Breakdown of this run: ruclips.net/video/w3y1c2Jlc3k/видео.html I love the mods for this game so much... Project ARES Green Berets + Going in Blind + well-made custom maps like this one are so satisfying to play. First try going in blind. Made a couple mistakes that could have ended in friendly fire, but still made it through ok.
Lots of factors. Which gun you're using, how long it is, which optic, how you're moving... I'm careful to keep the muzzle as far from door frames and walls as possible so the gun rarely needs to be compressed, which is often the difference who shoots first. I'm also careful to make turns as smooth as possible, fast jerky turns lead to longer aim time. I also try to stop for shooting when feasible, shooting on the move takes longer. The operator also makes a difference. Delta will shoot faster and more accurate than Nowheraki SWAT. EDIT: I've posted an in-depth breakdown of this run: ruclips.net/video/w3y1c2Jlc3k/видео.html
Because even though there's so much content already, there's still so much more they're working on. Campaigns, random generated campaigns, doctrines, more maps etc. Check out the steam page for more info
Breakdown of this run: ruclips.net/video/w3y1c2Jlc3k/видео.html
I love the mods for this game so much... Project ARES Green Berets + Going in Blind + well-made custom maps like this one are so satisfying to play. First try going in blind. Made a couple mistakes that could have ended in friendly fire, but still made it through ok.
killed his buddy at 1:15
True, and here's why: ruclips.net/video/w3y1c2Jlc3k/видео.html
Solid CQB run!!! Love it! Especially the completely blind map!
1:11 .. sticking the rifle barrel into the doors. Big no-no.
yup, in DK2 it's kinda difficult to control exposure... should have taken a step backwards there
man this is textbook! love it
Thats a killer run man
the best cqb vid on dk2 that i have seen
Nice run man good job.
How do you get them reacting to threats so fast so consistently? Half of the time I have the element of surprise but the enemy still shoots first :/
Lots of factors. Which gun you're using, how long it is, which optic, how you're moving... I'm careful to keep the muzzle as far from door frames and walls as possible so the gun rarely needs to be compressed, which is often the difference who shoots first. I'm also careful to make turns as smooth as possible, fast jerky turns lead to longer aim time. I also try to stop for shooting when feasible, shooting on the move takes longer.
The operator also makes a difference. Delta will shoot faster and more accurate than Nowheraki SWAT.
EDIT: I've posted an in-depth breakdown of this run: ruclips.net/video/w3y1c2Jlc3k/видео.html
Ps feel free to share a replay, I'm happy to give you some hints
@@Rake5k
Respected this man
That was beautiful
Textbook 👌
Done well bro!!!! 💓
Very Verrrrrrrrrrrrrrrrrrrrrry Gooddddddddddddddddddddddddddd 💗💗💗
Pls we can i download for pc?!
@@Suleimanticsz here you go store.steampowered.com/app/1239080/Door_Kickers_2_Task_Force_North/
@@Rake5k thanks so much
why is this game still in early access though?
Because even though there's so much content already, there's still so much more they're working on. Campaigns, random generated campaigns, doctrines, more maps etc. Check out the steam page for more info
We need a mod with friendly fire enabled
That's how to clear rooms in Afghanistan
LMAO IF FF WAS ON YOUR BUDDY WOULD'VE DIED
I know, I wrote as much when I first posted it on discord. Pinned the comment here now as well.
ez game :)
Hahaha no team dmg