Nuke X 6.3 | Planar Tracker: Rig Removal & Hold-Out Layers

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  • Опубликовано: 18 окт 2024

Комментарии • 11

  • @tomVise
    @tomVise 13 лет назад

    Hi Foundry!
    Finally decent particle system. We all have been waiting for.
    But either there is on RAEALY important thing missing or I'm missing something! In particle expression node (or in any other nodes) I haven't seen any explicit control for rotation of instanced geometry (except for ParticleAlign, but that's not very explicit :)))
    Am I missing something very obvious or ...

  • @rubicomspb
    @rubicomspb 13 лет назад

    Thank you! Now i know how it is made =)

  • @vetodnb
    @vetodnb 13 лет назад

    @TheFoundryChannel thank you for your response,
    i'll look into it.

  • @FoundryTeam
    @FoundryTeam  13 лет назад

    @vetodnb Hello. We have lots of Nuke training on our website from basic workflows through to much more complex stuff. Go to Nuke/Training resources. There is also a PLE version of Nuke which you can use to learn. Hope you enjoy it. Lots of AE people do. Just takes a wee bit of getting used to.

  • @GuyWithAChannel
    @GuyWithAChannel 13 лет назад

    Hey I know this is a stupid question but how do I set when a video starts and ends and all that? thxs

  • @rahulgangrade07
    @rahulgangrade07 7 лет назад

    how i can get this footage?

  • @FoundryTeam
    @FoundryTeam  13 лет назад

    @Lukasilvabr Take a look at The Foundry Website / Nuke / Training Resources

  • @vetodnb
    @vetodnb 13 лет назад

    the program doesnt look very intuitive :/
    or is it?
    I mean... whole lot of nodes and special settings you need to know in order to get some decent results...
    i'm currently a AE user and i heard a lot of good things about nuke, especially of the integrated 3d feature/renderer etc.. Knowing the basic methods for comp and fx i wouldn't know where to start with all the procedural nodes. Very overwhelming.

  • @Synicade
    @Synicade 13 лет назад

    @vetodnb They're to completely different programs. AE is rather restricted, because it tries to do to many things and ends up giving users a cluttered feel.
    Nuke gives users tons of space, and Sony Vegas Pro allows for great editing
    $4,000-$7,200 (+$600 for SVP) is a lot different than the AE >$1,000 price range. Nuke (for compositing and motion graphics) is lightyears ahead of AE. It's a question of price range and how many features you'll use in Nuke.

  • @vanpatten42966
    @vanpatten42966 12 лет назад

    @vetodnb lol, how can you even COMPARE AE to nuke

  • @hoze187
    @hoze187 12 лет назад

    retime