Thanks for the showcase Sciel! I used Mizuki a lot for SW15 IS#3, so I was very interested to see how Ascalon works. Seems like a lot of buffs this run, so I'll try to compare with/without buffs, in case you somehow don't luck out in any scenario - gonna be long, obviously. First off, her damage definitely suffers despite the ASPD here, thanks to IS#3's massive RES debuff. However, her CC is quite strong, and works even if she's stunned, noticable on maps with stun elemental damage and Izumik. Of course, with this much ASPD, Mizuki S2 would also permabind and potentially deal with entire waves also. Ubi: As seen, even while stunned her S2 is slowing the flowers, although when her skill is down even the ASPD doesn't build stacks enough to not leak dogs. Now, personally I tend to wake up fewer flowers more frequently, but I suppose the difference also owes to different cycle times. I'd still probably give this one to Ascalon in both buffed/unbuffed though. PoP: Dying in Pool? Cringe. Seems like her downtime on S3 harms her greatly here, as Mizuki ModY3 has both a consistent higher dodge chance and constant healing. I'd give both to Mizuki here. Piper: One of the easy stages, usually I have Mizuki handle the bottom lane and a thrower/Piper. Ascalon's larger range lets her handle both lanes, so I'll probably give it to her here. Gravestone: A good indicator of why you try to dodge lighter hits, Ascalon can't really heal as well as Mizuki here, and with the ASPD buffs Mizuki shuts down the lancers too. I'd give both to Mizuki here. Highmore: What perfect tile RNG! Both of them serve as dodge tanks here that clean up small fry and left side, and Highmore's multihits work well with her S3. Mizuki usually heals off of the small fry, and would deal more damage along with locking Highmore up top though. I'll have to give it to Ascalon here in this run, but unbuffed I'd probably go with Mizuki still - slowing the fish doesn't matter too much, and her downtime is much more noticeable without that tile keeping her alive. I'll note that when knocked down, Ascalon can help Highmore miss, but I wouldn't really rely on that. LK: Yeah she's just a perma-popsicle huh. Even with MoM buff, you can see her poison deal negligible damage. Mizuki would get frozen far less, and his S1 would hit for a whopping 15k here, so in this buffed run he'd actually do a lot better. However, unbuffed Ascalon's S2 does offer some CC even when frozen, so I'd give that to her. Wonder if upgrading the module does worse for her here… Cannot: This map is pretty simple with ambushers overall. Honestly doesn't really matter which you bring, both buffed or unbuffed. Deep Cognition: Damage is negligible while Mizuki can pierce through DEF, but her CC is pretty helpful in this specific interaction. I'd like to see Weedy without the SP buff, but I imagine in this setup Ascalon is probably better. WaFU: My beloathed. In here she's buffed like crazy and can handle Pompeii with ease, so she easily gets it. Normally I have Mizuki heal off of the spiders as he deals with Pompeii, since her S3 will have downtime and she'll easily die. Izumik: NGL I don't go for the force feed option, so this isn't really my expertise. Usually I have Mizuki lanehold with +1 block, while this run has the -1 block and deals with them at the end. Ascalon can slow the jellies while stunned, but needs help to actually kill them despite the buffs. She also does basically nothing to the boss. Honestly, it might be a cheap answer but I'll just go with "it depends on your strat". Overall she did function pretty nicely, and it seems she even manages to work as a starter, which I'm surprised on. Hopefully that's consistent! If you actually read all of this then I have nothing to say but thanks!
IS3 favors Mizuki much more thanks to his mixed damage being extremely high unlike Ascalons less but more frequent mixed damage. Overall she seems to be a operator made for people that wants a weaker mizuki with more CC options wich i guess she fulfills it somewhat well
which skill of mizuki's did you use the most? or does it really depend on what buffs you have (for ex. you mentioned high ASPD working really good with s2). asking as someone who only knows that his S1 is cracked but is unsure of the usage/viability of his other 2 skills
@@penguinxrock S3 is like 99.99% of the time garbage, because even in situations it's okay the other skills must be so much better. It does somewhat depend on your relics, you can usually tell (spinach/damage amp is S1, ASPD is S2), but usually I default to S1, and S2 is for certain maps (although in IS#4 I default to S2 more since they go zoom) - Precarious Defense, Malady, Troglodyte Tribe, any invisible Perro maps, Nethersea Brand Land, Ubi are the ones I usually swap. Some more maps work better with S2 still but S1 works just fine and is afk for my lazy self.
@@kyarumomochi5146 Honestly, I'd say it's more to his damage being barely mixed, the arts isn't impactful but hitting everyone for mostly phys (and very high DPH on S1, yes) makes his damage not get diluted like Ascalon is with her heavily mixed damage. I'm still excited to try her myself, S1 seems fun for when I'm lazy, S2 seems actually useful, and S3 is nice for my Ambusherknights.
finally, an actual showcase of ascalon as a dodge tank
14 hrs of stream to get a lore accurate Ascalon showcase. Sciel is truly the Arknights.
Thanks for the showcase Sciel! I used Mizuki a lot for SW15 IS#3, so I was very interested to see how Ascalon works. Seems like a lot of buffs this run, so I'll try to compare with/without buffs, in case you somehow don't luck out in any scenario - gonna be long, obviously.
First off, her damage definitely suffers despite the ASPD here, thanks to IS#3's massive RES debuff. However, her CC is quite strong, and works even if she's stunned, noticable on maps with stun elemental damage and Izumik. Of course, with this much ASPD, Mizuki S2 would also permabind and potentially deal with entire waves also.
Ubi: As seen, even while stunned her S2 is slowing the flowers, although when her skill is down even the ASPD doesn't build stacks enough to not leak dogs. Now, personally I tend to wake up fewer flowers more frequently, but I suppose the difference also owes to different cycle times. I'd still probably give this one to Ascalon in both buffed/unbuffed though.
PoP: Dying in Pool? Cringe. Seems like her downtime on S3 harms her greatly here, as Mizuki ModY3 has both a consistent higher dodge chance and constant healing. I'd give both to Mizuki here.
Piper: One of the easy stages, usually I have Mizuki handle the bottom lane and a thrower/Piper. Ascalon's larger range lets her handle both lanes, so I'll probably give it to her here.
Gravestone: A good indicator of why you try to dodge lighter hits, Ascalon can't really heal as well as Mizuki here, and with the ASPD buffs Mizuki shuts down the lancers too. I'd give both to Mizuki here.
Highmore: What perfect tile RNG! Both of them serve as dodge tanks here that clean up small fry and left side, and Highmore's multihits work well with her S3. Mizuki usually heals off of the small fry, and would deal more damage along with locking Highmore up top though. I'll have to give it to Ascalon here in this run, but unbuffed I'd probably go with Mizuki still - slowing the fish doesn't matter too much, and her downtime is much more noticeable without that tile keeping her alive. I'll note that when knocked down, Ascalon can help Highmore miss, but I wouldn't really rely on that.
LK: Yeah she's just a perma-popsicle huh. Even with MoM buff, you can see her poison deal negligible damage. Mizuki would get frozen far less, and his S1 would hit for a whopping 15k here, so in this buffed run he'd actually do a lot better. However, unbuffed Ascalon's S2 does offer some CC even when frozen, so I'd give that to her. Wonder if upgrading the module does worse for her here…
Cannot: This map is pretty simple with ambushers overall. Honestly doesn't really matter which you bring, both buffed or unbuffed.
Deep Cognition: Damage is negligible while Mizuki can pierce through DEF, but her CC is pretty helpful in this specific interaction. I'd like to see Weedy without the SP buff, but I imagine in this setup Ascalon is probably better.
WaFU: My beloathed. In here she's buffed like crazy and can handle Pompeii with ease, so she easily gets it. Normally I have Mizuki heal off of the spiders as he deals with Pompeii, since her S3 will have downtime and she'll easily die.
Izumik: NGL I don't go for the force feed option, so this isn't really my expertise. Usually I have Mizuki lanehold with +1 block, while this run has the -1 block and deals with them at the end. Ascalon can slow the jellies while stunned, but needs help to actually kill them despite the buffs. She also does basically nothing to the boss. Honestly, it might be a cheap answer but I'll just go with "it depends on your strat".
Overall she did function pretty nicely, and it seems she even manages to work as a starter, which I'm surprised on. Hopefully that's consistent!
If you actually read all of this then I have nothing to say but thanks!
IS3 favors Mizuki much more thanks to his mixed damage being extremely high unlike Ascalons less but more frequent mixed damage.
Overall she seems to be a operator made for people that wants a weaker mizuki with more CC options wich i guess she fulfills it somewhat well
which skill of mizuki's did you use the most? or does it really depend on what buffs you have (for ex. you mentioned high ASPD working really good with s2). asking as someone who only knows that his S1 is cracked but is unsure of the usage/viability of his other 2 skills
@@penguinxrock S3 is like 99.99% of the time garbage, because even in situations it's okay the other skills must be so much better.
It does somewhat depend on your relics, you can usually tell (spinach/damage amp is S1, ASPD is S2), but usually I default to S1, and S2 is for certain maps (although in IS#4 I default to S2 more since they go zoom) - Precarious Defense, Malady, Troglodyte Tribe, any invisible Perro maps, Nethersea Brand Land, Ubi are the ones I usually swap. Some more maps work better with S2 still but S1 works just fine and is afk for my lazy self.
@@kyarumomochi5146 Honestly, I'd say it's more to his damage being barely mixed, the arts isn't impactful but hitting everyone for mostly phys (and very high DPH on S1, yes) makes his damage not get diluted like Ascalon is with her heavily mixed damage.
I'm still excited to try her myself, S1 seems fun for when I'm lazy, S2 seems actually useful, and S3 is nice for my Ambusherknights.
@@slonik0002 thanks for the answer!
The results of yesterday perseverance
오늘도 스폐셜 모집권 가치는 올라간다
The fruit of 14 hrs stream he finally got Ascalon to cook
는 무에나 쇼케이스로 대체되었다!
I really like ascalon's skill 3 activation sound
어제 13시간 방송 하이라이트 짜집기 개꿀잼이네
12시간 생방 제한 있어서 중간에 방종하고 다시 생방킨게 명악귀 래전드
확실히 2스가 더 좋아보이네요
Lore accurate.
누킹은 없지만 회피탱&슬로우요원으로 적합하네요 에단 이제 집에 가서 쉬어라
이네스 3스는 이모저모 대응하기 더 편리해서 쓰시는건가요?
とりあえず腋と胸部は潜伏させる気ないのは分かりました。
Is it just me or every new operator can reach 6 tiles width
ㅋㅋㅋㅋ 이건또뭐시당가
제발좀죽어다오!! 같네
기사판은 몇승천이었나요? 기사 15승천이면 돌 한방에 부숴질텐데 유물효과 받은건가요?
정말 특수한 경우를 제외하면 무조건 15승천만 합니다
아마 공깎유물 등이 있었을 것 같네요
@@Sciel 아하 그렇군요! 감사합니다@@
does anyone know when she will come out for EN?
Like 7 months cause I expect delay of more than the usual 6 months
Her DoT really made Ascalon barely land any hit on The Last Knight lol
미즈키에서는 생각보다 더 좋네
이즈믹에서 생존력 ㄷㄷ
Sad femboy noises
She's Ethan but so much better
She barely got any similarity to Ethan, and he still stronger at crowd control than her.
@@obsiangravel Just the bind/stun part, and the fact that Ethan is the only good ambusher in NA rn