D2R Skills & Abilities - Dragon Tail, Martial Arts (Assassin)
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- Опубликовано: 14 фев 2023
- Hello Guys and Gals Today I am going to go over the Assassin Martial Arts Skill, Dragon Tail.
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Worth mentioning a couple mechanics for Dragon Tail / Tiger Strike. Amplify damage is incredibly strong, if a monster is cursed with amp, hit him with Dragon Tail, and the monsters around him will take more damage even if they're not cursed(Atma's amulet or chance to cast amp weapons are good options). Also, if you are fighting a pack of monsters and there's physical immunes, if you hit Dragon Tail to any non phys immune monster, the phys immune monsters will take full damage aswell.
From some planning on Maxroll, this skill seems to have the highest potential DPS in the game with dual Mosaic claws. Max Tiger Strike and Dragon Tail with infinite level 3 charges makes for absolutely insane damage
Me during demonstration : " yeah, double control but .... tiger Bruce Lee +50k damage in one kick ! 🤯🤣"
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Let’s goooooo! These will be my second build this ladder.
Hello, how did you manage to get a second spell bar ?
You rock! Thanks for the info
Thanks! Now the zero damage kicks makes sense! So decrepify, concetrations and fanatism will increase the fire damage of this ability?
What about using tiger strike + dragon tail combo? So the +% dmg from tiger strike will affect the +% fire dmg?
- Assassin activates Dragon Tail and deals no
Ahh, GGMs daily videos, as welcome and satisfying as warm, freshly baked bread <3
Lol people it’s not confusing put on a sunder charm to remove physical res and/or keep some amp damage on tap :) I would keep the sunder fire charm on tap and ✅✅✅✅
Hm… what about amp damage and conviction combined? Double resistances work both ways. If something is at 50% physical and fire resistance, you will be getting a quarter of your damage out. However, if something is -50% resistant to both, you will get a nice 2.25 times boost for an aoe knockback ability. If the resistances are both at -100%, it should give you a quad damage. If it does actually convert the exact physical damage the monster would receive, than the maximum x4 modifier should apply after even the off-weapon ED. Which means that 100 damage on your boots is boosted by off-weapon ED (let’s say only +200%), then doubled because of -100% physical and then double again because of -100% fire. So, 100+200%=300. 300*2*2=1200.
Hello
God I wish we had clan tags available 😢