These smokes are insanely bad, I’ll give u a disslike because I tried it myself in one game and I got killed instantly even with prefire. Worst case scenario is when the CTs play with AWP, ur done for. Bad video imo 👎
there is a one way smoke that falls exactly like a regular con smoke, but to the right it makes for a space where u can get a free kill on water cross. the lineup i know i throw from ct spawn.
Thank you for the line-ups! I am surprised and excited to discover the holes in the roof of cave. But I am not sure, if the first smoke line-up couldn't be improved, if it covered the whole door. Because like this, the CT can go unseen to the other side of the door through the deeper end. This can catch encrouching Ts off guard. Also, swinging is doorway is still kinda do-able for the CTs. To be fair, I have not tried it myself. Thanks again! P.S. video resolution could be higher!
Thank you for your videos a lot! Also I like the intros much. Would you mind sharing how you get that trajectory like that? "sv_grenade_trajectory_prac_pipreview" does give me a preview + cam, but it's not persistent. _trailtime and _spectator don't do anything. I'd appreciate the help, thx.
Mirage or Nuke are the best. I would love to say something like Anubis or Ancient, but you just can't compete with Nuke or Mirage. They're so different from each other that I have to say both, though, hard to compare them in a meaningful way.
Mirage will always be a great map. It was made to accommodate all playstyles and isn’t as puggy as Dust2. Nuke is a fantastic map strategically, but often you’ll run into people that have no clue where the contact points are :)
@@CrusheryCS Yeah, on their own merits as maps I think Nuke is possibly the best map, but in terms of being able to hop in a game and not wanna scream at the screen, Mirage takes it.
The main premise behind the smoke is that it gives you the ability to take ebox with a smoke being up. The added benefit is that a player has to commit more to peek.
@@CrusheryCS I guess the point is that the EBOx smoke from the back of t spawn from the middle is nice because it doesn’t push you to one side or the other. Better in pugs
These smokes are insanely bad, I’ll give u a disslike because I tried it myself in one game and I got killed instantly even with prefire. Worst case scenario is when the CTs play with AWP, ur done for. Bad video imo 👎
c tier bait
@@shakerr eZ pin
Bro you are the most ROI cs2 content maker. Please keep coming out with the bangers! Love how it’s dense in knowledge, with no bloat for time!!!
I try to make my videos as short as possible while still getting information across:) not everyone has 20+ minutes to learn smokes 😂
I’m liking inferno and Anubis right now, great video🤙
ANITA MAX WYNN 💅
I love ancient and abubis. And I hate to say it, but mirage still isn't boring 😂
thats my favorite maps , i dont like vertigo though
there is a one way smoke that falls exactly like a regular con smoke, but to the right it makes for a space where u can get a free kill on water cross. the lineup i know i throw from ct spawn.
Most underrated youtuber, keep up the good work! Ay drakes alter ego kinda fruity doe
ancient, overpass or anubis definitely
the second one is awesome
Thank you for the line-ups! I am surprised and excited to discover the holes in the roof of cave.
But I am not sure, if the first smoke line-up couldn't be improved, if it covered the whole door. Because like this, the CT can go unseen to the other side of the door through the deeper end. This can catch encrouching Ts off guard. Also, swinging is doorway is still kinda do-able for the CTs. To be fair, I have not tried it myself.
Thanks again!
P.S. video resolution could be higher!
New GPU and software so im getting used to recording in OBS. Thanks for the feedback, means a lot :)
Vertigo
I can already hear voo’s footsteps otw
Thank you for your videos a lot! Also I like the intros much.
Would you mind sharing how you get that trajectory like that?
"sv_grenade_trajectory_prac_pipreview" does give me a preview + cam, but it's not persistent.
_trailtime and _spectator don't do anything.
I'd appreciate the help, thx.
Mirage or Nuke are the best. I would love to say something like Anubis or Ancient, but you just can't compete with Nuke or Mirage. They're so different from each other that I have to say both, though, hard to compare them in a meaningful way.
Mirage will always be a great map. It was made to accommodate all playstyles and isn’t as puggy as Dust2. Nuke is a fantastic map strategically, but often you’ll run into people that have no clue where the contact points are :)
@@CrusheryCS Yeah, on their own merits as maps I think Nuke is possibly the best map, but in terms of being able to hop in a game and not wanna scream at the screen, Mirage takes it.
I think the ebox smoke is a bit too ambitious; Most players are gonna just try the nade reveal and peek anyway.
The main premise behind the smoke is that it gives you the ability to take ebox with a smoke being up. The added benefit is that a player has to commit more to peek.
Bring back traiiiiiiiiiiiiiiiiiiiiin Anubis pretty good. Thanks for smokes
Inferno change my mind
The only problem with inferno is the height of the apartments, everything else is perfect:)
Ancient or Anubis is the best active duty map rn
Deviant opinion but competitively I can see it
Ancient is boring tho
I like that you can easily rotate bombsites through CT spawn on ancient as a CT.
For the bad players
Ancient is easily my favorite map
how do you do that half nade throw? it looks like a middle click but shorter
Getting kinda sick of the current map pool, hope train comes out soon. Ancient is my current favorite
MAX WYNN
i need a max win
Ws in the chhaat
Nuke is the best map
Best active duty map is Mirage
Way too long relative to the readily used versions
eBox smoke is around 2 seconds longer, temple is about the same. With the run-up it makes no difference
@@CrusheryCS I guess the point is that the EBOx smoke from the back of t spawn from the middle is nice because it doesn’t push you to one side or the other. Better in pugs
whats the point of that intro lol
Consistency and ADHD. I've been using deranged intros for a while :)