When reading the 2e Cataclysm table, keep in mind the differences in time keeping. 1 turn = 10 minutes. 1 round = 1 minute. 1 segment = 6 seconds = 1 modern round. There are 10 modern rounds to 1-2e round. The long effect is in line with the idea of cataclysm too. Loved the presentation!
Father of all Rust Monsters...that would be an interesting video. There's just so much lore out there and its a pleasure to discover and learn of it through your exceptionally fantastic videos,bravo...
Dming over the years you tend to really remember player classes/races and monsters. But a ton of people forget the magic items that are not in every single campaign. Relics like this and the lore with them should be documented in guides just like any creature or castle. Great job, these types of videos are my favorite from you Mr. Pickett.
Im saving this video. not for the armor. but for the disasters. Im definitely going to use that in some way... maybe as a final stroke of the BBEG. Players defeat the BBEG and he gives some speech about how his death will bring untold disaster. They have to decide to let him live (hopefully with some clever binding punishment or contract) or slay him outright. they slay him... and the heavens cry out as the BBEG was in fact the tool/child/plaything of some greater being who responds with one of the disasters. Or maybe the players reach the inner sanctum of some monstrous lair. They get the monsters loot but an artifact sits in a room, mysteriously undisturbed. A poem reads that untold glory and great disaster awaits any who take the artifact. They take it... ominous gong, the light of the world seems to darken slightly... nothing else happens. They short rest... nothing happens. They make their way out of the lair.. a few small animals skitter past birds fly overhead. They start talking about where they will go next and suddenly an Owl Bear tears out of the forest charging straight at them, they roll initiative but strangely combat consists of the Owl-bear simply charging past only making passing attacks at anything that gets in its way. as they sit there wondering whats going on a screaming sound draws their attention to a troll that crashes out of the wilderness 100 feet away, covered in centipedes, regenerating even as it is consumed by the writing mass that infests its skin. and thats when they hear the growing sound of the creeping doom coming for them. HAHA... gonna be epic.
Hey AJ, sweeet artifacts video. Now that is "Old School". Arnd sounds like a fallen angel or a deity trapped in the armor. It also reminds me of excaliber, the showing up when needed part. That acid rain would be a nightmarish event. A cave is the only thing that would save you. Buildings wouldn't last long. The surrounding horror would require some type of saving throw. Were else can you get epic level lore, only here. Thanks AJ & have a non-cataclysmic day.
Steve: *wakes up Steve: "Arnd!!! Why did you clean up my room!?!? Everything is placed precisely where it needs to be. What do you mean do I know where the vacuum is then? I don't own a vacuum!!" Arnd: " I also enrolled you back in college!! You can thank me later after your dinner with your parents that I setup. You're welcome Steve. " Steve: " Aaaarnd!! You're ruining my life!!!"
I am a long time d.m. since 2nd edition with the same crew of 8 and your videos are litterally my go to videos on lore and such thx alot dude you really do an awsome job
Had something like this in a campaign, years ago. Not a cursed item, but the construction was flawed; not fatal, though, player survived finding out the issue. Swords, axes and even a giant's club would glance off the armor due to magical protection, but, smaller weapons, daggers or smaller animals with claws, etc, did 3x damage.
That Table of Cataclysms was a wild ride! Imagine a malicious DM having a roll on that list at the end of a long LOtR-esque campaign. "Oops. The PCs and everything in a one mile radius has been permanently teleported to... ::rolls dice:: ...ooh, Gehenna. That place sucks. Good luck!"
Like to see more old artifacts from 2nd edition theres a never ending wellspring of great items from that edition I'm partial it was my favorite 2e I've played since 1st but 2e had put everything together so much better
This. This is what I truly love about your research and effort. Some people do not know that - actually, many 'items' actually have much more robust backstory and depth than say, generic monsters in a given setting. I will be adapting this this to my current campaign, although it will need some work, as my world is a homebrew inspired by Al-Qadim. So good to utilize for my cleric of Law, I think. Any thoughts on how to tweak it for a non-metallic armor for a non-deity artifact? Love from South Korea(we're all native Koreans, so all these in-depth lore really help us alot!)
Have the armour formed from links of pearl and jade, so there is no mistaking it was made by a god. Also, perhaps incorporate the symbol of the god in the chain patterns. The coat may be so old though, the god might be from a long lost culture.
Many of the anemic and seldom selected damage-dealing spells in 5e suddenly become great out of combat threats for players and NPCs alike if you scale up those pathetic areas of effect to "one square mile." >:3
So would Arnd be considered immortal? From what it sounds like he has a spiritual form that is linked to the armor but could it theoretically be slain?
The mail would be good for dragon killing. I think. The cataclysmic effects though. Hmm... I think that table would be perfect if you're a very spiteful Demi Lich. Moments before you die, destroy a powerful item you own and cause a cataclysm.
In a 3.5 edition game where I transported my players to Dark Sun, a very greedy ("oh, I found a magic item before anyone else saw it? I'm going to put it in") gnome assassin encountered a similar but darker suit of armor that I homebrewed. Being Dark Sun, it was leather studded with petrified wood instead of chainmail. I didn't give it this kind of depth of back story, but the spirit within this armor was an ancient barbarian who no longer had any sanity left, and its only purpose was to destroy civilization. The assassin was so excited to find obviously powerful studded leather armor that changed size to fit him, he grabbed it and put it on without any concern for curses or side effects. From that day on, any time that gnome entered a walled city, and each hour he spent in a walled city, he had to make two saving throws to resist the armor taking over. When the armor physically took over, it would psionically polymorph him into the potent aberration (I don't remember what creature it was) that the armor's leather had come from, and rampage through the city. When the armor mentally took over, it would put him into a barbarian rage modified in that he could no longer recognize friend from foe and the rage would last as long as there was a building, wall, or man-made structure within sight. The gnome assassin eventually multiclassed as a barbarian because he didn't want to give up the other beneficial properties of the armor.
@@AJPickett AD&D 2nd ed. rounds were longer too. Instead of a few seconds, each round was a minute. "A round is approximately one minute long. Ten combat rounds equal a turn (or, put another way, a turn equals 10 minutes of game time). This is particularly important to remember for spells that last for turns, rather than rounds."
Aaaand... anyone learning the backfire effects of this artifact, if of good alignment, will remove it and put it away in a bag "Use only in emergencies".
Instead of seeking the poor to help, Arnd's Possession leads them directly to what is preying on the poor. You could get the "I AM A GOD" speech from the Hydra and Arnd going off about being older by millenia. Insert epic battle
Since the Invulnerable Coat is possessed by Arnd what happens if it worn by an evil individual? Will he make them commit suicide? Also is there a force in the multiverse that try to corrupt people to good like demon? Ps also great video as always!
It's up to you, we know Arnd took out an evil wizard king and thousands of years as an artifact may have tempered his sense of right and wrong, so you can play his character as fits the narrative you want to portray.
On the other hand, what if his soul refreshes, like new, each day, and he had lost all sense of time and place, so clings to the one thing that drives him... His need to help to downtrodden?
Im going to know more lore than my d.m by the time I can leave this room... If I ever leave this room alive anyways. Covid sucks stuffs just absolutely brutal
No use them often imagine players going to a world where cataclysm happens constantly and trying to survive long enough to reach some goal better yet add 80 more different ones across the world they travel number 100 is super coronavirus lol
For effect 19 on the table: There is a 9th-level spell called Storm of Vengeance, which is likely a direct 5e parallel to the effect.
Ah! Trust it to be the one spell I didn't check, lol. Thank you for catching that!
the quest spells maybe neat for 5e
When reading the 2e Cataclysm table, keep in mind the differences in time keeping. 1 turn = 10 minutes. 1 round = 1 minute. 1 segment = 6 seconds = 1 modern round. There are 10 modern rounds to 1-2e round. The long effect is in line with the idea of cataclysm too.
Loved the presentation!
Well, things just got significantly worse.
I'm getting really into these D&D fantasy lores they so very entertaining and fun, it's an absolute pleasure! :D
The man does good work.
Father of all Rust Monsters...that would be an interesting video.
There's just so much lore out there and its a pleasure to discover and learn of it through your exceptionally fantastic videos,bravo...
Dming over the years you tend to really remember player classes/races and monsters. But a ton of people forget the magic items that are not in every single campaign. Relics like this and the lore with them should be documented in guides just like any creature or castle. Great job, these types of videos are my favorite from you Mr. Pickett.
Im saving this video.
not for the armor.
but for the disasters. Im definitely going to use that in some way... maybe as a final stroke of the BBEG.
Players defeat the BBEG and he gives some speech about how his death will bring untold disaster. They have to decide to let him live (hopefully with some clever binding punishment or contract) or slay him outright.
they slay him... and the heavens cry out as the BBEG was in fact the tool/child/plaything of some greater being who responds with one of the disasters.
Or maybe the players reach the inner sanctum of some monstrous lair. They get the monsters loot but an artifact sits in a room, mysteriously undisturbed. A poem reads that untold glory and great disaster awaits any who take the artifact. They take it... ominous gong, the light of the world seems to darken slightly... nothing else happens. They short rest... nothing happens. They make their way out of the lair.. a few small animals skitter past birds fly overhead. They start talking about where they will go next and suddenly an Owl Bear tears out of the forest charging straight at them, they roll initiative but strangely combat consists of the Owl-bear simply charging past only making passing attacks at anything that gets in its way. as they sit there wondering whats going on a screaming sound draws their attention to a troll that crashes out of the wilderness 100 feet away, covered in centipedes, regenerating even as it is consumed by the writing mass that infests its skin. and thats when they hear the growing sound of the creeping doom coming for them.
HAHA... gonna be epic.
Hey AJ, sweeet artifacts video. Now that is "Old School". Arnd sounds like a fallen angel or a deity trapped in the armor. It also reminds me of excaliber, the showing up when needed part. That acid rain would be a nightmarish event. A cave is the only thing that would save you. Buildings wouldn't last long. The surrounding horror would require some type of saving throw. Were else can you get epic level lore, only here.
Thanks AJ & have a non-cataclysmic day.
That was a *blast*
Thanks Professor!
Steve: *wakes up
Steve: "Arnd!!! Why did you clean up my room!?!? Everything is placed precisely where it needs to be. What do you mean do I know where the vacuum is then? I don't own a vacuum!!"
Arnd: " I also enrolled you back in college!! You can thank me later after your dinner with your parents that I setup. You're welcome Steve. "
Steve: " Aaaarnd!! You're ruining my life!!!"
Very enjoyable to watch this first thing in morning over a bowl of breakfast
I like the idea of an evil character getting this and it activating and the person coming back to their senses surrounded by thankful peasants
Love artifact lore. Especially arms and armor. Thanks AJ. Keep rolling out this great content
I am a long time d.m. since 2nd edition with the same crew of 8 and your videos are litterally my go to videos on lore and such thx alot dude you really do an awsome job
Thank you! Say hi to the crew for me. 😎
love these item lore video hope you make more in the future great job AJ
Not to be confused with the most vulnerable vest of darn
I love the artefact discussions
Love the cataclysm stuff. Now i just have to find a way to trick my players in triggering the end-times!
Really dig the new tripping intro
Started with a nice armor and ended with artifacts of DOOM
One mile ha, should be an entire continent
Reminds me of the Nemian lion pelt from the 12 labors of Herecles
Had something like this in a campaign, years ago. Not a cursed item, but the construction was flawed; not fatal, though, player survived finding out the issue. Swords, axes and even a giant's club would glance off the armor due to magical protection, but, smaller weapons, daggers or smaller animals with claws, etc, did 3x damage.
That Table of Cataclysms was a wild ride! Imagine a malicious DM having a roll on that list at the end of a long LOtR-esque campaign. "Oops. The PCs and everything in a one mile radius has been permanently teleported to... ::rolls dice:: ...ooh, Gehenna. That place sucks. Good luck!"
I like to imagine the priests and clerics willed the thing into existence with the sheer pure goodness of their prayer.
Like to see more old artifacts from 2nd edition theres a never ending wellspring of great items from that edition I'm partial it was my favorite 2e I've played since 1st but 2e had put everything together so much better
Loving these magical item videos! I'm sure there are odd, quirky items that aren't combat oriented - any chance we may see some of those?
sure
Bro...
Who is the father of the rust monsters?!?
Heck that's gonna bother me
Yes. Me to.
This. This is what I truly love about your research and effort. Some people do not know that - actually, many 'items' actually have much more robust backstory and depth than say, generic monsters in a given setting. I will be adapting this this to my current campaign, although it will need some work, as my world is a homebrew inspired by Al-Qadim. So good to utilize for my cleric of Law, I think. Any thoughts on how to tweak it for a non-metallic armor for a non-deity artifact? Love from South Korea(we're all native Koreans, so all these in-depth lore really help us alot!)
Have the armour formed from links of pearl and jade, so there is no mistaking it was made by a god. Also, perhaps incorporate the symbol of the god in the chain patterns. The coat may be so old though, the god might be from a long lost culture.
@@AJPickett Awesome. I'll start working on that!
Being a divine artifact wouldn't it be limited to appearing within a specific pantheon's area of influence?
Nope, artifact first, divine second.
That's a really fun table...
Didn't Aq Inc. Go after this in season 3? Love your videos AJ!
Many of the anemic and seldom selected damage-dealing spells in 5e suddenly become great out of combat threats for players and NPCs alike if you scale up those pathetic areas of effect to "one square mile." >:3
So would Arnd be considered immortal? From what it sounds like he has a spiritual form that is linked to the armor but could it theoretically be slain?
The soul can only pass on if the artifact is destroyed.
The mail would be good for dragon killing. I think.
The cataclysmic effects though.
Hmm... I think that table would be perfect if you're a very spiteful Demi Lich. Moments before you die, destroy a powerful item you own and cause a cataclysm.
now you are starting to sound like far leftist from america with that doomsday plan lol.
Woohoo! Number 1 to the Sage of D&D!
At last!
The Omega beam cometh!!
Hey AJ, love the channel. Any chance you could do a video about the 'Dread Emperor' described in the book of vile darkness book?
I can take a look 🧙🏼♂️
In a 3.5 edition game where I transported my players to Dark Sun, a very greedy ("oh, I found a magic item before anyone else saw it? I'm going to put it in") gnome assassin encountered a similar but darker suit of armor that I homebrewed. Being Dark Sun, it was leather studded with petrified wood instead of chainmail. I didn't give it this kind of depth of back story, but the spirit within this armor was an ancient barbarian who no longer had any sanity left, and its only purpose was to destroy civilization.
The assassin was so excited to find obviously powerful studded leather armor that changed size to fit him, he grabbed it and put it on without any concern for curses or side effects. From that day on, any time that gnome entered a walled city, and each hour he spent in a walled city, he had to make two saving throws to resist the armor taking over. When the armor physically took over, it would psionically polymorph him into the potent aberration (I don't remember what creature it was) that the armor's leather had come from, and rampage through the city. When the armor mentally took over, it would put him into a barbarian rage modified in that he could no longer recognize friend from foe and the rage would last as long as there was a building, wall, or man-made structure within sight.
The gnome assassin eventually multiclassed as a barbarian because he didn't want to give up the other beneficial properties of the armor.
I'd like to report that your intro sounds no longer terrify my dog. Thanks!
with that furry profile pic i'm guessing your dog has worse things to fear than video intros my dude
@@angrygardengnome8383 ouch...
Is this Item based in Frodo's Mithril shirt?
Certainly seems like it.
@@AJPickett Also, what level would you grant the party this wonder?
@@llewelynshingler2173 any level, it's not a quest reward, it's a major plot device. You plan the campaign around the artifact
@@AJPickett The MacGuffin?
Mega-guffin
Reminds me of this Turkish show called the Protector. Wonder if the show producers were inspired by this artifact.
This. This alone, in a controllable manner, is going to be what the PC's are gonna have to stop for tthe next part of the story.
Ah. Cool artifacts.
Easy to forget how important compelling lore for legendary items is.
Anyone have a link to the cataclysm table?
great video love interesting items like this and i dont even dnd at all
Caught it in the first minute. Nice
Where do you get your images from?
As close to, if not directly from, the source as possible.
Sweet! Morning Vid😁
Because it doesn't cover the limbs, I always thought the coat of Arnd was a spoof on the black knight from Monty Python's Holy Grail.
In 2nd ed. A turn was 10 rounds. Does that mean the acid storm lasts 20 rounds? would make sense considering
I guess so. Though the rounds were shorter in those editions than they are today (I think)
@@AJPickett AD&D 2nd ed. rounds were longer too. Instead of a few seconds, each round was a minute.
"A round is approximately one minute long. Ten combat rounds equal a turn (or, put another way, a turn equals 10 minutes of game time). This is particularly important to remember for spells that last for turns, rather than rounds."
The Invulnerable Coat of Arnd, better known as Whiterun Guard Armor.
Very powerful item. Any advantages to destroying an artifact? Plot device? Rituals? Releasing Tharizdun ....naughty naughty.
If it was going to fall into the wrong hands, then perhaps.
I'm pretty sure that Tharzidun will be released during Critical Role's 2nd campaign.
Maybe Arnd is yet another name for the great Tharizudun?
Jk. I hope.
“Oerth” = “oith” per Gygax back in the day sometime. Throws me still to this day...
Nice!
Wow this artifact seems really strong
Aaaand... anyone learning the backfire effects of this artifact, if of good alignment, will remove it and put it away in a bag "Use only in emergencies".
Yay!
So, your telling me the best use of this coat is to destroy it and slaughter, defoliate and disjunct everything around you for miles?
If that's your take on it, I'm not telling you how to play your game 🧙♂️
Aka Bilbo Baggin's Mithril Coat?
Could be
it was created by clerics at the behest of the god.
I want this to come up against a false Hydra
Instead of seeking the poor to help, Arnd's Possession leads them directly to what is preying on the poor. You could get the "I AM A GOD" speech from the Hydra and Arnd going off about being older by millenia. Insert epic battle
cool, if not a little simple.
Since the Invulnerable Coat is possessed by Arnd what happens if it worn by an evil individual? Will he make them commit suicide?
Also is there a force in the multiverse that try to corrupt people to good like demon?
Ps also great video as always!
It's up to you, we know Arnd took out an evil wizard king and thousands of years as an artifact may have tempered his sense of right and wrong, so you can play his character as fits the narrative you want to portray.
On the other hand, what if his soul refreshes, like new, each day, and he had lost all sense of time and place, so clings to the one thing that drives him... His need to help to downtrodden?
Im going to know more lore than my d.m by the time I can leave this room... If I ever leave this room alive anyways. Covid sucks stuffs just absolutely brutal
Indeed!
I absolutely highly doubt that my guess is as good as your's
Isn't Oerth pronounced just like Earth?
With a heavy Brooklyn/Popeye accent
Azlyn is here I believe if memory serves correctly. At least he was before ravenloft took him.
This is a great video, who downvotes this?
I love love LOVE Acid Storm. Nowhere to hide, nowhere to run. Only hope is that you have a burrow speed.
Sound like swedish warrior priest
The Invulnerable Coat of Arn Anderson.
Oh boy, “Arnd”, sure love names that can’t be pronounced.
Hi there RUclipsalgorithm.
Just tweaked this a bit and gave it to a pc in my light hearted evil spelljammer game (:
No use them often imagine players going to a world where cataclysm happens constantly and trying to survive long enough to reach some goal better yet add 80 more different ones across the world they travel number 100 is super coronavirus lol