Cannot get enough of these videos! Please know - even if these aren’t as successful in metrics as your normal CIV videos, they are incredibly entertaining and informative. Appreciate the consistent flow of content!
"i dont know how i have so much income" -PotatoMcWhiskey, the man who spent the first 2 episodes making sure his units are basically free, then built 5 cities and pillaged everyone to death
ive been playing as nature dwarves on the beginner map and its really fun. the ability where you get a free animal every time you annex a province is insanely powerful, every few turns i get a free army to just throw at whatever i like
Not sure if it's been fixed yet, but if you swap provinces back and forth between adjacent cities, that counts (or counted) as annexing a province, so you could swap a half dozen tiles and bam. free army.
Lol to the Zerg rush. Was describing the strat to my brother as I'm trying it in my game and his exact response was: "Oh, so you're the Zerg. Sounds fun!" Definitely accurate and a pretty damn good time, just like Cracklings were. Loving the AoW content!
You gotta try an industrious build. Prospecting tiles for Items, Gold, and Production is underrated. I just sell all my excess items to my one AI friend who supports me and has no problem buying 7 sets of leather armor they can't possibly use.
Transmute Resources build is even more busted. Basically what you need to do is make all of your cities 100% focus on mana generation and as soon as you can get to that spell you can turn all that mana income into ~300 production, food, gold and draft income. btw, the Transmute Resources spell descryption is actually wrong. instead of transmuting 75% of your mana to production, food and gold. it transmute 90% and also give you draft. and if the fact that you get 1 of each of those resources for each 1 point of mana spent it also multiplies twice with city stability bonus, so if you get Blessing of Paradise from Tome of Paradise, that 30% bonus will first give you 30% more mana which will be transmuted to more resources, which later will be again increased by another 30%, giving you total of +69% resources from transmutation, you can hit ~700 income of all resources with that. And if all that wasn't enough, the Transmute Resources spell only cost you 100 mana to cast, has no upkeep aside from the mana used on transmutation, and you can turn it off any time you want if you run out of mana, or want to switch around which city is benefiting from transmutation and which is generating more mana.
I just wiped out 8 AI's on brutal difficulty on turn 148 with nothing but tier 1 barbarian units. Furthermore, I created all of these units with golden horde. I just sent 4 heroes gallivanting across the world, spawning stacks of tier 1 "trash units" that absolutely murdered armies of angels and undead hordes. I watched in horror as my strategy of simply casting the tier 1 horde buff spell over and over again, until the strange menagerie of mythic tier godspawn monsters got close enough to attack then i hit autobattle. Simply standing there, until the enemy got close enough to attack gave me enough time to buff 2/4 times with overcharge, and +20/40 percent damage on top of everything else just made this composition slap so hard. I was winning battle 2500 vs 4000 and only loosing a couple troops. just keep stacking enchants and race modifications and the tier 1 spam scales easier than trying to make advanced units. And Golden Horde is the best goddamn spell in the game if you are scaling tier 1 units. That spell is totally broken you can just summon your whole army.
I'm starting to cotton on to this build m'self. Pivoting from Tier 1 Sunderers... To Tier 3 Glade Runners plus Tome of Amplification... To Warbreeds & Tome of Teleportation (Emergency recall button!)... To Nature endgame. Floral Glade Runners and Warbreeds. Crits everywhere, and constant resurrection.
yay potato finally said "zerg rush" ive been thinking it all thru this series🤣 edit: at 28:00 when you said you're producing a full stack of ur omega death sunderers per turn🙀thats a zerg rush for sure. and that battle at 30:00 was so damn cool, congrats on an awesome run so far
27:15 Soulharvest from various Shadow Tomes gives you a option to "Animate City Ruins". I would guess it allows you to turn the ruins into a army, as it can not be a colonization option.
I just played a game as chaos Horde, looked at the Sunderer, thought to myself "god, what a crap unit," and built just two for the whole game. Which promptly died. And I lost that game. I now see a flaw in that approach 😂
That speech foible where you mix up the first syllables of two words is called a "spoonerism". It's perfectly common, and completely unrelated to any larger issues. It's just a quirk of how our brains process language, especially when someone is thinking faster than they can speak.
I love how heroes from the same city share a surname. I wish in game they had defined family relations. Always fun to defeat the Scion of an enemy house, reanimate them and send them to dethrone their own father.
For the record, lots of people play lots of different games. I could find a dozen Civ players to watch. I don't watch you for the game you play, it's the commentary and character. Cheers!
When you're playing a game with AI that like you, I prefer to sell the AI my equipment because they often give more gold, and you can choose to get mana instead.
One of the later nature books allows you to roll out plains across your nation. Might be on brand for us to cover all the changed lands with a roll of mold.
Man tome og Terramancy would be damn good here. With Shatter Earth you can remove those mountains making a path if needed and can make it into a useable tiles, can build quarries. But if you combine it with summon forest you can built a forester instead. Also tremour ritual is very good for sieges, it does damage to everything and speeds up the siege progess rather alot, at a cost of 1 siege project slot.
Thanks for the content and discount code! Your recommendations are always fun to play. May the Lord bless your meals with many potato tacos all the days of your life.
About how easy you can kill player You can move your throne to another city I not tested yet can you move it when at war but it still an option for planning, a mean, you can build city which only purpose is defense and move throne to it
Gotta be honest Potato. After trying to game for a bit I have not been able to maintain interest in age of wonders. I do not mind listening to you enjoy it but it feels like only tome choices and city building matters past small synergies.
This is not a trash talk. But the IA should have some more experience, if you can win a game with T1 unit there no point, I mean obviously other experienced player would win against a stack of T1 using T2 and T3 units. My point is after 200hr of game, there's no challenge, play what do you want and win EASILY on the hardest difficult
I gotta say that i dont agree with your opinion about Vine Prison at all, considering the nerf to three vines from five. You keep acting like its godsend spell and dont get me wrong, it is good spell. However you are also facing dumb AI that is severely outclassed by your tempo and that does NOT utilize combat magic almost at all, nor does it buff its units really well either. There is crapton of "activate on kill" buffs, abilities etc. in game. Vines are literally free kill and free activation. There is also crapton of AoE combat spells that can clear out the vines without any problem. Not to mention that vines spawn in very large area and you dont get to choose where exactly. It is NOT hard to kill just one or two and move away because they spawned stupidly. And once again, the spell isnt that cheap either and by you casting that spell it means you arent casting other spells, be them damage or summons or buffs. So the spell itself is more than fine. Stupid AI that just HAS TO kill every single vine with basic attacks is the problem. And if they nerf Vine Prison due to stupid AI, its gonna be both sad and retarded. But hey, its Paradox... chances are high they will do just that instead of teaching AI to not destroy every vine it sees.
Potato I want to love your videos but you to talk soo much and way to fast to make this easy to follow. It often feels like I am listening to a text-to-speech on 1.5x speed.
23:47 Tome of Pandemonium is actually pretty amazing for your current build once you realize that sundered defense is also a status efect, and 3 stacks of it will give you additional +30% damage from Vessels of Chaos.
I believe it's +10% damage for each _different_ status effect. Still they can inflict poisoned which is 2 status effects for 20% so it wouldn't be too much more work to get to 30%.
You do need to pivot out of Tier 1 units at _some_ point. And the Warbreed is _impossibly_ strong. Especially with endgame Nature infusion. It can clash with monsters while Glade Runners fire arrows all day.
I was just looking for a new video to watch and I got this notif. Never clicked something faster. Keep playing this Potato, I love it way more than civ, and its nice to see you playing something you're having fun with!
Finished my elven druid run, won a score victory because I basically ran out of time. But I learned a lot from it, and seriously, Blint is the GOAT. Finished a fast Human barbarian 4-player run. It was fast because I got stuck in a war with a ratling tribe who started under me, which I won. During the war with the ratlings I got allied to another tribe, who dragged me into another war not long after I was done with the rats. And during that I realized their main city was basically straight south of my lands across some water. And well, pretty much all of their troops were off fighting my ally, so I took out their head city, which caused them to panic and basically spent all their time to return to their lands, and then I learned an interesting game mechanic. You do not automatically lose the game when your capital is taken. You don't even lose if all your cities are taken. As long as your leader lives, you have not lost. Of course, their little 10 unit army had zero chance against my 24 unit army. So, fun. Took me like 2 and a half hours from start to finish.
Soo nice seeing others also having a blast with this amazing game. Also the thing about that mechanic I think it is part of the military victory description. The loss condition applies when losing BOTH the Throne City and the Ruler.
You actually can sell hero equipment to other players and if you have good relations with them you will get lots of money for that, like this leg armor which slows hero as fuck and you selled it for 28 gold or something but your ally will buy it for about 200 gold
Remember that the rulers are members of an interdimensional council of immortal magic users, and good and evil roughly correspond to factions that exist in their astral capital. Migrating the city is considered an unnecessary abuse of the civilian population by the "good" faction.
I mean, imagine if someone invaded your country, rounded up everyone who was a citizen of that country, and told them to leave the country or die (or just flat out killed all of them, depending - it's ambiguous on purpose because any given faction could do one or the other) so that they could move in their own people. It's about as evil as you can get, especially as those citizens have nowhere else to go except to be refugees begging at other countries doors who definitely don't want them either, so they'll probably mostly just die.
don't skip the Summon Undead or Summon Elemental or Summon Animal for the Hero Specials, the autoresolve doesn't seem to use them but they're quite strong, especially if you pursue the mage tree down to Weave so you can double cast the summons
QuestionN Potato! Why rebuild rakshagi's razed town instead of capturing her previous 2nd town to the north and migrate it to your race? You'll have to spend money rebuilding all the provinces you pilaged... (not that money is a problem to you this playthrough, but still).
"Oh buddy, you've done it now. You were next on my list. Now you're top of that list!". A list of one, then? PW needs to do a little work on his threat scaling... :)
I think we can handle the change from CiV to AoW for now 😂
Agreed
You misspelled "for good"
@@guddefulgaming wdym for good, I’d like to see civ 7 and shit when it comes out, this is like an intermission in my mind
@@christopherredden8284 im joking, but i really enjoy AoW4 content and wouldnt mind it staying NEXT TO Civ :D
If they do a civ 7 i hope they make it look more like civ 5 less cartoony.
Cannot get enough of these videos! Please know - even if these aren’t as successful in metrics as your normal CIV videos, they are incredibly entertaining and informative. Appreciate the consistent flow of content!
Thankfully it seems they’re preforming just as well- hopefully meaning we’ll see AoW content for the foreseeable future!
"i dont know how i have so much income"
-PotatoMcWhiskey, the man who spent the first 2 episodes making sure his units are basically free, then built 5 cities and pillaged everyone to death
"Wait what?"
ive been playing as nature dwarves on the beginner map and its really fun. the ability where you get a free animal every time you annex a province is insanely powerful, every few turns i get a free army to just throw at whatever i like
Not sure if it's been fixed yet, but if you swap provinces back and forth between adjacent cities, that counts (or counted) as annexing a province, so you could swap a half dozen tiles and bam. free army.
@@5peciesunkn0wnNot yet. I was playing a nature affinity run yesterday, and the exploit was still there.
@@kanagawa8964 sick.
Lol to the Zerg rush. Was describing the strat to my brother as I'm trying it in my game and his exact response was: "Oh, so you're the Zerg. Sounds fun!"
Definitely accurate and a pretty damn good time, just like Cracklings were. Loving the AoW content!
This is the strongest snowball I've seen so far in this game. No time wasted, snowballing since turn 1
The zoom out at the end and then seeing the shape of his borders made me laugh in surprise
I love how he sold the greaves that removed the mount, then equipped a weapon that doesn’t allow a mount
pretty sure the greaves also reduce your movement too though
the greaves also like cut your movement speed by a third. They are imho almst never worth it.
You gotta try an industrious build. Prospecting tiles for Items, Gold, and Production is underrated. I just sell all my excess items to my one AI friend who supports me and has no problem buying 7 sets of leather armor they can't possibly use.
Transmute Resources build is even more busted.
Basically what you need to do is make all of your cities 100% focus on mana generation and as soon as you can get to that spell you can turn all that mana income into ~300 production, food, gold and draft income.
btw, the Transmute Resources spell descryption is actually wrong. instead of transmuting 75% of your mana to production, food and gold. it transmute 90% and also give you draft.
and if the fact that you get 1 of each of those resources for each 1 point of mana spent it also multiplies twice with city stability bonus, so if you get Blessing of Paradise from Tome of Paradise, that 30% bonus will first give you 30% more mana which will be transmuted to more resources, which later will be again increased by another 30%, giving you total of +69% resources from transmutation, you can hit ~700 income of all resources with that.
And if all that wasn't enough, the Transmute Resources spell only cost you 100 mana to cast, has no upkeep aside from the mana used on transmutation, and you can turn it off any time you want if you run out of mana, or want to switch around which city is benefiting from transmutation and which is generating more mana.
I just wiped out 8 AI's on brutal difficulty on turn 148 with nothing but tier 1 barbarian units. Furthermore, I created all of these units with golden horde. I just sent 4 heroes gallivanting across the world, spawning stacks of tier 1 "trash units" that absolutely murdered armies of angels and undead hordes. I watched in horror as my strategy of simply casting the tier 1 horde buff spell over and over again, until the strange menagerie of mythic tier godspawn monsters got close enough to attack then i hit autobattle. Simply standing there, until the enemy got close enough to attack gave me enough time to buff 2/4 times with overcharge, and +20/40 percent damage on top of everything else just made this composition slap so hard. I was winning battle 2500 vs 4000 and only loosing a couple troops. just keep stacking enchants and race modifications and the tier 1 spam scales easier than trying to make advanced units. And Golden Horde is the best goddamn spell in the game if you are scaling tier 1 units. That spell is totally broken you can just summon your whole army.
I'm starting to cotton on to this build m'self. Pivoting from Tier 1 Sunderers...
To Tier 3 Glade Runners plus Tome of Amplification...
To Warbreeds & Tome of Teleportation (Emergency recall button!)...
To Nature endgame. Floral Glade Runners and Warbreeds. Crits everywhere, and constant resurrection.
yay potato finally said "zerg rush" ive been thinking it all thru this series🤣
edit: at 28:00 when you said you're producing a full stack of ur omega death sunderers per turn🙀thats a zerg rush for sure. and that battle at 30:00 was so damn cool, congrats on an awesome run so far
Since building in ruins is so cheap you should still build a city but immediately release it as a vassal.
Love the continued spamming of units and Spoonerisms!
I want age of wonders to be the new focus this game is so incredible
27:15 Soulharvest from various Shadow Tomes gives you a option to "Animate City Ruins". I would guess it allows you to turn the ruins into a army, as it can not be a colonization option.
It is a colonization option. It just allows you to use souls instead of imperium
There is a building you can build in another city to get your leader back, it's called 'Move Thronecity' :D
‘X-Com levels of failure’.
Dude. I choked.
Thank so much for the daily uploads, I've been sick for a month rn it's been ....... Wild
I just finished my Druid build, it’s a lot of fun
I just played a game as chaos Horde, looked at the Sunderer, thought to myself "god, what a crap unit," and built just two for the whole game. Which promptly died. And I lost that game. I now see a flaw in that approach 😂
the ipso facto deez nuts call back had me cackling like a mad man, did not expect it in the slightest
That speech foible where you mix up the first syllables of two words is called a "spoonerism". It's perfectly common, and completely unrelated to any larger issues. It's just a quirk of how our brains process language, especially when someone is thinking faster than they can speak.
I love how heroes from the same city share a surname. I wish in game they had defined family relations. Always fun to defeat the Scion of an enemy house, reanimate them and send them to dethrone their own father.
Lmao the arms make me laugh everytime he checks the hero
For the record, lots of people play lots of different games. I could find a dozen Civ players to watch. I don't watch you for the game you play, it's the commentary and character. Cheers!
13:15 No no, I am quite sure it is an arachnid
This hoard-type build seems so much more powerful than the last heavy mana build. Love the vids!
"The Order of Chaos" sounds like an oxymoron😆
Creating Equipment is likely a thing that will happen because older AoW games had that feature.
13:16
No, it's an arachnid.
When you're playing a game with AI that like you, I prefer to sell the AI my equipment because they often give more gold, and you can choose to get mana instead.
One of the later nature books allows you to roll out plains across your nation. Might be on brand for us to cover all the changed lands with a roll of mold.
Man tome og Terramancy would be damn good here. With Shatter Earth you can remove those mountains making a path if needed and can make it into a useable tiles, can build quarries. But if you combine it with summon forest you can built a forester instead.
Also tremour ritual is very good for sieges, it does damage to everything and speeds up the siege progess rather alot, at a cost of 1 siege project slot.
Should have been the cat people and called yourself the Sundercats
Killer strat! Love me some AOW4 this game is amazing
Thanks for the AOW4 content, love it
43:09 this shape reminds me of something... not good xD
Last time I was this early, Materium was low-tier.
11:44 u can sell gear to other factions for way more than u can in the unit screen 😊
Sundered defense is a status effect
I bought this game a few days back. I played for about 30 mins. Spent the rest of the time watching your videos and not actually played!!!
"Itso facto deez nuts" cracked me up lol
Commenting for algorithm 🎉🎉🎉 enjoing the series (although i am a binge water)
Not sure if you have or havent, but try out a couple skalds in your stack. I suck at the game, but three skalds make fighting easy.
yeah can't wait for crafting magic items in this game
Thanks for the content and discount code! Your recommendations are always fun to play. May the Lord bless your meals with many potato tacos all the days of your life.
Man im right on time , lullaby me to sleep mr potato
ipso facto, deez nuts XD🤣
"ipso facto--deez nuts"
25:26 but i like see all the battles and espasly all city development ;[
You can delete units if you go into their unit page and click a very small red button with a skull on the top right of the unit card!!! 😂
About how easy you can kill player
You can move your throne to another city
I not tested yet can you move it when at war but it still an option for planning, a mean, you can build city which only purpose is defense and move throne to it
V...
Vinal... destination?
uuuuuuyuuuuUuUUUUUUUUUGGGGGGGGHHHHHH
Gotta be honest Potato. After trying to game for a bit I have not been able to maintain interest in age of wonders. I do not mind listening to you enjoy it but it feels like only tome choices and city building matters past small synergies.
Why do you dont fight manually when you lose 4 or 5 units, i get you can replace them but isnt it better to lose less by fighting?
Need to use whisper more
Why did your city cap go up to 6?
Did anyone see that swastika at the begining? 😂😂
This is not a trash talk. But the IA should have some more experience, if you can win a game with T1 unit there no point, I mean obviously other experienced player would win against a stack of T1 using T2 and T3 units. My point is after 200hr of game, there's no challenge, play what do you want and win EASILY on the hardest difficult
Dude why do I never raze lol
Was....was that a girls aloud reference there at the start? 😬🤣
Woo
It honestly seems like Vine Prison just breaks the game in a really bad way. Just an easy button that does not work with the rest of the game design.
id be interested in seeing a game on the planetfall version of this series honestly
Seems way too easy to get to evil with all the pillaging & razing you can do vs trying to play as pure good. Probably needs a little rebalancing there
I gotta say that i dont agree with your opinion about Vine Prison at all, considering the nerf to three vines from five.
You keep acting like its godsend spell and dont get me wrong, it is good spell. However you are also facing dumb AI that is severely outclassed by your tempo and that does NOT utilize combat magic almost at all, nor does it buff its units really well either.
There is crapton of "activate on kill" buffs, abilities etc. in game. Vines are literally free kill and free activation. There is also crapton of AoE combat spells that can clear out the vines without any problem. Not to mention that vines spawn in very large area and you dont get to choose where exactly. It is NOT hard to kill just one or two and move away because they spawned stupidly. And once again, the spell isnt that cheap either and by you casting that spell it means you arent casting other spells, be them damage or summons or buffs.
So the spell itself is more than fine. Stupid AI that just HAS TO kill every single vine with basic attacks is the problem. And if they nerf Vine Prison due to stupid AI, its gonna be both sad and retarded. But hey, its Paradox... chances are high they will do just that instead of teaching AI to not destroy every vine it sees.
Potataaa
Potato I want to love your videos but you to talk soo much and way to fast to make this easy to follow. It often feels like I am listening to a text-to-speech on 1.5x speed.
Change the speed to .75 speed. If you go to .5 speed it will sound like he's super wasted. Lol
When C6?
23:47 Tome of Pandemonium is actually pretty amazing for your current build once you realize that sundered defense is also a status efect, and 3 stacks of it will give you additional +30% damage from Vessels of Chaos.
I had heard some people in steam forums say that that bonus only worked for the weakened status.
@@Cryten0 afaik, the one that only works for weakened is "cull the weak" from the dark culture
I believe it's +10% damage for each _different_ status effect. Still they can inflict poisoned which is 2 status effects for 20% so it wouldn't be too much more work to get to 30%.
@@bread1958 I'm pretty sure that multiple stacks of the same status effect do count, I'll try to test it in my own game later.
You do need to pivot out of Tier 1 units at _some_ point. And the Warbreed is _impossibly_ strong. Especially with endgame Nature infusion.
It can clash with monsters while Glade Runners fire arrows all day.
AoW4 content has been great, keep it up for as long as you're into it imo.
I was just looking for a new video to watch and I got this notif. Never clicked something faster. Keep playing this Potato, I love it way more than civ, and its nice to see you playing something you're having fun with!
I love that Potato's min/maxing makes his alignment pure evil
Finished my elven druid run, won a score victory because I basically ran out of time. But I learned a lot from it, and seriously, Blint is the GOAT.
Finished a fast Human barbarian 4-player run. It was fast because I got stuck in a war with a ratling tribe who started under me, which I won. During the war with the ratlings I got allied to another tribe, who dragged me into another war not long after I was done with the rats. And during that I realized their main city was basically straight south of my lands across some water. And well, pretty much all of their troops were off fighting my ally, so I took out their head city, which caused them to panic and basically spent all their time to return to their lands, and then I learned an interesting game mechanic. You do not automatically lose the game when your capital is taken. You don't even lose if all your cities are taken. As long as your leader lives, you have not lost. Of course, their little 10 unit army had zero chance against my 24 unit army. So, fun. Took me like 2 and a half hours from start to finish.
Soo nice seeing others also having a blast with this amazing game.
Also the thing about that mechanic I think it is part of the military victory description. The loss condition applies when losing BOTH the Throne City and the Ruler.
This game is so addicting that I watch these videos while I play my own game lol
Good sh*t! was waiting for this to be uploaded for a good half an hour now, i'm loving this game man wish my pc gets fixed soon so i can play it
You actually can sell hero equipment to other players and if you have good relations with them you will get lots of money for that, like this leg armor which slows hero as fuck and you selled it for 28 gold or something but your ally will buy it for about 200 gold
You really know you game. Thank you for your video
I got the seafarers guild last night and my gold production tripled
I can't get it why migrating the city is considered evil action. This would be so damn common it'd be viewed as a neutral stance...
Remember that the rulers are members of an interdimensional council of immortal magic users, and good and evil roughly correspond to factions that exist in their astral capital. Migrating the city is considered an unnecessary abuse of the civilian population by the "good" faction.
I mean, imagine if someone invaded your country, rounded up everyone who was a citizen of that country, and told them to leave the country or die (or just flat out killed all of them, depending - it's ambiguous on purpose because any given faction could do one or the other) so that they could move in their own people. It's about as evil as you can get, especially as those citizens have nowhere else to go except to be refugees begging at other countries doors who definitely don't want them either, so they'll probably mostly just die.
don't skip the Summon Undead or Summon Elemental or Summon Animal for the Hero Specials, the autoresolve doesn't seem to use them but they're quite strong, especially if you pursue the mage tree down to Weave so you can double cast the summons
The Awakener stack was basically saying, "It's time for you to pay for those auto-resolve debt!" 🤣
The [Brutal] does not indicate the difficulty setting, but Potato's play style.
QuestionN Potato! Why rebuild rakshagi's razed town instead of capturing her previous 2nd town to the north and migrate it to your race? You'll have to spend money rebuilding all the provinces you pilaged... (not that money is a problem to you this playthrough, but still).
"Oh buddy, you've done it now. You were next on my list. Now you're top of that list!". A list of one, then? PW needs to do a little work on his threat scaling... :)
So got AoW, absolutely been loving it.
Need to learn how to play better, so.... Please more AoW content 😅
Why raise and rebuild a city? What's the mechanic here that makes this preferable to just holding the city?
"Ipso facto deez nuts" - PotatoMcWhiskey, 2023
I was late to getting to watch this one because I was absorbed in my own game of AoW4, oops.
builds a tier 1 unit leader. ignores the summon 3 tier 1 undead skellies. Classic Potato
I am waiting for your materium run, where all your units have sunder armor its god damn disgusting 😁
13:17 Not actually a bug! Rather, spiders are arachnids. :P
7:52 "Oh no, the evil guy is here"
I'm pretty sure he's a lot better than your faction
13:06 "I think its some sort of bug"
Yeah that's what spiders are, duh
13:17 I don't think it's a bug, I think that's technically an arachnid.
Spoonerism is the word for the swapping the first letters of words around.
You can sell equipment to the AI and they tend to pay more.
Civ, or AoW, i am a spuddie who enjoys your videos
I wish I knew how to play 4X games like you do.