Get the Perfect Mouse Aim! (Best Mouse Sensitivity Guide)

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  • Опубликовано: 30 янв 2025

Комментарии • 1 тыс.

  • @Stodeh
    @Stodeh  3 года назад +346

    Didn't realise the monitor distance was paid feature :O If you use the 360 method for converting make sure both games are at the SAME horizontal FOV!
    What DPI you using? Whats your cm per 360?

    • @alexweber1977
      @alexweber1977 3 года назад +9

      I am sitting at 3200 dpi... Idk my cm per 360 but I'd guess it's wayyyyyy too short... time to make some adjustments! Thanks Stod

    • @sleepypeanut2657
      @sleepypeanut2657 3 года назад +38

      I bought my first PC two weeks ago and i never thought I'd be so confused

    • @EZENpog
      @EZENpog 3 года назад +4

      @stodeh Built my first pc for BF4 never changed my DPI until today, @stodeh you ablsolute bro love your vids! (warzone) was 400dpi 6.19 now 1600dpi 1.54 sens

    • @alexweber1977
      @alexweber1977 3 года назад +11

      YIKES. Just measured.... 360 is like 7 or 8cm

    • @juliangardeike5096
      @juliangardeike5096 3 года назад

      i am running at 400 dpi and an edpi of 286 so quiet low but that is what i am used to now and i aim constistantly with

  • @GFuelEnergy
    @GFuelEnergy 3 года назад +107

    Bro dropping gems 💎💎💎

    • @Stodeh
      @Stodeh  3 года назад +13

      👊😎

    • @Alex.UA6
      @Alex.UA6 2 года назад

      @@Stodeh What if when using a mouse pulling rate tester it’s not pulling consistently at 1000 Hz but it’s pulling consistently at 500 Hz?

  • @WaffleApproved
    @WaffleApproved 2 дня назад

    I've referenced this video a lot over the years and just want to say thank you for the detailed breakdown. I'm on my 3rd sense iteration currently, but i always come back to this video every time i make a new change. I started really high, then went really low, and now I'm somewhere in the middle.

  • @MarioMoerman
    @MarioMoerman Год назад +17

    You are almost entirely correct, but you're forgetting one key aspect: The screen resolution that professional players use
    Most CS:GO pros play on a screen resolution of 1024x768, While most pros in VALORANT play on a screen resolution of 1920x1080.
    Below, I will explain the impact of this and why you can't just compare someone's DPI directly.
    For instance, I play at a high resolution of 2560x1440 with 2000 DPI, but this is essentially the same as someone playing at 1024x768 with approximately 800-900 DPI.
    Taking into account that we adjust our in-game sensitivity to maintain the same cm/360 degree turn.
    DPI and Mouse Movement:
    It's important to consider screen resolution to maintain consistent mouse sensitivity.
    DPI (dots per inch) indicates how many pixels your pointer moves per inch of mouse movement.
    The same DPI setting (such as 800, 1600, or 2400 DPI) will feel different across different screen resolutions.
    More pixels but the same DPI means that you physically have to move more to cover the same distance on the screen.
    Calculation Methods:
    The ideal DPI for your screen can be found using the formula: DPI = (Horizontal Pixels + Vertical Pixels) / 2.
    This calculation helps maintain consistent mouse movement across different 16:9 screen resolutions.
    For example: (1920 + 1080) / 2 = 1500.
    Example with a DPI setting of 1500:
    For a 1920x1080 screen, the required movement to move the cursor horizontally across the entire screen is approximately 3.25 cm.
    For a 2560x1440 screen, the required movement for the same horizontal displacement is approximately 4.33 cm.
    And on 2000 DPI
    For a 2560x1440 screen, the required movement to move the cursor horizontally across the entire screen is approximately 3.25 cm.
    Example for a 1024x768 Screen Resolution:
    Calculation: (1024 + 768) / 2 = 896.
    So, the ideal DPI setting for a 1024x768 screen would be 896 DPI.
    The required movement to move the cursor horizontally across the entire screen is approximately 3.25 cm.
    The Importance of DPI Adjustment:
    Without adjusting the DPI your windows sensitivity will feel different at various resolutions.
    For a 2560x1440 screen with a mouse setting of 800 DPI, you would need to move the mouse approximately 8.13 centimeters to move the cursor across the full horizontal width of the screen.
    This difference in sensitivity can affect the precision and comfort of mouse movement.
    Adjusting the DPI to match your screen resolution ensures consistent and comfortable mouse movement.
    And yes, you can accelerate or decelerate your mouse in Windows, but this is bad practice because ideally, your game sensitivity should match your browser sensitivity.
    Otherwise, you'll constantly be toggling between two different sensitivities.

    • @macfurrywong8108
      @macfurrywong8108 24 дня назад

      i dont get how this makes sense to make basically my sens on the desktop the same for a game with 2000 dpi on a 2k monitor. With a small flick of my wrist its already running right across the screen, so i do wrist aiming then?

  • @CodyTheAddictedGamer
    @CodyTheAddictedGamer 2 месяца назад +5

    3 years later and I still found this useful. Thanks Stodeh.

  • @GuyFromJupiter
    @GuyFromJupiter 3 года назад +40

    I'm a big fan of the calculator you mentioned here. They have a huge list of compatible games and go into extreme detail. A lot of it is locked behind a paywall, which is a big downside of course, but even the free bits seem more fully featured than other calculators. Also, paying for short term use is cheap, and I really don't mind supporting their work. Also, I would pay AAA game money for them to make a program that could automatically set all the correct values in your games since it seems they already have all the necessary information to do it.

  • @NobbsAndVagene
    @NobbsAndVagene 3 года назад +104

    Another factor to consider is the weight of your mouse. After changing to an Xtrfy M4 which only weighs 69g (nice), I've had to change my in-game sensitivity settings as well as lower my DPI from 1600 to 1200.

    • @lookaquarter
      @lookaquarter 2 года назад +7

      I made the same change, I notice with such a light mouse my max performance has increased greatly, but I'm having consistency problems. I'll be fully used to my mouse/sens/etc and on point at night, go to bed, wake up, open cs and it feels completely alien to me, and this is after weeks of use now. I constantly have to warmup with higher/lower sens before returning back to normal just to make my normal sens feel 'normal' again. I've also had real trouble figuring out what eDPI I should use. In the past I've been at a very low eDPI, but now I notice my tracking is better around 560-640 eDPI but my headshots and raw confidence in my aim is extremely improved closer to 400-520 eDPI.

    • @arsalanali7499
      @arsalanali7499 2 года назад +7

      @@lookaquarter I believe that's due to your brain adjusting to the heaviness of the mouse that you usually used for years.
      Even after 3 weeks my lightweight gaming mouse feels too light for me and feels as if it's gliding over hard ice when I do my warmup matches

    • @rmet255
      @rmet255 2 года назад

      Not necessarily, I switched my mouse to a lighter one and didn't have to change my dpi/sens, it was 1600 and it stayed that way. I'm somewhat sure one can quickly adapt.

    • @choripan18
      @choripan18 2 года назад

      you lowered your dpi but used the same EDPI? or you lowered your dpi making your edpi go lower too?

    • @RyanxDunn
      @RyanxDunn 2 года назад

      There was also a test done by Optimum Tech that showed that a certain dpi value's sensitivity on one mouse can deviate dramatically on another mouse, even though you have kept the dpi settings the same. Some mice deviate very slightly, and other have shown that they deviate dramatically.

  • @PaulCozma
    @PaulCozma 3 года назад +13

    So far i just used the length of my mouse pad as a 360, but this makes so much sense, i noticed that after a 1 year and a half of warzone, going back to bf5 or 1, my aim was all over the place for a while. Thx!

    • @PaulCozma
      @PaulCozma 3 года назад +2

      Btw, mouse pad is 45 cm

  • @olegsmotkin
    @olegsmotkin 3 года назад +6

    Thats what I called a content, great peace of information that is well placed together , thank you for your work! Liked and subscribed.

  • @valdeen8636
    @valdeen8636 3 года назад +17

    Woah this is gold! Immediate improvement in my warzone accuracy by duplicating my BF settings. Also kicked the dpi down from 1000 to 800.

  • @Tomographic
    @Tomographic 3 года назад +291

    Comment for the algorithm. Pog!

    • @EZENpog
      @EZENpog 3 года назад +4

      hero, only man who can narrate better than morgan freeman!

    • @grrinc
      @grrinc 3 года назад +1

      @@EZENpog lol agreed. Love Tomo

    • @knallpistolen
      @knallpistolen 3 года назад +1

      @@EZENpog blasphemy 😁

    • @EZENpog
      @EZENpog 3 года назад +1

      @@knallpistolen hahah

    • @TacticalScottish
      @TacticalScottish 3 года назад

      Lol

  • @lexah
    @lexah 3 года назад +14

    This video has helped me understand sensitivities so much more thanks to you, before this video I was using 43cm/360 to 45cm/360 and I was constantly struggling to re-center my mouse but I didn't want to raise my sens because I felt like it was going to affect my aim but hearing you mentioning about a baseline of where is an ideal cm/360 for arm aiming and wrist aiming made me realise I'm already on a really low sensitivity and I can still raise it and be in a safe spot. I'm now on 40cm/360 and It's honestly made playing keyboard and mouse more enjoyable since I actually feel more capable to scouting areas of the map without always having to feel I need to re-center my mouse straight after.
    Definitely subscribing for this 👌

    • @avokes6919
      @avokes6919 2 года назад

      I have like a 67cm/360 😅 I’m at the point where I’m in immortal 3 in valorant (first fps game) and want turn up my sens to make turning around easier and not having to pick up my mouse as much but I just don’t wanna give up that accuracy iv worked so long to get 🤣

    • @lexah
      @lexah 2 года назад

      @@avokes6919 lmao idk how you do it, my shoulder gets tired far too easy 😂

    • @avokes6919
      @avokes6919 2 года назад +1

      @@lexah yeah I feel ya it’s really bad cause I have a bad back I had surgery on so I probably shouldn’t do all that with my arm lmfao

  • @MarksShrimpTanks
    @MarksShrimpTanks 2 года назад +5

    Great guide I wish I had years ago. Using 1600 dpi 30cm 360 spin and a 5 sensitivity I went 17-1 in my first game today on BFV sniping.

  • @phredbed827
    @phredbed827 3 года назад +99

    DPI also depends on how much your mouse/mousepad glide I find. If you have a resistant mousepad then higher DPI is easier but extreme Glide is better with low DPI.

    • @Leon-ww3qz
      @Leon-ww3qz 3 года назад +1

      Ye it's because of how well you can control your mouse I guess I noticed that too

    • @SgtPickledic
      @SgtPickledic 3 года назад +11

      lower dpi means higher latency.

    • @serpentoni420
      @serpentoni420 2 года назад

      (this comment helped)

    • @utkarshbtw
      @utkarshbtw Год назад

      @@SgtPickledicthen why does every pro player use 400-800 dpi with 400 being most common specially in s and D style games like cs and siege where every micro second will be the difference between victory and loss

    • @MrKusoyaro
      @MrKusoyaro Год назад +7

      @@utkarshbtw because pros dont know everything. It is proven that lower dpi causes higher latency.

  • @karinlanven3562
    @karinlanven3562 3 года назад +2

    Very thorough video, I will definitely play around with this after work today.

  • @WarHeroA21
    @WarHeroA21 3 года назад +30

    Swear to Stod, vids like these have been leading me down a path towards true PC enlightenment.
    Thank you so much for this one, man. Off to suck out at Apex again with one less excuse.

    • @Lukas-hq1vo
      @Lukas-hq1vo 3 года назад

      Great video about stod, for all of you fanboys. ruclips.net/video/rAygkK0FZo8/видео.html

    • @TommyDavidVerbal
      @TommyDavidVerbal 3 года назад +1

      He cheats dummie

  • @hiagodiego3653
    @hiagodiego3653 3 года назад

    I've watched a ton of videos about DPI, and how to convert the sense to other games, and this video helped me. I'm breaking my past records on Aim Lab, my precision, time reaction are way better, thank you bro! Greetings from Braziiiiiil!

  • @MathewMynett
    @MathewMynett 3 года назад +14

    This was a bit of an eye opener for me. Thanks Stod. Been playing PC shooters for years but always changed DPI and FOV when things didn't do well. I've just worked out my ideal sens and will be sticking with it from now on. Great video.

    • @maniacpwnageking
      @maniacpwnageking 3 года назад +2

      That's bad advice. Use whatever feels most comfortable in whatever game. Some games will call for a much lower or higher sens, trying to standardize them is detrimental. I say this as I am currently using a sens randomizer that is changing my sens by the second and absolutely crushing my highscores in an aim trainer. Look up Voltaic, there are a lot of misconceptions about aiming, they've help me improve dramatically.

    • @MathewMynett
      @MathewMynett 3 года назад

      @@maniacpwnageking muscle memory is 100% a thing and randomising your sensitivity will do nothing to help with that. Standardising your sensitivity across every game you play will make a massive difference when getting used to flicks etc.

    • @maniacpwnageking
      @maniacpwnageking 3 года назад +3

      @@MathewMynett If muscle memory was actually relevant to aim training, every time you changed your sens you would be relearning from the ground up. If that were true, it would be absolutely impossible to play while having your sens randomly changing every few seconds.
      So, the fact that I am able to not only manage playing with a randomizer, but aim better than I have in my 16 year FPS Carter with it, is pretty solid evidence that muscles memory (at least the way you're imagining it) is not relevant at all in aiming.
      I believed the same thing for most of my life. When I finally decided to step outside my comfort zone,. I was rewarded with the fastest improvement I've ever seen. I'm not trying to make you sound dumb, I just want other people to stop approaching their practice in an unproductive way l, wasting their time and forcing them to compromise their setup.

  • @placeholdermcgavinport5343
    @placeholdermcgavinport5343 2 года назад

    This is the perfect video for someone like me. Lots of experience on console, and looking to make the switch. Thanks for making it easy to understand! Great vid.

  • @criscrix3
    @criscrix3 3 года назад +3

    I've posted this in another comment chain but I feel I need to mention this here too.
    On mouse-sensitivity there's been so much debate over the years on what's the best conversion across different FOVs and the answer is that there's no best method. It is not mathematically possible to match your sens 1:1 on different FOVs across the ENTIRE screen.
    0% means the sens matches 1:1 at the limit of your crosshair so anything that's not right on the crosshair you are going to underaim.
    133% or 1.33... means the sens matches 1:1 at the edge of your screen (100%) on 4:3 aspect ration and at 75% of your screen on 16:9 aspect ratio. So on 4:3 you are going to overaim every target and on 16:9 you are going to overaim below 75% of your screen and underaim above 75%.
    178% or 1.777... means the sens matches 1:1 at the edge of your screen (100%) on 16:9 aspect ratio so you are going to overaim every target no matter the distance.
    Now choose your poison and stick with it. Your brain will just get used to it over time.

    • @Leosteel1
      @Leosteel1 3 года назад +1

      dint understand a word but ok

  • @johnforex1697
    @johnforex1697 Год назад +1

    I've been watching so many headshot tutorials on RUclips.... yours is the first one I have come across that explains everything in precise detail as opposed to making assumptions about knowing basics like mouse DPI settings etc... thankyou for being so precise

  • @edk.6306
    @edk.6306 2 года назад +3

    Great info. I'm attempting to transition from decades of controller play to K & M. It's difficult feeling "newb" again but I promised my boys I would commit. Thanks for the very useful info. Well done.

    • @thorgereine7395
      @thorgereine7395 2 года назад +2

      I can highly recommend you the youtubechannel of west proter. He has a lot of videos on all of the need to know basics.

  • @sergioguzman2065
    @sergioguzman2065 3 года назад +11

    I don't even have a gaming PC, but this is a Masterclass 🔥🔥🔥

    • @araveuG_ehC
      @araveuG_ehC 3 года назад +5

      Bro i am not even interested in gaming i am 43 years old never Watching game i dont know why i am here But This is master class 🤘

  • @r1elyc3
    @r1elyc3 2 года назад +15

    I just randomly cam across the whole higher dpi topic, I had 450dpi with 2.3 sens in apex but changed it to 1200 with 0.9 which is a slight but faster but not that much, and now with the 1200dpi everything feels sooooo much smoother, I also started to see improvements in aimlab

  • @SBOutrich
    @SBOutrich 3 года назад +4

    Videos like these are great for those starting out. I’m two years in from being a lifetime controller player and I’ve tried so many different keyboards (now I use a Periloot keypad) , mice and sensitivities and feel like I’ve found my perfect dpi and sense. Definitely going to use the website to configure my settings going forward. Hopefully it works for kovaaks. Cheers stodeh

  • @noob4head
    @noob4head 3 года назад +38

    I would say finding your optimal mouse is also really important when it comes to finding the correct sens.
    After all you can't be at your best with a mouse you are not comfortable with , so be sure to experiment with different mice.
    Also mouse pads can have a pretty major influence on how to find your optimal sens

    • @breggsu569
      @breggsu569 2 года назад +3

      fr with a mudpad no matter what you do your aim is always gonna be trash...
      in my case, a month ago, i was playing with my 4year old mousepad and thought i found my perfect sensitivity. but as time went by i fucked up my muscle memory as i tried to recalibrate what i felt the first time i played with that exact same mousepad. went through different dpi, in-game sensitivity and ultimately bought 2 new gaming mice(model o & viper). Now after just 1 month with a new mousepad, i kid you not, using my old sens and my old mouse(zowie fk1), i was back to poppin heads as i was before.
      if only i knew sooner i could've saved a bit of everything... money, time, effort, and most especially my sanity.
      the funny thing is... i actually bought the mousepad for the sole reason of having a cool design. not for any performance related reasons but because it has One Piece design on it.
      ik im braindead lmfao.

    • @noob4head
      @noob4head 2 года назад

      ​@@breggsu569 tbh with you I think i swap out my (desk) pad about every 6-8 months. I went through the hassle of cleaning and stuff like that and I really didn't find to worth it.
      Now I personally just buy a new 20-40€ deskpad about every 6-8months.
      Aslong as your pad is clean and not "sticky" the brand doesn't really matter, it doesn't have to be Razer, Corsair, Logitech or ...
      Well that is what I do anyways, my aim is not the best in the world but it has been alot better with my Gpro Wireless and just a clean deskpad

    • @breggsu569
      @breggsu569 2 года назад

      @@noob4head thanks for the tip, i'll surely keep that in mind.
      but may i ask what mousepad/deskmats have you tried and would recommend?
      my friends said artisan pads are goated but i really havent tried yet besides logitech and steelseries pads.

    • @noob4head
      @noob4head 2 года назад

      ​@@breggsu569
      Well giving recommendations for mousepads is almost as difficult as giving recommendations for mice.
      There are so many different materials, sizes, prices ranges, etc. to choose from.
      First and formost you need to decide if you want a cloth or "hard" mousepad.
      Cloth mousepads are often cheaper and a bit more comfortable while "hard" pads are usually better for your aim but have a learning curve to them.
      As for buy recommendations sticking to reputable gaming brands like Razer, Corsair, Logitech, Glorious, etc. is never a bad idea.
      These all have a wide range of different pads.
      I honestly just buy whatever strikes my fancy when I'm the need for a new one.
      I wanted to buy one of those fancy glass pads but these had a hefty price tag I was not willing to pay for just a pad.
      A pad is important but aslong as it is clean and not worn out the brand does not matter all to much, unless you are a very highly comp. player where even the smallest advantage helps.

  • @esIworld
    @esIworld Год назад +1

    Thanks, that enhance pointer precision drove me crazy

  • @btkger
    @btkger 3 года назад +20

    Excellent video Stodeh.
    A lot of people doesn't care about stuff like this even on the high competitive scene. IMO this topic is very personal. On older mouses I used to stick with 400dpi, but nowadays using a Zowie EC2-B (after a GPRO, DeathAdder and many others) i'm using 1600dpi.

  • @MDigitalGaming
    @MDigitalGaming 3 года назад +1

    Thanks for this Stodeh this greatly helped me out and I feel like I'm landing more shots consistently between my games now.

  • @theankotze1292
    @theankotze1292 3 года назад +7

    I just got into M&k gaming and was looking for a guide. This was perfectly timed

    • @boibleu22
      @boibleu22 3 года назад +4

      If you JUST got into it, this video will be far too overwhelming. Just play, dude. Edit settings until it feels right in the main game you play.

    • @tetchedskate3366
      @tetchedskate3366 3 года назад

      @@boibleu22 I felt like nothing in this video was overwhelming. Rather straight forward tbh

  • @ruboboste8074
    @ruboboste8074 3 года назад +1

    I switched from 800 to 1600dpi when I saw Battlenonsense's video too! I didn't use any sensitivity converter between games and I struggle to get consistency but I will try using it maybe it will help! Thanks Stodeh 🙂👍

  • @dbozan99
    @dbozan99 3 года назад +63

    I've been using 58.70575 cm/360° for about 2 years now. 4000 DPI @ 0.59 sens in WZ. Interesting that it's about double of your suggested 30 cm/360°. I've been playing FPS games on my PC for nearly 25 years and I think the best advice I can give in regards to mouse sens is: pick something and stick with it. Convert it to other games with the website, and don't change it. Muscle memory is super important for aiming.

    • @IIHydraII
      @IIHydraII 3 года назад

      Yur mouse mat width should be yourr baseline sens, you tweak it form there :)

    • @253MC
      @253MC 3 года назад +2

      60cm is super common amongst pros of most competitive FPS games. 30cm would be considered very fast in most pro scenes.

    • @Rhys_Something
      @Rhys_Something 3 года назад +5

      @@253MC it depends entirely on the game though. 30 cm would be fast for cs or val, but not for overwatch (or top wz players). There is no one best sensitivity, and really it should change depending on what game you are playing.

    • @rogerflipse5121
      @rogerflipse5121 3 года назад +1

      @@253MC In most aim intensive games like quake, unreal Tournament and other arena fps 30 is very low.

    • @jamcowl
      @jamcowl 3 года назад +2

      You probably don't need to worry about the 5th decimal place, that's sub-micrometre level lol

  • @trashyLAMF
    @trashyLAMF 3 года назад

    Thank you so very much for the time spent on helping us! Hope you’re having a great day!!

  • @Lordbugbug
    @Lordbugbug 3 года назад +4

    what a beautifully helpful video, thank you so much stod! I'll try these changes asap cause my settings are all over the place 😬

  • @mr.waffles2555
    @mr.waffles2555 2 года назад

    You’re an absolute god for making this. Thank you for your efforts. You have my sub.

  • @Cabin_Pat
    @Cabin_Pat 3 года назад +3

    Dude, stunning detail!

  • @jk_46
    @jk_46 3 года назад

    Man I like a good snipe video and I've learnt to snipe in warzone but dear gosh you are on another level in the intro!!! Appreciate the video, I just get very overwhelmed when I start changing so many settings at once🙈

  • @Neverwinterx
    @Neverwinterx 3 года назад +25

    Thanks for this, I noticed "enhanced pointer precision" was on in windows. And I'm 100% sure I've set it off in the past. Windows probably enabled it after some of the feature updates...

    • @SBOutrich
      @SBOutrich 3 года назад +1

      Same

    • @Matt-Wolf
      @Matt-Wolf 3 года назад +2

      probably will not affect in game sensitivity if you use raw mouse input. Test it out to be sure.

    • @GDRobbye
      @GDRobbye 3 года назад

      Or just use the MarkC mouse fix, which completely removes any acceleration from Windows. The "enhance pointer precision" setting doesn't completely eliminate mouse acceleration.

    • @xzeraCS
      @xzeraCS 2 года назад

      @@GDRobbye what's the markc thing and how do I turn it off? I found out about the pointer enhancement setting thing from this video aswell and turned it off now it feels weird lol feels faster for some reason n I play 600 dpi. I only play rust slower dpi is better on rust

    • @GDRobbye
      @GDRobbye 2 года назад

      @@xzeraCS it's a registry file that completely disables acceleration even when enhanced pointer precision is turned on.

  • @jannb1790
    @jannb1790 2 года назад

    Thaaaank you so much, this calculator is the best of its kind so far and I learned so much just messin around with this thing

  • @SharkRider_74
    @SharkRider_74 7 месяцев назад

    I am a rookie who just recently started playing CoD. A big shoutout to this video which helped me definitely to increase my aiming ability.

  • @MIsterioStudios
    @MIsterioStudios 3 года назад +22

    My sensitivity settings are dependent on the amount of space of the mouse pad that my cat(s) are occupying.
    Thanks for the awesome guide.

  • @unbridledpancake6841
    @unbridledpancake6841 3 года назад +1

    It’s so insane to me that an actual helpful video has very little responses! I can’t wait to implement these into my play!

  • @LewF20
    @LewF20 3 года назад +12

    I play on controller and found this interesting. Suppose the only thing I can do to ensure consistency is FOV settings! As I didn’t know between warzone and BF5 the horizontal FOV settings are actually slightly different.

    • @253MC
      @253MC 3 года назад +3

      fine tuning your aim on controller is pretty trivial anyway as aim assist completely changes your sensitivity whenever youre looking at a target.

    • @Krypterium
      @Krypterium 3 года назад

      @@253MC and the lower the Controller Dead Zone is the better

  • @abkz950
    @abkz950 2 года назад

    Well, i would say i comment for the algorithm but no i'm doing it because i just found one of the best video on that subject.
    Thanks a million mate, insanely good work

  • @theankotze1292
    @theankotze1292 3 года назад +4

    Can you do videos on key bind recommendations and do some mouse aiming tutorials?

  • @S0ulRipp3RoO
    @S0ulRipp3RoO 3 года назад

    Outstanding video Stodeh! Definitely going to follow your steps

  • @oslorider48
    @oslorider48 3 года назад +4

    I'm a long time fan of your battlefield videos, they are inspirational in trying improve my game.
    Been tweaking all kinds of settings to get the game to run at decent fps without stuttering when scoping. Thanks for great settings videos and inspirational gameplay.
    /Danny

  • @five_weeks
    @five_weeks 3 года назад

    This video was as good as it could possibly be. Great job

  • @MrDutch1e
    @MrDutch1e 3 года назад +13

    Kovaaks makes a sensitivity matcher. Saves all this trouble lol. Free too.

    • @rollingfury
      @rollingfury 3 года назад

      Kovaak is free now?

    • @yogsedward
      @yogsedward 3 года назад

      Kovaak's sens matcher is just a easy digital method of measuring 360/cm and so it don't add the fov vairable when converting the sens. It is not worth at all.

  • @zenooo.
    @zenooo. 11 месяцев назад +1

    Well this definitely helped me start from somewhere. Big up!

  • @masterninjahh
    @masterninjahh 3 года назад +10

    i did some testing back in the day and found high dpi can make you skip pixels if you play at a low sens in game (all depends on the game though). some games also get weird and something that feels like mouse deceleration happens when you do a quick swipe. i found the crosshair was smoothest when playing at 400-800 dpi. theres a reason pros play at those dpi settings, it's not all about latency. that being said 1600 is probably fine. things didnt get bad until i went over 2000

    • @Munty.
      @Munty. 3 года назад

      Then don't play at a low in-game resolution, set it in accordance to your DPI. Be rest assured things will no longer get bad the higher your DPI, in fact from pixart 3310 and upwards you shouldn't have any issues at any DPI stage.

    • @Snook_
      @Snook_ 2 года назад +2

      This is OLD OLD OLD news. This shit is not an issue with modern mice and modern games. This was a problem back in like 1999 which is where all these stupid stereotypes come from. Mice do not have issues with sensors at higher than 400 dpi these days and games definately support it OK as well. Pros just copy their heroes and 400dpi filtered down from cs pros in the late 90's until today

  • @nachotyler
    @nachotyler 3 года назад +1

    As someone with little m&k experience, I find this very useful. Thank you!

  • @ZDY66666
    @ZDY66666 3 года назад +7

    Stodeh, what if I'm used to exactly how Warzone feels now when ADSing with HIGH ZOOM scopes, which I believe isn't even close to 1:1, but proportionally reduced based on the level of zoom your vision is giving (I'm a quick scope player with kar98). I notice that bf2042 beta sniper ADS was super sensitive due to being 1:1 I believe. What can we do there? Just try to get used to the ultra fast 1:1 ratio more worth it or is a reduced aim when scoping down snipers more beneficial (more accurate for sure and feels more natural since you're zoomed in more, your brain expects more movement needed to move within the zoomed picture given to you)

    • @Flux000
      @Flux000 3 года назад

      you could lower your overall sensitivity and keep 1:1. The monitor distance idea is that if something is on the edge of your screen it always takes the same mouse movement to get to it regardless of FOV, ADS, scope type, iron sights, hip fire etc. Makes it easier to build muscle memory because its all the same.

    • @ZDY66666
      @ZDY66666 3 года назад +2

      @@Flux000 no i get that. I'm asking something entirely different. i'm refering to ADSing with a high zoom scope, yet having the same sensitivty as a hipfire (so same distance in cm to a certain object as hipfire despite being super zoomed in).
      Versus other games such as COD, where the sensitvity level when ADSing anything over 3x in zoom, is calculated to be proportional / fractional to the amount if zoom actually happening. Aka, when zooming with a high zoom scope, your sensitive decreases in a natural proportional way, although not 1:1 to hipfire (which BF2042 seems to not care about at all)

    • @Visstnok
      @Visstnok 3 года назад

      Monitor Distance Coefficient at 0% is what you want. That's when your mouse movement required to turn 360 degrees is multiplied by the same amount that an optic makes your targets bigger. 2x bigger targets, 2x more mouse movement. This is called focal length scaling and is the gold standard.

    • @ZDY66666
      @ZDY66666 3 года назад

      @@Visstnok right...does that mean to achieve this 0%, you'd have to use soemthjg like 1.77 coefficient for say a 1440p monitor or something like that?

    • @Visstnok
      @Visstnok 3 года назад

      @@ZDY66666 No, to get 0% you put it on 0.

  • @AverageMayhem
    @AverageMayhem 3 года назад +1

    Holy Crap Stodeh, this might be the best gaming based guide of the year! I have always just used a slightly larger tha A4 Corsair mouse mat and gone edge to edge for my horizontal. I guess I have some homework to do!

  • @burt1216
    @burt1216 3 года назад +3

    This is such a good sensitivity guide. well done man. almost all the important things I've had to learn myself and a few things I wasn't even aware of are covered in this video. Thank you!
    I use 400 dpi
    - since most 9 years ago thats what most pros use.
    My cm per 360 is 46.6.
    - Slow enough to be precise but I still feel I can be fast with this!

    • @JonelKingas
      @JonelKingas 3 года назад

      yeah, what i noticed most of good players, for example on csgo are on a 40-50 cm\360
      even i now found a very good sens in that range: 42.291 cm\360 and its very good, feels very precise tracking for me might stick with that

  • @ddeewwyy_
    @ddeewwyy_ 3 года назад

    Definitely helpful. I’ve been trying to improve on mnk and always looking for helpful tips. Appreciate the vid!

  • @boybakergg
    @boybakergg 3 года назад +7

    Thanks for the video, I like how you decribe the relationship between fov and sensitivity. However, I don't fully agree with the dpi part. 1600dpi is more sensitive and lower input lag for even 1 mm of movement than 450dpi, but it also adds unnecessary movements to the scope when your hand shaking(tiny unnecessary movements) during the aiming. Unless you have a robot arm like stodeh, I will say stay under lower dpi will be better...

    • @Stodeh
      @Stodeh  3 года назад +2

      I think you need a grippier mouse pad!

    • @boybakergg
      @boybakergg 3 года назад

      @@Stodeh g640! I may need to buy a cyber arm!

    • @Leon-ww3qz
      @Leon-ww3qz 3 года назад +1

      That's just mouse control aka human error if you practise eventually you'll be good at high dpi it's just a matter of practice or you could just switch to a control pad

    • @SeanEidt
      @SeanEidt Год назад

      I play at over 6000dpi with mouse acceleration maxed. My 360 is less than an inch. I barely have to move my hand, Ive gotten use to it. I've played since doom quake, duke nukem 3d.

  • @MilitaristTurkcu
    @MilitaristTurkcu 3 года назад

    Subbed! Fantastic,straight to the point video,this is the pinnacle of creativity

  • @n1kobg
    @n1kobg 3 года назад +5

    Battle non sense made this known to most players today and he showed the exact difference b/w lower and higher DPI but the fact that higher DPI is faster and give you more "fine grain" aim is known for long time. Ive played all my life (original CS) with higher DPI and lower in game sensitivity exactly for this reason. My usual was 1000DPI but when the sensors got better and better I slowly adjusted to 1800DPI (0 or 1 in game) when BF4 came out and thats my main sensitivity since then. Still play BF4 todate btw. Most game sens sliders are multiplayer of yor DPI so its way easier to adjust from game to game that way. Higher DPI/low sens is also used by many snipers.

  • @Lossy
    @Lossy 3 года назад

    Very helpful Stodeh, thanks!

  • @Matt-Wolf
    @Matt-Wolf 3 года назад +3

    What do you recommend for uniform soldier coefficient? Some say 0, or 178%, but default is 133%? I saw in one of your videos that you had 50%?

    • @Visstnok
      @Visstnok 3 года назад +1

      You should use 0%, so that if an optic makes your targets 2x in size, it will take 2x the mouse movement to turn 360 degrees. This is what's called focal length scaling.

    • @Matt-Wolf
      @Matt-Wolf 3 года назад

      @@Visstnok 0% feels a bit to slow, so why is stodeh on 50%?

    • @Visstnok
      @Visstnok 3 года назад +1

      @@Matt-Wolf Ask him. He is good at the game, but I guarantee you he doesn't understand the full pros and cons of the different settings.

    • @criscrix3
      @criscrix3 3 года назад

      ​@@Visstnok This is 2 weeks old now but you should not use 0% just because someone says so. Even on mouse-sensitivity there's been so much debate over the years on what's the best conversion across different FOVs and the answer is that there's no best method. It is not mathematically possible to match your sens 1:1 on different FOVs across the ENTIRE screen.
      0% means the sens matches 1:1 at the limit of your crosshair so anything that's not right on the crosshair you are going to underaim.
      133% or 1.33... means the sens matches 1:1 at the edge of your screen (100%) on 4:3 aspect ration and at 75% of your screen on 16:9 aspect ratio. So on 4:3 you are going to overaim every target and on 16:9 you are going to overaim below 75% of your screen and underaim above 75%.
      178% or 1.777... means the sens matches 1:1 at the edge of your screen (100%) on 16:9 aspect ratio so you are going to overaim every target no matter the distance.
      Now choose your poison and stick with it. Your brain will just get used to it over time.

    • @Visstnok
      @Visstnok 3 года назад

      ​@@criscrix3 I know how it works, but thanks for the explanation. I just think it makes more sense to retain tracking under the crosshair across different zoom levels rather than an arbitrary flick. The characters in the game will be running at the same speed all the time. So if one target is 200 meters away and another is 400 meters, it's great to track them with the exact same mouse movement using a 2x and a 4x scope (if the values are true, lol). Besides, 0% is agnostic towards your monitor aspect ratio, and your head will be more in tune with the actual zoom rather than the specific monitor's borders. I believe there is such a thing as a superior setting. But if it's not 0%, it's totally up in the air if it's 133% or 178% or 500%. So I go with 0%.

  • @ALph4cro
    @ALph4cro 3 года назад +3

    In the games where there is a resolution scaling slider, do we pick a native resolution (lets say it's 1440p), or the scaled down resolution (lets say we put scaling at 75% so it downscales to 1080p) when inputting it into calculator? Also, can you post the lines which need to be changed in the config file to make all sights 1:1 sensitivity, since that's also locked behind a paywall.

    • @jaafarsadiq4461
      @jaafarsadiq4461 3 года назад

      Playing on native resolution is better + when you switch from 1080p to 1440p multiple your sensitivity or dpi by 1.33 and if you do the opposite divide by 0.75

    • @jaafarsadiq4461
      @jaafarsadiq4461 3 года назад

      Resolution scale doesn't impact your sensitivity, only native resolution does

    • @ALph4cro
      @ALph4cro 3 года назад

      Jaafar Sadiq That's all I needed to know, thank you! I use the native resolution but I use resolution scaling on some games to get more frames.

  • @kalima2694
    @kalima2694 2 года назад

    i thought i had nothing more to learn about sense ingame but this fov thing helped me a lot

  • @WojtekCzaderna
    @WojtekCzaderna 3 года назад +3

    PC players be like: Start to play with values
    Console players be like: WTF?!?

  • @mustdobetter6748
    @mustdobetter6748 3 года назад

    definitely going to give this a go over the weekend. thank you!

  • @todd6503
    @todd6503 3 года назад +6

    Interesting video, but i'm sorry to say that, but you are completly wrong with the correlation between Sens and FOV.
    In fact, i have 2500 H in Kovaak, arround 20 K in fps in general, and a sensitivity have to be looked at a tool who give you advantage in a certain type of situation.
    And the FOV, don't change anything in term of pure raw aim, in fact it's only helping you by focusing more easily on target ( low FOV ~ 103 to 110 horizontal) or to have more information and help in target switching ( hight fov 110~120 horizontal ).
    If you want to be consistent without training your aim on aimtrainers, you should keep your sens at the exact same distance in every game. The FOV, it's just another tool, who give you an advantage in term of style / positionning / gameplay etc , but he don't interfer at all with your " raw " aim. One very good example of that is stretch resolution who give you a special type of " FOV looking ".
    Take one pro player on 4/3 stretch, and say to him to switch to 16:9, after 10 ~ 20 minutes of little adaptation, his aim don't change at all, but his gameplay gonna change, because his eyes have to work harder for adapating and focusing himself.
    Knowing the exact distance you have to travel from A to B for killing someone is essential. A " feeling " is just a placebo effect who just give you some type of confidence ( > and if you perform better with that, it's just cuz you have to work on yourself and on your mentality), but at the end, it's not gonna help you, it's will only making things even worse and your raw aim gonna suffer alot.
    One other thing is, you can have different sens in every game especialy if you train yourself on aimtrainers / specific maps, like aimbotz / fast reflex etc, or, if you a big number of hours spend in FPS.
    Playing with 40 CM + in quake it's just foolish, your arm gonna die in the first two weeks, but in csgo, it's completly normal, cuz you have to be accurate, and the gameplay is slower.
    The only thing that really matter is the mouse control.
    Your video is well structured, but misleads newbies by only giving them confidence without making them work on the essentials, which is simply how to learn to focus, which will lead them to a dead end, and their will give a feeling of control without having any real control over it, especially if they don't have a lot of hours on fps.
    Hope you understand your mistake.
    Anyway, Merry Christmas, and take care !

    • @krob_
      @krob_ 3 года назад

      i wouldn't say that playing quake on a lower sens is foolish, sure it can be exhausting at the start but one will get used to it. base, vengeur, sib, k1llsen play with a ~40cm sens. i think raisy plays with an 80cm sens?

    • @ion9753
      @ion9753 2 года назад

      @@krob_ thing is all the players you listed play on accel (k1llsen on 0.035 and sib on 0.17 at 400 dpi) except for vengeur which plays on 32cm which is far from 40, I think raisy plays on ~35cm now with accel too. Imo it’s just worthless going above 40cm on quake as you can easily be as precise on a higher sens with more practice with the added bonus of not having to swing your arm around too much when turning or tracking fast/close targets. Accel mitigates most of this though but adds a layer of inconsistency which can be outweighed by comfort for some (all the quake pros using accel as examples).
      For tacfps however I could totally understand people using above 50cm. The game requires more precision and less range of motion when fighting generally.

  • @planet_b1ue
    @planet_b1ue 3 года назад

    This is an extremly good aim guide. And gives the paper reference so people aren't mindlessly pickly randomly sense's

  • @LucasDaRonco
    @LucasDaRonco 3 года назад +7

    I use 1600dpi for everything, then adjust the sensitivity within each game.

    • @JDubz303
      @JDubz303 3 года назад

      you dont find it too fast on your desktop outside of games?

    • @yaiima
      @yaiima 3 года назад +1

      @@JDubz303 not gonna lie to you it is fast on the desktop but i been on 1600 dpi since june

  • @zedsian
    @zedsian 3 года назад

    I'm commenting for the algorithm. I love your videos btw. Cheers ☺️

  • @jancicruz7
    @jancicruz7 3 года назад +13

    For the millionth time: wrong "feeling" sensitivity is bullshit. Adjusting your aim according to FOV is bullshit. Unless you are playing OSU, YOUR AIM IS NOT TWO DIMENSIONAL. Your sensitivity is NOT the amount your "crosshair moves on the screen". Your sensitivity is NOT how many inches you move from point A to B on your screen.
    All the games we play are 3 DIMENSIONAL games. Your sensitivity is nothing more than a converted value of HOW MANY DEGREES you turn in a 3 dimensional space. No matter how much your FOV is, the same amount of mouse movement will result in the same amount of turn in a 3 dimensional space every time. You will do the same 180 turn with the same sens no matter what your FOV is. Your FOV is literally how many degrees you see from the space and your sens is how many degrees you turn with the same mouse movement.
    If someone wants to be consistent between games, they need to be able to do the same 180 degree quick changes all the time, the same movements, same flicks all the time. Does it matter that there are different FOVs? NO.
    Man, I absolutely love your content across multiple games but for the love of god dont give wrong advice to all these kids who try to be you. Your aim is good because you had thousands of hours of practice. Not because you fucked around with FOV. Please stop this nonsense.

    • @Stodeh
      @Stodeh  3 года назад +2

      But this is literally how I got my aim consistent between games? That's why I made this video?

    • @dylan-nguyen
      @dylan-nguyen 3 года назад +2

      @@Stodeh I think what Jani doesn’t realize is how your brain processes FOV and the movement. In your video you showed the FOV change in Warzone moves the same amount of degrees on the shipping container
      But the way your eyes track that movement and the way the game itself rendered it makes it feel faster to a human.
      Really easy example is in real life.. try getting binoculars. Move your head left/right at the same speed with and without them. You’ll probably get a bit sick using them because it feels like everything is moving so much faster.
      So pretend u need to aim at an object, try to aim at it with your naked eye then with the binoculars. Of course you’ll need to go way slower with the binoculars because you have a smaller FOV. Meaning in games you’ll need less mouse sensitivity as well.

    • @jancicruz7
      @jancicruz7 3 года назад

      @@Stodeh just because the result is correct, doesn't necessarily mean the method is also correct. The brain needs some time to get used to different FOVs, that is normal. For some people it's longer, for some people it's shorter. But the fact remains that sens is independent of FOV.
      I don't want to tell you what sens to use or how to play, obviously. All I'm saying this might not have been the best advice you ever gave in a video.
      I have spent an unhealthy amount of time in aim training forums and subreddits, this is the general consensus between the best aimers.
      I could even go further into the territory that muscle memory in itself is a meme but I don't wanna go even futher deep down in this rabbit hole.

    • @Stodeh
      @Stodeh  3 года назад

      @@jancicruz7 the point of this video still remains regardless of your views of monitor distance. When you try and convert sensitivity between games without a calculator on different fovs without knowing exact values you are going to feel a difference. Thus using a calculator allows you to match 1:1 using the same fov even if the 2 games use different methods of measuring those values. The ultimate goal of this video is to move people away from measuring a 360 with a ruler and being more precise with their conversions between games.

    • @skeptyka
      @skeptyka 3 года назад

      You're entirely incorrect. Most aiming is 2 dimensional. Once you aquire a target, now it's on your screen and the only thing relevant now is how much your crosshair moves on the screen. Keeping a consistent 180 on a different FOV will be useless because once you turn around and start making minor adjustement like flicking and tracking within the 2 dimensional screen, the crosshair distance is all that matters. The only thing that will be consistent is the big 3 dimensional flicks around you, after that once you aquire the target and start aiming you're on a 2 dimensional screen. That's why most games reduce the sensitivity accordingly when you aim down sites. So sens+fov together produce a specific aim "feeling". If one changes, the other has to compensate to produce the same feeling.

  • @ohwsolive
    @ohwsolive 2 года назад

    Im Still kinda new to pc. Super helpful info & Dope video! Thanks for the dedication homie!

  • @MrAckers75
    @MrAckers75 3 года назад +4

    I wonder if this is how he perfectly tracks lagging glitchy players 🤣🤣🤣🤣🤣

  • @2dayUwill
    @2dayUwill 3 года назад

    Stod you really are the GOAT. thank you

  • @Beatstinger
    @Beatstinger 2 года назад +3

    My problem has always been vertical movement. I mostly aim with my arm (not my wrist) and the skin from my arm inhibits a lot of vertical movement. So I have to lift my arm up off of my desk to aim in those scenarios which is awkward and tarnishes my aim.

    • @sebasosorio9084
      @sebasosorio9084 2 года назад

      use a sleeve or something to protect your skin

    • @Beatstinger
      @Beatstinger 2 года назад +1

      @@sebasosorio9084 I've tried some of those. They tend to be very tight and uncomfortable. Not to mention they don't work very well. (For me)

    • @HaleySavage_VT
      @HaleySavage_VT 2 года назад

      Then i reccomend a skypad 3.0XL with Skypad sleeve.
      I was skeptical too at first because of it bein 110 euro's.
      But it was well spend !!

  • @253MC
    @253MC 3 года назад +2

    Been using this calculator for a couple years. I'm an absolute snob when it comes to my sensitivity so I've always used it across all games. I use 0% MDH for all fov values (including ADS) for consistent tracking speed across all games, fov's and zooms! A lot of games have super wack conversions for ADS sensitivity by default so I would definitely recommend anyone use 0 MDH calculations for ADS sensitivity in all their games!

    • @chaps3930
      @chaps3930 3 года назад

      what is mdh ?

    • @Aquila.
      @Aquila. 3 года назад

      What's MDH ?

    • @skeptyka
      @skeptyka 3 года назад

      @@chaps3930 Monitor Distance Horizontal, the parameter talked about in the video 06:53

    • @skeptyka
      @skeptyka 3 года назад

      @@Aquila. Monitor Distance Horizontal, the parameter talked about in the video 06:53

    • @Aquila.
      @Aquila. 3 года назад

      @@skeptyka Ahhh, Thanks

  • @RockinfunXD
    @RockinfunXD 2 года назад +23

    Hey man appreciate your doing but there is just too much math involved man, i think im good and imma just wing it with my natural instincts

    • @OrbitalVibes
      @OrbitalVibes 9 месяцев назад

      And then after missing some important shots / clutches due to over flick or under flick you may consider doing math homework, quit the game or use cheats 😆

    • @RsPoOn_-
      @RsPoOn_- 7 месяцев назад

      Just use aim labs

    • @Pacasmayo2day
      @Pacasmayo2day Месяц назад

      God mod

  • @blackrose_221
    @blackrose_221 3 года назад

    This is Actually so helpful. Thank you

  • @RIDDIMBOIBOI
    @RIDDIMBOIBOI Месяц назад +6

    im confused as hell 😭😭

  • @alandb3453
    @alandb3453 3 года назад

    Thanks Stodeh, I’ma try it out tonight!

  • @Bizcuitt
    @Bizcuitt Год назад

    Okay so this is very useful and informative, and I know a lot of people have gotten use out of this, including me. With that being said, if you play at a super low sens like I do (60cm per 360) I would not recommend using the monitor distance feature. You will end up with really different feeling sens in every game. For example, my kovaaks training I use about a 60 cm per 360, okay so when I go to convert that to Overwatch 2, my cm per 360 is calculated to over 100cm. And converting the same sens to Battlefield 4, im given a 48 cm per 360. While I know that's because of horizontal fov differences in theses select games, It still doesn't feel like i'm converting the same sens from my baseline in Kovaaks. I know most people don't go as low as i do, lowest most go is about 40 cm per 360, but if you do, keep what I said in mind when converting your sens with the montor distance feature.

  • @mctheyoutube
    @mctheyoutube 3 года назад

    Omg this is very useful, first guide is the best on my Windows7 too. 😄

  • @bronsoncc
    @bronsoncc 3 года назад

    Just started using MNK this week because The cycle frontier doesn't have controller support.. so perfect timing for this video!

  • @atdynax
    @atdynax 2 года назад

    What do people do when they want low sense accuracy and high sense movement? The use mouse acceleration. Not the Windows one, not the Game internal one but either the Kovaak's recommended one or Raw accel. It's not as bad as everyone says, since these two are highly customizable.

  • @perfectosdesconocidos8011
    @perfectosdesconocidos8011 Год назад

    Thank you, I've been using mouse sensitivity internet page wrong for 3 years :). That's why some games felt unconsistent for me when I changed sens.

  • @Callme_Den
    @Callme_Den 2 месяца назад

    Daaaaaamn this vid so good i can imagine in my mind🔥🔥🔥

  • @gebgeb1
    @gebgeb1 3 года назад

    Great stuff stod thanks. Will be using this for 2042

  • @dave29bruce
    @dave29bruce 3 года назад

    This video actually helped me out, thank you Stod. I came to pc a little over a year ago and I've been struggling with my aim, I'm not a chad yet but this has improved my game play. Thank you.

  • @illastration1
    @illastration1 3 года назад

    Love how you explain how monitor distance is more important than matching 360 distance. Great video.

  • @cello877
    @cello877 3 года назад

    Thanks a lot for this video🔥

  • @tabashir47
    @tabashir47 3 года назад

    This was amazing..thanks a lot man!

  • @Rugger1337
    @Rugger1337 3 года назад

    Can’t believe I wasn’t subbed, i won’t let you down again sir.
    Subbed btw

  • @ryanwood6754
    @ryanwood6754 Год назад

    excellent advise. I never understood sensitivity so pretty much completely winged it and in most games my aim was off or I heavily relied on my wrist. Also doesn't help I got a smaller desk and my monitor has a really annoying stand that takes up most of it. But I just tried this idea in rainbow six vs some AI and man its so much snappier and easier now

  • @Moldredd
    @Moldredd 3 года назад +1

    6:55 - Aside the already mentioned about Monitor Distance - Horizontal. Setting Aim setting to All is also a paid feature, at least for Warzone, Cold War, and Sea of Thieves. Meaning, you will not convert me today, Stodeh.
    Aside jokes, really helpful video and well put information. Thank you for your time and work, Stodeh.

    • @Stodeh
      @Stodeh  3 года назад +1

      All good. 360 method with same horizontal FOV + a bit of extra time can do it all anyway.

    • @Moldredd
      @Moldredd 3 года назад

      @@Stodeh much appreciated. Keep rocking!

  • @obsn5353
    @obsn5353 3 года назад

    Awesome dude ! Thanks for that !

  • @booyaaaaaaa
    @booyaaaaaaa 3 года назад

    great video stod, thanks

  • @pedrograca8808
    @pedrograca8808 3 года назад

    Real nice vid bro. Big thanks.

  • @Hazardteam
    @Hazardteam 2 года назад

    It's useful, thank You

  • @Ryan-op2ng
    @Ryan-op2ng 3 года назад

    Great guide , thank you subscribed and turned on the notifs so I won't miss out your content ❤

  • @ernolaszlo6066
    @ernolaszlo6066 3 года назад

    Thank you, really useful and professional video.

  • @to87fin65
    @to87fin65 3 года назад

    Just couple days ago when I was playing bfv i was wondering this problem. Good video thx.