7 Days to Die - Insane/Nightmare/Feral/25% Loot/200% Block DMG, Permadeath, Episode 3 (Attempt #2)

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  • Опубликовано: 5 дек 2024
  • We changed the game difficulty to Insane, and set zombie movement speed to Nightmare during the daytime.
    Max Daylight Hours is now 16, which means our nights end at 6 AM instead of 4 AM.
    Blood Moon Count was changed to 64, also the Loot Abundance setting to 25% to lengthen progression .
    We also have Feral Sense turned on at all times, and air drops occurring every 7th day.
    Lastly, Zombie block damage is increased to 200%, making general survival and blood moon hordes more difficult.
    We are playing permadeath; The first time we die, that's the end of the playthrough.
    Besides all that, nothing has been changed! We'll have a Blood Moon every 7 days, and every other setting remains vanilla.
    "7 Days to Die is an open-world game that is a unique combination of first-person shooter, survival horror, tower defense, and role-playing games. Play the definitive zombie survival sandbox RPG that came first. Navezgane awaits!"
    Special Thanks to our Channel Members, for their continued support 💪
    MaliCiouS
    Farfidnugn 405
    Cathrine Øvrebø Almås
    Chris Eckola
    Joseph Donais
    MaryTheCraftHoarder
    Kelly Wilt
    Lee Merta
    Exxo
    MyClad
    Ste Vaughan
    Matthew Parker
    J.A Finn
    Brian Griffin
    David Mellon
    Maxime
    KimmySmalls

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