Really nice video! Now I'm finally getting the rules of WOME. Do you have a similar series for LOME? hahahah great job man! Keep going! Really like your videos!
A cool trick is that you can now crown Aragorn and if he is pinned in a siege in DA, you can free him by mustering the Deadmen. Paths of the Dead makes that extend to Gondor and Rohan sieges.
Hi, pretty sad I just found your content - brilliant videos and explanations - and immediately fond out you're retiring... Quick addition to this one: + As far as we understand the rules, the dead men can choose to move into an attacked region after the shadow army was forced to retreat WITHOUT sacrificing another faction unit. This significantly increases their reach and led me and my players to come to the conclusion that WOME combined with LOME makes the FP too strong defensively, making a swift military victory almost impossible for SP, main reason being dead men and ents. As you say: they're an army of Balrogs each... + You can bring them into play with Strider! Here's our house rule: dead men and ents alway only roll 2 attack dice instead of 3. Best regards
In my last IRL game the free were on 4 points and the shadow on 8. The shadow was going for Dol Amroth to get the ten points. The dead men first stopped one round of combat with The Terror of the Dead. Then Wraiths of Fear was used to drive the army off of Dol Amroth and preserve the victory. The shadow would have easily trounced Dol Amroth without that two card combo.
Incredible videos, keep up the good work! By the way, the call to battle card "terror of the dead" can stop both Grond and Uruk Hai!
Wow! See I just learned that, that's very strong indeed!
Thank you for making these, my friend and I just recently picked up the expansions and am looking forward to playing them.
Really nice video! Now I'm finally getting the rules of WOME. Do you have a similar series for LOME? hahahah great job man! Keep going! Really like your videos!
A cool trick is that you can now crown Aragorn and if he is pinned in a siege in DA, you can free him by mustering the Deadmen. Paths of the Dead makes that extend to Gondor and Rohan sieges.
Hi, pretty sad I just found your content - brilliant videos and explanations - and immediately fond out you're retiring...
Quick addition to this one:
+ As far as we understand the rules, the dead men can choose to move into an attacked region after the shadow army was forced to retreat WITHOUT sacrificing another faction unit.
This significantly increases their reach and led me and my players to come to the conclusion that WOME combined with LOME makes the FP too strong defensively, making a swift military victory almost impossible for SP, main reason being dead men and ents. As you say: they're an army of Balrogs each...
+ You can bring them into play with Strider!
Here's our house rule: dead men and ents alway only roll 2 attack dice instead of 3.
Best regards
In my last IRL game the free were on 4 points and the shadow on 8. The shadow was going for Dol Amroth to get the ten points. The dead men first stopped one round of combat with The Terror of the Dead. Then Wraiths of Fear was used to drive the army off of Dol Amroth and preserve the victory. The shadow would have easily trounced Dol Amroth without that two card combo.
yeah, that's some fantastic delaying power!