Unfortunately making a guide and maintaining it is too much responsibility for my liking. I will be more than glad to answer any of the Yodarha gameplay questions you might possibly have, though. +.゚(灬´ ͜ʖ`灬)b゚+.゚
@@RugalBernstein3rd Yodarha's optimal combo revolves around being able to be in shortest combo state (XY - Rolling slam into Combo Finisher) as much as possible, since this is when you get the damage boost from his warpath. This state is achieved by eventually ramping up via the use of combo finishers (Finisher can also be used after every skill, which can be taken advantage of to ramp up faster) OR Pulling off a successful lunge parry (Y) when you're not in combo. This method is HIGHLY RECOMMENDED if you can practice and get used to it, as a successful parry will let you instantly skip to the shortest combo state AND give you 10 seconds of 20% Supplementary damage buff (which stacks with the sigil version). Note: You will only get warpath damage bonus on your skills after you at least perform the X part of it (the rolling slam, and IT CAN BE DODGE CANCELLED for faster execution.). So keep that in mind before you use your skills.
The combo used would look like 4:16 ~ 4:33 in the video, on a stationary target. Though in actual fight you will have to worry about dodging attacks while maintaining shortest combo state at the same time. There's a trick to this, as by doing dodges continuously, you can resume whatever part of the combo you left off (for example you can do X -> dodge -> dodge -> Y , and you can do X -> dodge -> dodge -> X -> Y too for the sake of consistency, as shown in 9:52 ~ 10:09 in the video). This trick can also be used to move around and chase down your target, while maintaining your combo state so you benefits from Yodarha's Warpath bonus (examples can be found in 1:06 ~ 1:12 , 10:10 ~ 10:15 , and more in the video) Note: Improved Dodge lv 15 is HIGHLY RECOMMENDED for the combo uptime + dodging safety trick.
Lastly, there's another uptime tech you can perform by doing a dodge immediately after a successful parry. If done right, you will get the benefits of a successful parry and get a perfect dodge at the same time, letting you perform your follow up combo safely (this can also be used to extend your safety windows by overlapping parry and dodge, examples can be found in 7:21 ~ 7:53, 14:33 ~ 14:42, and more in the video). Another variant to this tech is doing successful parry + Tit for Tat cancel, granting you benefits of both parries at the same time (commonly used on donut attacks as it's easier to do on comparing to other attacks, an example would be 1:02 ~ 1:06 in the video)
You can modify my build for general play and to your liking. It should works as long as there's at least lv 15 QCD + Cascade, Take off Glass Cannon too (and replace with another orange sigil like Combo Booster, Tyranny or Skilled Assault) so you don't get punished for every little mistake you can possibly make.
ever thought of making a yodarha guide? you're cracked
Unfortunately making a guide and maintaining it is too much responsibility for my liking. I will be more than glad to answer any of the Yodarha gameplay questions you might possibly have, though. +.゚(灬´ ͜ʖ`灬)b゚+.゚
@@nblade3890 what's the gameplay loop and what is his best combos?
@@RugalBernstein3rd Yodarha's optimal combo revolves around being able to be in shortest combo state (XY - Rolling slam into Combo Finisher) as much as possible, since this is when you get the damage boost from his warpath.
This state is achieved by eventually ramping up via the use of combo finishers (Finisher can also be used after every skill, which can be taken advantage of to ramp up faster)
OR
Pulling off a successful lunge parry (Y) when you're not in combo. This method is HIGHLY RECOMMENDED if you can practice and get used to it, as a successful parry will let you instantly skip to the shortest combo state AND give you 10 seconds of 20% Supplementary damage buff (which stacks with the sigil version).
Note: You will only get warpath damage bonus on your skills after you at least perform the X part of it (the rolling slam, and IT CAN BE DODGE CANCELLED for faster execution.). So keep that in mind before you use your skills.
The combo used would look like 4:16 ~ 4:33 in the video, on a stationary target. Though in actual fight you will have to worry about dodging attacks while maintaining shortest combo state at the same time. There's a trick to this, as by doing dodges continuously, you can resume whatever part of the combo you left off (for example you can do X -> dodge -> dodge -> Y , and you can do X -> dodge -> dodge -> X -> Y too for the sake of consistency, as shown in 9:52 ~ 10:09 in the video). This trick can also be used to move around and chase down your target, while maintaining your combo state so you benefits from Yodarha's Warpath bonus (examples can be found in 1:06 ~ 1:12 , 10:10 ~ 10:15 , and more in the video)
Note: Improved Dodge lv 15 is HIGHLY RECOMMENDED for the combo uptime + dodging safety trick.
Lastly, there's another uptime tech you can perform by doing a dodge immediately after a successful parry. If done right, you will get the benefits of a successful parry and get a perfect dodge at the same time, letting you perform your follow up combo safely (this can also be used to extend your safety windows by overlapping parry and dodge, examples can be found in 7:21 ~ 7:53, 14:33 ~ 14:42, and more in the video).
Another variant to this tech is doing successful parry + Tit for Tat cancel, granting you benefits of both parries at the same time (commonly used on donut attacks as it's easier to do on comparing to other attacks, an example would be 1:02 ~ 1:06 in the video)
Just his warpath is good enough? Also is your build recommended for general play?
His warpath basically gives 30% dmg boost to EVERYTHING you use while you're in shortest combo state, so it's pretty much required now
You can modify my build for general play and to your liking. It should works as long as there's at least lv 15 QCD + Cascade, Take off Glass Cannon too (and replace with another orange sigil like Combo Booster, Tyranny or Skilled Assault) so you don't get punished for every little mistake you can possibly make.
nice run if only yoda can get sba fast you could skip the third pl
LOL....yeah ok. Maybe next time, try to hide the fact that you were using cheat engine.
Not using cheat engine in the hell of farming and gridding that this game is is like enjoying being a cuckold