Wow! I was not expecting this video to gain so much traction. Maybe 2k views, but we are sitting at 14k as of this comment 🤯 Truly, thank you. 🙏🏻 Two things: 1. I was wrong, the new unit selection count is 12! Not 9. Thanks to those who corrected me. 2. If I were to do it again, Id upload the subtitles into RUclips's "Closed Captions" system so that you can turn them off or auto translate them into your language of choice. I just wanted the video to be easily understandable, even with the volume off. Thank you all again. FOR AZEROTH! -Mick
Alas, I highly doubt they'll redo all the graphics at this point (even in case it was just upscaled by AI or something). But maybe the resolution could be stretched? 🤷♂
@@mickcraftgaming Do you think by the consistency of the client, that any of the shortcomings can be modded away? Graphic changes, font changes, UI changes?
None of the original developers are with Blizzard anymore. Its all new people who've played Blizzard games less than fans and they're pretending to know what they're doing but don't even know what their franchises are supposed to be like.
@@The_Toxic_Avenger This have properly been in the works for more then a year (since Metzen only fully returned around a year ago) So doubtful he had much of a role in the remaster of the original game.
Think about this: when you were a kid playing all those now-retro games, the people creating them were likely in their 20s,30s. Today, they’re probably around 45 to 60 years old. Some may have moved on, lost interest, or sadly, might not be with us anymore. Over time, our perspectives on design and creativity evolve, and the new generation of game developers now have different vision on how the game should look. Back then, we had limited access to games, mostly on CDs or floppy disks-and the most popular ones were widely shared. Now, the gaming landscape has transformed. You can find a new game today and a different one tomorrow. Everything moves so quickly that single-player or story mode games often struggle to thrive in this era of constant connectivity. I remember spending months replaying GTA 2 later, I switched to hockey and bike racing games and different type of game genre, this was on playstation 1. Then came the era of the first powerful Pentium 3 computers, which were as expensive as today’s RTX 4090 GPUs, costing several months’ salaries. Eventually, local businesses started offering bundles of software, wallpapers, and tools, along with iconic demo versions of games you could buy later if you like the demo. It was a different time when "coffee shops" became hubs for 5v5 gaming sessions and hosting tournaments, creating unforgettable memories for kids growing up in the 1990s and early 2000s, it was a golden era for those kids, in short every timeline has own fun Of all remasters i think GTA trilogy is the most miserable
@@MobileGamingMK Oh dear lord! I remember those internet caffees. We had one in my city were a group of my old friends (and my self) Would sit every day after work playing Everquest.. Sooo many funny stories from it.. But the money i burned there Sheesh I don't want to think about it XD XD
I noticed the shinny snow animations on buildings is gone in warcraft 2 as well... and warcraft 1 they got rid of the awesome 3d maps and victory/defeat scenes. :(
I'm honestly guessing they didn't know. Probably 0 people worked on this that were part of the original team or even people that played the game originally. The DOOM & DOOM II remasters account for this perfectly, and even the GOG release of Warcraft 1 from last year does too. You'd think Blizzard would be able to get it right with a remaster of the engine. Thankfully, the other quality of life elements are high quality.
Probably didn't know, 0 zero people at the company who worked on this. Also they just don't know DOS things probably, even a Veteran dev doesn't really the knowledge in general.
As someone who was not born in the 90s, I am quite surprised to those hacks. The same way I was surprised learning about graphic difference in CRT vs LCD. Thanks for the video!
I don't feel like I have much of a horse in the game here. I'm a warcraft 2 babby, played it when I was 4 years old. That being said, I fully support the return of the tall pixels. Bring them back Blizz!!
Thank you my friend! 🙌🏻 I started out in 1996 with my dad buying me the Warcraft Battle Chest, played Warcraft 2 more back then but always found something cool about the look of Warcraft 1. Hope we can get a proper fix for this remaster
@@mickcraftgaming I started the same year I think. Started with wc2 demo and then got wc1 full game a bit later, through my older brother who would always buy "bestseller games" magazine with a CD in it. I remember in elemtary school (1st or 2nd grade), we were sitting with 5-10 boys in front of my father's computer cheating the hard campaigns, hahaha. As a German kids we also didn't understand too much, but later these early English experiences really paid off. All gamers were quite good in English at school. You would start recognizing all those campaign briefing words and what units say etc. I also played so much Hannibal and civilization II back then, that made me know every damn city around the world even from Latin times (Hannibal Dos game) :D, like Londinium for London or Carthago Nova for Cartagena etc..
I kind of wish they had found some middle ground between classic resolution and looking like a flash animation. The Command & Conquer Remaster kept a lot more of that grittiness of the original look while still making it look like it belongs in this century. Though I'm not sure how tall the pixels are...
Yeah I wish the remaster looked more like the original art direction as well. It kind of feels like they designed 1 & 2 the same way and then totally missed this part about Warcraft 1s art.
Warcraft I Remastered is by far the BEST way to play. So many quality of life changes that make it far more playable. I love the original but it is ROUGH.
The quality of life changes are great! The original takes many hours to get used to. 4 unit selection cap is brutal haha. Hoping Blizzard can fix this tall pixel thing and I'll be quite happy.
I was mad yesterday because when I first played it, the human missions text were in the orcs and the human briefings were in the orcs. After an update I didn’t have this problem. Only issue now I just wish they added build que and way points . But since it’s such a small scale game it’s still fun as is
There is another thing they got wrong which is the briefing screen. Following the the narrated briefing the original briefing screen unveiled an additional part of a growing diorama. I was really excited to see how that would look like in the remaster ... turns out they removed it.
I know technically most PC CRT monitors didn't use scanlines like CRT TVs do, but I recently played the original/GOG/dos version of Warcraft 1, and I played with Reshade filters (frutbunn and scanlines-abs together), and the game looks AMAZING with a CRT filter on it.
Almost ALL 320x200 Pixel games from the era used tall pixels and were stretched to 4:3 - similar issue on the SNES for example. How can a team like Blizzard not know of this.
Oh wow, good find. I'm a stickler for DOS games showing tall pixels, when I got this yesterday I actually checked that the included DOS version was set correctly (it is), but I didn't even think to check the remaster. It's pretty disappointing because they could have easily painted the upscaled graphics in the correct ratio but now there's no way to fix it without repainting everything. Edit: Actually I just tried it and the remaster is high enough res that you can stretch it vertically by 120% using nearest neighbor and it looks pretty good. Do it Blizzard.
It looks like the Warcraft I and Warcraft II remaster use the same game engine which might make it a bit difficult to have a different aspect ratio for Warcraft I.
Possibly! Although I'd think they'd be able to apply a modify to Warcraft 1 specifically. I'm not a developer myself so I do not know what goes in to making that happen in the engine.
@@mickcraftgaming If I had to guess, Warcraft 1 was an afterthought. I have no evidence of this, but from what I've seen, it looks like they were probably developing a remaster for Warcraft 2 and realized they could use the same game engine and do Warcraft 1 as well.
The fact that you can't see unit stats is outrageous to me I WANT TO KNOW WHAT ARE THE FOOTMAN ATTACK after upgrading what are the peasant health if he needs healing HOW CAN THEY MESS THIS UP????
Thanks for the examination: The funny thing is when it comes to complaining about the graphics the aspect ratio of the art(as much as it is important and I agree) is to me a MUCH less important issue than other fidelity details in the game: The briefing cutscenes don't animate and don't have a majestic yellow font. The artwork is too scuzzed and crisp like it's a filter upscale and not a re-drawing. There are no FMV cutscenes of the map. The victory and loss screens don't have their own FMV cutscenes. And I've heard that apparently some of the mission briefings and levels are mixed up and don't align? It's weird. Plus the artwork even though it has that AI look but the press release clearly states they were hand-painted do not seem to me like they replicate the spirit of Samwise's design principles. It's really like the game was made by people who have no connection or nostalgia for Warcraft 1 and didn't know what made it tick. It's an educated replica of Samwise, but without the love. I am truly grateful for the QoL features that are included here, apparently. The inclusion of the right click alone is just revolutionary and I want to hear people run on all four corners of the world screaming that Warcraft 1 finally has right-click now. Just think! After 30 years, Warcraft 1 finally has right-click!
Agreed! Age of Empires 2 had a "HD Edition" that was ok and then followed up with the "Definitive Edition" which was phenomenal! Hoping for the same here.
Looking at Starcraft: Broodwar Remaster.. yeah they aren't gonna do sh*t. They haven't even given all promised features for that remaster in 5 years after release (2v2 ladder etc.). They have no people working on it, no-one answers on the blizzard forum about it, it takes ages and begging to get a ladder reset and new maps usually. I got no hope in blizzard "fixing" these remakes in any way. Edit: I'm also reading they removed features like LAN multiplayer, victory cutscenes.. I don't like this
Thanks! Yeah I missed that, I guessed 9 based on the command card size and how it behaved when 4 were selected. I got so caught up on this that I hadn't played beyond the first level yet 😂
I can forgive things like aspect ratio or graphics issues, but what’s really disappointing is the lack of a LAN option for 1 vs 1, just like we had in the original release! We want-and need-the LANPARTY option back NOW!!!!!!!!!!!!!!!!!!!!
Yeah, I can remember when I first got a wide-screen monitor and spending hours trying to figure out how to get Warcraft 3 to stop stretching without having to change the resolution of my entire desktop 😂 Feels like that now, only sadly, there is no real fix without a mod or Blizzard taking action.
If I recall correctly, the original Macintosh version displayed the 16:10 aspect ratio correct back in the day, so I always thought the DOS version looked off.
I have a 16:10(1440*900) ratio monitor since my childhood and I always enjoyed the full screen view of Warcraft 1 and 2, zuma pvz and a lot. I will definitely try if the remaster is full screen or not on it.
To truly fix the redrawn artwork? Not much if done "the easy way" but if they want it truly redrawn, probably pretty difficult. Really we just need the engine to have the code that draws those elements 20% taller. I would think that should be feasible for Blizzard.
WC1 and 2 didn't have these weird black outlining either, I don't know why they decided to give it this "cellshaded" look. It's really a bad design decision all in all.
There's something funny about a video with a typical viewer attraction methords of subtitles popping out unnecessarily to make all those with short attention span to stay focused while the guy yaps about some stuff from 90s.
😂 The subtitles weren't intended for short attention spans. I just thought people might like to understand the video if they were watching on mute. If I were to do it again, I'd upload the subs into the RUclips CC system instead. I agree that this is now a funny combo though Thanks for watching and leaving a comment!
Lol i grew up playing these games and loved them as they were and i wont crap on anyone genuinely are bothered by it... But for this upgrade, you could not pay me to care about this tall pixel thing when the game looked like pixellated goulash. I say this lovingly because i adored warcraft 1 and 2 growing up but yeah. I get it, to each their own.
been playing this for the first time and as someone who does not play rts games man this is tough asf lol im halfway through the human campaign so far , any tips i can use to improve my gameplay skills ? i feel like i cant get unites out quick enough and end up getting over run
Yes, this game is difficult! I have uploaded a playthrough of every mission on my channel, I hope that may help. I'll upload a basic skills video soon. My biggest recommendations are scout the area around your base early for vision and focus on a big economy with lots of peasants. Ranged units are your friend as well. Archers, Catapults, and Water Elementals will wreck havoc on the Orcs!
@mickcraftgaming please do ill sub and watch it, especially tipsnandntricks for all 3 games and both human and orc playthroughs , im trying to finish all 3 games so I can get into world of warcraft
WC1 difficulty is notoriously draconic. Here's my tip: focus on chokepoints ie. narrow corridors or bridges, and set up your line. Meatshields in front, ranged units behind, and lastly catapults and casters. Set up a zig-zag formation too, because the catapult splash really hurts in this game. The enemy will run into your chokepoints and get rekt. Eventually you must sally forth and destroy the enemy base, which is rather quick once you reach a critical mass.
I don´t think they messed up, they just did not care about it. Because who the heck does LOL? I played Warcraft 1 when I was 4 years old on a 17 Inch CRT Monitor. So I don´t see any reason why somebody should care about these kind of stuff nowadays, for a remstared version. The thing is you assume that it "should have appeared" like that. That´s not the case, they do a remaster how they want it. But I guess, everyone can find a hair in the soup all the time.
It is a mess up because the graphics need to be 20% taller. When you played the game on your 17" CRT, it likely looked the way I am describing in the video. The original artists knew that the pixels were going to take up 20% more vertical space and designed that into their pixel art.
Yeah, why would they get rid of that? If someone didn't want to hear it or get straight to the score, they can just hit esc or enter or something to cut to the scores filled up.
Yep. Is it even Blizzard if none of the original employees are there? (I know Chris Metzen is back, just no longer feels like the company of my childhood)
Yes it matters to me. I think it's a combination of having played the game so much so I can visibly notice that everything is 20% shorter and then finding it off putting that Blizzard either didn't know or didn't care. Agreed that the new graphics look weird. I'd love this remaster if it let me play with CORRECT original graphics in 16x9 with the new unit selection cap and control groups.
Just another sad example people doing work on those "remasters" have zero clue, like, at all. Was is that hard to get and older proper PC and run the original game as a point of reference? No. They are just super lazy.
Yep, they probably just pulled up the original art and called it a day. I'm hopeful that with Microsoft in the mix now we may see a Definitive Edition one day like we got for Age of Empires
I understand for some games... but for RTS doesn't a 27 inch screen uhh... kinda hurt your eyes as they have to twitch all over the corners? I feel like I gotta push the screen way away from me on even just a 24 inch.
Great question. Overall it's good. The updated controls are nice. I think I'll really like this if they can fix for this vertical issue. I'm not impressed with the attention to detail problems like not having the right "tall pixel" thing and removing the animated intro guys.
two other issues are: the new sprites scale in an ugly way at certain UI Scale settings, ruining the artwork and some of the sprite sheets were saved as JPEG then re-saved as PNG so there are visible artifacts within the pixels.
I figured it was a short enough video that would reach a wider audience and some people may like to watch on mute from their phone while still getting the relevant information.
@warschonda8136 if I were to do it again though, I'd add the subtitles into RUclips's official CC system so that viewers could translate it into their language of choice
I'm sorry I do not have it in your language - hopefully the RUclips auto translate will work. In the future I will upload the subtitles as closed captions instead.
There was the same argument over C&C remaster. Same studio did new art of them. Doubt they will be updating anything. Personally I don’t think it’s too important.
It's not as important as many other things. I don't expect them to do new art, but it would be nice if they could add a stretch feature that stretches the existing art by 20% vertically. It could be a toggle in the options.
Super low effort garbage "remasters". They missed a big opportunity to add online MP to Warcraft 1 as well. The original game had MP with LAN/Modem play.
My biggest hope regarding all of this right now is the way that Microsoft has handled Age of Empires. Perhaps we will see a "Definitive Edition" one day.
I KNEW IT! I KNEW THE REMASTER WOULD BE LIKE THIS!!! C'MON, THIS LOOKS LIKE THAT BROWSERS GAME WE USED TO PLAY BACK IN THE DAYS, WITH CURSED 3D MODELS... C'MON, BLIZZARD!!! I don't get too much about tall pixels, but I really expected something like Diablo II Resurrected. Right clicks for Move and Attack-Move works?
@@rubellusidus yeah the new engine works a lot better. I'd be very happy if I could play with original graphics in the proper tall pixel look in 16x9 with the new engine.
Well no surprise there Blizzard can't do anything right anymore and we don't need shitty remasters, we need a new IP but they don't wanna spend the money even though it's what the fans actually want!
@ShindlerReal sadly so! I've been trying to work on an optimized version of it for 16:9 play - but, since my son was born this summer I haven't really had the time.
@@mickcraftgaming Just like this remaster, I'm deeply sad war1gus doesn't care for fidelity either, otherwise it would've been perfect. I care about good graphical and audio presentation, but war1gus can't even get the FMV cutscenes to play and it plays all the wrong music tracks. I don't understand why after all these years the fidelity parts are still not corrected. Maybe the leading developer doesn't know much about digital graphic design?
Also an option to mute the unit acknowledgement sounds. I think on the Warcraft 2 remastered I saw the option but not on the 1. If that could be added there as well it would be awesome.
@@bonchbonch no lmao im saying it really doesn't change much and the game has been pretty great, I like shitting on blizz just as much as the next guy this just feel nit picky, i mean i get if it sticks out to you and is annoying, there will prob be some community/official fix for it soon for those whod prefer it the exact OG way
It's a two part problem for me. 1. It's very noticeable to me, probably because I've spent so much time playing the original game. 2. It's sad to see that Blizzard seemingly didn't even know this was a thing. I'm hopeful that they will patch in a fix.
Sorry you feel that way. I typically don't have the time to type out subtitles, so my videos don't have them. I thought it may be nice for this video so someone could watch on their phone with the video on mute and still get the information across since it is a shorter video.
@@mickcraftgaming The issue is that I can't concentrate on video because my eyes are constantly catching these flashing words and it's annoying. This is the main reason why I don't watch TikTok and Shorts, so I expect that on RUclips I watch normal videos without all this baiter crap. No offence just how I feel it
@TheUltimateBaZooKa I appreciate the feedback! If I were to do it again, I'd upload the subtitles into RUclips's CC system so they are optional. Too late now but I appreciate your comment.
This is called nitpicking. And it's not a good thing, for your information. Why didn't you pick on Starcraft Remastered in that case? Those bastards even managed to screw up the old graphics. As for the remasters of Warcraft 1 and 2, I personally liked them quite a bit, I don't understand all the hate towards them.
People have strong emotional memories from their childhood from the game, and it makes them mad if some details are off. It makes me mad. I still can remember how I had to get rid of most of my games and software to even be able to install this massive game at the time.
I'll nitpick away in this case. Perhaps the StarCraft Remaster deserves a video one day too, but my channel grew on Warcraft 1 last year and I am very passionate about this game.
Wow! I was not expecting this video to gain so much traction. Maybe 2k views, but we are sitting at 14k as of this comment 🤯
Truly, thank you. 🙏🏻
Two things:
1. I was wrong, the new unit selection count is 12! Not 9. Thanks to those who corrected me.
2. If I were to do it again, Id upload the subtitles into RUclips's "Closed Captions" system so that you can turn them off or auto translate them into your language of choice. I just wanted the video to be easily understandable, even with the volume off.
Thank you all again. FOR AZEROTH!
-Mick
Thumbs up for traction so Blizzard may notice this video.
Alas, I highly doubt they'll redo all the graphics at this point (even in case it was just upscaled by AI or something).
But maybe the resolution could be stretched? 🤷♂
@phaolo6 I think they can fix it without redoing the art, I'd be OK with a 20% vertical stretch of the graphics.
@@mickcraftgaming Do you think by the consistency of the client, that any of the shortcomings can be modded away? Graphic changes, font changes, UI changes?
Yeah, sure, we all know how Activision-Blizzard LOVES to make great games and remasters. How's WC3 doing?
@@0Vladislav0 Better, also got an update at the same time these dropped. I'm still not sold on it, but better!
None of the original developers are with Blizzard anymore. Its all new people who've played Blizzard games less than fans and they're pretending to know what they're doing but don't even know what their franchises are supposed to be like.
Came here to make this comment.. But it have been made already so I am not going to!
Metzen is still there doing what he does. He should have prevented this.
@@The_Toxic_Avenger This have properly been in the works for more then a year (since Metzen only fully returned around a year ago) So doubtful he had much of a role in the remaster of the original game.
Think about this: when you were a kid playing all those now-retro games, the people creating them were likely in their 20s,30s. Today, they’re probably around 45 to 60 years old. Some may have moved on, lost interest, or sadly, might not be with us anymore. Over time, our perspectives on design and creativity evolve, and the new generation of game developers now have different vision on how the game should look.
Back then, we had limited access to games, mostly on CDs or floppy disks-and the most popular ones were widely shared. Now, the gaming landscape has transformed. You can find a new game today and a different one tomorrow. Everything moves so quickly that single-player or story mode games often struggle to thrive in this era of constant connectivity.
I remember spending months replaying GTA 2 later, I switched to hockey and bike racing games and different type of game genre, this was on playstation 1. Then came the era of the first powerful Pentium 3 computers, which were as expensive as today’s RTX 4090 GPUs, costing several months’ salaries. Eventually, local businesses started offering bundles of software, wallpapers, and tools, along with iconic demo versions of games you could buy later if you like the demo.
It was a different time when "coffee shops" became hubs for 5v5 gaming sessions and hosting tournaments, creating unforgettable memories for kids growing up in the 1990s and early 2000s, it was a golden era for those kids, in short every timeline has own fun
Of all remasters i think GTA trilogy is the most miserable
@@MobileGamingMK Oh dear lord! I remember those internet caffees. We had one in my city were a group of my old friends (and my self) Would sit every day after work playing Everquest.. Sooo many funny stories from it.. But the money i burned there Sheesh I don't want to think about it XD XD
I noticed the shinny snow animations on buildings is gone in warcraft 2 as well... and warcraft 1 they got rid of the awesome 3d maps and victory/defeat scenes. :(
@mrcookies409 thats sad that the snow animations are gone! I hadn't noticed that yet. Next video maybe? 🎄
The animated mission briefings from WC1 are now static pictures. No more chewing drumstick man.
Huge let down! We need the animations! 🍗
They are small indie company. Give them a chance.
I wonder if they didn't know, didn't care, or didn't like the tall pixel look. I love nitpicking the little details haha
I'm honestly guessing they didn't know. Probably 0 people worked on this that were part of the original team or even people that played the game originally.
The DOOM & DOOM II remasters account for this perfectly, and even the GOG release of Warcraft 1 from last year does too. You'd think Blizzard would be able to get it right with a remaster of the engine.
Thankfully, the other quality of life elements are high quality.
Probably didn't know, 0 zero people at the company who worked on this. Also they just don't know DOS things probably, even a Veteran dev doesn't really the knowledge in general.
@@Darkcranio truth
@@Darkcranio wc1 is literally 30 years old. so there is virtually no chance any of them are still actively working at blizz.
@@hellboy19991 So that's why all their games suck now.
As someone who was not born in the 90s, I am quite surprised to those hacks.
The same way I was surprised learning about graphic difference in CRT vs LCD.
Thanks for the video!
Thanks for the comment! Appreciate you watching.
I don't feel like I have much of a horse in the game here. I'm a warcraft 2 babby, played it when I was 4 years old. That being said, I fully support the return of the tall pixels. Bring them back Blizz!!
Thank you my friend! 🙌🏻
I started out in 1996 with my dad buying me the Warcraft Battle Chest, played Warcraft 2 more back then but always found something cool about the look of Warcraft 1. Hope we can get a proper fix for this remaster
@@mickcraftgaming I started the same year I think. Started with wc2 demo and then got wc1 full game a bit later, through my older brother who would always buy "bestseller games" magazine with a CD in it. I remember in elemtary school (1st or 2nd grade), we were sitting with 5-10 boys in front of my father's computer cheating the hard campaigns, hahaha. As a German kids we also didn't understand too much, but later these early English experiences really paid off. All gamers were quite good in English at school. You would start recognizing all those campaign briefing words and what units say etc. I also played so much Hannibal and civilization II back then, that made me know every damn city around the world even from Latin times (Hannibal Dos game) :D, like Londinium for London or Carthago Nova for Cartagena etc..
I kind of wish they had found some middle ground between classic resolution and looking like a flash animation. The Command & Conquer Remaster kept a lot more of that grittiness of the original look while still making it look like it belongs in this century. Though I'm not sure how tall the pixels are...
C&C had both. The DOS version running in 320x200 and the Win95 version running in 640x480 used the same assets. It's not alone in this matter even.
Yeah I wish the remaster looked more like the original art direction as well. It kind of feels like they designed 1 & 2 the same way and then totally missed this part about Warcraft 1s art.
Doh! Bring back tall pixels!
We need our pixels TALL!
Warcraft I Remastered is by far the BEST way to play. So many quality of life changes that make it far more playable. I love the original but it is ROUGH.
The quality of life changes are great! The original takes many hours to get used to. 4 unit selection cap is brutal haha. Hoping Blizzard can fix this tall pixel thing and I'll be quite happy.
I was mad yesterday because when I first played it, the human missions text were in the orcs and the human briefings were in the orcs. After an update I didn’t have this problem.
Only issue now I just wish they added build que and way points .
But since it’s such a small scale game it’s still fun as is
Yeah I think the quality of life updates are sufficient.
If they can correct for this tall pixel thing I'll be quite happy.
They never fixed scaling... What an ocd nrd nightmare
Footman can't fit into a farm door
Big time
There is another thing they got wrong which is the briefing screen. Following the the narrated briefing the original briefing screen unveiled an additional part of a growing diorama. I was really excited to see how that would look like in the remaster ... turns out they removed it.
Definitely agreed! We need the animated briefing screen back!
StarCraft Remaster is untouchable
Truly the best of the remasters! Diablo 2 is pretty solid too in my opinion.
I know technically most PC CRT monitors didn't use scanlines like CRT TVs do, but I recently played the original/GOG/dos version of Warcraft 1, and I played with Reshade filters (frutbunn and scanlines-abs together), and the game looks AMAZING with a CRT filter on it.
@Nidstang_ agreed! Love the GOG games release, just wish it had the updated controls and wide-screen.
Almost ALL 320x200 Pixel games from the era used tall pixels and were stretched to 4:3 - similar issue on the SNES for example. How can a team like Blizzard not know of this.
Absolutely! It's frustrating. Hoping for a fix. Did they really think Warcraft 1 was a 16x10 game and then Warcraft 2 went back to 4x3?
Blizzard needs to fix this. Good catch and actually pretty basic. Mind boggling nobody noticed at Blizzard.
Thank you! Yes, I'm hopeful they will.
Oh wow, good find. I'm a stickler for DOS games showing tall pixels, when I got this yesterday I actually checked that the included DOS version was set correctly (it is), but I didn't even think to check the remaster. It's pretty disappointing because they could have easily painted the upscaled graphics in the correct ratio but now there's no way to fix it without repainting everything.
Edit: Actually I just tried it and the remaster is high enough res that you can stretch it vertically by 120% using nearest neighbor and it looks pretty good. Do it Blizzard.
Yeah I'm hoping that this can be a simple fix for Blizzard! I've been a stickler for it since DOOM & DOOM II
Thanks for the comment!
It looks like the Warcraft I and Warcraft II remaster use the same game engine which might make it a bit difficult to have a different aspect ratio for Warcraft I.
Why would that complicate things
Possibly! Although I'd think they'd be able to apply a modify to Warcraft 1 specifically. I'm not a developer myself so I do not know what goes in to making that happen in the engine.
@@mickcraftgaming If I had to guess, Warcraft 1 was an afterthought. I have no evidence of this, but from what I've seen, it looks like they were probably developing a remaster for Warcraft 2 and realized they could use the same game engine and do Warcraft 1 as well.
The fact that you can't see unit stats is outrageous to me I WANT TO KNOW WHAT ARE THE FOOTMAN ATTACK after upgrading what are the peasant health if he needs healing HOW CAN THEY MESS THIS UP????
@pandaprewmaster325 I didn't even notice that yet, thanks for pointing out that detail!
the original WC1 had a unit editor where you can see all the stats and even change them.
@@JustinAndrews74 if I remember right even the base game had visible stats
@@mickcraftgaming your welcome (:
Thanks for the examination: The funny thing is when it comes to complaining about the graphics the aspect ratio of the art(as much as it is important and I agree) is to me a MUCH less important issue than other fidelity details in the game: The briefing cutscenes don't animate and don't have a majestic yellow font. The artwork is too scuzzed and crisp like it's a filter upscale and not a re-drawing. There are no FMV cutscenes of the map. The victory and loss screens don't have their own FMV cutscenes. And I've heard that apparently some of the mission briefings and levels are mixed up and don't align? It's weird. Plus the artwork even though it has that AI look but the press release clearly states they were hand-painted do not seem to me like they replicate the spirit of Samwise's design principles. It's really like the game was made by people who have no connection or nostalgia for Warcraft 1 and didn't know what made it tick. It's an educated replica of Samwise, but without the love.
I am truly grateful for the QoL features that are included here, apparently. The inclusion of the right click alone is just revolutionary and I want to hear people run on all four corners of the world screaming that Warcraft 1 finally has right-click now. Just think! After 30 years, Warcraft 1 finally has right-click!
Thank you for your detailed comment! I agree on all points.
I just hope they take the constructive criticism around the remasters and improve them at least later to truly have a best version.
Agreed! Age of Empires 2 had a "HD Edition" that was ok and then followed up with the "Definitive Edition" which was phenomenal! Hoping for the same here.
Looking at Starcraft: Broodwar Remaster.. yeah they aren't gonna do sh*t. They haven't even given all promised features for that remaster in 5 years after release (2v2 ladder etc.). They have no people working on it, no-one answers on the blizzard forum about it, it takes ages and begging to get a ladder reset and new maps usually. I got no hope in blizzard "fixing" these remakes in any way.
Edit: I'm also reading they removed features like LAN multiplayer, victory cutscenes.. I don't like this
that's the reason why you should play only original. They always losing something important
Could just be mine messing up but I can't open WC1 anymore. DOS Box just closes
Wc2 works still though.
I think this remaster has potential, just could use some tweaks, but I agree - always great to have the original!
@@TheUhmmmmmmmmmine was still working today, hope yours gets back online soon!
You can actually select 12 units.
Thanks! Yeah I missed that, I guessed 9 based on the command card size and how it behaved when 4 were selected. I got so caught up on this that I hadn't played beyond the first level yet 😂
I can forgive things like aspect ratio or graphics issues, but what’s really disappointing is the lack of a LAN option for 1 vs 1, just like we had in the original release! We want-and need-the LANPARTY option back NOW!!!!!!!!!!!!!!!!!!!!
Agreed! We need more LAN parties!
Also, big sad it doesnt have the victory and fail videos in the remaster
Agreed! I was also hoping for higher quality remasters of the cinematics, instead we got a cheap AI upscale of the intro only.
Wow they don't even understand how their own games work
Sadly appears to be the case with this one 😕
It looks awful and i can't unsee this now.
Yeah, I can remember when I first got a wide-screen monitor and spending hours trying to figure out how to get Warcraft 3 to stop stretching without having to change the resolution of my entire desktop 😂
Feels like that now, only sadly, there is no real fix without a mod or Blizzard taking action.
Understandable
"nerd rage"
@@springsprinkles5053 haha! I haven't been this mad since Disney didn't know what button activated the Skywalker lightsaber. 😂
If I recall correctly, the original Macintosh version displayed the 16:10 aspect ratio correct back in the day, so I always thought the DOS version looked off.
Interesting! Thanks for the info, someone asked about that earlier.
play the original wc, wc2 and wc3 and forget the rest
Originals are always best 🙌🏻
I have a 16:10(1440*900) ratio monitor since my childhood and I always enjoyed the full screen view of Warcraft 1 and 2, zuma pvz and a lot. I will definitely try if the remaster is full screen or not on it.
The remaster can adjust the game field to your resolution!
First time seeing your channel, love the MickCraft logo!!
Welcome and thank you!
Blizzard should add an option for this.
Agreed! 👏🏻 I'm hoping they do!
protip. "Sally" will also work with removing all fog of war
Good to know! Thank you! Great icon by the way
Wonder how much work would it require to fix it
To truly fix the redrawn artwork? Not much if done "the easy way" but if they want it truly redrawn, probably pretty difficult. Really we just need the engine to have the code that draws those elements 20% taller. I would think that should be feasible for Blizzard.
The lack of care taken for this remaster, its hilarious.
Agreed. Funny and sad at the same time.
Also, that remastered Farm has the perspective gone wrong?
Yeah it looks pretty wonky. I'll maybe do a side by side of each sprite later to review differences.
WC1 and 2 didn't have these weird black outlining either, I don't know why they decided to give it this "cellshaded" look. It's really a bad design decision all in all.
Agreed! Totally off from the original art direction.
Good nerd rage, I totally agree
Thank you!
what happens if you get the game to display on a 16:10 monitor? does the game even support 16:10 resolutions?
One fortunate thing is they allow the game to scale to your window size. Sadly doesn't fix for the tall pixel thing though.
There's something funny about a video with a typical viewer attraction methords of subtitles popping out unnecessarily to make all those with short attention span to stay focused while the guy yaps about some stuff from 90s.
😂
The subtitles weren't intended for short attention spans. I just thought people might like to understand the video if they were watching on mute.
If I were to do it again, I'd upload the subs into the RUclips CC system instead.
I agree that this is now a funny combo though
Thanks for watching and leaving a comment!
We riot over this!
🔥🔥🔥🔥
Man I never heard of Tall pixels, thanks
You're welcome! Thanks for watching and your comment!
I wonder if there was a display difference between how this game displayed on DOS vs how it displayed on Mac OS when it came out later.
Great question! I'm not sure. I'll do some digging
Lol i grew up playing these games and loved them as they were and i wont crap on anyone genuinely are bothered by it... But for this upgrade, you could not pay me to care about this tall pixel thing when the game looked like pixellated goulash. I say this lovingly because i adored warcraft 1 and 2 growing up but yeah. I get it, to each their own.
Fair enough. I hope they fix it but I'm also thankful for some of the quality of life fixes
@@mickcraftgaming totally! I'm just glad to see some love for my old classics
I would bet the Blizz dev team that worked on this did not know about the tall pixels, they most likely werent even born when this game was released.
Quite probable!
You can select 12 units, not 9. Same for WC2.
The attack move is totally borked for WC1 btw.
Good info! Thanks for the correction.
I hadn't gotten far enough in yet, was too caught up with this problem lol
@@mickcraftgaming should create a bulleted laundry list of things that need fixing
Dude, love this video
Thank you so much! And thanks for sharing it on X!
🙌🏻🤜🏻🤛🏻
Fix it blizzard
Yes! Please fix it 🙏🏻
Thoughts on wc2 remastered? Or video coming soon too?
Video coming soon!
Haven't messed with it much yet
been playing this for the first time and as someone who does not play rts games man this is tough asf lol im halfway through the human campaign so far , any tips i can use to improve my gameplay skills ? i feel like i cant get unites out quick enough and end up getting over run
Yes, this game is difficult! I have uploaded a playthrough of every mission on my channel, I hope that may help. I'll upload a basic skills video soon.
My biggest recommendations are scout the area around your base early for vision and focus on a big economy with lots of peasants. Ranged units are your friend as well. Archers, Catapults, and Water Elementals will wreck havoc on the Orcs!
@mickcraftgaming please do ill sub and watch it, especially tipsnandntricks for all 3 games and both human and orc playthroughs , im trying to finish all 3 games so I can get into world of warcraft
WC1 difficulty is notoriously draconic. Here's my tip: focus on chokepoints ie. narrow corridors or bridges, and set up your line. Meatshields in front, ranged units behind, and lastly catapults and casters. Set up a zig-zag formation too, because the catapult splash really hurts in this game. The enemy will run into your chokepoints and get rekt. Eventually you must sally forth and destroy the enemy base, which is rather quick once you reach a critical mass.
Can we get multiplayer back for Warcraft 1 please!
We need more Daemon vs Water Elemental battles!
hey ciri can you upscale this 50MB of sprites to 300MB? yeah, we'll charge 40bucks for that xD
Basically 😂
what about the cheat message like pot of gold?
The cheats all still work the same!
Remastet is great! First game, second game and third. Well done.
I'm glad they are remastered, now time to polish them!
I don´t think they messed up, they just did not care about it. Because who the heck does LOL? I played Warcraft 1 when I was 4 years old on a 17 Inch CRT Monitor. So I don´t see any reason why somebody should care about these kind of stuff nowadays, for a remstared version. The thing is you assume that it "should have appeared" like that. That´s not the case, they do a remaster how they want it. But I guess, everyone can find a hair in the soup all the time.
It is a mess up because the graphics need to be 20% taller. When you played the game on your 17" CRT, it likely looked the way I am describing in the video. The original artists knew that the pixels were going to take up 20% more vertical space and designed that into their pixel art.
Why am I not surprised that Bliz messed it up LOL.
Also I don't like their changes, also not true to the series. I had different ideas about them.
Yeah, I was so hopeful but should have known. Hoping for a "Definitive Edition" one day!
Its because all the people who would have known this, are no longer there. Blizzard is a whole different company now, a woefully inferior one.
True - is a company even the same company when all of its key players are gone?
In Warcraft 2 they also got rid of the score meters filling up with sound effects in the victory screen.
Yeah, why would they get rid of that? If someone didn't want to hear it or get straight to the score, they can just hit esc or enter or something to cut to the scores filled up.
The iconic sound design is important! I'll do a video on Warcraft 2 soon 🎶
Those outlines aren't doing it for me at all. Lard can't do anything right :/
Hopefully we see some improvements with a patch!
The Blizzard brain drain really shows here.
Yep.
Is it even Blizzard if none of the original employees are there?
(I know Chris Metzen is back, just no longer feels like the company of my childhood)
warcraft 1 was awesome
Agreed!
I doubt the current crop of Blizzard devs know what DOS or 4:3 screens are :P
😂 probably true - hoping this can be a teaching method for them!
That matters to you? That is curious. To me, I find the weird comic graphic of the remaster weird. Looks like a browser game now.
Yes it matters to me. I think it's a combination of having played the game so much so I can visibly notice that everything is 20% shorter and then finding it off putting that Blizzard either didn't know or didn't care. Agreed that the new graphics look weird. I'd love this remaster if it let me play with CORRECT original graphics in 16x9 with the new unit selection cap and control groups.
Just another sad example people doing work on those "remasters" have zero clue, like, at all. Was is that hard to get and older proper PC and run the original game as a point of reference? No. They are just super lazy.
Yep, they probably just pulled up the original art and called it a day.
I'm hopeful that with Microsoft in the mix now we may see a Definitive Edition one day like we got for Age of Empires
I dont know, the bigger problem for me is lasy flash game stile graphics. Sc remaster was a good. But this kinda lost all charm
Yeah, the StarCraft Remaster was much better. They didn't keep the same graphical feel at all.
I understand for some games... but for RTS doesn't a 27 inch screen uhh... kinda hurt your eyes as they have to twitch all over the corners? I feel like I gotta push the screen way away from me on even just a 24 inch.
Lmao
Fair enough! 27 inches is about the max I'd do monitor size wise. I suppose it all depends on your setup though.
Is it still worth buying this or stick to the originals on GOG?
Great question.
Overall it's good. The updated controls are nice. I think I'll really like this if they can fix for this vertical issue.
I'm not impressed with the attention to detail problems like not having the right "tall pixel" thing and removing the animated intro guys.
i mean if you play warcraft 2 i think buying it is worth it. War2 actually looks really nice and you see alot more on screen now.
i think its too cartoony. looks like a mobile game. would be better somewhere between these 2 versions. love the UI improvements tho.
Agreed!
two other issues are: the new sprites scale in an ugly way at certain UI Scale settings, ruining the artwork and some of the sprite sheets were saved as JPEG then re-saved as PNG so there are visible artifacts within the pixels.
Wow! Hopefully that can be fixed up in a patch. These graphical issues are annoying 🤦♂️
The current Blizzard team are not professionals.
So it would seem!
Why did you put in permanent subtitles? Is this an Instagram story?
I figured it was a short enough video that would reach a wider audience and some people may like to watch on mute from their phone while still getting the relevant information.
@mickcraftgaming fair enough
@warschonda8136 if I were to do it again though, I'd add the subtitles into RUclips's official CC system so that viewers could translate it into their language of choice
Me gustaría que esté en español 😢
I'm sorry I do not have it in your language - hopefully the RUclips auto translate will work. In the future I will upload the subtitles as closed captions instead.
Nah they can have a pass for this, it's a good remaster with only a few issues.
I want to give them an opportunity to correct for this. It's a pretty major aspect of the art from the original game.
Thank you so much. I thought something was off, but now I know what it is.
You're welcome! Yep, the game needs to be 20% taller. It's subtle, but definitely noticeable.
There was the same argument over C&C remaster. Same studio did new art of them. Doubt they will be updating anything. Personally I don’t think it’s too important.
It's not as important as many other things. I don't expect them to do new art, but it would be nice if they could add a stretch feature that stretches the existing art by 20% vertically. It could be a toggle in the options.
Super low effort garbage "remasters". They missed a big opportunity to add online MP to Warcraft 1 as well. The original game had MP with LAN/Modem play.
Agreed! Why no multi-player Blizzard? Should have been a simple fix.
You think Microsoft cares about tall pixels 😂
Maybe, maybe not, but they've handled the Age of Empires series well. Maybe we will get a "Definitive Edition" one day.
you think blizzard care? most likely they have some sort of guy in the back that runs every game asset thro a IA upscaler and DONE
My biggest hope regarding all of this right now is the way that Microsoft has handled Age of Empires. Perhaps we will see a "Definitive Edition" one day.
This is a comment for the algorithm!
Thanks!
These remasters look like crap ill just play the original. Also whys everything need a remaster. Og games are still awesome
OG Games are awesome indeed!
I KNEW IT! I KNEW THE REMASTER WOULD BE LIKE THIS!!! C'MON, THIS LOOKS LIKE THAT BROWSERS GAME WE USED TO PLAY BACK IN THE DAYS, WITH CURSED 3D MODELS... C'MON, BLIZZARD!!! I don't get too much about tall pixels, but I really expected something like Diablo II Resurrected. Right clicks for Move and Attack-Move works?
@@rubellusidus yeah the new engine works a lot better.
I'd be very happy if I could play with original graphics in the proper tall pixel look in 16x9 with the new engine.
What a sad insult to warcraft fans
Hopefully they do the right thing and patch in a fix!
I like it.
🙌🏻
Well no surprise there Blizzard can't do anything right anymore and we don't need shitty remasters, we need a new IP but they don't wanna spend the money even though it's what the fans actually want!
Heck, I'd even take a Warcraft single player RPG in the style of Skyrim or The Witcher or something! WoW Expansions and remasters are all we get now.
id rather if they fix crashing....
True - took me forever to get in and I still haven't been able to log into Warcraft 3!
La comunidad de warcraft ws bien tóxica. Este juego estaba en wl olvidó, le han traido de vuelta y solo hay quejas y quejas.
I love Warcraft! I just want them to fix the graphics.
War1gus did a better work than Blizzard
@martins4781 if I can get War1gus to crash less often it will be a better true to form remaster for sure!
War1gus is buggy as hell
@ShindlerReal sadly so! I've been trying to work on an optimized version of it for 16:9 play - but, since my son was born this summer I haven't really had the time.
@@mickcraftgaming Just like this remaster, I'm deeply sad war1gus doesn't care for fidelity either, otherwise it would've been perfect. I care about good graphical and audio presentation, but war1gus can't even get the FMV cutscenes to play and it plays all the wrong music tracks. I don't understand why after all these years the fidelity parts are still not corrected. Maybe the leading developer doesn't know much about digital graphic design?
@@mickcraftgaming Is it really worth it when I already have both the games on GOG?
Also an option to mute the unit acknowledgement sounds. I think on the Warcraft 2 remastered I saw the option but not on the 1. If that could be added there as well it would be awesome.
Agreed! That would be a great feature
no it dosent look off at all who cares if its just a resolution its 2024 come on its not like adding pineapple to pizza right right right?
Everything in the game does in fact look 20% shorter than it needs to be.
Ye original is so much better, has actual soul while remaster feels like stupid AI upscale or something; CHEAP AF
Love the original! One of my favorite games.
LMAO bruh its fine this is such a minor difference, it looks great, blizz had a W with this one
Are you one of those people who watches TV on a stretched resolution and doesn't notice?
@@bonchbonch no lmao im saying it really doesn't change much and the game has been pretty great, I like shitting on blizz just as much as the next guy this just feel nit picky, i mean i get if it sticks out to you and is annoying, there will prob be some community/official fix for it soon for those whod prefer it the exact OG way
It's a two part problem for me.
1. It's very noticeable to me, probably because I've spent so much time playing the original game.
2. It's sad to see that Blizzard seemingly didn't even know this was a thing.
I'm hopeful that they will patch in a fix.
Blizzard is dead only activisionwozzal
Yep, no longer the same company of old.
Microsoft has a good track record with Age of Empires. I'm hopeful we will see a "Definitive Edition" one day.
These forced subtitles are awful, don’t do that again
Sorry you feel that way. I typically don't have the time to type out subtitles, so my videos don't have them. I thought it may be nice for this video so someone could watch on their phone with the video on mute and still get the information across since it is a shorter video.
@@mickcraftgaming The issue is that I can't concentrate on video because my eyes are constantly catching these flashing words and it's annoying.
This is the main reason why I don't watch TikTok and Shorts, so I expect that on RUclips I watch normal videos without all this baiter crap.
No offence just how I feel it
@TheUltimateBaZooKa I appreciate the feedback! If I were to do it again, I'd upload the subtitles into RUclips's CC system so they are optional. Too late now but I appreciate your comment.
It´s called WC3:Refunded.
lets say it together guys: re-fun-ded
We can't let these companies keep getting away with this!
Their thinking with DEI here man. Give them a break!
Not only is that stupid and doesn't make sense, but it's "They're," not "Their."
AI and quick cash grabs are rough on the gaming industry today 😕
....wow
@@Moonlord8941
This is called nitpicking. And it's not a good thing, for your information. Why didn't you pick on Starcraft Remastered in that case? Those bastards even managed to screw up the old graphics. As for the remasters of Warcraft 1 and 2, I personally liked them quite a bit, I don't understand all the hate towards them.
People have strong emotional memories from their childhood from the game, and it makes them mad if some details are off. It makes me mad. I still can remember how I had to get rid of most of my games and software to even be able to install this massive game at the time.
I'll nitpick away in this case. Perhaps the StarCraft Remaster deserves a video one day too, but my channel grew on Warcraft 1 last year and I am very passionate about this game.