@11:15 brainfart moment > opens trial > ADHD kicks in, couldn't stand waiting for 3 seconds for the gate to open > speed clicks the gate again, prompting it to close > blames game
"Just because the issue wasn't mentioned doesn't mean we are ignoring it it just means it isn't going to be an easy fix" Bruh yall conveniently ignored what he said
They’re just a bit egotistical aboht their game and I don’t mean that in a bad way. They’re confident maybe that’s a better word but it is strange to not really know as much as I’d expect
I understand their pov tbh but they really need to play warrior in endgame to truly understand what's going on, i feel like they only played it in campaign and have no clue how it's performing in endgame, my suggestion for mace skills is to straight up reduce any attack or casting speed penalty as the gem level goes up, so that by endgame its getting alot faster for those super slow animations, that as well as halving or straight up removing the 5% attack speed restrictions on all the big damage and stun buildup nodes, even if it means nerfing the damage values too on them, in terms of defense the whole armour system needs a rework lmao.
The patch is a big win for POE, they fixed 70% of player feedbacks in just one week of work. Well done GGG. they play the game, they like the game, they listen to the feedback and thats rare, thats a big big win.
Wouldnt say 70% as there is a fuck tone to do still, but regardless they knocked it out of the park. When jonathan sais he wants to make the perfect game I belive him.
Finally a interview that acutally poses real questions about a game, and I love a dev that are just like F it I just want it this way, and tell me convince me why to the other way..
I assume that rue is trolling and playing a character when he speaks but i gotta say if he isnt, he might cry real tears when the balance change comes out. Also i agree with ben.
Some skills really needs rework for warrior. Rolling slam death sentence in maps mobs not going to wait you for warrior dance :D Also similar situation with leap attack randomly some spike damage at ground hits you hard.. passing your shield and you die when land you have no control on what is happening. no fun bro. It is supposed to get in get out skill. Sunder so slow .. and attack speed / skill speed have no effect on it.. rendering it useless and forcing you use hammer of gods.. which is unpredictable RNG if boss decides to do something funny.
warrior is just easily the weakest class in poe 2 slow concept just doesnt work on arpg with hundreds of mob waiting to be killed on a 1-2 second animation
It would work with way more defenses which warrior simply doesnt have, honestly i wish they could speed skills just a tiny bit on top of giving warriors a massive defensive buff especially while channeling skills (hyper armour and % damage reduction) so you are this slow but unstoppable force that just powers through hordes of monsters
And the faster more risky playstyle should be with marauder, which i imagine as this much faster berzerk guy who is absolutely relentless, relatively tanky but constantly losing health and regening it through lifestealing or something, only surviving for as long as he is attacking.
People who say warrior suck are used to using broken monk abd ranged characters lol he is super strong but needs a buff in attack speed to feel less sluggish
Yeah people only say this when their build isn’t as good not using ES and they’re mad so they want the thing that’s better to be nerfed. You will claim I’m wrong to prove a point but I’m 100% I hit the nail on the hed
@@TheGantzgamingi dont think casters should be forced to spec into two nodes like MOM on top of CI to avoid bleed, anything that makes you follow too narrow a route and limit you build-wise feels pretty shitty for everything else, what if you dont wanna be a mana stacker and you just spec into a ton of ES and CI and thus wont take MOM, also i think what they mean by bleed working on ES is that it will literally BLEED the energy shield like a DOT without directly reaching HP, reason why i think that is important is that if bleed affects your 1hp directly then we go back to instant oneshots even though you are playing around CI by investing a ton into energy shield.
Maces and the way armour works (because the math behind armor makes it so that breaking armor to 0/negative be COMPLETELY worthless for any major damage increase for big hits)
@@3ASY355 Not dramatic at all. They made no changes to a game that is already broken by bad economy and no adjustments to an endgame which is already played out to it's full potential after 100 hours. it's had a good run for an EA title, but it's hardly worth continuing to play knowing they are deliberately holding back all new content and major gameplay changes until the next 'league'
@ There is no point of explaining to you why this was the best course of action so far. By the way you talking I am pretty nothing would satisfy you, aside from having new content, class, and weapons to play with at this very instant lol.
@@3ASY355 no maybe a functioning game optimiziation actual fixes instead of bs stuff like the lute in act 1 how is that making the game less "annoying" to play i mean come on that should have been litterally the last priority of improvements.
darth really just doesnt know how to play warrior. 6-8k hp, max block, 80%+ max res and more due to best access to max res nodes in both gear and tree, near immunity to fire, high regen due to recovery based on phys mitigation, high armor, fantastic end game damage and clear.
@@windpierce uh, you can? If anything it is just as easy in HCSSF. Titan can easily reach 5k minimum and run the templar ES nodes for extra bulk, and they have access to all the max res node areas. You can also get max res on shields. Titan will also have no issue getting armor and %max health from ascendency. Moreover they are multiple cheese methods of high damage even in SSF environments. Polcikern is also a very high chance orb probability, and you can also still use armor explosion. Moreover near fire damage immunity is also tree based. Nearly everything i mentioned can be obtained easily in SSF
Homeless people just really doesnt know how to play life, i have a big mansion with butler in it, bazilion dollars on my bank account and Maserati in my garage, near immunity to poverty and any other outside dangers. Fantastic life i would say, so everyone else have a skill issue
Here's good channelS with positivity covering the patch for path of exile 2. DARTHMICRTRANSACTIONS GHAZZY ZIZARAN WUDJIO These guys actually respect the devs and the game.
@11:15 brainfart moment
> opens trial
> ADHD kicks in, couldn't stand waiting for 3 seconds for the gate to open
> speed clicks the gate again, prompting it to close
> blames game
ux issue
"Just because the issue wasn't mentioned doesn't mean we are ignoring it it just means it isn't going to be an easy fix"
Bruh yall conveniently ignored what he said
They have no clue how bad Warrior is, that's crazy.
They’re just a bit egotistical aboht their game and I don’t mean that in a bad way. They’re confident maybe that’s a better word but it is strange to not really know as much as I’d expect
Trust me when i say, GGG has a long proven history of shafting melee and leaving casters unchecked. I've been with them since nemesis (12 years)
I understand their pov tbh but they really need to play warrior in endgame to truly understand what's going on, i feel like they only played it in campaign and have no clue how it's performing in endgame, my suggestion for mace skills is to straight up reduce any attack or casting speed penalty as the gem level goes up, so that by endgame its getting alot faster for those super slow animations, that as well as halving or straight up removing the 5% attack speed restrictions on all the big damage and stun buildup nodes, even if it means nerfing the damage values too on them, in terms of defense the whole armour system needs a rework lmao.
The patch is a big win for POE, they fixed 70% of player feedbacks in just one week of work. Well done GGG. they play the game, they like the game, they listen to the feedback and thats rare, thats a big big win.
Wouldnt say 70% as there is a fuck tone to do still, but regardless they knocked it out of the park. When jonathan sais he wants to make the perfect game I belive him.
something you new players from god knows what garbage games, this has always been the way how ggg operates.
W overall. It just means they are focused on new class/acts for next big patch.
Finally a interview that acutally poses real questions about a game, and I love a dev that are just like F it I just want it this way, and tell me convince me why to the other way..
I assume that rue is trolling and playing a character when he speaks but i gotta say if he isnt, he might cry real tears when the balance change comes out. Also i agree with ben.
I was lvling a warrior while listening to this interview 😢
Some skills really needs rework for warrior. Rolling slam death sentence in maps mobs not going to wait you for warrior dance :D
Also similar situation with leap attack randomly some spike damage at ground hits you hard.. passing your shield and you die when land you have no control on what is happening. no fun bro. It is supposed to get in get out skill.
Sunder so slow .. and attack speed / skill speed have no effect on it.. rendering it useless and forcing you use hammer of gods.. which is unpredictable RNG if boss decides to do something funny.
warrior is just easily the weakest class in poe 2 slow concept just doesnt work on arpg with hundreds of mob waiting to be killed on a 1-2 second animation
It would work with way more defenses which warrior simply doesnt have, honestly i wish they could speed skills just a tiny bit on top of giving warriors a massive defensive buff especially while channeling skills (hyper armour and % damage reduction) so you are this slow but unstoppable force that just powers through hordes of monsters
And the faster more risky playstyle should be with marauder, which i imagine as this much faster berzerk guy who is absolutely relentless, relatively tanky but constantly losing health and regening it through lifestealing or something, only surviving for as long as he is attacking.
Holy spreadsheet loot POG
People who say warrior suck are used to using broken monk abd ranged characters lol he is super strong but needs a buff in attack speed to feel less sluggish
ES enjoyers about to be in for a rude awakening once they fix bleed to bypass Shields, lol.
MoM will stop the bleed. I think most ES builds use MoM. So not really a huge issue
Yeah people only say this when their build isn’t as good not using ES and they’re mad so they want the thing that’s better to be nerfed. You will claim I’m wrong to prove a point but I’m 100% I hit the nail on the hed
Also I’m mad that you’re probably right they gonna nerf my defense
@@TheGantzgamingi dont think casters should be forced to spec into two nodes like MOM on top of CI to avoid bleed, anything that makes you follow too narrow a route and limit you build-wise feels pretty shitty for everything else, what if you dont wanna be a mana stacker and you just spec into a ton of ES and CI and thus wont take MOM, also i think what they mean by bleed working on ES is that it will literally BLEED the energy shield like a DOT without directly reaching HP, reason why i think that is important is that if bleed affects your 1hp directly then we go back to instant oneshots even though you are playing around CI by investing a ton into energy shield.
@cavebestiam4578 but there is literally no down side to specing MoM. Most build follow that path.
maybe add a maximum of player projectiles of 200 or sth, or depndent on a skill...
We're is the cow level?
As a diablo player it would be cool if they had their own version of it
There is no cow level
You know what? Realm of Kalandra would be far better... imagine the possibilities. A realm parallel to normal Raeclast.
warrior isnt bad, maces are kinda bad ngl
Maces and the way armour works (because the math behind armor makes it so that breaking armor to 0/negative be COMPLETELY worthless for any major damage increase for big hits)
sounds to me like people wanting to "play" Raid: Shadow Legends
Huge L, no point to playing until the league now.
A bit dramatic, but ok 😅
@@3ASY355 Not dramatic at all. They made no changes to a game that is already broken by bad economy and no adjustments to an endgame which is already played out to it's full potential after 100 hours. it's had a good run for an EA title, but it's hardly worth continuing to play knowing they are deliberately holding back all new content and major gameplay changes until the next 'league'
@@XBezerkerX finally someone not glazing the shit out of ggg and actually seeing the bigger picture
@ There is no point of explaining to you why this was the best course of action so far. By the way you talking I am pretty nothing would satisfy you, aside from having new content, class, and weapons to play with at this very instant lol.
@@3ASY355 no maybe a functioning game optimiziation actual fixes instead of bs stuff like the lute in act 1 how is that making the game less "annoying" to play i mean come on that should have been litterally the last priority of improvements.
darth really just doesnt know how to play warrior. 6-8k hp, max block, 80%+ max res and more due to best access to max res nodes in both gear and tree, near immunity to fire, high regen due to recovery based on phys mitigation, high armor, fantastic end game damage and clear.
yeah gl getting this in ssf hc
@@windpierce uh, you can? If anything it is just as easy in HCSSF. Titan can easily reach 5k minimum and run the templar ES nodes for extra bulk, and they have access to all the max res node areas. You can also get max res on shields. Titan will also have no issue getting armor and %max health from ascendency. Moreover they are multiple cheese methods of high damage even in SSF environments. Polcikern is also a very high chance orb probability, and you can also still use armor explosion. Moreover near fire damage immunity is also tree based. Nearly everything i mentioned can be obtained easily in SSF
Homeless people just really doesnt know how to play life, i have a big mansion with butler in it, bazilion dollars on my bank account and Maserati in my garage, near immunity to poverty and any other outside dangers. Fantastic life i would say, so everyone else have a skill issue
@@МистерТвистер-н4я skill issue indeed
Still paper compared to Es stacking, I managed to get 4k life and 5k Es on my warrior and I straight up tank boss slams now.
Here's good channelS with positivity covering the patch for path of exile 2. DARTHMICRTRANSACTIONS
GHAZZY
ZIZARAN
WUDJIO
These guys actually respect the devs and the game.