Eternal War: The Battle for The Butcher's Circus
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- Опубликовано: 11 сен 2024
- In the grim and haunting realm of The Butcher's Circus, where the sun rarely pierced the thick veil of clouds, two teams had been locked in a ceaseless struggle for supremacy. Their names were etched into the annals of legend: Heylow and World Domination (WD). Both were driven by an unyielding resolve, their battles a testament to the darkness that fueled their relentless spirits.
Heylow was a formidable ensemble of warriors: the sharp-eyed Arbalest, the relentless Bounty Hunter, the morose Jester, and the unyielding Crusader. Each brought unique skills to the battlefield, and together they formed a harmonious yet deadly unit. The Arbalest's keen aim and devastating crossbow bolts could turn the tide of any skirmish. The Bounty Hunter's traps and powerful grapples made escape impossible for their foes. The Jester, a master of both mockery and murder, danced through the chaos, his blade singing through the air. The Crusader, with his unwavering faith and towering shield, stood as the team's bulwark against the encroaching darkness.
Facing them were the sinister members of WD. Their lineup mirrored Heylow's in many ways but held a dark twist. They too had an Arbalest and a Bounty Hunter, both equally skilled and deadly. Their Crusader was a knight of grim resolve, his faith twisted to serve a darker purpose. But it was the Abomination that set WD apart-a creature of nightmares, a man cursed to transform into a beast of unimaginable ferocity. This monstrous presence added a layer of unpredictability and terror to their assaults.
The war between Heylow and WD had raged for centuries, each battle a fleeting chapter in an eternal saga of bloodshed and betrayal. The Circus grounds, once a place of macabre entertainment, had long since become a desolate wasteland, echoing with the sounds of clashing steel and the cries of the wounded.
On one particularly bleak day, the two teams faced each other once more. The air was thick with tension and the scent of blood. The battlefield was littered with the remnants of past encounters-broken weapons, shattered shields, and the unmarked graves of those who had fallen.
The Arbalests from both sides took their positions, eyes gleaming with lethal intent. Bolts flew through the air, each one aimed to kill. The Bounty Hunters circled each other, their movements precise and calculated, waiting for the perfect moment to strike. The Crusaders clashed in a symphony of steel, their shields ringing with each powerful blow. And amidst the chaos, the Abomination roared, its form shifting from man to beast, unleashing a wave of destruction upon Heylow.
Yet, Heylow's Jester danced through the fray, his laughter a haunting melody. His blade found the weak points in WD's defenses, his taunts driving them to fury. The Crusader of Heylow, resolute and unyielding, rallied his team with fervent prayers and powerful strikes. The Arbalest, finding her mark, loosed a bolt that struck the Abomination, momentarily halting its rampage.
But WD's Crusader, fueled by a dark zeal, charged forward, his blade cutting a path through Heylow's ranks. The Bounty Hunter of WD grappled the Jester, pulling him into a deadly embrace. For a moment, it seemed as if WD would claim victory once more.
Then, Heylow's Bounty Hunter, with a surge of strength, pulled the WD Crusader into a vicious trap. The Jester, freed from his foe's grasp, leapt forward, his blade flashing. The Abomination, weakened and enraged, howled as it faced the combined might of Heylow.
In the end, the battle ended as it always did-neither side claiming total victory, but each inflicting grievous wounds upon the other. As the dust settled, both teams retreated to lick their wounds and prepare for the next encounter. The war would continue, as it had for centuries, an eternal struggle in the shadows of The Butcher's Circus.
For Heylow and WD, there was no end in sight, only the promise of another battle, another chance to prove their supremacy. And so, under the blood-red sky of their forsaken arena, they prepared for the next chapter in their endless war, knowing that one day, perhaps, one side would finally emerge victorious.
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bro, how dare you lose with that glorious team... but yeah gotta love this when they crit heal for 26 and remove all of your pressure
This is the one issue with non mark damage teams, they don't have that "Oh you're back at full HP? I'll just one shot you again" kind of pressure
@@DuelistFencing and that's why if they have too much heals, all you do is switch that damage team into stress one, and kill one of their healers with stress
Shep did allow the arbalest to shoot his graverobber to 1 hp though, being hyper agressive is a double edged sword
Vestal Double Healing Trinkets and Hero With Prot Counter it. Want to Said Flagellant but He is Very Bad if pressured
@@irpanfauzi1160 Prot won't counter this team in particular, because you have Sniper shot with quarell, pierce, pick to the face, and panic darts. All great at dealing with high prot.
Days without WD in matchup:0
Good job👍
Hello shep :)
Hello nodens :)
I LOVE WD
21:05 This is why Opressive arbalest normally brings writ or eagle eye on crusader instead of double stun.
That too, but most importantly this is why you don't put your sader in pos2
@@sergethegrimyou're right I hadn't even noticed that, no reason not to have SB in pos 2
@@DuelistFencing I was going to mention (Crus in 2) as well but ended up forgoring about it
the video Thumbnail ... the Title ...
who would guess this a DD video
[TOTALLY UNEXPECTED] wild WD Team appears! It's [SURPRISINGLY] super effective!
Again...
The expose into throwing Arbalest to position one 🧠
Of Course Nobody nevey Try To Counter WD And Just Join Them
DOOM: (war) ETERNAL
not choosing wd for the first match (impossible)
Wow