Ranking Every March of the Machine Commander
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- Опубликовано: 13 апр 2023
- We’re ranking the commanders of March of the Machine!! Where do they rank on our master list of ALL commanders??
Here is our COMPLETE list of every commander ranked:
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I can't wait to see Shalai and Hallar in the next cards we were wrong about video. 😂
100%
Wow I thought you were kidding but they opened up with that one. Yikes.
Yup cards with multiple 1 card infinite combos are just obnoxiously strong, they're very wrong
Yeah I’m with you. Usually share most of the Nerds’ opinions on cards but not this one in the slightest
I immediately came to the comments when the video started to see if anyone else noticed they overlooked the several single cards this goes infinite with lmao
Shalai and Hallar literally go infinite with a ham sandwich 😭
shalai and hallar have war elemental, the red terror, and heliod sun crowned, they also work well with keen sense and snake umbra , seems very undervalued here
also vigor + blasphemous act is a very fun way to end a game
Agreed! Lots of very powerful options with this commander.
and All Will Be One
Archangel of Thune, Felidar's Retreat, Cathar's Crusade.
1:00:00 - I mentioned this in response to the 99 video, but this Etali trigger is different from regular Etali. You ALWAYS hit two cards, it keeps going until you hit a non-land
Exactly omg that card is much more busted than they probably think
I guess we just forgot that Heliod exists for Shalai and Halar.
Kroxa also insta-wins by having Altar of Dementia by going “Kroxa -> Sac to mill 6 -> get Kroxa back with itself -> mill to a select number of cards are in graveyard -> use final Kroxa trigger to reanimate Sun Titan instead -> reanimate Animate Dead -> reanimate Worldgorger Dragon -> perform one Worldgorger loop with Animate Dead -> use Sun Titan to reanimate any 3 or less etb damage effect -> you win with infinite Worldgorger loop”
Im sorry yall. It feels like you kind of only surface level looked at these.
On Etali, you said "Lands don´t do anything" - its not quite the same trigger as old Etali. New Etali exiles until he hits a nonland you can cast so its even better by comparison
Holy cow, I've never seen a bigger missed mark on Shalai and Halar. So many infinites in colors that can easily tutor for said combo pieces.
14+ Combos
Combos are lame though - if it said each player, it would be good and allow value plays. Nothing special about a two card combo. Not to mention, it will get shot on sight if it ever is about to win.
@Kennell Frederick
I'm not talking about evaluating how it is to play against, I'm saying how its being evaluated as per the criteria presented. Whether you like combos or not, this card has them, and the video disagrees with that even though there are 14+ as stated by the other reply.
Also being a magnet to removal is not a talking point. That should suggest it's more powerful, not less.
@@kennellfrederick4367 You just did NOT say "combos are lame".
@@kennellfrederick4367 LoL you must win every CEDH game you play, i mean you stop every combo, that needs to seek 1 card, by having it die to removal...
Shalai and Hallar are a command zone walking balista for Heliod sun crowned. Also combos with Red Terror. It's not that bad.
If you give it lifelink it also goes infinite with light of promise, sun bond, or cleric class. It’s probably too powerful for a casual format
This commander has a bunch of combos that ain't hard... Not getting this rating 🤔
Also all will be one , these guys dont know what there taking about
This commander is going to terrorize people and will become a K.O.S
Comboing with 3 plus cards doesn't make it a good commander. Nearly any commander can be good if you have 2 or 3 cards to go with it.
i tbh think that shalai and hallar is the strongest commander of the set, but so powerful and easy to combo with that it does not make much sense on a casual table
Kroxa and Kunoros has Altar of Dementia as a one card wincon! Self mill, using altar to mill yourself 6 and always choosing your commander to come back from it's own etb, netting you a card in your graveyard. Mill until you have Angel of Glory Rise and Fiend Hunter in your graveyard, then end the loop by bringing Angel of Glory Rise back, etb effect brings back Fiend Hunter. Fiend Hunter etb exiles Angel of Glory Rise. Sacrifice the Fiend Hunter to mill a player a card, Angel of Glory Rise etb brings back Fiend Hunter, Fiend Hunter exiles Angel of Glory Rise. Repeat until your opponents mill out.
Power level of these commanders (Shalai and Hallar too) is underrated by these two this time. Keep up the great work!
Honestly K and K are pretty good
out of curiosity wouldn't it be easier to mill sir konrad bring him back and then continue the loop since cards are still entering the graveyard
Shalai and hallar gave +1+1 decks a way to win with no attackers. People are sleeping on them
Shalai and Hallar are super powerful. Even without the combos, it's a powerful commander.
Shalai and Hallar have multiple 2 card combos that it's actually pretty consistent, especially with the Naya colors being the best at getting said combo pieces. Power on it is up the wazoo
If the combo contains the commander people view that as a 1 card combo actually, since you always have access to that
Something unique I’ve seen with Yargle and Multani is a focus on power matters deck. A deck where you play it and either sack it to greater good to draw 18 cards, or dome someone for 18 with Essence harvest. And if Yargle and Multani die to much, you can also use other creatures with absurd power that are very common in green and black.
You got that from another video 😂🤣
I think you might have misjudged shalai's power. Cant say for sure
Red terror, heliod…. Just two two card combos from the command zone… totally a weak commander
I was about to say, has 2 or 3 two card combos and a number of 3 card combos.
Combos aren't fun, and that's not really building around the deck. Value commanders that win over time are usually the best.
@@kennellfrederick4367 I can see the idea of combos not being fun, especially in more casual metas.
However a combo with your commander is the most built-around your commander can be.
Probably the best example of this is cEDH Godo, where almost every single card in the deck is focused on equipping Helm of the Host to Godo as fast and safely as possible.
Shalai and Hallar has combos like the red terror and some others.
There quite a few easy combos, but even if you don't do that they are still really strong.
Haha I can’t help but feel like the Shalai/Hallar take is a troll take. There are multiple two card combos with it and counters are such a supported theme it’s half multiple combos in the command zone and even if not playing any of the combos it’s still very easy to put so many counters on stuff you just burn down the the table. Be very interesting to see if the nerds are right on this one but I don’t think so. Although I do think the characters in the card are kinda meh so I agree with that
you can only hit one player at a time, so not as good.
I feel like convoke is a hard mechanic to balance, because if you push it too much then you basically have a deck with really good spells where every single creature is a manadork.
Also if Shalai and Hallar ar so bad why did you not suggest removing them as one the cards to cut out of the deck?
Oh yeah, I feel the same way about Thalia and the Gitrog Monster. The moment I saw it spoiled, I knew I wanted to play it as my new commander. I had no clue what I wanted to do with the deck, except I wanted Thalia and the Gitrog Monster at the helm.
Hidetsugu and kairi are a really cool clone commander, since you can abuse the legend rule to get both the etb and the dies trigger at once.
I have been waiting for this since the spoilers started coming out! Thanks for all the awesome and consistent content the two of you produce 🤗!
Shalai and Hallar is a very powerful commander. Maybe the most powerful naya commander, if were talking power level. Absolutetly boring but goes infinite super quick with colors that can tutor creature combos very good.
It's powerful but they're not topping Rocco, who is currently a top cedh deck for a reason
@@spudster8887 Yeah, i kinda forgot about him... Totally agree with you ;)
Shaka and hallar go infinite with Heliod so crazy for that low rating
Kasla's REAL power lies in being an ally, making her a PERFECT secret commander in a 5 color General Tazri deck, there's definitely enough GOOD convoke cards in all 5 colors to make the deck function and running all the cheap early game value creatures that will then double as mana dorks means you have a fairly strong deck overall.
Dang, feels like y'all are really missing the mark on the power of a few of these. Shalai and Hallar is one of the strongest in the set as like... everyone else has said. Rem/Traft reads really weak at first glance, but with an Intruder Alarm or similar effect and any way to tap Rem/Traft, you can guarantee 3 tokens a turn, and it gets totally infinite with any way to flicker. Kroxa/Kunoros also can self-mill your deck and reanimate itself with an Altar of Dementia which seems pretty noteworthy. Definitely stronger than you're expecting here. Shocked by your top rankings too tbh.
comboing doesn't make the deck strong, because you can play combos in any deck for an easy win. The ability of Shalai and Hallar only targets one person instead of each opponent, so it's hard to win over time. You pretty much have to go combo which means you're ignoring the +1/+1 counter theme, which is supposed to win through combat damage.
@@kennellfrederick4367gnoring the fact that +1/+1 counter decks have loads of ways to repeatedly put counters on themselves anyway, pinging for tons of damage? I play an Abzan counters deck and it can put 10-20+ counters on a board very easily. That’s crazy damage numbers with Shalai and Hallar. It’s also really silly to say the deck is “supposed” to win with combat damage, when Wizards has made a real effort to make counters decks feel different as of late and not just be a binary ramp up combat damage deck at all times. Look at cards like Falco Spara?
Shalai and Hallar 1 card combos from command zone: Red Terror, Heliod Sun-Crowned, War Elemental and few others probably. Also huge payoffs for things like Cathars Crusade/Defiler of Vigor. This is sooooooo bad take from Your side.
Shalimar and Hallar go infinite with The Red Terror just like the enchantment All Will Be One does. I dont understand how you guys missed that. Half a 2 cars infinite combo in your command zone.
Yeah literally has a one card combo like what kind of rating was that if anything bright palm should have been last
how you guys didnt read the flavor text of kroxa and kuneros is beyond me. literally tells you the invasion tree breached the underworld and they're fighting in the underworld. also the shalai and hallar take is so off its crazy.
I think you might be underestimating Heliod's power. It gets back some real powerhouse staples (mystic remora, rhystic study, smothering tithe..) and the backside goes nuts with wheels like windfall. Plus giving everything flash is quite powerful in itself. There's some potential there.
Etali is even better because its until you hit a nonland! So good
Gotta day I disagree with the Shalai and Hallar assessment. I'm so excited to put them in with my Marath deck. The amount of +1/+1 counters I just move onto other creatures is crazy and now I get to just blast my opponents in the face for just 4 mana seems crazy good to me.
Squee's reanimation was flavor for both his immortality and his ability to get out of tough situations, so it's still flavorful IMO. Very fun card
Squee isn’t immortal anymore though
@@colinbrown74 He wasn't immortal in his first printing where he came back from the graveyard every turn either. He was just incredibly hard to get rid of, lore wise
Btw there's an article with small story spotlights for every team up
Moira and Teshar combo with end step exile effects like Teleportation Circle and Conjurers Closet so you keep whatever you bring back as long as you can flicker it into exile
YEEEEEEEES been waiting for this one
They must have recorded this before yesterday. Mtg released an article that goes over all the main set team-ups
Picked up Calvary charge yesterday along with tons of upgrades I can’t wait to run it with my pod
Your discussion of Kasla gave me an idea for future video. Commanders that have changed significantly since their original placement due to new cards or mechanics impacting them.
the reason surrak and goreclaw don't have an altered art is because they are from the MoM jumpstart
btw, wotc released a meet the legendaries article but like meet the team-ups, where they tell a short story about how all the team ups game to be
i bought a box of magic when i saw the buy a box promo, almost only to make sure and secure him. I agree super amazing art.
It was mentioned giada wasn't old enough/to small to fight like other new capenna angels, so she wasn't always ball of energy always unlike other angels. You have to remember new capenna angels are different from normal angels.
I got the chance to meet you guys at Commandfest Orlando and I just wanna say you guys are really friendly and holy cow is beezy tall
WotC put out an article last week with a bunch of lore information about the team ups
I thought the Shalai and Hallar bit was a joke until they moved on to the next commander.
Rem has flying and haste, adds an additional one damage to burn caused by spells to opponets, as well as prevents damage spells would do to you. Very good in my Gisela blade of goldinght global burn deck. Super fun!
Missing 3 cards that go infinite with shalai is cool
BUT MESSING WITH MY MAN KAROLUS IS A NO GO
Cloning is so strong for hidetsugu and Kairi, that gives you both an ETB and death trigger at the same time. And if you get a clone spell off the top you can make up for not pulling a strong card with getting another chance to reroll
Where do you get the master list of the thousands of commanders' power ranking? Do they come from your previous rankings in the past or somewhere else?
Giada's body was restored with Halo and she was constantly following Errant around while she was on her mission to plant the charges to knock the skyscrapers by lending potency to her halo cartridges and shielding her from harm, but never actually made her presence know Errant. Giada was essentially Errant's guardian angel during the mission
Also Athreos saw that Kroxa ate the phyrexians so hard that no oil remained when they reached him in the underworld, so he unchained him and sent Kunoros to shepherd Kroxa so he couldn't escape again.
Edit: There's a recent article about why a lot of the team ups are teaming up. Kairi decided Hidetsugu's power would be needed to fight the phyrexians as an example, so decided to unlock Hidetsugu, etc
I just love how you guys and Commander Quarters have Shalai Hallar on opposite ends of the spectrum. CQ: S tier vs NN: F tier
I was going to mention Shalai and Hallar as the most underrated but since everyone already mentioned it I'll go with Kroxa and Kunoros with altar of dementia leading to exiling your whole deck and tutoring for your combo. I don't have the exact line in front of me but I know there's a bunch of ways
I gotta echo what other people are saying here, I think you guys are waaaay off on Shalai and Hallar. I really like that it gives counters decks a way to win, and I also think having a deck that can still do the thing without NEEDING the commander in play is a pretty strong way to play. Love you nerds but gotta disagree!
i like to think when cherries tried to divide 100 by 5 and the video cut away the two of them sat there with head in hands for numerous hours
Kuronos doesn’t let kroxa escape. It even says on the card that the Phyrexians run into them in the underworld
They released an article a few days ago about the lore for the team-ups
*watches this video and questions the first ranking being called weak*
*goes to cEDH channel*
“I really think that this commander has legs in this format with how many 1 card combos there are and the good colors it’s in”
37:15 I'm just excited they finally used the Invocation frame for Magic cards.
On your spreadsheet, set your text assignment to center for the cells contacting your ranking numbers. Love your stuff!
I really like the Errant and Giada (Showcase), to me it’s whimsical and cartoony. Kind of reminds me of Monster’s Inc, which I love that film
Fun fact, because Rem Karolus adds a point of damage to spells you cast that deal damage, they make a really fun Dragons Approach commander. Plus since all damage from spells dealt to you or creatures you control is prevented, you come thru a Blasphemous Act unscathed.
Overall, it sounds like y'all kinda could have used more time doing your research before making this video. Check out the mechanics, check out the support, see where things fall.
Was crossing my fingers for a “u gotta jump thru a lot of hoops, just for alot of poops” from cherries
Etali may need more power maybe because they flip UNTIL they find a NONLAND but only maybe 1-2 points
I am going to get an alt for Thalia and the Gitrog Monster that is evoking the cover from the Akira anime with Thalia walking toward the Gitrog Monster instead of a motorcycle.
Agree with most things except Shalai and hallar and heliods power rating, any artifact deck with wheels and draw spells just wins after he flips. Keep up the good work nerds!!!❤
Question, would you do the Commander legal Unfinity set? I wanted to see your opinion on Magar, of the magic strings.
I just see Heliod as a Teferi’s Puzzle Box/Eldrazi deck or artifact deck. If it’s artifact it’s gonna combo Atleast the Eldrazi route won’t be littered with combos hopefully
Surrak and Goreclaw are a Jumpstart (and set booster) exclusive which is why they're missing any extra art
This might be a silly question but you all referenced a lot more details of the story than you can gather from just the cards, where does someone find the stories of each set? I thought they used to put out books with the lore but wasn’t sure if they still did that anymore.
I was so bummed when I saw there wasn’t alt art for surrak and goreclaw. The multiversal legends version of goreclaw looks so good
Unfortunate this was recorded probably right before the lore blurbs came out for all of these. Not that it saves the fact everything happens offscreen but it might clear up some of the confusion as to what's going on.
Slimefoot and Squee is the Commander I'm most hype about!
Thought you guys were joking about Shalai and Hallar. Probably best commander power wise from this set?
Honestly don’t know how you guys missed the completely busted shalai and hallar combos with the red terror and war elemental
Scurried Oak + Ivy League Denizen is an Infinite Combo win with that first commander
Kroxa and Kunoros is a super strong and flexible commander that's already got a couple cEDH builds. One on the turbo Ad Naus side and then a more grindy, staxy version. This card is a house and it's in really strong colors.
I will say, I appreciate Joe being like Kogla said “GET THE TABLES!!!” And Yidaro totally understood the assignment 😂
Some of these power ratings are pretty hilarious. First they said the commander with the most/easiest infinite combos doesn't do anything (Shalai and Hallar). Then they said Heliod is really weak too, even though he's being tested in cEDH because you can play Wheel + Eldrazi/other giant cards. He's almost a Prophet of Kruphix on the back side lol
Damn, you went so hard on Rem I actually had to look up if he had a printing before midnight hunt. He's one of those standard cards that lives rent free in my head every set release and is going to be good someday! Surely! Also he cares about spells and that sorta checks out with convoke? Idk its loose
Gotta admit Shalai and Hallar seems a LOT stronger than y'all suggest. Plenty of Proliferate makes this deadly fast.
Rem Karolus prevents spells from dealing damage to your other dudes and increases the damage your spells deal to opponents' dudes. I only know this because I considered it multiple times for a tiny creature tribal Alesha deck as a protection piece, but not stopping ability damage makes it pretty bad.
Also baral was pardoned of his crimes in light of his zealous defence of the city according to his multiverse legends printing
how can the video be an hour and 20 minutes and the first big mess up is before the second minute
Zimone and Dina is the definition of Sultai Value
The fact that you give Shalai and hallar a power 2 is ridiculous. You lost a ton of credibility with that rating
And that's the bottom line, cause Jeffery Long said so.
You know it brother lol 😉
Yeah, a lame commander, but, uh, far from weak
I see you don't understand what an opinion is...
@@ifoundz
I do, and I shared mine
I actually have Rem Karolus in my Syr Gwyn deck. Just another knight lol. He prevents damage you and creatures you control would take from spells and then adds 1 to your spell damage
...and I actually have Rem Karolus as commander. I love that they hate him, just makes it more unique!
I have a budget rem karolus deck and i didnt even know what his original card does. I looked up the card and realized i built it 😂
I just made a Hidetsugu and Kairi deck that is incredibly degenerate. You can go the sac/revive route with things like Malakir Rebirth + Phyrexian Altar, ooooooooor clone effects: Cackling Counterpart, Quasiduplicate, Rite of Replication, Glasspool Mimic, and use the brainstorm like effect to set up your top deck to flip monstrously large MV spells like Temporal Trespass, Time Stretch, Mnemonic Deluge, Expropriate, Treasure Cruise, Seagate Restoration, In Garruk's Wake, or whatever flavor of groan you want to induce in your friend group. And also, force your opponent to find a way to remove your commander without killing them (but if you have sacrifice outlets on board, they're boned)
I have a Rem Karolus deck. It's Earthquake tribal and is kind of busted.
Saint traft and rem karolus with jeskai ascendancy and sorcerers class though. Think that could be interesting maybe with like the best convoke cards and inspired creatures.
I think this commander is stronger than the Nerds think it is. You can get some value with convoke and then win with Sakashima's Will/Mirrorweave/Polymorphous Rush effects and change everything into 4/4 angels instead of a deck that goes wide and wins with an overrun effect. Its the same idea, it's just doing a very tired strategy in a different way so you can play different cards.
a quick side note light paws and bright Palm are not the same guy bright is light paws student that got caught in the spirit realm and now can control spirits
The only team up these two clowns would be excited for would be Path and Plowshares.
I have Rem Karolus as a commander; he is actually very strong.
I'd love to see Quintorius pop over to Amonkhet, do some Indiana Jones shenanigans and find the old lost cities on the plane from before old Nicky B scrapped it all to build his little oasis army growing city.
What code should we use at cool stuff inc?
3D! Dudley Boys are my favorite wrestling stable. Great callback, Joe!
Polukranos has a pretty cool unike interactiom though, if you play Hydras with X/X power toughness for X=0 then they die upon hitting the battlefield thus making the two tokens, two 3/3 tokens with effects for 1-3 mana is a pretty good deal put in some graveyard to battlefield spells and some token buffers and youve got an army of hydras on the field, pretty cool go wide strategy imo its a bit janky but the unikness makes it kinda worth it imo.
Where to even read the lore. I want to start from the beginning but not sure where.
Can't believe that bright palm ranked above shalai and halar
They're both so boring! Lol
@@NitpickingNerds I mean yeah they're not ground breaking but one has like 5 one card combos and the other is a middling battle cruiser commander 🤷♂️