure out solutions in novel < journey to the west >.
Dude you perfectly described my experience with this game. I didn’t like the gameplay and thought I wasted my money on this hard game but I’m finishing up chapter 3 and I love it
I believe there is an AI behind certain bosses, like erlang is the most obvious example! He learns ur move and give the most difficult attacks to u personally!
Considering that you said you have no knowledge of JTTW, I can understand why you don't understand the point of the vessels and the cheat code they are. In the Novel, when they came up to facing certain enemies, they didn't succeed without these vessels. The Chinese would have known or even expected these items to be in the game, and understood why you need them. An example is the black wind bear. In the novel, the fire mantle is what saved the Tang monk and his party from the fire caused by Elder Jinchi because he wanted to steal the monk's kasaya. The weavers needle is similar, as was the wind tamer, and even the fan in chapter 5. They were essential to the original story and the only way for Wukong to topple these challenges. So its not necessarily a balancing issue, as its a take of the original story. This may help you understand why these items/secret areas are tied to the secret boss that leads to the good ending, and why only those who explore the games content, or have foreknowledge of the original novel, will succeed in getting that secret ending.
That's really intresting actually, I did feel like the secret area vessel rewards were almost a requirement and it makes sense from a lore perspective. Thanks for sharing!
The game taught me a lesson: You can't complain that the rock is too hard if you keep hitting your head against it. I fought hours against the Wandering Wight, the first real boss that I encountered. After defeating it I learned that you can totally skip it and come back later when you are stronger and better! This game isn't open world but it doesn't have to be linear unless your mindset is linear.
@LucidLetsPlay yupp, he's a chicken, and a god before he was stuff into a cocoon as a experiment. and the hand looking bug holding the mirror in chapter 5 is actually his mother's arm!
never experienced input delay. also this game has a lot more interesting details that you missed. the vessel from chapter 1 can prevent you from fire damage while on that cricket.
Wow, that’s a long video! You missed a ton of contents: the most beautiful area in the whole game, purple cloud mountain; the epic fight against Erlang.
@@LucidLetsPlay i like the smash stance I just like how the pillar stance for the most part limits how much damage I take (for the most part) 😂 good video bro and I haven’t unlocked the hub yet either!!
A tip I’m sure a lot of you know but if you go back and play through parts where there are what I call honey holes of (guys you can beat to collect xp you can make your future play through a lot easier. I know it’s boring but it definitely has helped me plus you might get something you might have missed. This being said though fuck the tiger van guard!!!!
I don't think it qualifies as a soulslike because I'm having fun with it and soulslike games are where fun goes to die. Also, running and dodging are two separate buttons and Fromsoft will never do that because y'know difficulty inflation and whatnot.
@@LucidLetsPlay In soulslikes, the combat is built around you using a limited moveset to overcome large threats by leaning about their patterns. In black myth and other action games, its built around your mastery of a large moveset and the enemies are a test of said mastery. In short, soulslikes want you to learn the opponent where action games want you to learn yourself.
Very interesting! That's a better answer than I was expecting to be honest :D To me, they're very similar but I agree, it's more action-focused than a typical soulslike.
a SHORT review??
I think I might die of old age trying to write a LONG one :D
Soo this is something I discussed with my friends that plays the game. The game is really forgiving and the difficulty is basically how hard you want the game to be. You can choose to use spell binder which makes it so that u can only auto atk and smash atk, no spells no nothing but you get a huge atk buff.
You can use the vessels to nerf the final boss of the chapter or try to face them at everything they have to offer. You can skip optional bosses or kill them for all the content. I seen people skipping optional boss and face them in NG+.
Personally I like this approach to difficulty since for the hardcore soul players, they can just do spellbinder only runs, and they don't get punished for doing so.
Agreed! I didn't even unlock the Spellbinder in my run, but it's great to have soft difficulty choices.
Awesome Review! I didn't quite like the mechanics at first either... but as I acquire more talents like you said, it grows on you. And when I finished the game... I felt empty .... WHAT A JOURNEY!
Thanks dude! It was a slow burner for sure!
missed the erlang battle,what a pity😢
I know! I couldn't fit it in the video lol.
OMG, we share such similar experience of Black Myth Wukong. I had also died to similar bosses as you, and found other bosses relatively easy.
I found Captain Wise-Voice camera issues was bothering as-well, but not too hard to defeat after five death to him. I came to realize if hitting his leg the HP drop was way too slow, it must not be the correct way to attack. And camera issue didn't bother me since I knew I need only to watch my step. By understanding the core mechanics are save all bursts abilities till phase two, when he went down, I used light attack combos and immobilized him "right after" to extend his weakened phase (if hit with heavy attack he will rise much faster) . I finally defeat him within two rotations, and felt so good about myself of figuring it out.
The frustrating thing / awesome parts of this game is the dev's team really puts you in the position to think alike Wukong ( who is extremely smart and always figure out solutions in novel < journey to the west >.
Interesting! Yeah, we had similar experiences!
Dude you perfectly described my experience with this game. I didn’t like the gameplay and thought I wasted my money on this hard game but I’m finishing up chapter 3 and I love it
I know right!
I believe there is an AI behind certain bosses, like erlang is the most obvious example! He learns ur move and give the most difficult attacks to u personally!
Yeah, I think there's some sort of difficulty AI in the background too!
Considering that you said you have no knowledge of JTTW, I can understand why you don't understand the point of the vessels and the cheat code they are. In the Novel, when they came up to facing certain enemies, they didn't succeed without these vessels. The Chinese would have known or even expected these items to be in the game, and understood why you need them. An example is the black wind bear. In the novel, the fire mantle is what saved the Tang monk and his party from the fire caused by Elder Jinchi because he wanted to steal the monk's kasaya.
The weavers needle is similar, as was the wind tamer, and even the fan in chapter 5. They were essential to the original story and the only way for Wukong to topple these challenges. So its not necessarily a balancing issue, as its a take of the original story. This may help you understand why these items/secret areas are tied to the secret boss that leads to the good ending, and why only those who explore the games content, or have foreknowledge of the original novel, will succeed in getting that secret ending.
That's really intresting actually, I did feel like the secret area vessel rewards were almost a requirement and it makes sense from a lore perspective. Thanks for sharing!
So true… i died so many times with the snake guy
every chapter has secret map and boss,there are 2 endings,if you don't defeat erlang,you'll get the bad ending
Well said.
What did you think of Black Myth Wukong? What are your favourite and least favourite bosses? Let me know!
The game taught me a lesson: You can't complain that the rock is too hard if you keep hitting your head against it. I fought hours against the Wandering Wight, the first real boss that I encountered. After defeating it I learned that you can totally skip it and come back later when you are stronger and better! This game isn't open world but it doesn't have to be linear unless your mindset is linear.
I have actually visited many of the sceneries the game was inspired from. It triggers memories for sure
Defo the erlang rematch, hope you can get to it later on.
Very detailed review, appreciate it!
Cheers dude!
u didnt knock the 3 bells (leading to hidden boss and secret weapon for chapter boss) fire proof kasaya, this one is also a must for chapter 5.
Yeah! The fire vessel is really useful for the stupid cockroach in chapter 6 too!
1:07:19 poor scorpion is dead you can only fight him before the chicken skeleton. So does another transformation.
Chicken skeleton 😂
@LucidLetsPlay yupp, he's a chicken, and a god before he was stuff into a cocoon as a experiment.
and the hand looking bug holding the mirror in chapter 5 is actually his mother's arm!
Wukong is an amazing game!❤. Good video dude!❤
Thanks!
Scorpion lord was the 3rd hardest boss in the game for me. 1st is secret boss 2nd was end game broken shell.
Agreed, the secret boss is probably harder than the Scorpion!
each chapter have a toad boss
You're right!
Good video! You deserve every sub you get
Thanks for the kind words :)
never experienced input delay. also this game has a lot more interesting details that you missed. the vessel from chapter 1 can prevent you from fire damage while on that cricket.
Ah, maybe it was just a me problem! Yeah, I enjoyed the Chapter 1 secret boss, I just didn't have room to put it in the video :D
Wow, that’s a long video! You missed a ton of contents: the most beautiful area in the whole game, purple cloud mountain; the epic fight against Erlang.
I couldn't fit it all in 😂
You should go back to fight Erlang. He's harder than Great Sage Broken shell.
So I've heard! Maybe I'll revisit it in a future video :D
wow, a review with such detail
Thanks! :)
Pillar stance is underrated 🔥
It's so much fun. Smash stance is better though ;)
@@LucidLetsPlay i like the smash stance I just like how the pillar stance for the most part limits how much damage I take (for the most part) 😂 good video bro and I haven’t unlocked the hub yet either!!
Yeah, agreed! Hahaha, that damn hub... I felt so stupid lol.
@@LucidLetsPlay same here man! Lol
You missed Yellow Loong, one of the best boss.
Yeah that was a fun one!
30:04 you need to acquire a side mission. So u can cancel his wind.
Oh I see it now 33:33 . Just so you know in chapter one it has another vessel too.
Yeah, I got the fire mantle from chapter one. But it didn't make it to the video 😂
A tip I’m sure a lot of you know but if you go back and play through parts where there are what I call honey holes of (guys you can beat to collect xp you can make your future play through a lot easier. I know it’s boring but it definitely has helped me plus you might get something you might have missed. This being said though fuck the tiger van guard!!!!
Hundred eye “he said when you die and you will die”! 😂😂💀 facts better get that needle!
I hate that boss :D
@@LucidLetsPlay same! Looking forward to future content I hit that sub. Great video. 💯
Thanks dude! I'll be back with more!
@16:00 you missed elder jinchi omg😂
That was a fun one, didn't make it into the video though :D
43:39 they nerfed wise voice 😂 because it was broken.
I feel like I need to replay the nerfed fight to see how it is
@@LucidLetsPlayit’s 2ez
He missed so many things 😭
I couldn't fit it all in the video :D
All good. There is always a second cycle
I don't think it qualifies as a soulslike because I'm having fun with it and soulslike games are where fun goes to die. Also, running and dodging are two separate buttons and Fromsoft will never do that because y'know difficulty inflation and whatnot.
Very true, I love soulslike games but please, pick a different jump button!
You're not supposed to dodge the black balls from the fish, or indeed any other boss. You're supposed to deflect them with staff spin.
Ahh, yes! That would have been smart wouldn't it 😂
You're not supposed to dodge the black balls from the fish, you're supposed to deflect them with staff spin.
a short review 1 hour and 40 min
I shudder to think how long a long one is
misleading thumbnail. i was expecting a 60 hour review 1/10
😂 Ahh see, you missed the really quiet bits I layered over the video 60 times.
in all seriousness, this has to be one of the most in depth reviews i’ve seen on this game. great job!
@@ashb9761 Thanks, it means a lot!
For the love of god Why do peeps keep calling it a soulslike?
Why not?
@@LucidLetsPlay In soulslikes, the combat is built around you using a limited moveset to overcome large threats by leaning about their patterns. In black myth and other action games, its built around your mastery of a large moveset and the enemies are a test of said mastery. In short, soulslikes want you to learn the opponent where action games want you to learn yourself.
Very interesting! That's a better answer than I was expecting to be honest :D To me, they're very similar but I agree, it's more action-focused than a typical soulslike.
If it was a soulslike yes. But its not.
What makes you say it's not?
not a souls like game 🙏🏾
Why not?
@@LucidLetsPlaybecause the developers said it themselves it's more of god of war
@@tswj Fair enough. Although it has a LOT of elements and inspiration from soulslikes.
This game is actually not a soulslike
Why not?
in ng+4 ng+5 hits more harder tha souls games
U missed alot of stuff wow
I couldn't fit it all into the video :D
@@LucidLetsPlay I totally get that! Did u face the secret boss?
Yeah, it's a really good one but damn it's hard.