No one's posted anything about Xbox mods on MCC in like 10 months. I don't think I'm coming back to Xbox live anymore. I've been doing a lot better without online gaming, and I thank MCC for not feeding my online gaming addiction. That and perfect dark XBLA player base being dead. I don't buy new games lol.
As a console player, I appreciate what the community is doing, trying to get 343 and Microsoft's attention to bring Halo mods to Xbox. For the longest time I've only ever been able to watch others play mods that I find very interesting and ever since project Digsite was officially shown for the first time, I especially felt like i was missing out. Not everyone can afford a PC and it sucks. I'm hoping I can eventually experience this cut content for myself officially on Xbox if #BringHaloModsToXbox is successful
There is massive demand for it and Microsoft seeing so many halo players wanting mods on Xbox and the success the pc mods have gotten I have no doubt this campaign to bring halo mods to Xbox will succeed. Halo may be taking a sideline from being the flagship but giving the community what it wants and the current momentum halo will surely with a doubt return to flagship status. Keep strong
@@DeadEyes63 that makes a lot of sense. Honestly it would be crazy for them not to take this opportunity. It might even bring in even more players which will make 343 and Microsoft more money. It's a win win situation for everyone
People should just get mcc on pc. Xbox and mods aren't going to work very well, and more importantly they will be sold.. why are people so willing to buy something that's already free on pc? BTW, if you play mcc in pc, it's free. It doesn't cost you anything like xbox live
@@sno7732I got halo.mcc on steam sale last month for 6 dollars. You're right about situational differences but I don't see the logic in constantly losing more money over time than spending up to 300 once
You're a legend within the modding community. I have been following your journey for a LONG time now. Thank you for all the hard work you put into modding Halo for us fans to continue enjoying!
Server rental would be such a terrible feature for both MCC and infinite i'd rather have to pay for season points and have a much nicer store, than have to pay to host a single mod that i want to test out
Now I want ODST firefight to be replaced with Halo 3 Firefight so we can play as our Spartans, Elites or ODST respectively... Also firefight for CE, 2 and 4 would be nice.
@@Approvedjoey117 No I want match making and progression like actual firefight. Yes that mod is cool but it's also just one map and it's still Halo 3. Halo 3 is just really boring for me compared to Halo CE and Halo 5's gameplay and I just want firefight for the other games already. Outside of adding our MP Spartans and Elites to ODST's firefight... And to have this actually be in matchmaking maybe even add loadouts support to them as well.
#BringHaloModsToXbox Brave comrades of Halo, the time has come to rise against our oppressors! Today we show the hearts of true gamers! We have all given our blood for the games. We have answered her calls without question. We gave our youth, our hearts, our very souls for her protection ... as brothers, we fought side by side against the toxic rats. We crawled trough dirt and blood and sand to achieve our glorious victory ... Not for medals, or glory, but for what was right. We fought for revenge ... And when Call of Duty fell, how did the developers repay us? We returned not to rapturous welcome ... but to microtransactions and false promises. In the eyes of the developers, we were already tainted by the hatred. Torn from the arms of our loved ones, we found ourselves here... this place... this, this terrible place. Here we have languished, with no hope for release... No hope for justice. We have toiled in 343's mines until the flesh peeled from our bones... We have watched our comrades succumb to sickness and disease... We have been starved. We have been beaten. But we will not be broken! Today, we will send a message to the corrupt and arrogant developers.
I only see two ways of this working out for Xbox Players. a separate area in MCC, or a separate installed version of MCC for mods specifically. But if I know how this stuff tends to go lately, no doubt it will create more problems than it solves, and I worry doing this will create more bug issues. And the other issue I see is maybe... extra memory storage required too.
Thankfully, MCC gives you the option to install specific games rather than forcing you to install all of them. Also, they recently gave modders the option to create their own shared maps. This means that only one map file needs to have most of the mod assets in them, which greatly cuts down on map file sizes.
@CRAZYGREGFILMS I don't understand why people don't just get a pc and play mcc on that platform. It won't cost them $60 a year just to play mcc like it does on xbox. And the mods on pc are free, of they ever did mods for xbox mcc they will be sold. Its the same non self awareness in the halo community that's enabled 343 to rake in people's easily submitted money in the first places with their fake halo games. The old school halo community would never submit to being abused like that
@@halo091 I used to think the same with "just get a PC" but consoles are just so much easier in every aspect that I understand the want for one. PCs are often either price gouged prebuilts (esp. """gamer""" ones that prey on the unsuspecting consumer) or need manual building of specific, compatible parts (sometimes requiring weird normie-unfriendly things like flashing a BIOS update as well) and then either way you get into various OS-related headaches particular to not just the OS you go with but *specific revisions* of that OS. if you want help dealing with a bunch of these headaches and aren't PC savvy, you tend to pay out the ass for a specialist rather than cheaper/free warranty-backed Microsoft/Sony/Nintendo assistance. then there's drivers, variable controller compatibility, features like splitscreen randomly being cut for PC builds, etc. the open nature of a PC is just more than the typical consumer is asking for, they want something that works out of the box for at least a somewhat affordable price. I can't fault them for that.
There should be an intergraded modded custom games browser for the no anticheat version of mcc. The unreleased/cut maps that were just released for halo ce, halo 2 and the halo online maps should be added into the official multiplayer rotation. It is a crime that the playable and finished ones are not in there right now. Also the backlog of halo ce/halo 2 mod tool maps can be added into the multiplayer rotation, along with forge made maps to add verity. This is just a start, these should be given 100%.
i spent my teenage years making maps and game modes for me and my buddies to play together in reach and 4, a lot of the time using modded game types like the minigame tool kit and mythic slayer off the file share from modders like trustysnooze. now im making my own mods on pc but sadly i feel like ive left my friends behind on xbox. being able to play my mods with them would bring back the good old days in the best way and give me more motivation to make better quality stuff
If you use assembly, you can mod friendly bots into firefight and xbox players can join. I've done it already but all my mods regarding that subject have been destroyed. You can invite your friends to experience modded content so long as you don't add anything new.
This makes me cry because its everything i could ever want to play as a halo fan i appreciate you as a content creator bringing this up i really do I've been playing halo since i was 4 years old im 21 now halo has always been apart of my childhood.
Your going this far for halo is a serious feat of dedication which 343 should be happy people like you are around even though I don’t think they would see what you’re doing
Listening to the Fourth Curtain podcast with Alex Saropian, I was surprised to see how much of the Golden Age staff at Bungie started out as kidders for games like Myth & Marathon. As much of a slim hope as mods for Halo being brought to Xbox may be, it something I hope does come, to possibly inspire more people like that, especially in the age of games w/ heavy corporate influence
Videos like these are awesome, Vengenful. Keep goin'! As a pc player, I would love to support Xbox mod players, but i don't know how, besides hashtag. I'm very hiped for H2 uncut (question: maybe you can make a collab with Ruby with his H2Rebalanced?). And also yes, i've never forgot the Reach Evolved mod. Back in the days was really a blast, and i can't even imagine how better will be with the power of the actual modding tools. We love you Vengenful, thank you so much, by an italian 🇮🇹 fan!
I'm very grateful for this video going in further on the topic of mods going to xbox. General discussion on the matter has been painful with people of the belief that the world runs on magic and good will. in regards to the concept of paid server support is how much would need to be charged by the publisher/studio to warrant the income made from it being put exclusively to the use of improving the MCC. You're frankly looking at a pool of around a hundred potential buyers tops. Charge each of them $30-$60 a month and it'd only make them $3000-$6000 monthly. This is nowhere near enough.
You have no idea how grateful I was to see #BringHaloModsToXbox in time square, I never thought the day would come where the community would take that kind of action. It was beautiful to say the least. Well done.
Call me stupid but i doubt Microsoft would be ok with the idea. It could potentially lead to exploits being found to hack the xbox consoles... As soon as you let the user add and execute custom files to their console, it opens the door for possible exploits.
yep this is the killer people paid for a locked down walled garden device that protects them from evil hackers and piracy? ok cool. ya dont get mods or anything not made by a pro studio. that's how it works and it takes dev efforts to port and vet stuff officially like skyrim/FO4, and so they charge. very limited selection. PC players will play for free what console players would need to pay for. IF they can even do the herculean efforts to get them to do some mod ports too. HOWEVER, your concerns over xbone hacking arent valid, you really need custom code to get a foothold. halo modding doesn't have the control you think it does... it's a well sandboxed model of mostly data points and some limited haloscript which is limited by the engine. There would have to be engine vulnerabilities and those haven't been discovered on our PC mcc modding tools.
Thanks for keeping up the good fight brother… Need these mods on Xbox. And I have MCC on PC and have downloaded these mods… It’s just not the same on PC - and I’m stuck playing this content solo on PC for now anyway.
Buying what ammounts to a modded small-population multiplayer playlist would be AMAZING. If such a feature made it into the game those lobbies would be my new favorite part of the game, hands down. #bringserverrentalstoMCC
Halo Custom Edition was my childhood I'd spend hours and hours on it as a kid it really was insane. When people hosted servers on those really fun maps I'd stay in the same room for hours miss them days so much man.
The way to make this work, would be a steam integration utility, for workshop. Not just for Halo, but for other videogames, so good press for not just one franchise but the console itself.
A few things I want to mention of things that I want to see to add on to what you said in this video. On top of bringing mods to Console players. Some of the things that need to still happen in my opinion is the following as built in features for MCC: 1. Adding 3-4 player coop support Halo CE and 2 campaigns with dedicated server support. 2. Adding a Custom Game Browser for Campaign and Halo 4 Spartan Ops Missions, just like Firefight missions with Join in Progress support. 3. Spartan Ops needs Time, Medal and Scoring systems added in from the Halo 4 campaign. 4. Add Campaign Matchmaking for all Halo Campaigns (with the 3-4 player support for CE and 2) and Spartan Ops, with Join in Progress for all games. 5. Adding in PC Splitscreen also needs to happen, because of the HUD mods on PC, this would hopefully finally have the legacy CE competitive players move over to MCC, once 343 fixes the netcode with the gameplay side of things for CE and 2. 6. Halo 2 Classic Customization needs to be a thing in the MCC. We still do not have anything for that game right now for the Spartans or Elites right now.
#BringServerRentalsToMCC should be a priority over #BringHaloModsToXbox for sure. That way it can stand alongside the Half Life Single Player and Multiplayer mods in Steam.
Been an xbox player for a long time. I always dreamed of playing mods for so long and when MCC was added to steam I bought it to play with my brother, I always dreamed of playing mods on Halo and when steamworkshop was added I was thrilled to be able to finally touch mods without going through nexus mods. But truth be told, I'm an xbox player, I play better with a controller than a keyboard and you could argue "You could just connect your controller to your PC." You are correct, I could do that but I don't want to, I want to play it on xbox where Halo was born, the xbox community need these mods more than PC players, I always feel sad seeing the comments of fellow xbox players who can't play these mods because they don't have a PC or can't buy it on steam. Things need to change now! #BringHaloModsToXbox
@@halo091 I feel as if you missed the entire context of my comment bud. I ain't on about which is better, I'm trying to state that everyone deserves these mods. PC runs things better, you are correct but this isn't a war between 2 different platforms, its a focus on letting people who can't afford a PC to also experience the things that PC players experience. Don't you want xbox players to also experience these mods as well?
As a console MCC player. Mods like Ruby Rebalanced CE, 3, and Reach alone wold be massive for replayabilty. Not even including things like Cursed Halo Again. Mods on console would be hard to pull off, but with enough community support, anything is possible. #BringHaloModsToXbox
Since I saw my first scarab on halo 3 when I was a kid, my dream was always to drive this beast. Unfortunately I'm on Xbox but I'm waiting the day mods will come for us too.
There needs to be an update were when people upload mods to Steam it needs to still works even if the game has been updated and not been updated. It's annoying that when someone releases a mod only for it not to work months later. I hope this changes will happen someday 😊👍
Allowing people to host modded custom games on the Customs Browser would be amazing. There's plenty of maps I'd like to play on, but I just can't get the people together for it. And as someone who suffers social anxiety, it's a bit hard for me to throw out invites and what not, so just having the lobby there on the browser would go a long way. #BringHaloModsToXbox #BringServerRentalsToMCC #BringHaloModsToCustomsBrowser
I also feel with the Xbox players myself, since I don't have MCC for PC and use Halo 2 project cartographer and Custom Edition to experience mods. Same applies for players on these versions of the games. New mods don't get ported to the original PC versions I mentioned anymore. I support this campaign.
When you said monotize mcc, my heart nearly skipped a beat till you brought up the server rental program. Lol. Server rental has a great way of boosting game longevity. EA did it for battlefield 3 and 4
I wish they'd just put a mod file sharing section on Halo Waypoint that Xbox players could download, the take on hiring modders to moderate files would be an amazing idea as well
A modded custom games browser would be amazing. Halo 2 Uncut Multiplayer game nights were so much fun! It would be amazing to be able to play more mods on MCC without having to organize through discord. Make it happen 343, I'll buy MCC again just to show my support.
Is it worth learning modeling and/or rigging in your opinion? There are so many aspects of too many games that I want to change, but ultimately, I am not in a tech field. I mod for fun, but it sure does take awhile to get the results you want when you're starting with limited knowledge about computers and programming.
Absolutely, you just need to get into the mindset that you will be working for a while before you can finish or release anything, but you'll still be creating during the whole process. Before joining Digsite I only modded h2 and actually never used CE's tools. Now I've worked on nearly all of the ce weapons and vehicles included in digsite. Its never to late to learn something if you're willing to put in the time
@xScruffyDaSasquatchx That's inspiring. Sometimes I "see the abyss". I'm not teenaged or 20something anymore. I'm an electrician who could arguably spend my time on other things. But I want to be creative. I think it's a need. Thank you.
I have been spoiled by how games like Team Fortress work. Private server hosting with on-the-fly downloading of custom content is the perfect way of doing things. That game has survived so long for many reasons but, I don't think enough attention is given to the fact that the barrier for playing custom content is effectively non-existent. If we could get that (along with a more robust server browser) then I think MCC could stand for years and years longer than it already has.
I could not say any less vadam. The mods should be on Xbox and we as longtime halo fans deserve to have these much needed features that further preserve the original games that we loved as young lads. Thank you for making this video Vadam.
You bring up some very good points, Mr. Vadam! I'm an OG halo fan, I've been playing since Halo, since Combat Evolved in 2001 on Xbox. It really is sad for me to see all of these amazing custom experiences like what has been previously shared on Halo Custom Edition, and now all of the wonderful MCC modded content. Unfortunately, I have rarely had a powerful computer at the times when this sort of content seemed most relevant to me. And I've always been more of a console game than a PC gamer to begin with. It really does seem a bit unfair that only the PC crowd gets to enjoy much of this new content with virtually no way for the Xbox crowd to partake. I certainly think your ideas make a lot of sense and I hope to see them realized!
Modding is the most underrated part of gaming ever. If 343 and microsoft do this, I am curtain, a domino effect will happen where mods become more common place on console, and pc. And they will become easier to obtain to the casual player.
@@Priception to my knowledge the reason why MCC does not have split-screen support is because no other Xbox game has it on PC because Xbox live in 2023 somehow does not support multiple Xbox Live accounts connected on the same PC.
@@HokeyPokey80 Gears 4 and Gears 5 have Splitscreen on PC for offline only. I am aware of the Xbox Live issue (which is a stupid issue and Microsoft should allow multiple Xbox accounts on PC) But PC players like myself would be happy with Splitscreen being limited to Offline or LAN play.
Having mod support on Xbox would be so awesome! I’ve wanted I’ve for the longest time. One of the things that got me into Halo so much was Halo Custom Edition back before I had a Xbox. I got a Xbox for Halo 2’s launch because of my experiences with Halo on PC. I have a friend that loves Halo too but only has a Xbox and would love to be able to play the Cursed Halo mod. Whenever we play Halo together on Xbox, we’re pretty much always playing Halo: Combat Evolved. #BringHaloModsToXbox
Having mods available for console would be great for the community, yes some mods might be harder to include on the xbox and might not work but it would've been great if they have some options on console too. I know how it feels to not have access to mods. I do now but back in 05-06 there were some cool mods for halo 2 that people with a modded xbox could try out. I really wished to be among one of those back in the day, i was lucky enough to join one custom game with modded in game content that i could play too. I wasn't able to mod or download mods for ce until 2007 when i bought my first laptop.
There's one other thing I am a bit on a crusade on to get brought to MCC: lobbying up in matchmaking. This absolutely MUST come back, just make it so that it joints up to the shared matchmaking game list of all lobbied players. Doesn't matter how limited that is. Also make it so you can que for 1v1, 2v2, 4v4, firefight, btb, etc. simultaneously. Make it a full on checklist and turn off modes when the player count exceeds it. I think this is even more important than mods, because it builds community. Also turning CE and 2 into 4 player and bringing in crossplay would be much beloved, though not easy I realize. My last desired feature is to see a mic setting with team chat and proximity enemy chat, like the good ol' days. Preferably set to default. I think the server rental system is the perfect answer to getting a revenue stream to MCC. It's fair. It doesn't have the stench of microtransactions. I've always been a bit worried about Halo MCC not having any regular revenue stream, this is a great solution.
Thank you for making that public ad, lol that was really awesome! God bless!
Really appreciate the 5 bucks, thank you!
@@TheVengefulVadam you should get well known halo youtubers to join the cause
I salute this mans campaign
Ura
No one's posted anything about Xbox mods on MCC in like 10 months. I don't think I'm coming back to Xbox live anymore. I've been doing a lot better without online gaming, and I thank MCC for not feeding my online gaming addiction. That and perfect dark XBLA player base being dead. I don't buy new games lol.
As a console player, I appreciate what the community is doing, trying to get 343 and Microsoft's attention to bring Halo mods to Xbox. For the longest time I've only ever been able to watch others play mods that I find very interesting and ever since project Digsite was officially shown for the first time, I especially felt like i was missing out. Not everyone can afford a PC and it sucks. I'm hoping I can eventually experience this cut content for myself officially on Xbox if #BringHaloModsToXbox is successful
There is massive demand for it and Microsoft seeing so many halo players wanting mods on Xbox and the success the pc mods have gotten I have no doubt this campaign to bring halo mods to Xbox will succeed. Halo may be taking a sideline from being the flagship but giving the community what it wants and the current momentum halo will surely with a doubt return to flagship status. Keep strong
@@DeadEyes63 that makes a lot of sense. Honestly it would be crazy for them not to take this opportunity. It might even bring in even more players which will make 343 and Microsoft more money. It's a win win situation for everyone
People should just get mcc on pc. Xbox and mods aren't going to work very well, and more importantly they will be sold.. why are people so willing to buy something that's already free on pc? BTW, if you play mcc in pc, it's free. It doesn't cost you anything like xbox live
@@sno7732bro you can get a 250 dollar pc and play mcc
@@sno7732I got halo.mcc on steam sale last month for 6 dollars. You're right about situational differences but I don't see the logic in constantly losing more money over time than spending up to 300 once
Keep fighting the good fight! MCC deserves to be thriving! #BringHaloModsToXbox
Fo sure
I normally don’t really care much about what goes on in the Halo community, but for this instance, I’m with you guys on this one
#BringHaloModsToXbox
You're a legend within the modding community. I have been following your journey for a LONG time now. Thank you for all the hard work you put into modding Halo for us fans to continue enjoying!
Server rental would be such a good feature for both MCC and Infinite
Server rental would be such a terrible feature for both MCC and infinite
i'd rather have to pay for season points and have a much nicer store, than have to pay to host a single mod that i want to test out
@@shrek7679 How would server rentals be a terrible feature?
You realise that won't take away you being able to host your own Custom Game lobbies.
@@shrek7679 Did you watch the video? Hosting mods would be possible on regular MCC servers but rented servers could go on 24/7
@@Priception you can already host your own lobbies on mcc
@@ASRMN27 Not with mods, with them available 24/7 and showing up on a Server Browser.
NOT ONE STEP BACK! THE MODS MUST COME!
halo mods deserve to come to xbox! the halo modding community would love for xbox players to get the opportunity to play our content!
Now I want ODST firefight to be replaced with Halo 3 Firefight so we can play as our Spartans, Elites or ODST respectively... Also firefight for CE, 2 and 4 would be nice.
Hell yeah!
EXACTLY i want to play as my elite w/o sweating off
Sounds cool, just don't replace it, rather add firefight to each respective game.
We have a mod Ultimate Firefight Sandtrap that is exactly that but better.
@@Approvedjoey117 No I want match making and progression like actual firefight.
Yes that mod is cool but it's also just one map and it's still Halo 3.
Halo 3 is just really boring for me compared to Halo CE and Halo 5's gameplay and I just want firefight for the other games already.
Outside of adding our MP Spartans and Elites to ODST's firefight... And to have this actually be in matchmaking maybe even add loadouts support to them as well.
As a console player I appreciate the effort content creators have been making to get mods on Xbox- thanks
#BringHaloModsToXbox
Do not relent! We must press on! To victory!
Are you from the Halo Amino by any chance?
@@nicholasshealy9040 I use it, but not a poster on it.
#BringHaloModsToXbox
Brave comrades of Halo, the time has come to rise against our oppressors! Today we show the hearts of true gamers! We have all given our blood for the games. We have answered her calls without question. We gave our youth, our hearts, our very souls for her protection ... as brothers, we fought side by side against the toxic rats. We crawled trough dirt and blood and sand to achieve our glorious victory ... Not for medals, or glory, but for what was right. We fought for revenge ... And when Call of Duty fell, how did the developers repay us? We returned not to rapturous welcome ... but to microtransactions and false promises. In the eyes of the developers, we were already tainted by the hatred. Torn from the arms of our loved ones, we found ourselves here... this place... this, this terrible place. Here we have languished, with no hope for release... No hope for justice. We have toiled in 343's mines until the flesh peeled from our bones... We have watched our comrades succumb to sickness and disease... We have been starved. We have been beaten. But we will not be broken! Today, we will send a message to the corrupt and arrogant developers.
Viktor Reznov over here lmao
@@TheVengefulVadam man of culture, i see
I only see two ways of this working out for Xbox Players. a separate area in MCC, or a separate installed version of MCC for mods specifically. But if I know how this stuff tends to go lately, no doubt it will create more problems than it solves, and I worry doing this will create more bug issues. And the other issue I see is maybe... extra memory storage required too.
Thankfully, MCC gives you the option to install specific games rather than forcing you to install all of them. Also, they recently gave modders the option to create their own shared maps. This means that only one map file needs to have most of the mod assets in them, which greatly cuts down on map file sizes.
@@TheVengefulVadam I know, but I'm more concerned about this creating more instability to the game.
@CRAZYGREGFILMS I don't understand why people don't just get a pc and play mcc on that platform. It won't cost them $60 a year just to play mcc like it does on xbox. And the mods on pc are free, of they ever did mods for xbox mcc they will be sold. Its the same non self awareness in the halo community that's enabled 343 to rake in people's easily submitted money in the first places with their fake halo games. The old school halo community would never submit to being abused like that
@@halo091 I used to think the same with "just get a PC" but consoles are just so much easier in every aspect that I understand the want for one. PCs are often either price gouged prebuilts (esp. """gamer""" ones that prey on the unsuspecting consumer) or need manual building of specific, compatible parts (sometimes requiring weird normie-unfriendly things like flashing a BIOS update as well) and then either way you get into various OS-related headaches particular to not just the OS you go with but *specific revisions* of that OS. if you want help dealing with a bunch of these headaches and aren't PC savvy, you tend to pay out the ass for a specialist rather than cheaper/free warranty-backed Microsoft/Sony/Nintendo assistance. then there's drivers, variable controller compatibility, features like splitscreen randomly being cut for PC builds, etc. the open nature of a PC is just more than the typical consumer is asking for, they want something that works out of the box for at least a somewhat affordable price. I can't fault them for that.
Hey! Thank you for the Ultimate Firefight shoutout! I agree that mods definitely need to come to xbox! :D
There should be an intergraded modded custom games browser for the no anticheat version of mcc. The unreleased/cut maps that were just released for halo ce, halo 2 and the halo online maps should be added into the official multiplayer rotation. It is a crime that the playable and finished ones are not in there right now. Also the backlog of halo ce/halo 2 mod tool maps can be added into the multiplayer rotation, along with forge made maps to add verity. This is just a start, these should be given 100%.
i spent my teenage years making maps and game modes for me and my buddies to play together in reach and 4, a lot of the time using modded game types like the minigame tool kit and mythic slayer off the file share from modders like trustysnooze. now im making my own mods on pc but sadly i feel like ive left my friends behind on xbox. being able to play my mods with them would bring back the good old days in the best way and give me more motivation to make better quality stuff
If you use assembly, you can mod friendly bots into firefight and xbox players can join.
I've done it already but all my mods regarding that subject have been destroyed.
You can invite your friends to experience modded content so long as you don't add anything new.
Now this is a cause worth supporting
Wow that sequence with “Trebuchet” was epic. So good. Gave me the same feeling I always got when fighting the double scarab.
This makes me cry because its everything i could ever want to play as a halo fan i appreciate you as a content creator bringing this up i really do I've been playing halo since i was 4 years old im 21 now halo has always been apart of my childhood.
Console support + modded CGB would make this game’s lifespan infinitely longer
That would be a dream come true.
I played Halo CE/Custom Edition for years and to this day I don't understand why MCC does not implement this. Thanks for this video.
Your going this far for halo is a serious feat of dedication which 343 should be happy people like you are around even though I don’t think they would see what you’re doing
Ever since the new MCC update, way more people have started to ask 343 for mods on Xbox.
Listening to the Fourth Curtain podcast with Alex Saropian, I was surprised to see how much of the Golden Age staff at Bungie started out as kidders for games like Myth & Marathon. As much of a slim hope as mods for Halo being brought to Xbox may be, it something I hope does come, to possibly inspire more people like that, especially in the age of games w/ heavy corporate influence
Videos like these are awesome, Vengenful. Keep goin'! As a pc player, I would love to support Xbox mod players, but i don't know how, besides hashtag. I'm very hiped for H2 uncut (question: maybe you can make a collab with Ruby with his H2Rebalanced?). And also yes, i've never forgot the Reach Evolved mod. Back in the days was really a blast, and i can't even imagine how better will be with the power of the actual modding tools. We love you Vengenful, thank you so much, by an italian 🇮🇹 fan!
I'm very grateful for this video going in further on the topic of mods going to xbox.
General discussion on the matter has been painful with people of the belief that the world runs on magic and good will.
in regards to the concept of paid server support is how much would need to be charged by the publisher/studio to warrant the income made from it being put exclusively to the use of improving the MCC. You're frankly looking at a pool of around a hundred potential buyers tops. Charge each of them $30-$60 a month and it'd only make them $3000-$6000 monthly.
This is nowhere near enough.
Keep up the good fight, Vadam!
You have no idea how grateful I was to see #BringHaloModsToXbox in time square, I never thought the day would come where the community would take that kind of action.
It was beautiful to say the least. Well done.
Feel like we’ve been deliberately left behind. Many thanks for your support of us console folks.
Call me stupid but i doubt Microsoft would be ok with the idea.
It could potentially lead to exploits being found to hack the xbox consoles...
As soon as you let the user add and execute custom files to their console, it opens the door for possible exploits.
yep this is the killer
people paid for a locked down walled garden device that protects them from evil hackers and piracy? ok cool. ya dont get mods or anything not made by a pro studio. that's how it works and it takes dev efforts to port and vet stuff officially like skyrim/FO4, and so they charge. very limited selection. PC players will play for free what console players would need to pay for. IF they can even do the herculean efforts to get them to do some mod ports too.
HOWEVER, your concerns over xbone hacking arent valid, you really need custom code to get a foothold. halo modding doesn't have the control you think it does... it's a well sandboxed model of mostly data points and some limited haloscript which is limited by the engine. There would have to be engine vulnerabilities and those haven't been discovered on our PC mcc modding tools.
Minecraft Bedrock loads custom files all of the time when joining other worlds and servers, and even with direct modding into the console
this is one of the best examples I have seen of multiple fans trying to accomplish a goal and I am all for it #bringhalomodstoxbox
What a legendary effort, I lost it seeing those Times Square ads
All of my friends are limited to Xbox and have been dreaming of mods forever so we must make this happen
#BringHaloModsToXbox
Thank you for this, and the other work you and other modders do for the community. Keep up the good fight guys!
When The Mods Comes In Xbox, I'll Finally Upload The Mods what I want to Download
-Halo 4:Mythic Overload
-Halo 3 odst: Recon Mod
-Halo 2 Uncut
-Halo Reach:Mythic Overload
-Halo Ce Crash Site Level
-Halo 3:New Covenant
-Halo 3 Combat Evolved
-Halo ce:Ruby Rebalanced
(Including)
Halo 3 Online Maps
Halo 2 Grifball
Halo 2:Uncut Multiplayer
Halo 3 Ultimate Sandtrap Firefight
Let's hope it comes true
Thanks for keeping up the good fight brother… Need these mods on Xbox. And I have MCC on PC and have downloaded these mods… It’s just not the same on PC - and I’m stuck playing this content solo on PC for now anyway.
MCC has become the Gary's Mod of Halo
We can dream!
Buying what ammounts to a modded small-population multiplayer playlist would be AMAZING. If such a feature made it into the game those lobbies would be my new favorite part of the game, hands down.
#bringserverrentalstoMCC
Halo Custom Edition was my childhood I'd spend hours and hours on it as a kid it really was insane. When people hosted servers on those really fun maps I'd stay in the same room for hours miss them days so much man.
is halo custom edition still around
The way to make this work, would be a steam integration utility, for workshop. Not just for Halo, but for other videogames, so good press for not just one franchise but the console itself.
This i’d absolutely love to see, being able to play some of them great mods on console mcc.
Thank you vengeful Vadam 🙏🏼 this needed to be said #bringhalomodstoxbox
Been waiting to play cursed halo for a while now as an Xbox player. Hopefully we get it soon. #BringHaloModsToXbox
A few things I want to mention of things that I want to see to add on to what you said in this video. On top of bringing mods to Console players. Some of the things that need to still happen in my opinion is the following as built in features for MCC:
1. Adding 3-4 player coop support Halo CE and 2 campaigns with dedicated server support.
2. Adding a Custom Game Browser for Campaign and Halo 4 Spartan Ops Missions, just like Firefight missions with Join in Progress support.
3. Spartan Ops needs Time, Medal and Scoring systems added in from the Halo 4 campaign.
4. Add Campaign Matchmaking for all Halo Campaigns (with the 3-4 player support for CE and 2) and Spartan Ops, with Join in Progress for all games.
5. Adding in PC Splitscreen also needs to happen, because of the HUD mods on PC, this would hopefully finally have the legacy CE competitive players move over to MCC, once 343 fixes the netcode with the gameplay side of things for CE and 2.
6. Halo 2 Classic Customization needs to be a thing in the MCC. We still do not have anything for that game right now for the Spartans or Elites right now.
Oh wow "HALO 2 HACKS!" That's a blast from the past, I have that book too. I've not thought about it in years!
#BringServerRentalsToMCC should be a priority over #BringHaloModsToXbox for sure. That way it can stand alongside the Half Life Single Player and Multiplayer mods in Steam.
I support this message
I think we can all agree with you throughout your video 😊
As an Xbox player I am thankful for your campaign continue the fight.
#BringHaloModsToXbox
I long ago accepted that im never playing mods on xbox but this gives me hope
Been an xbox player for a long time.
I always dreamed of playing mods for so long and when MCC was added to steam I bought it to play with my brother, I always dreamed of playing mods on Halo and when steamworkshop was added I was thrilled to be able to finally touch mods without going through nexus mods.
But truth be told, I'm an xbox player, I play better with a controller than a keyboard and you could argue "You could just connect your controller to your PC." You are correct, I could do that but I don't want to, I want to play it on xbox where Halo was born, the xbox community need these mods more than PC players, I always feel sad seeing the comments of fellow xbox players who can't play these mods because they don't have a PC or can't buy it on steam.
Things need to change now! #BringHaloModsToXbox
You can buy a pc for half the price of a series x that will even run mcc better than a series x...
@@halo091 I feel as if you missed the entire context of my comment bud.
I ain't on about which is better, I'm trying to state that everyone deserves these mods.
PC runs things better, you are correct but this isn't a war between 2 different platforms, its a focus on letting people who can't afford a PC to also experience the things that PC players experience.
Don't you want xbox players to also experience these mods as well?
Honestly, when mods come to Xbox I hope the limit on how many mods you can download is FAR MORE than the measley 2GB of Fallout 4 or 5GB of Skyrim.
As a console MCC player. Mods like Ruby Rebalanced CE, 3, and Reach alone wold be massive for replayabilty. Not even including things like Cursed Halo Again. Mods on console would be hard to pull off, but with enough community support, anything is possible. #BringHaloModsToXbox
If mods eventually come to Xbox, the first mod I’m gonna play is Ultimate Sandtrap Firefight.
Since I saw my first scarab on halo 3 when I was a kid, my dream was always to drive this beast. Unfortunately I'm on Xbox but I'm waiting the day mods will come for us too.
I'll do whatever I can to spread the word homie! Glad to be a part of the footage!
There needs to be an update were when people upload mods to Steam it needs to still works even if the game has been updated and not been updated. It's annoying that when someone releases a mod only for it not to work months later. I hope this changes will happen someday 😊👍
Allowing people to host modded custom games on the Customs Browser would be amazing. There's plenty of maps I'd like to play on, but I just can't get the people together for it. And as someone who suffers social anxiety, it's a bit hard for me to throw out invites and what not, so just having the lobby there on the browser would go a long way.
#BringHaloModsToXbox
#BringServerRentalsToMCC
#BringHaloModsToCustomsBrowser
100% agree, I think server rentals are the best bet. Non intrusive monetization that straight up benefits everyone
I'm on board.
I'll spread the word.
I also feel with the Xbox players myself, since I don't have MCC for PC and use Halo 2 project cartographer and Custom Edition to experience mods. Same applies for players on these versions of the games. New mods don't get ported to the original PC versions I mentioned anymore. I support this campaign.
Whoa i love that custom mod tank, reminds me of an old N64 game: Battletanx: Global Assault
We lost soldiers console users are dying for any GOOD halo content to come out
When you said monotize mcc, my heart nearly skipped a beat till you brought up the server rental program. Lol. Server rental has a great way of boosting game longevity. EA did it for battlefield 3 and 4
Thank you for this Video. You earned a new subscriber
I wish they'd just put a mod file sharing section on Halo Waypoint that Xbox players could download, the take on hiring modders to moderate files would be an amazing idea as well
I've been wanting mods on xbox since I was 6. I hope I get to see the day where that happens 😥
A modded custom games browser would be amazing. Halo 2 Uncut Multiplayer game nights were so much fun! It would be amazing to be able to play more mods on MCC without having to organize through discord. Make it happen 343, I'll buy MCC again just to show my support.
Is it worth learning modeling and/or rigging in your opinion?
There are so many aspects of too many games that I want to change, but ultimately, I am not in a tech field. I mod for fun, but it sure does take awhile to get the results you want when you're starting with limited knowledge about computers and programming.
Absolutely, you just need to get into the mindset that you will be working for a while before you can finish or release anything, but you'll still be creating during the whole process.
Before joining Digsite I only modded h2 and actually never used CE's tools. Now I've worked on nearly all of the ce weapons and vehicles included in digsite. Its never to late to learn something if you're willing to put in the time
@xScruffyDaSasquatchx That's inspiring. Sometimes I "see the abyss". I'm not teenaged or 20something anymore. I'm an electrician who could arguably spend my time on other things.
But I want to be creative. I think it's a need. Thank you.
this is actually a great idea
Jeez, reach evolved was 5 years ago. That was so good.
I have been spoiled by how games like Team Fortress work. Private server hosting with on-the-fly downloading of custom content is the perfect way of doing things. That game has survived so long for many reasons but, I don't think enough attention is given to the fact that the barrier for playing custom content is effectively non-existent. If we could get that (along with a more robust server browser) then I think MCC could stand for years and years longer than it already has.
yep, doom -> quake -> goldsrc -> source engine all have this feature. this was a standard for pc gaming because of this
MAKE THIS NUMBER ONE TRENDING YALL! COME ON
I could not say any less vadam. The mods should be on Xbox and we as longtime halo fans deserve to have these much needed features that further preserve the original games that we loved as young lads.
Thank you for making this video Vadam.
THIS WOULD MAKE MY LIFE PLLLZZZZ
Wish I had friends to paly all these amazing mods and custom maps with!
wouldn't be surprised if there were Discord chats or similar for finding groups of people to play with, considering trying to find one myself.
Yes
A man of the people, what a chad
You bring up some very good points, Mr. Vadam! I'm an OG halo fan, I've been playing since Halo, since Combat Evolved in 2001 on Xbox. It really is sad for me to see all of these amazing custom experiences like what has been previously shared on Halo Custom Edition, and now all of the wonderful MCC modded content. Unfortunately, I have rarely had a powerful computer at the times when this sort of content seemed most relevant to me. And I've always been more of a console game than a PC gamer to begin with. It really does seem a bit unfair that only the PC crowd gets to enjoy much of this new content with virtually no way for the Xbox crowd to partake. I certainly think your ideas make a lot of sense and I hope to see them realized!
Great video Vadam! I'm proud to be a councilor!
As a PC player nowadays, I support this mission!
#BringHaloModsToXbox
Getting players to fill in for firefight is huge
LETS GET THIS TRENDING
Don’t forget ruby’s rebalanced
Excellent video, while it would be cool the mods to go to xbox too they really need to add a modded game browser at the very least
Modding is the most underrated part of gaming ever. If 343 and microsoft do this, I am curtain, a domino effect will happen where mods become more common place on console, and pc. And they will become easier to obtain to the casual player.
They will be sold on console. It won't work and even if it did why are you so fickle to part with your money for something that's already free
@@halo091 when did I mention anything about money?
@@GreaseGrabdoesn't change the fact that people will have to pay up
This is the one true way forward for Halo.
As a person with Both the Steam Version and Xbox Version, I would love to be able to play splitscreen mods.
TELL ME ABOUT IT!!!
WHERE IS SPLITSCREEN ON PC!!!
@@Priception to my knowledge the reason why MCC does not have split-screen support is because no other Xbox game has it on PC because Xbox live in 2023 somehow does not support multiple Xbox Live accounts connected on the same PC.
@@HokeyPokey80 Gears 4 and Gears 5 have Splitscreen on PC for offline only.
I am aware of the Xbox Live issue (which is a stupid issue and Microsoft should allow multiple Xbox accounts on PC)
But PC players like myself would be happy with Splitscreen being limited to Offline or LAN play.
Man exstinction was an awesome custom edition map
I would fuckin cry tears of joy if mods came to console
I support your dedication bro!
Having mod support on Xbox would be so awesome! I’ve wanted I’ve for the longest time. One of the things that got me into Halo so much was Halo Custom Edition back before I had a Xbox. I got a Xbox for Halo 2’s launch because of my experiences with Halo on PC. I have a friend that loves Halo too but only has a Xbox and would love to be able to play the Cursed Halo mod. Whenever we play Halo together on Xbox, we’re pretty much always playing Halo: Combat Evolved. #BringHaloModsToXbox
Was wondering when the dig sight video would come out 😂
Also I agree the cut Multiplayer maps and Halo Online maps SHOULD be added to regular MCC
Having mods available for console would be great for the community, yes some mods might be harder to include on the xbox and might not work but it would've been great if they have some options on console too. I know how it feels to not have access to mods. I do now but back in 05-06 there were some cool mods for halo 2 that people with a modded xbox could try out. I really wished to be among one of those back in the day, i was lucky enough to join one custom game with modded in game content that i could play too. I wasn't able to mod or download mods for ce until 2007 when i bought my first laptop.
There's one other thing I am a bit on a crusade on to get brought to MCC: lobbying up in matchmaking.
This absolutely MUST come back, just make it so that it joints up to the shared matchmaking game list of all lobbied players. Doesn't matter how limited that is. Also make it so you can que for 1v1, 2v2, 4v4, firefight, btb, etc. simultaneously. Make it a full on checklist and turn off modes when the player count exceeds it. I think this is even more important than mods, because it builds community.
Also turning CE and 2 into 4 player and bringing in crossplay would be much beloved, though not easy I realize.
My last desired feature is to see a mic setting with team chat and proximity enemy chat, like the good ol' days. Preferably set to default.
I think the server rental system is the perfect answer to getting a revenue stream to MCC. It's fair. It doesn't have the stench of microtransactions. I've always been a bit worried about Halo MCC not having any regular revenue stream, this is a great solution.
Long live Halo.
This community is blessed truly thank you pc players
I'll be honest it's pretty annoying watching people play with mods when you can't.