Squad 44 / Post Scriptum: Battlesight Zero

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  • Опубликовано: 17 ноя 2024

Комментарии • 11

  • @flamvellstrike141
    @flamvellstrike141 3 месяца назад +2

    I tried this with rifles in BF1 and it works. I set my sight at 300m and below 30 meters where most shooting happened is straight but past 50 meters, I aimed at around the pelvis and lower and it helps me seeing the target better, also considering that the target is trying to run away from bullets too. Hitting a target behind cover is difficult though but it helps me somewhat when catching the enemy out in open or shooting in close range (I'll just charge with the bayonet though).

  • @vhpelaes1977
    @vhpelaes1977 4 месяца назад +2

    Didn't know about that bro, will try tonight

  • @SuicidalChocolateSK
    @SuicidalChocolateSK 3 месяца назад

    I was an infantryman in the army, and we sighted our irons and CCOs to 300m, so a 25m shot and a 300m shot would hit in the same spot, but in between there would be different holds. I always tried doing it in games too but it was always too tedious honestly, every time you die it resets, and a lot of games feel like they have different ballistics at times. I would do it whenever im sniping on squad or something like that though.

    • @BlindxSide
      @BlindxSide  3 месяца назад +1

      I did look more into it after I made this video and have a better understanding of it... and the best range to zero the guns to I found was 200 meters. With that zero, you dont really need to shift your point of aim to hit your targets out to 200-300 meters, and makes ranging trivial. The "400m and aim for waist belt" is kinda Russian jank for the AK-74. But 200m zero for most rifles/assault rifles works perfectly well. I change my zeroing keybinds to x+scroll wheel. Makes it easier than pgup/pgdwn.

  • @Somnx
    @Somnx 4 месяца назад +19

    he talks!!!!

  • @GuangkaZ
    @GuangkaZ 3 месяца назад

    It works well until enemies are prone of only exposing part of their body. But irl it would work better since S44 has exaggerated bullet drop.

    • @BlindxSide
      @BlindxSide  3 месяца назад

      Range to 200m instead. Only need to very slightly adjust your point of aim.

    • @Lucas-qk8lc
      @Lucas-qk8lc 3 месяца назад

      I noticed that too. Do you know why squad and post scriptum have increased gravity?

    • @GuangkaZ
      @GuangkaZ 3 месяца назад

      @@Lucas-qk8lc Not sure if Squad has it too, but for Squad44, the devs thought having real gravity values would make gunplay too easy 😢 stupid decision imo, I’d rather have more sway or slower ads or something instead of weird gravity.

    • @Lucas-qk8lc
      @Lucas-qk8lc 3 месяца назад

      @@GuangkaZ wow, that is definitely a decision I do not agree with. Thanks for the response!