I knew before playing that Deniz didn't make the DLC tracks, but I couldn't tell that it was by a different author. They both crafted songs for the same game perfectly @u@
This track does an amazing job of capturing the enormity of the dungeon both on a literal and a figurative level, while keeping an air of peace and relaxation. Like the temple itself wants to test you, but also really wants you to succeed. It's really interesting how it made me feel as I played through this area.
I think my favourite thing about this dungeon is the lack of instances outside of the enemy encounters and puzzle sections. After all of these dungeons where you’re completely on your own, save for some minor rest bits and the calls Lea has with her friends, you get to this final dungeon, and nearly everywhere you go there’s another group talking about a part you’re about to go up to, or your friends stopping to have a chat about their experiences in the dungeon. It really helps bring the feeling of an entire community’s first adventure into the latest expansion, as well as the finality of the game. Well, the fictional game, but still.
I always thought the three Shock/Wave dungeons would never be topped for me. Then this DLC came out, with this look, these mechanics, and this music, and I thought, 'Holy shit, they've done it again'. 10/10.
The final dungeon felt like a true closure to CrossWorlds, and the track really does an amazing job at delivering that feeling all the way down to the final boss. You did good!
This song made me cry when I first heard it. Solving those first few puzzles, and seeing the non-instance room as this started playing, is such a powerful moment. The amount of worldbuilding that led to that one moment is unbelievable.
This made dungeon even more immersive than it was before. I really loved how open it felt. Had interiors and exteriors, points where you can talk with NPCs and Lea's friends.
God I love this track. Fits the outer space vibe, has japanese inspirations, even reminds me of Phantasy Star Online, and is extremely fitting for a DLC final dungeon.
I really really LOVED your work on one step from Eden (I still work out to it to this day) and when I found out you were doing the soundtrack for the OST of the dlc of my favorite ever game I was really hyped and these tracks do not disappoint! I like how you kept the leitmotif from Deniz’s work but repurposed it and made the tracks so complex and nuanced
Oh my gosh no wonder this track reminded me a bit of one step from eden, You’re the same composer! I absolutely ADORE your work on one step and you 100% delivered here in the dlc for crosscode
i swear bro.. both of these artists are so extremely talented why dont they get more recognition?
I knew before playing that Deniz didn't make the DLC tracks, but I couldn't tell that it was by a different author. They both crafted songs for the same game perfectly @u@
@@TheSweetSpirit I had no idea that Deniz didn't make the DLC tracks until a few days ago. These tracks fit right in. Great job on their part
Because it is what it is
the way that saxophone comes in is so good it should be illegal.
Lmao
Between the music and the scenery, hands down the most beautiful dungeon in the game. And holy shit, that boss fight!
Ku'lero really was the peak of the DLC
Best dungeon, best puzzles, best music.
After the slog that was the Vermillion Tower, this really felt like proper final challenge
nice pfp, got the source?
This track does an amazing job of capturing the enormity of the dungeon both on a literal and a figurative level, while keeping an air of peace and relaxation. Like the temple itself wants to test you, but also really wants you to succeed. It's really interesting how it made me feel as I played through this area.
I think my favourite thing about this dungeon is the lack of instances outside of the enemy encounters and puzzle sections. After all of these dungeons where you’re completely on your own, save for some minor rest bits and the calls Lea has with her friends, you get to this final dungeon, and nearly everywhere you go there’s another group talking about a part you’re about to go up to, or your friends stopping to have a chat about their experiences in the dungeon. It really helps bring the feeling of an entire community’s first adventure into the latest expansion, as well as the finality of the game. Well, the fictional game, but still.
This game is one of the best games of all time, it's a shame it's not well known
It’s almost like Deniz never left.
Still amazed at you carying the torch and following in the footsteps of his work.
You nailed his style perfectly.
I always thought the three Shock/Wave dungeons would never be topped for me. Then this DLC came out, with this look, these mechanics, and this music, and I thought, 'Holy shit, they've done it again'. 10/10.
The final dungeon felt like a true closure to CrossWorlds, and the track really does an amazing job at delivering that feeling all the way down to the final boss.
You did good!
This song made me cry when I first heard it. Solving those first few puzzles, and seeing the non-instance room as this started playing, is such a powerful moment. The amount of worldbuilding that led to that one moment is unbelievable.
This made dungeon even more immersive than it was before. I really loved how open it felt. Had interiors and exteriors, points where you can talk with NPCs and Lea's friends.
You can even hear the melody of "Welcome to CrossWorlds" in this! Truly a fitting end to the adventure...
I love this track!
good thing the dungeon is long.
I love everything about this DLC :D
God I love this track. Fits the outer space vibe, has japanese inspirations, even reminds me of Phantasy Star Online, and is extremely fitting for a DLC final dungeon.
True it does remind me a lot of pso/pso2 which are two games I love so it sounds somewhat nostalgic to me
@@Skylock42 if Sega wants me in pso2 they gonna have to revert because I just can't enjoy ngs lol but yes, this music does bring nostalgic feels
@@ZoraPMC completely agree lol. Trying to bring myself to play the new update but I just really don't like ngs. Base pso2 will always be better
I've loved this game since 2018, I loved it when this DLC dropped, and I love it now.
I really really LOVED your work on one step from Eden (I still work out to it to this day) and when I found out you were doing the soundtrack for the OST of the dlc of my favorite ever game I was really hyped and these tracks do not disappoint! I like how you kept the leitmotif from Deniz’s work but repurposed it and made the tracks so complex and nuanced
releasing the Soundtracks before the DLC came out... Why must I be hurt this way
same thoughts here lmao
Favorite dungeon theme. Really praises you for coming so far.
this dlc is amazing, and this song makes me remember of parasite eve
Oh my gosh no wonder this track reminded me a bit of one step from eden, You’re the same composer!
I absolutely ADORE your work on one step and you 100% delivered here in the dlc for crosscode
던전 클리어 10시간... 상자깡 2시간
지옥과도 같은 시련을 극복하고 얻은건 궁극의 행복
Gonna dig in for sure, i can't wait to hear it in game soon All i can do is guess where it is in game from titles.
初めて聴いてすぐはがね氏だとわかった、この曲のおかげでずっとパズルを進め続けることが出来た
Wait...this wasnt done by Deniz?? Wow you really helped put the icing on top of a terrific game, this feels like the perfect music for crosscode.
Would be cool if steel plus composes some of Project Terra (crosscode devs next project) tracks
HELL YEAH
i like it that you can hear vermillion dungeon motifs on this
When will this dungeon end??? It's already 3AM and I have fever.
they did not need to pull out the sax. and having the dungeon feel like a normal area was crazy too
최고의 게임.
hello top 5 song in the game alert
Damn this song remind me a lot the game Opoona. 😁
Is this the ending to the new Pokémon game?
oddly enough, this dungeon was easier for me than the vermillion dungeon. Just longer.
Wish homesteadt had a unique track, they delivered on all other fronts tho