Followed all the steps but i'm getting an error after a hit generate, it will show it's downloading something then getting an error a page long with file path to the add on folder and i did put the file in the correct folder and i'm running blender as admin.
This is such a well made tutorial. Not only you explained addon but installing it to the windows took quite a research as well and you made it look easy because you did all the hard work for us. Thanks for this. I hope your channel grows. :)
AMD users . Install anaconda , instill pip cpu version, then follow instructions - works on my 5900x takes about 4 minutes to make 512x512 - you need to tick Full precision ( it 80%s my 12 cores so milage may vary)
Damn, this looks interesting! Gonna install it now and try it out. I have tried a number of AI art generators for making textures and none of them were very good, except for Deepfloyd IF.
I’m blown away by ML generated art but I feel like Stable Diffusion and other like it need some kind of formal language to help better describe what the user actually wants atm it just seems like it’s making the user make lots of guesses
Whilst this is super cool, I don't really see a big use for it right now other than to save a few seconds. Maybe i'm missing something though. It currently has less features and is less flexible than some of the other SD GUI's. I'm already using them to do this outside of Blender and it takes just a few seconds to drag an image from a folder into the shader editor and connect up a node. What this really needs is a model that's specifically trained for generating texture images. Also using "top down photo" often gives good results for generating textures. Currently though I've found SD really struggles with making anything that doesn't exist. So making a wall texture is pretty easy but if you wanted to make say a scifi wall panel it's going to take a lot of trail and error and iterations to even get close.
Hello. I have only black image after the end of Generation. Any solutions? Blender 3.3. Dream Textures 0.09. 4 GB VRAM Nvidia, size 64x64, but black image and pixilated preview. Thanks
Hi, I did get everything working on windows, but ubuntu is my main workstation and i have't been able press "generate" without an error in the terminal saying it failed to verify ssl certificate. Is there an easy fix for this? Error: "urllib.error.URLError: "
OMG im stuck on dependencies error stuff and i look the error on google and I follow step and mess around regedit then turn value to 1 and still not working, and I found your tutorial! all I need to do is restart my god daym PC! HAHA thanks mate
I was trying to install the 0.5 version but it was taking to long and then i saw that there is a 0.6 version, so I canceled the installation and sucessufully installed, but when generating the image it does all the process but it fails and I guess will innitialize, I have 16 gb of ram and a 1660 super and a old but a core i7 i don't know how to troubleshoot this
This is impressing, thank you. However the final quality is very random, I don't think it can be usable for most projects. For the simple brick case, the bricks are too distorted, the yellow case is unusuable. This is the issue for all the IA project, they merge several images and the result is too far of the reality.
So awesome 👌 I have a lot trouble to install it ,in new version 😅 *install Git * to complete installation, after I do everything still doesn't work, and now i Uninstall git ... in the preferences I have to install again git ... ... 🥺
Convert to bump adjust using a color ramp, make an copy to make a high frequency version convert to bump and then to normal, plug the two maps into the base shader.
Thanks for featuring my addon!
FYI, the texture preset adds the word ‘texture’ to the end for you
Thanks Carson! Good to know about the texture preset, thanks!
Your work amazing hands down.
Though I am unable to make it run on my 1050 (i know it's old) but Isthere away to optimize memory usage?
Ty you for this Carson! You are AWESOME!
Ty as well for Making this video on how to use it, Rabbit. Appreciate you both.
For those who are not into blender (yet) , can we get a link to that web server to try it out?
Followed all the steps but i'm getting an error after a hit generate, it will show it's downloading something then getting an error a page long with file path to the add on folder and i did put the file in the correct folder and i'm running blender as admin.
Thats cool.....remember a time were i was browsing seamless textures for hours.....hope next year we have concept art in 3d from prompts
I've been playing with Stable Diffusion, and it has made some amazing images!
Can't wait to try to use it as a texture generator.
This is such a well made tutorial. Not only you explained addon but installing it to the windows took quite a research as well and you made it look easy because you did all the hard work for us. Thanks for this. I hope your channel grows. :)
I can't believe you don't have more subscribers! Keep up the high quality content!
AMD users . Install anaconda , instill pip cpu version, then follow instructions - works on my 5900x takes about 4 minutes to make 512x512 - you need to tick Full precision ( it 80%s my 12 cores so milage may vary)
Damn, this looks interesting! Gonna install it now and try it out.
I have tried a number of AI art generators for making textures and none of them were very good, except for Deepfloyd IF.
I’m blown away by ML generated art but I feel like Stable Diffusion and other like it need some kind of formal language to help better describe what the user actually wants atm it just seems like it’s making the user make lots of guesses
Thank you for the install tut !!!
To get a really close up photo, "macro lense" helps
Great tip, thank you
Whilst this is super cool, I don't really see a big use for it right now other than to save a few seconds. Maybe i'm missing something though.
It currently has less features and is less flexible than some of the other SD GUI's. I'm already using them to do this outside of Blender and it takes just a few seconds to drag an image from a folder into the shader editor and connect up a node.
What this really needs is a model that's specifically trained for generating texture images.
Also using "top down photo" often gives good results for generating textures. Currently though I've found SD really struggles with making anything that doesn't exist. So making a wall texture is pretty easy but if you wanted to make say a scifi wall panel it's going to take a lot of trail and error and iterations to even get close.
Hello. I have only black image after the end of Generation. Any solutions? Blender 3.3. Dream Textures 0.09. 4 GB VRAM Nvidia, size 64x64, but black image and pixilated preview. Thanks
Hi, I did get everything working on windows, but ubuntu is my main workstation and i have't been able press "generate" without an error in the terminal saying it failed to verify ssl certificate. Is there an easy fix for this?
Error: "urllib.error.URLError: "
OMG im stuck on dependencies error stuff and i look the error on google and I follow step and mess around regedit then turn value to 1 and still not working, and I found your tutorial! all I need to do is restart my god daym PC! HAHA thanks mate
Can you plz help ,, i did it all ,, but when I click validate,, it says ( no module named Anltr4)
Is this working with blender version 3.3? should I upgrade my 3.0 version?
Great question - I've only tested it in 3.3. Are you having issues in 3.0?
i installed this but it does nothing, i mean after pressing ´´ok´´, it doesn´t create any image... do you know what´s wrong?
My brother is interested in Blender and the AI texture and image generation but he has a Surface Pro 7 or 8.. is there any hope for him?
I was trying to install the 0.5 version but it was taking to long and then i saw that there is a 0.6 version, so I canceled the installation and sucessufully installed, but when generating the image it does all the process but it fails and I guess will innitialize, I have 16 gb of ram and a 1660 super and a old but a core i7 i don't know how to troubleshoot this
This is impressing, thank you. However the final quality is very random, I don't think it can be usable for most projects. For the simple brick case, the bricks are too distorted, the yellow case is unusuable. This is the issue for all the IA project, they merge several images and the result is too far of the reality.
i keep getting an error when installing dependencies. also mentions to install git.
Are there any online web servers yet? that allow you to input textures and apply texture synthesis to make them seamless tile able?
Does this create a bump map at all or any detail other than the image?
At the moment no bump map is created. You could check out a tool like github.com/HugoTini/DeepBump.
Very cool your video, I liked it very much. I met a Whit Poly AI, it creates textures in seconds, does anyone know?
So awesome 👌
I have a lot trouble to install it ,in new version 😅 *install Git * to complete installation, after I do everything still doesn't work, and now i Uninstall git ... in the preferences I have to install again git ...
...
🥺
My NVIDIA GeForce GTX 780 seems to be to old 😞
I was wondering if that would be the case... Sorry to hear that, but thanks for confirming.
this add on doesnt work for me could never download any model from the add on
And now I just need a way of generating normal maps...
Convert to bump adjust using a color ramp, make an copy to make a high frequency version convert to bump and then to normal, plug the two maps into the base shader.
thanks after 4 hour i did it😂🤣
Dream texture has new update v 0.0.6...
I didn't work for me, did it work for you? When generating it gets a error
p͎r͎o͎m͎o͎s͎m͎
Just google the image? lol
That's not how texture work kid
bruh lmao