TRIZ - Theory of Inventive Problem Solving

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  • Опубликовано: 28 дек 2024

Комментарии • 18

  • @pixelrabbit261
    @pixelrabbit261 5 лет назад +26

    TRIZ is probably the best kept secret in engineering, design and problem solving. I haven't found anyone who already heard about it before me. Superb video too mate :)

  • @muskduh
    @muskduh Год назад

    Thanks! =) Appreciate the upload.

  • @amiri500000
    @amiri500000 6 лет назад +1

    Greatest video on TRIZ
    Thank you

  • @ganapatipawar5554
    @ganapatipawar5554 3 года назад

    This is excellent video in TRIZ principles.

  • @MrTowson
    @MrTowson 4 года назад +4

    TRIZ is spelled out in Russian as Teoriya Resheniya Izobretatelskikh Zadach.

  • @hoangminhquan107
    @hoangminhquan107 Год назад

    Thank you ❤

  • @drpavansoni
    @drpavansoni 4 года назад +2

    Very useful lecture and examples.

  • @richardkimwonho
    @richardkimwonho 2 года назад

    Fantastic!!

  • @SierraSierraFoxtrot
    @SierraSierraFoxtrot 3 года назад +3

    You made a mistake in the transliteration:
    Not "Teoriya Resheniyalzobretata Iskikh Zadatch"
    Instead "Teoriya Resheniya lzobretatalskikh Zadatch"

  • @kanyangchannel7899
    @kanyangchannel7899 3 года назад

    what is the difference between typical problem solving and TRIZ way of problem solving?

  • @deepk82
    @deepk82 4 года назад +2

    Very good presentation! Can you share the ppt?

  • @pixelrabbit261
    @pixelrabbit261 5 лет назад

    Is there any sort of copyright on TRIZ?

    • @rajakrishnan7662
      @rajakrishnan7662 5 лет назад

      no

    • @dudnikovleo
      @dudnikovleo 4 года назад

      Partially.
      Книги Генриха Сауловича Альтшуллера охраняются Законом "Об авторском праве и смежных правах" Российской Федерации.
      Перед тем, как выкладывать здесь, Вам следовало бы обратиться к Правообладателям.
      Если Вы намерены опубликовать произведение Г.С. Альтшуллера полностью, то для этого необходимо предварительно заключить письменный Договор с Правообладателями.
      Юридическое основание: Закон "Об авторском праве и смежных правах" и Международные нормы, действующие в цивилизованных государствах.
      www.altshuller.ru/vested/citing.asp

    • @GGTanguera
      @GGTanguera 6 месяцев назад +1

      Edison entered the room.

  • @АлександрАнатольевичШмонов

    Here set out summary, the work, which has the name: How computer can independently invent (i.e. Methods of invention by means of which, three programmers can easily, write programs by means of which the computer can independently invent many inventions)
    Suppose that in computer memory are written these two conditional propositions (and, more recorded other contingent judgments):
    1) if : flame will be to place under a stone, then (i.e. in this case): the stone will be heated.
    2) if : the stone will be heated, then (i.e. in this case): the stone will be expand.
    The words of the conditional proposition which are arranged from (i.e. after) the word "if", to (i.e. prior to) the words "then (i.e. in this case)" are called the basis of the conditional proposition, and the words of the conditional proposition which are arranged after the words "then (i.e. in this case)" are called consequence of the conditional proposition.
    Suppose that the computer must solve the following inventive, task, that is, the computer must determine what needs to be done in order for get the following: the stone will be expand (that is, the computer must determine how one can get the following: the stone will be expand), let us call this task initial inventive, task (suppose, that this task has not been solved yet). From the second conditional proposition it follows that in order to, computer decided initial inventive, task, it is necessary that he solved the following inventive, task, that is, it is necessary that for the computer to determine what needs to be done in order to was the following: the stone will be heated (that is, it is necessary for the computer to determine how it is possible to get the following: the stone will be heated) let us call this task the second inventive, task. From the first conditional proposition it follows that in order to, computer decided the second inventive, task, it is necessary that he solved the following inventive, task, that is, it is necessary that for the computer to determine what needs to be done in order to was the following: flame will be to place under a stone (let us call this task the third inventive task). The third inventive, task is solved because it is known how to get the following: flame will be to place under a stone. If the third inventive, task solved, then (i.e. in this case) therefore solved the second inventive, task. If solved the second inventive, task, then (i.e. in this case) therefore solved initial inventive, task.
    Rule: Let us take one, any inventive, task (let us call this task fourth inventive, task). In order for the computer has created an inventive, task (which has the following peculiarity if the computer solved this task, then he thereby solved the fourth inventive task) necessary that computer finds in his memory such a conditional proposition, which has the following peculiarity: the consequence of this conditional proposition and the description of this fourth inventive, task consist of same words that are in same sequence. And the basis of this conditional proposition will be an inventive, task which has the following peculiarity if the computer solved this task, then (i.e. in this case) he thereby solved the fourth inventive task.
    A computer can find same words in its memory. Let us take one, any inventive, task (let us call this task fifth inventive, task). The computer solved the fifth inventive task if he will make the following: at first, with the help of this rule, will create such an inventive task (let us call this task sixth inventive, task) which has the following peculiarity if the computer solved this task, then he thereby solved the fifth inventive task, then (i.e. after this) the computer with the help of this rule will create such an inventive, task (which has the following peculiarity if the computer solved this task, then he thereby solved the sixth inventive, task) and so on (an average of 750 times) until the moment in which (that is, until when) the computer will create such an inventive, task whose solution is known, and if the computer creates such (that is, the last) inventive, task, then therefore the computer solved the fifth inventive, task. That is, the computer will solve the fifth (that is, any) inventive task if it creates in this way an average of 750 such tasks.
    Almost all currently known information (which are needed to create inventions) can be stated in the form of conditional judgments. I believe that a computer can invent through this method almost all inventions that people can invent without experiments. If, for example, 2000 random conditional judgments are recorded in the memory of the computer, then from these judgments the computer can create on the average not a little quantity inventions through means of this method.