NEC PC 3DEngine (PCX1) vs Matrox m3D (PCX2)

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  • Опубликовано: 27 окт 2024

Комментарии • 29

  • @PixelPipes
    @PixelPipes 2 года назад +17

    Very nice overview! The PCX2 was a really good improvement, and in my experience, slightly faster than the Voodoo 1 in most things. The way it works is also totally unique compared to everything else of the time, and all that together makes it one of the most interesting (and coolest imo) cards of the era.

  • @anasevi9456
    @anasevi9456 2 года назад +10

    As someone with a dreamcast [second hand with a big box of games from a bootsale after Sega had left the market] as a sprog... it's neat seeing the more ancient roots of PowerVR.

    • @Malheirods
      @Malheirods 2 года назад +4

      I remember that for a long time a lot of enthusiasts deplored the choose of the PowerVR 2 over the "Voodoo 2" (most probably Voodoo Banshee) for the Dreamcast. They couldn't be more wrong. The PowerVR equals or outperforms the Voodoo 1 for a much simpler and cheaper design and the PowerVR2 is as fast as Voodoo 2's in SLI...

  • @Aeduo
    @Aeduo 2 года назад +4

    I kinda prefer Quake 2 without texture filtering. It has a kinda overly smudgy N64 look with loss of details, and the textures seemed to have a lot of details drawn in that are maybe intended to have sharp edges. The lighting does look rather bad though. Half Life definitely benefits from the filtering though. Probably was made with it in mind.

  • @ScanLinesAU
    @ScanLinesAU 2 года назад +2

    Great video as always, the effort put in does not go unnoticed!

  • @r4z4m4t4z
    @r4z4m4t4z Год назад +1

    "shutdown sequence initiated, shutting down" i heard that a lot. the gold days when a gpu came with video games!

  • @SinnerX69
    @SinnerX69 2 года назад

    Nice! :) Now please compare PCX2 vs. PMX1 :D

  • @chrisducati26
    @chrisducati26 7 месяцев назад

    Great video! You forgot to test native tombraider version and ultimate Race 3track version

  • @Spear_n_Jackson_Number3
    @Spear_n_Jackson_Number3 2 года назад +3

    At 7:09 you have benchmark figures, and I was thinking if we just calculate the raw pixels per second being output we get:
    640x480: PCX1: 5.71 MP/s PCX2: 6.91 MP/s
    1024x768: PCX1: 8.1 MP/s PXC2: 9.4MP/s
    The ratio of those latter figures seem pretty close to the ratio of the clock speeds.
    Out of curiosity, do you know if it's running with a 16bpp or 24bpp framebuffer? It's just that If the MP/S of the 1024x768 cases were closer, I'd be concerned about the 2D graphics card's PCI transfer rate.
    It's just that we found some 2D graphics card chips 'skimped' on the PCI write support (cough-S3 Virge-cough) so they rather throttled the rendering rate. There was a little benchmark/diagnostic tool (VidBand IIRC) that tried to assess the 2D card. I think Matrox Millennium's were about the best at the time

    • @Spear_n_Jackson_Number3
      @Spear_n_Jackson_Number3 2 года назад

      Hmm. Alternatively, is it doing double buffering with vsync enabled? If so, can you disable vsync? (It should make little difference visually as PVR is, to a certain extent, already double buffered)

  • @compufood
    @compufood 2 года назад +1

    Another great video! Glad to see my card going to good use instead of sitting in a box. ;)

    • @michaeldale837
      @michaeldale837  2 года назад +1

      Got anything else interesting to sell me? :D

    • @compufood
      @compufood 2 года назад +1

      @@michaeldale837 maybe! I've got a Diamond Edge 3D NV1 to sell at some point, but I'm working on something and still need it for the moment - I'll keep you posted if you're interested.

  • @Banzeken
    @Banzeken 7 месяцев назад

    7:53 Unfortunately, this is not using SGL. Both instances of Unreal are running in *software mode* and clearly do not look like SGL is supposed to look in Unreal.

  • @john_ace
    @john_ace 2 года назад +1

    Just a bit of personal experience: The normally used S3 is not a perfect fit for the PowerVR. The PowerVR needs an extremely fast 2D graphics card for the best fps. In the 90s i had an "Imagine 128" 8mb PCI professional 2D graphics card that gave me about 10% more fps (if i remember correctly) with the Matrox m3D. I have could not test this since i no longer have either card for the PC. The Imagine 128 series of cards could be accessed sometimes faster than system ram and was perfect for DMA on the PCI. I don't know about the V3 though.
    The PCI bus can sustain about 80-100 MiB/s 1024x768 at 16bit will need 45 MiB/s at 60Hz, which should be possible over PCI (even with other cards installed). Having tested the Apple Quickdraw 3D accelerator which uses a similar rendering method (released oct. 95), i have found that using 3 of these cards at the same time is possible without saturating the PCI-bus if the CPU can feed the cards (>400Mhz for 3 cards). The Apple 3D accelerator uses 16x1 'tiles' instead of the 32x32 tile of the PowerVR. The PowerVR will therefore be more efficient since it can transfer 2KiB blocks at a time via DMA against the 32 byte blocks of the Apple card. Apple went with trilinear filtering that could not be turned off. When comparing the Apple card to the PowerVR shows that it only had 10 MTex/s and 120KPoly/s which is about half to a third of the PowerVR. Test on the Macintosh have shown the Apple card to be around half as fast as a Voodoo 1 in real world scenarios.
    BTW: Does anyone know why was it not possible to use multiple PowerVR cards at the same time as it was possible with the Apple card?

    • @Malheirods
      @Malheirods 2 года назад

      I don't think this is a matter of how fast the 2D chip is. For example, I have no improvement at all by overclocking the primary card whatever it is. And newer cards don't provide better speed than old ones. I think this is more a matter of "compatibility", especially in drivers. You are right though, performance with S3 cards is terrible. In my experience the best cards to be paired with the PCX2 are late ATI Rage cards. Radeons are equally fast but show compatibility issues in some games. docs.google.com/spreadsheets/d/1p3G-lBQMQGcxKP_2Y-ZxiqDyHHrVI3A-yrkbkw1g2k4/edit?usp=sharing
      I don't know why it's not possible to use more than one PowerVR card since it's supposed to be scalable. I suppose this is related to drivers again.
      What you said about Imagine128 cards is very interesting, I always wanted to try them with PowerVR's but it's expensive. I'll try Imagine128 and Imagine 128 II sooner or later and update my datasheet.

  • @aublak7492
    @aublak7492 2 года назад +1

    I have a Midas 3. I found it at an ewaste site, but its missing its power regulator though. Never got around to repairing it yet.

  • @stevec00ps
    @stevec00ps 2 года назад +1

    Nice video thanks :)

  • @modlabs
    @modlabs 2 года назад +2

    Nice review! But it would be nice if you could compare PCX2 not only at 66 MHz clock, but on 83 MHz too. Now you can’t say what is really affecting performance. It could be clock speed or PCI bus.

    • @Spear_n_Jackson_Number3
      @Spear_n_Jackson_Number3 2 года назад +1

      The NEC silicon libraries turned out to be quite conservative. I heard from colleagues that the CLX2 in dreamcast could have been clocked at 133MHz, except it had to run at half the speed of the SH4 which was limited to 200Mhz.

    • @Malheirods
      @Malheirods 2 года назад +1

      @@Spear_n_Jackson_Number3 Damn, what a beast. It was extremely fast at 100MHz already, compared to a Voodoo 2 or a Riva TNT. PowerVR PCX2 can be overclocked to 90MHz with proper cooling.

  • @PROSTO4Tabal
    @PROSTO4Tabal Год назад

    Nice research. Subscribed

  • @MILOGA17
    @MILOGA17 9 месяцев назад

    Hi, do you know where i can get the driver for the pcx2 Matrox M3D?

  • @3dfxvoodoocards6
    @3dfxvoodoocards6 2 года назад

    Interesting video :)

  • @wishusknight3009
    @wishusknight3009 Год назад

    It would be interesting to see how each card scales with clocks...

  • @josephfrye7342
    @josephfrye7342 Год назад

    well pcx 2 graphics card is suitable for resident evil and biohazard pc game though besides the pcx 1 though so there you have it.

  • @slckb0y65
    @slckb0y65 Год назад

    20 full FPS in 640x480 under unreal ??? no mere mortal shall be allowed to wield such power ... ;)

    • @Banzeken
      @Banzeken 7 месяцев назад

      Not being rendered by the PCXs, sadly. This bit in the video is misinformation.

  • @intel386DX
    @intel386DX Год назад

    PCX look like software rendering 😂