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Just so you know, the description gives the specifics of gust not infestation, but besides that great video and I imagine using this spell for a disease themed character
This does feel like a theme-based spell. Combine it with a Warlock Invocation for Cloak of Flies and you have a caster who specializes in creepy crawlies. Pact of the Chain with a Familiar that can turn into an insect and it will add to the terror. The only issue is the poison damage is heavily resisted so you'd need some kind of way to get past that.
@@ChancesSpellbook So fun fact, Cold damage is the most resisted damage type, Poison is the damage type with the most immunities, so Elemental Adept won't be that much better
The Swarmkeeper Ranger with Druidic Warrior Fighting Style might also suit this build, and if you could go to 5 levels into Warlock for Cloak of Flies as well, so you could have this Bug themed character fully functional at level 8
Alternative use: cast on the wild shaped druid to make it harder for someone to notice they aren't just a normal wild animal while they sneak behind enemy lines!
I'm absolutely going to reskin this for my medieval-beekeeper-suit-looking/living beehive warforged Swap a living flea with a bee, change the name to Swarm and call it a day
Alas, infestation should not work with booming blade because the target is not willingly moving. If the target were to willingly move, it would also provoke opportunity attacks.
I wish there was a upgraded version of this like maybe a first level spell you summon a swarm of stinging hornets in a 5ft cube and when an enemy enters it or starts it turn in the cube it takes 3D8 poison damage and is concentrating 1 minuets
Casting Spike Growth, and then hitting the victim with Infestation, they take the damage from Spike Growth every turn, it can really help reduce an enemy's HP.
🕸Im playing Drider Cleric of the spider domain. In a campaign where the monster homeland is being invaded by humans. And am using this cantrip to help flavor my worship of the 🕷spider queen. At 6th level i got the "blessing of the spider queen" and gain a devine connection to all spiders. And at 7th level Dominate beast. So my dm has approved that spiders will just do what i say. Because we're family. Thanks so much for these videos they help so much.
I'm playing as a warlock winged Kobold, old one patron, and plan using it as a sort of flavor to terrify. Our campaign is going to be all GOT style apparently so, here's hoping to mortally terrorize some politicians.
Does a hole in the ground count as an “obstructed path”? Had a campaign where this was used, the player used it with the intention of scaring a soldier into a hole so he’d receive fall damage.
I feel like this could work very well at battlefield control if you play a necromancer, cast cloudkill, grapple with your zombies, then move opponents closer to your zombies to be grappled inside of the cloudkill over the course of combat.
Not a bad idea, but you’d likely just cast Cloudkill on the targets, and then have the zombies who are already in melee grapple; furthermore, there’s only a 25% chance they move the way you want them to, and a 25% chance they move in a way you don’t want. Plus, Gust is objectively better as it always forces enemies toward the way you want (away from you)
@@henrylicitra2906 Gust is far from a strong wind, and the goal of it is to push an enemy INTO cloudkill, not use it on cloudkill. Cloudkill is what, 20ft radius vs a maximum 5ft cube of air blowing into a space adjacent to the poison. A cantrip can't disperse a leveled spell so easilly
I'm using this spell with a Warforged fighter that is made out of wood(Dm asked if I could be more ancient then modern) But basically I hold all these bugs in my mouth and I will grapple enemy's to cast infestation, they can't run and my dm said I could use this to impose disadvantage on the enemy.
Infestation ( *New* ) - action - 30ft - instantaneous You cause a cloud of mites, fleas, and other parasites to appear momentarily on one creature you can see within range. The target must pass a Constitution save or take 1d4 poison damage and move 5 feet in a random direction. Roll a d4 for the direction: 1, north; 2, south; 3, east; or 4, west. If the target can't move or the direction is blocked, it doesn't move. Each target can only be attacked by one swarm per turn. Additional swarms keep following the target up to 60ft speed and attacking at the start of his turn if occupying his space. Creatures cant have more than 4 swarms following them. The swarm disperse if it is more than 30ft from the target. When at least 3 swarms occupy a creature's area it is considered dim light on a 5ft square around it. You create one additional swarm when you reach 5th, 11th, and 17th level.
If only it wasn't poison damage... As it seems poison is laughable Either immuned or resisted by almost everything but the common npc, if that. And a lot are immune to the condition of poison as well. Which is a shame because it's a perfect cantrip if you want to go the nature or sommoner route of flavoring
*ADVENTURE IS CALLING! If you have a craving to play D&D or want to experiment with a new character, please come to our Interactive Campaign!*
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Surprisingly I've used this cantrip well. My character was a lvl 6 Gnoll Druid, it wasn't hard to find a flea
Excellent Roll-play
Just so you know, the description gives the specifics of gust not infestation, but besides that great video and I imagine using this spell for a disease themed character
Thank you so much, honestly I'm not too sure what happened. Thank you for letting me know 😅
This does feel like a theme-based spell. Combine it with a Warlock Invocation for Cloak of Flies and you have a caster who specializes in creepy crawlies. Pact of the Chain with a Familiar that can turn into an insect and it will add to the terror. The only issue is the poison damage is heavily resisted so you'd need some kind of way to get past that.
I really like this! You could combine it with the Elemental Adept Feat, in order to get around that pesky resistance
@@ChancesSpellbook So fun fact, Cold damage is the most resisted damage type, Poison is the damage type with the most immunities, so Elemental Adept won't be that much better
The Swarmkeeper Ranger with Druidic Warrior Fighting Style might also suit this build, and if you could go to 5 levels into Warlock for Cloak of Flies as well, so you could have this Bug themed character fully functional at level 8
Perfect for my Disney Princess build
Haha I like it!
Alternative use: cast on the wild shaped druid to make it harder for someone to notice they aren't just a normal wild animal while they sneak behind enemy lines!
Hmm That is very creative!
I'm absolutely going to reskin this for my medieval-beekeeper-suit-looking/living beehive warforged
Swap a living flea with a bee, change the name to Swarm and call it a day
Cast Infestation on a mounted creature. Either the rider or the mount itself. This should force a very entertaining riding check.
Alas, infestation should not work with booming blade because the target is not willingly moving. If the target were to willingly move, it would also provoke opportunity attacks.
Fair point! I've always let it work in my games, but by RAW you are 100% correct!
I wish there was a upgraded version of this like maybe a first level spell you summon a swarm of stinging hornets in a 5ft cube and when an enemy enters it or starts it turn in the cube it takes 3D8 poison damage and is concentrating 1 minuets
I agree! There aren't nearly enough insect spells in 5e!
Casting Spike Growth, and then hitting the victim with Infestation, they take the damage from Spike Growth every turn, it can really help reduce an enemy's HP.
What a great spell combo!
@Chance's D&D Spellbook um actually infestation is a cantrip so it is a spell and cantrip combo
@@zEr-ne5ri (adjusts glasses) *well ACKSHUALLY*
@Henry Licitra dude why?
@@zEr-ne5ri Cantrips are level 0 spells.
I've done so much story telling with this spell. My druid became lawful evil using this cantrip on a racist preist
Haha very nice!
🕸Im playing Drider Cleric of the spider domain. In a campaign where the monster homeland is being invaded by humans.
And am using this cantrip to help flavor my worship of the 🕷spider queen.
At 6th level i got the "blessing of the spider queen" and gain a devine connection to all spiders. And at 7th level Dominate beast. So my dm has approved that spiders will just do what i say. Because we're family.
Thanks so much for these videos they help so much.
*casts prismatic wall in a small sphere surrounding someone
*casts infestation
This is very good useful video, future note, music is way to loud, your hard to hear.
I'm playing as a warlock winged Kobold, old one patron, and plan using it as a sort of flavor to terrify.
Our campaign is going to be all GOT style apparently so, here's hoping to mortally terrorize some politicians.
Does a hole in the ground count as an “obstructed path”? Had a campaign where this was used, the player used it with the intention of scaring a soldier into a hole so he’d receive fall damage.
im playing a homeless character pre-infested with fleas. He gets healthier every cast.
Combos well wit hthat lv 2 ranger/druid one that makes evil painful grass
Hi Pls can i ask you a question? I there something like a bug druid? :)
Not by RAW, however you could reskin the circle of the spore druid!
I feel like this could work very well at battlefield control if you play a necromancer, cast cloudkill, grapple with your zombies, then move opponents closer to your zombies to be grappled inside of the cloudkill over the course of combat.
Not a bad idea, but you’d likely just cast Cloudkill on the targets, and then have the zombies who are already in melee grapple; furthermore, there’s only a 25% chance they move the way you want them to, and a 25% chance they move in a way you don’t want.
Plus, Gust is objectively better as it always forces enemies toward the way you want (away from you)
@@quinnlee-miller9792 This is true, but strong winds specifically disperse cloudkill, rendering it useless.
@@henrylicitra2906 Gust is far from a strong wind, and the goal of it is to push an enemy INTO cloudkill, not use it on cloudkill.
Cloudkill is what, 20ft radius vs a maximum 5ft cube of air blowing into a space adjacent to the poison. A cantrip can't disperse a leveled spell so easilly
I'm using this spell with a Warforged fighter that is made out of wood(Dm asked if I could be more ancient then modern) But basically I hold all these bugs in my mouth and I will grapple enemy's to cast infestation, they can't run and my dm said I could use this to impose disadvantage on the enemy.
Infestation ( *New* )
- action
- 30ft
- instantaneous
You cause a cloud of mites, fleas, and other parasites to appear momentarily on one creature you can see within range.
The target must pass a Constitution save or take 1d4 poison damage and move 5 feet in a random direction. Roll a d4 for the direction: 1, north; 2, south; 3, east; or 4, west. If the target can't move or the direction is blocked, it doesn't move.
Each target can only be attacked by one swarm per turn. Additional swarms keep following the target up to 60ft speed and attacking at the start of his turn if occupying his space. Creatures cant have more than 4 swarms following them. The swarm disperse if it is more than 30ft from the target.
When at least 3 swarms occupy a creature's area it is considered dim light on a 5ft square around it.
You create one additional swarm when you reach 5th, 11th, and 17th level.
If only it wasn't poison damage... As it seems poison is laughable Either immuned or resisted by almost everything but the common npc, if that. And a lot are immune to the condition of poison as well. Which is a shame because it's a perfect cantrip if you want to go the nature or sommoner route of flavoring