How To Feed Your Penance
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- Опубликовано: 10 окт 2024
- OD-EX-4 CM Penance Solo
Previously this map was punishing for Defenderknights, because the -aspd slugs are hard to kill and your units cost a lot of DP and get killed by arts Originutants. In the rerun though there's now a unit who can eat slugs without aspd and powerup while doing so.
Music: Bomberman Theme REMIX!! By Jugebox98
Ah yes
The Bomberman stage
Probably one of the rare maps where its possible to do no op run
Originium bombs are surprisingly fun to use compared to some of the later items we got in this game
They're strong but not tedious to use, and the interactions with dirt mounds make them interesting to use
Least insane italian dish
Careful, the last time someone presumed to know what Siracusans liked to eat it started an international war.
As they say: "Always have a snack with alcohol"
Weird idea of a date with penance, this idea a suggestion from W?
tums are u gonna do defenderknights on cc#2?
Yes
Is it possible with the nethersea brand risk?
Insane
Unrelated, but has the module improved Blitz and Liskarm to any noticeable degree? I figured Liskarm would now be substantially tankier because it's a lot easier to activate S1
Using Liskarm S1 to tank is not a good idea when pure defenders with modules exist
Blitz got a lot more damage on S2 but he can't hurt many dangerous high DEF enemies anyways
Invis reveal iirc on Blitz module. So, one more option of that is pretty nice, considering his utility and such
Oh yeah, what do you think about Senshi? Is he just like a regular 5 ⭐ Guardian or does he have anything that could stand out in DefenderKnights?
Well, he has a disarm mechanic if I'm not wrong. Unique enough if you ask me
Nvrm, I'm stupid. Never watched the title, so messed up the names. Sorry
@@yume750 oh you thought I meant Laios lol. It's alright
@@kr4547 yeah, have no idea why I thought that the dude with the sword was a defender XD
@@kr4547 Now when I've read about him. His scalings on s1 are way bigger than 6* guardians + buffs. As for s2, I'm not sure but the part "allies within range recover HP and only THEN healing" might be regeneration effect, no?
damn