I have not played T1 nor read it too closely. But I have heard many good things about it. On a quick glance, I think it 'suffers' from the same thing as The Keep: it is still very top heavy, and there should be more just regular people. I'd be tempted to merge some, like the moneylender and the trader, and the weaver and the tailor, using the leftover houses and descriptions for more normal people. The huge inn (and arguably the wheelwright) implies that this village sits at the crossroads of some major trading route, too. (I have been told that it says exactly that at the intro of the module, so that is consistent.) Also, there are some very high level characters in the village, some of them so high that it almost beggars belief that the PCs would ever be able to do anything about them. Granted, this was intended to be played alongside of the Temple of Elemental Evil, where the PCs should be gaining some more levels soon enough. However, absent that connection, I would be tempted to lower the levels somewhat, to make them more level-appropriate for a shorter campaign.
I have not played T1 nor read it too closely. But I have heard many good things about it.
On a quick glance, I think it 'suffers' from the same thing as The Keep: it is still very top heavy, and there should be more just regular people. I'd be tempted to merge some, like the moneylender and the trader, and the weaver and the tailor, using the leftover houses and descriptions for more normal people.
The huge inn (and arguably the wheelwright) implies that this village sits at the crossroads of some major trading route, too. (I have been told that it says exactly that at the intro of the module, so that is consistent.)
Also, there are some very high level characters in the village, some of them so high that it almost beggars belief that the PCs would ever be able to do anything about them. Granted, this was intended to be played alongside of the Temple of Elemental Evil, where the PCs should be gaining some more levels soon enough. However, absent that connection, I would be tempted to lower the levels somewhat, to make them more level-appropriate for a shorter campaign.
I have played it . But it looks as you really enjoy it.
Call always good to reminisce.
I really enjoy playing these games again and again with different people and small changes in the plot or creatures