8 New Blender Addons You Probably Missed!

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  • Опубликовано: 9 июл 2024
  • If you missed this week's last release of Blender addons we've gathered them for you in today's video: Plant library; AI addons; Better UV packing; syncing sounds with your models and much more!!
    _________
    00:00 intro
    00:16 The Plant Library
    blendermarket.com/products/th...
    01:06 Stability AI
    blendermarket.com/products/st...
    02:13 Drag & Drop import
    blendermarket.com/products/dr...
    03:36 Blender-ControlNet Blender-ControlNet
    github.com/coolzilj/Blender-C...
    04:48 UVpack Master 3 update
    blendermarket.com/products/uv...
    05:13 CloudScapes
    blendermarket.com/products/cl...
    06:45 Sound Nodes
    blendermarket.com/products/so...
    07:44 Procedural-alleys
    blendermarket.com/products/pr...
    Resources:
    ActionVFX: Stock Footage For VFX ► bit.ly/3T7UxHv
    Get Early Access to Videos on Patreon ► bit.ly/423FEKm
    Get a 1-month free trial of Skillshare ► skl.sh/inspirationtuts03231
    Visit our Website ► inspirationtuts.com/
    CG Vortex (3D News) ► bit.ly/3YGkHCg
    2D Channel ► bit.ly/3YHixmf
    Game dev Channel ► bit.ly/3mLYXYD
    Archviz Channel ► bit.ly/3TbuaAM
    Facebook page ► bit.ly/3FjdUb8
    CHECK OUT THESE AMAZING BLENDER ADDONS ►
    MODELING►
    Kit Ops 2 Pro: bit.ly/3ZUsA8c
    Hard Ops: bit.ly/3T5IquI
    Fluent: bit.ly/3YHnwDp
    Box cutter: bit.ly/3Fh3zwg
    Mesh Machine: bit.ly/3Lb5Z3k
    Cablerator: bit.ly/3LiOf6g
    shipwright: bit.ly/3Jz0fiL
    ARCHITECTURE/RENDERING ►
    CityBuilder 3D: bit.ly/3TcniCX
    K-cycles: bit.ly/426D9Y0
    Pure-Sky: bit.ly/3mMOQCF
    Physical Starlight And Atmosphere: bit.ly/3le4MgV
    VEGETATION ►
    Geo-Scatter: bit.ly/3FhLqi1
    Botaniq Tree Addon: bit.ly/3ZMuto8
    Tree Vegetation: bit.ly/3Tanh2v
    Grassblade: bit.ly/3lc4d7h
    VFX, SIMULATIONS & DYNAMICS ►
    Flip fluids: bit.ly/3l6Tv26
    Khaos: bit.ly/3LghhDd
    Carl's Physics: bit.ly/3ZYxy3V
    RBDLab Addon: bit.ly/3ZWX35G
    Spyderfy: bit.ly/3Jdbig9
    MATERIALS/TEXTURING ►
    Decalmachine: bit.ly/3Fi5hgW
    Extreme Pbr: bit.ly/3LfmF9O
    Fluent Materializer: bit.ly/3YF9bHx
    Bpainter: bit.ly/3FhMXoh
    Material Library Materialiq: bit.ly/3mJnWf4
    CLOTH SIMULATION ►
    Simply Cloth: bit.ly/3ZmcAfx
    UV UNWRAPPING ►
    Zen Uv: bit.ly/3JxcPyF
    Uv Toolkit: bit.ly/400IsWV
    Uvpackmaster: bit.ly/3Lyd5PJ
    RIGGING & ANIMATION ►
    Human Generator: bit.ly/3TnVoUV
    Auto-Rig Pro: bit.ly/422TaOz
    Faceit: bit.ly/3Jb6OX3
    Animax: bit.ly/3J8F859
    voxel heat diffuse skinning: bit.ly/3lal5vh
    Animation Layers: bit.ly/3J2q2hu
    X-Muscle System: bit.ly/3yvNf6Z
    SCULPTING ►
    Sculpt+Paint Wheel: bit.ly/3YEom3x
    RETOPOLOGY ►
    Retopoflow: bit.ly/3ZUnjO2
    READY VEHICLES ►
    Car Transportation: bit.ly/3J7iied
    Car - Traffiq Library: bit.ly/3ZGWRaX
    SCRIPTING ►
    Serpens 3: bit.ly/3T8plYM
    DISCLAIMER ► Some links here are affiliate links that help us create more content. Thanks in advance for using our links

Комментарии • 24

  • @KevinMerinoCreations
    @KevinMerinoCreations 11 месяцев назад +2

    Thanks for sharing your knowledge! 👏👏👏

  • @NuViewDesign
    @NuViewDesign 11 месяцев назад +1

    Great list to evaluate from! Thank you for your efforts in sharing the knowledge! 👍

  • @WestonBMusic
    @WestonBMusic Год назад +5

    Thank you for sharing as always!

  • @Gabirell
    @Gabirell Год назад +2

    Great selection

  • @auroracrowleystudio
    @auroracrowleystudio Год назад +2

    Thanks m8!

  • @stevoshilling4409
    @stevoshilling4409 5 месяцев назад

    Plant Library is only available for blender 3 and above. Which requires windows 10 or higher. So I do have a reason not to try it as I am not reinstalling an entirely new OS just to have a free addon. The cracked stuff works just fine.

  • @msb8111
    @msb8111 Год назад +4

    Bruh..how many channels you have man. with same type of content. I swear every blender video I click I hear ur voice.

  • @obsidianjane4413
    @obsidianjane4413 Год назад

    So you can now import a stick figure drawn in MS Paint and get a photoreal image...

  • @MrMadvillan
    @MrMadvillan Год назад +10

    I don't see a path for AI diffusion models to ultimately matter much or make money besides MJ and Adobe selling us subscriptions. Users are struggling to find a way to make AI relevant to their workflow(me included) and even with Control net, the opaqueness and randomness in AI makes it not that useful. We, artists are precise and giving away control to some random seed much too far down the pipeline is antithetical to what our clients hire us for. Another big problem for AI images(which I think is the only good thing) is that the outputs themselves are not copyrightable, making them worthless except for pitch decks, instagram posts and maybe low quality web ads. I remember the year uber and lyft got big(2011?) and since then we've all taken ride share all over, many times... yet uber still isn't profitable. I don't see a path for this stuff beside Adobe selling us another subscriptions service and in return we get what, clients and the general public value our effort less?

    • @libshastra
      @libshastra Год назад +4

      AI is a tool not a solution. Diffusive AIs can be super useful to create style guides (for artist teams) or Indie game devs to build art work really quickly. For eg: Diffusive AI can help an Indie dev save time trying to build artwork for game Icons.

    • @MrMadvillan
      @MrMadvillan Год назад +1

      @@libshastra I appreciate that take, but I just don't see game studios being comfortable with their IP being non-copyrightable. It's the very thing that makes them money. It's also the reason why in house assets are so important. I could see epic, or other studios like Disney have inhouse AI training on their IP which is copyrighted, but using random AI diffusion models is like downloading random unlicensed assets off of the open internet. Again, for one off assets, concepting, mood boards sure, but then it's just an advanced google search.

    • @Telhias
      @Telhias Год назад

      @@MrMadvillan Actually you can easily fine tune the models on your own assets and artstyle to make it use those instead. A properly fine tuned and pruned model shouldn't be able to generate assets based on style other than the one you've trained it on. If you look into the topic a little deeper you will find that there are hundreds of models trained to do just that. Using a carefully curated set of input art you can achieve much greater consistency.
      As an example you can fine tune a model on your own pictures and it will generate more pictures of specifically you with extremely high accuracy. You don't even need more than a doze of pictures.
      Just being able to use a few pictures of a character to then generate hundreds more in different, specified by you (using control net) poses would be invaluable to an indie developer. As an example this would greatly speed up the tedious process of creating 2D sprite animation assets. If you want more control, then you can simply draw a single sprite of the character and then use image to image to animate that specific character.
      If you want, you can take a look at "Rock Paper Scissors" and its making of videos by the Corridor crew. They have achieved enough consistency in their model to create a continuous animation! That is very far from random and unpredictable.
      Regarding the copyright it is a fair point although this is a very fresh field and many things may change. Would an intern tracing over the AI generated asset be copyrightable? It is not like there is a way to detect that and as such you would have to catch the studio red handed to deny them copyright. What if we replaced the intern with another machine? The line is still very much up in the air.

    • @Willopo100
      @Willopo100 Год назад +1

      ​@Esphaeras Praestans do you actually do 3d professionaly?

    • @solidzak3732
      @solidzak3732 Год назад

      @Esphaeras Praestans I honestly don't think it will be long before heavy restrictions will be put on a AI training data. I can't imagine the government is going to risk a future where hyper real deepfakes exist totally unchecked. That won't stop company's from training their own in-house AI with their own copyrighted data sets, but at least it will relegate AI to a niche that we can hopefully learn to live with and perhaps even find useful.

  • @kibidabitv9435
    @kibidabitv9435 Год назад

    @ 3:55 - it's not "neutral" network - it's NEURAL network.
    You must've thought the "t" was omitted because of a typo, right?

  • @rkboost
    @rkboost Год назад +2

    Can you share my project ??

  • @w1ck3d01pr
    @w1ck3d01pr Год назад +1

    These are not free btw lol.

    • @avistryfe4534
      @avistryfe4534 Год назад

      Its the scam they play. Say free. Which it is sort of as a trial. But it is not free.
      I guess freedom of speech means freedom to lie.

    • @dbt4869
      @dbt4869 Год назад

      The model yes the equipment no