A monk's merry band (marble kingdoms blooper?)
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- Опубликовано: 11 сен 2024
- Not just a marble battle, but the entire war.
Armies travel randomly across the map, engaging in combat if they meet. Once conquered, towns will produce more fighters for the player. Whenever the army goes to the home city or a friendly town, it will reinforce itself with fighters.
Fighters gain experience by scoring kills. If a fighter gains enough experience it will level up, gaining perks like additional hit points, speed and/or equipment.
Destroy all the enemy kings and armies to win!
This recording was made for Marble Kingdoms 22, but unused due to reasons. Certain units and abilities were nerfed afterwards.
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Exploring this land, Battlefield, The last battle of Algaroth, The way of the warrior, Bastion, Death or glory, Infinite land, Monsters, Rage, The bard, The fought as legend, Thy majesty
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Red and green king: you will never make surrender no matter what
Yellow monk: *smacks them with book*
Red and green king: solid argument I would like to be yellow now
Meanwhile blue king: *_"Nah, I'd die"_*
Btw Red also kinda won because of this, considering how in the end yellow army consists of multiple high level red marbles and red king walking with his bodyguard
Nope, we all know He would never let red win. This is just another one of their many defeats😂
@@nekonani3746 alright then, was rooting for yellow anyway, and red did win in 14th episode, so they're not that unlucky
Also the green kings guard witnessing his kings betrayal: oh no you don't.
Later on after Also getting book smacked: actually I see the point now.
@@marcelinio9988 lol
Cyanbluenavy: "So how did you earn your kingslayer title?"
Kikoin: "It's simple, I just killed green king"
Cyanbluenavy: "Weren't you both green and his kingsguard?"
Kikoin: "Well... he got smacked by a book"
Cyanbluenavy: "And now you're also yellow?"
Kikoin: "I also got smacked by a book..."
Omg😂😂😂😂! Funniest comment!
So funny!
"THROUGH THE POWER OF BOOK and this dude with a giant axe i found, I WILL MAKE YOU SURRENDER" - Yellow monk, probably
"and this dude with a giant axe i found" - the idea of yellow just randomly finding big guy with a giant axe in a forest who is also not a raider and just joins them is hilarious
😂
you know you are a menace when you start a battle with 17 soldiers and ends it with 20
Hahahah yes
@@moddlee Haha! Lol
Muffinskill was really roleplaying as Liechtenstein.
ALL HAIL POPE MUFFINSKILL VIII, REDEEMER OF KINGS
HAIL
Finally, a pope that I can trust.
All hail Muffinskill the 8th, and may his last seven generations bless him.
"Listen, guys, I know we were all enemies once, but then we all got smacked with a book, so let's be bro's, alright?"
Yeah😂
lol
As a Monk fan i refuse to see this as a blooper i see it as evidence to Monk supremacy
I wish monks was this good all the time, give them a line of code where they run at high power, low health soldiers that are isolated so we can have a collection of different guys that survive their initial conversion
Red: LOL YOUR KING IS DEAD YELLOW! WHAT YOU GONNA DO NOW?!?
Yellow: *takes red and greens king for themselves*
Red: No…..you weren’t….how did you do that?
Muffinskill the 8th: Non Nomis Domine, heretics!
Haha!
@@JustAJosukeit's "Nobis"
imagine being a red soldier and seeing your own king charging at you
Lol
Lol
Sad isn't it
this is the world's strongest spoiler blocker ever
It’s so strong!
Wrong a spoiler is pinned
rip strongest spoiler blocker
“Tch, pathetic.”
@@pmf98before you click it, this comment is on top
I feel like if a monk gets killed all the marbles converted by it should return to their original color. This could lead to some funny situations where in a battle between two colors some marbles could suddenly turn into a third color. It could even cause some marbles inside a city to suddenly become enemies and trigger a battle if their controlling monk died in some remote battle. Or you could of course also make it so that converted marbles are always in the same army as their controlling monk.
Я это хочу
Completely agree. Also, Kings should be immune to the effects of Monks.
Even this applies the main converter that was muffin the 8th, it survive all way to end and took part in final battle sealing his fate as greatest monk to have ever live as single handily won battle.
Yeah that makes sense
Month 6, day 25. The only day where an army of 3 reds count as a city. What marvelous technology
Would love to see the full run down of the Muffinskill dynasty, they've held all kinds of roles
The Muffinskill dynasty has been kings, warriors and when one of them tried to be a monk he become the damn pope
They're the ruler dynasty, and I find this amazing @@brick-men
We should add family trees and plot armor, the (b)engel dynasty has grown more decadent recently.
There’s been more Muffinskills?
Yellow in a nutshell:hippit hoppte your soldiers are now my priority
Yellow be like: WOLOLO
They were Blood Ravens all along!
@@kerbe3 blood ravens
Absolute bloody ravens
*property
What about a kind of tech tree specifically designed to counter units like the monk?
Maybe the kingdoms have a choice between a monk or an inquisitor for example. If they pick the monk then they can convert and heal their armies. If they pick the inquisitor, then the inquisitor can turn people in their army into incorruptible warriors after repeated use of an aura that functions much like the monks healing ability. A paladin if you will.
I give this suggestion for two reasons.
1 - A good counter to monks doesn’t exist yet (mages and archers don’t suffice) and therefore, monks have way more power on the battlefield than I think they should be able to.
2 - I think that the idea of certain units being unlocked or locked could be an interesting way to introduce tech trees to some degree. Take the monk and inquisitor for example. Depending on whether or not the kingdoms pick inquisitor or monk for their religious unit (which could be determined using the pachinko way) then that would decide which they get whenever the ‘monk/inquisitor’ upgrade is chosen.
2.5 - add types of kingdoms: Before the war actually starts you have the different colors use the pachinko way to pick the type of kingdom. You could have a ‘Holy Order/Church’ (monks) or the ‘Holy Empire/Inquisition’ (inquisitor)
(or any other type of kingdom that has a specialized unit)
This way, you don’t have to worry about actually creating an actual tech tree, the kingdoms can be a little more interesting, and it could be a lot easier to create a counter or unit equivalent to any one type of unit by simply adding another unit to the other type of kingdom.
You know it’s quite the ask but if you can make this happen I think it’ll be worth it.
Если это добавят будет интересно, но это нужно не только для монахов.
Ещё можно сделать выбор магов а вернее то какой магией они будут пользоваться.
Да и различные рыцари, лучники и копейщики тоже могут получить альтернативны.
На счёт противодействия монахам... Оно есть, как правило они не делают того что мы увидели здесь, монахи сильны только против большой армии 0 уровня
A good counter is highly armored troops. If a monk can’t touch then then they can’t be converted. We already have highly armed troops and every single time except this one monks have been put down easily. I don’t know if he coded them differently this time, but I think that it’s fine to leave them as they are
Everybody gangsta 'til a kingdom summons the mf'ing *P R E T O X*
I dunno, Pope Muffinskill VIII would probably sit him down, give a stern talking to and then send him out to cause chaos for yellows instead.
Now that! That would be a show! Truly, a hero worth summoning
Calling pretox a hero is an understatement.
Yellow: Our king just die the odds of winning had turned against us!
Monk: Is losing king a problem? then I'm gonna need to bring that problem to our enemies
It'd be cool to see one of the upgrades be that train gives more XP, it would mean that a kingdom could spec into a smaller elite force if they wanted.
I feel Muffinskill VIII became the new king after this war, and ruled as the Yellow kingdom's wisest ruler with many elite units assembled from the other kingdoms serving under him.
Idea: World map runs at 10% speed during battles, which can result in reinforcements or third parties. To simplify things further, parties will always "nope" any city not under attack if a battle is always happening and either:
- A: Additonal battles get their own square and further halve the world map speed or
- B: Troops "queue" up (stop moving while touching) until the previous battle is done, which might result in more units showing up before the fight even starts. (This could also be done instead of always city-noping, but nopes should probably still be more likely.)
Muffinskill was a legend. They captured a ton of marbles, including some captains (Elden lord, (b)engel, to name a few)
and some kings!
He was a king before and turned to a monk lol
Spoiler bit....
*edit - This also just makes me curious as to how the highest leveled classes would do against a bunch of unleveled minions....
Yellow was just mean this time....
-Yellow attacks Green Castle
-Yellow Monk team shifts Green King
-Green Spearman kills the now Yellow King; obtains Kingslayer title
-Yellow leaves after their new King is killed
-Yellow returns to finish off the castle
-Yellow Monk team shifts the Green dude that killed his own King
-I'm fairly sure it was the same Monk....
-And then they put the Red King on the same team and went to battle
Muffinskill was wilding
in just a few episodes, weve had a hero archer, a hero mage, and a hero monk. we just need a hero farmer and a hero king and the collection will be complete
С ними проблема:
1) фермеры очень слабые, копейщики в принципе не очень сильные, особенно на ранних уровнях а фермеры ещё слабее, им не хватает урона даже просто для того чтоб убить шарик 0 уровня с одного удара.
2) короли почти никогда не вступают в бой, нападение на замок в этой игре вообще странно работает но как правило нападающий в разы сильнее сил обороны
@@user-oo5wu6qf4z В старых эпизодах царства могли устраивать крестовые походы, где король и множество бойцов отправлялись в бой, там даже был больше-уровневый король который убил множество противников, правда тогда у короля был имбовый урон и сейчас крестовые походы убрали
@@bruhthatexists помню было дело
@@user-oo5wu6qf4z Да, ну крестовые походы убрали из-за прихоти зрителей. Хотя там было много комментариев пытающихся как-то починить походы. Но походу походы походили на поход пенсионный.
Bro got attacked by russians
I like how towards the end blue went; "damn, these monk guys are pretty powerful, let's get some," but it was too little too late.
I really like the music choice in this episode, if you could call it that
monks were op in this battle, having one basicly had a big difference in losing or winning a battle
Not necessarily having one blue had a crap ton of them, but they still got slaughtered
Yellow actually had multiple monk with two book but only MuffinVIII lived to very end so not matter of how strong monk but skill which Muffin had in spades surviving since very beginning of the game all way to end.
so when my color wins, it's a blooper? - I see how it is
Well. At the very least your color went on a freaking rampage.
First to lose their city, but they never lost the advantage again
@PapaDrom This is exactly how I feel! =(
The monk kicks ass for the lord, and he will make ya see his ways hahah
Lies, they say he died, that he was killed by a mortal. No. These things are not possible, though it may seem as if the bandit king has been slain, he can never truly die.
A single man, king of thieves, his broken soul, it never leaves, axe of steel, on flesh and bones, the air is still, and filled with moans, broken swords and scattered bolts, this massacre is all his fault, yet he feels no remorse, for it was revenge of course, for bandits young and bandits old, who lived through horrors and death untold, for injustice done to innocent knights, who in self defense fought terrible fights, for every grey marble who graced the earth, and every grey mother who gave a grey birth, who, just because of the color of their skin, were were written off as a terrible sin! He united them, built them a home, they built houses and garden gnomes, for a short time they lived in peace, but as you know that soon did cease, monuments will be built, and relics will be carved, the grey people will not be starved, for vengeance the greys will thirst, their enemies stunted by Pretox’s curse, through much worship he will stay on this earth, and sooner or later, his enemies will cower at his rebirth!
Pretox is not dead, simply delayed.
This is the best comment here no question.
Thanks!
@@jefftiebout1376 YW! :D I want to be able to rhyme like that.
🫶😁
Do you want to see a teaser for a different poem I wrote?
Yellow monks be acting like necromancers with mind control here!
Killing their enemies with knowledge, then bringing them back with dark knowledge!
Edit: Spoiler
This single game was story of legendary Monk Muffin VIII who conquered that land not with death but by making all his worst enemies his friend even with hardship come with lost of his King.
Despite being a "blooper", this was actually quite enjoyable and exciting to watch. It reminded me of earlier MKs in it's progression and style of warfare.
I also loved the soundtrack for it, I believe it is much more appropriate for Marble Kingdoms than what you usually use.
Looks like Yellow took Green's preferred role in this one.
definitely a blooper.
The monks really took to that "knowledge is power" saying....
I never thought I would be making an addendum video for a Marble Kingdoms blooper reel, but hell has indeed frozen over today. I'd say spoilers, but you see the title, let's just get this mad lad out of the way:
Pope Muffinskill VIII, Level 9 and a king converter (The archers have Zaria, the berserkers have Drew, the bandits have Pretox, the kingsguards have Askgar, the mages have Elliot, and now the monks have their own legendary figurehead. Muffinskill VIII might as well be called the Marble Kingdoms Pope, because he made so many marbles repent and join his side that it wasn't funny. His dominance allowed us to see the potential of high-level monks for the first time, with the pious saint unleashing three Holy Bibles at his soon-to-be born again followers. He even managed to force the Red King to convert over to Yellow's side, which is an extremely rare feat. He was the eighth of his name, and he more than exceeded that reputation.)
Dont forget the spearman with voultyre
Несколько идей для измениния монахов:
1) короли не могут быть загипнотезированы.
Это конечно смешно но вызывает баги так что нужно либо сделать королей не подверженными гипнозу либо найти другое решение багов.
Лично я за второй вариант.
2) способность "исцеление" может снимать гипноз с врагов попавших в зону действия.
Если тот с кого снимают гипноз не принадлежит к тому цвету который снимает гипноз (например синий монах снял гипноз с зелёного которого загипнотизировал жёлтый) то он начинает сражатся за себя.
3) когда монах умерает, захваченные им бойцы вспоминают кто они и гипноз снимается
Muffin skill Vlll has no enemy's
This brings a whole new meaning to “The pen is mightier than the sword”
Yellow actually "stole" a king! ! ! What a surprise! Ha ha
This is a war of "faith".
Of course it’s a blooper when the team I cheer for finally wins
I think the homing arrows are neat. However, I think they need 2 small changes. Have them blocked by any weapon, not just shields, and have high (7+?) Level archers shoot 2 homing arrows along with their normal 2 to 3 arrows. I think it be neat.
I found 3 bugs 1: the helmet of the kingsguard and the fighters lvl 5 are the same but the helmet of fighters lvl 5 don't protect anything. 2: the monked marbles don't apear 2 colors when he dies. 3: if the monked king get slain it counts that the team of the monker losed and castle of the monked team remains.
Red: haha! You lost your king!
Yellow: **uno reversed card**
Red: NOOO MY KING
In my headcannon, King agreed to become the new king of the yellow kingdom but some red rebels didn't like the idea and fight back.
What can I say?
*The monk that has caused chaos.*
So... The power of friendship..?
The power of the book smacking
The power of book induced concussions
Exactly
I’ll explain why this type of escape is wrong. What happens to recruits when they flee the battlefield? That's right, they become deserters and are killed after that. They OBVIOUSLY cannot continue to fight in the same detachment; they are 100% renegades who need to be caught up and killed. Retreat can occur in two cases. 1) death of ~70% of the personnel 2) order of the commander. I believe that this is exactly how retreat should be implemented in our game. 1. When touching the edges of the screen, there is always a chance of escape (calculated relative to the commander's level). then the recruit becomes a renegade, who is an enemy of absolutely every faction and he needs to earn his forgiveness (killing 10+10 * (recruit level) enemies) 2. In the event of the loss of 70% of the squad, flight occurs the same as before (they do not become renegades). 3. In the event of an order from the commander (in the event of the loss of key fighters), the same happens as before (they do not become renegades). I would also like to note that the death of a commander affects the likelihood of desertion.
Слишком сложно.
Можно ограничится тем что ренегаты становятся нейтральными (белый), механика с возвращением как по мне очень сложная и странная.
@@user-oo5wu6qf4zможно и так
Actually, the 70% part or losing a key fighter could be good to implement. As ranged units tend to stay on the borders of the map, causing them to simply just get out the moment they get hit (because the attacker bounces away from them, letting them escape (you can't escape if there's enemies nearby)). At least, that's what I think
I could see a really fun zombie-type faction based on the monk ability... Maybe it could start somewhere on the map and the others have to contend with it while it spreads? Maybe some of the marble kings fall into randomized alliances to beat back the hordes when they get to strong? Love your channel!
YES! I would love a zombie apocalypse! ❤
Jvdlopes fighting hard to keep his town: Jvdlopes: LEVEL 3! just 1 more to I become op! A random unnamed archer: Uno reverse 😎 (kills Jvdlopes)
Yellow has achieved cultural victory. This was too good to be a blooper
I don't think anyone has said it yet, but I LOVE LOVE your choice of music this episode! It feels so grand, inspiring and epic, yet somehow sad and melancholy, but somehow urgent, kind of last standish? Absolutely worthy of this Great War! 🔥🔥🔥
Shutout to shyguy, legendary hero that doesn't know how to use a bow
He knew he was going to lose. Tried to shoot himself. Unfortunately, his arrow just passed straight trough him!
well, with a new video, I may as well mention something I forgot to mention on the last video:
I think that it would be very cool to see an indicator of what 'reinforcements' each individual color has. because while I know in the back of my head that 'city spawns an extra (whatever)' implies that there's more things behind created with every muster, I never really actively pay attention to it. so just, something somewhere that shows "oh hey, the color blue has ten warriors, four farmers, and one hammerman with every muster" might be helpful to understand what's going on.
The King's Guard that managed to kill his own King and replace him was pretty cool aswell, he served under Pope Muffinskill
The monk Incident
Маги и Монахи самые слабые и самые опасные бойцы.
В начале они не очень сильны но потом монахи собирают целые армии а маги ... Если честно я не совсем понимаю что на столько сильно меняет их, но если они живут долго они становятся очень опасными, последняя часть это доказала
Magicians are very weak at first, they can be dealt with in a single hit, but as they level up they gain more HP and create a strong "yeet barrier" fairly often - these two combined give them a lot of sustainability and spacing so they can maintain their high DPS for way longer (or this is what I think! "^^)
Spoiler warning ⚠️
Interesting, if a king is converted instead of killed the game doesnt register it as dead, and doesnt put king slain message and instead puts destroyed for the castle. Green should have been out a lot earlier but as the king was converted not killed their castle stayed.
Edit: Same thing happened to red, their king was converted and even after the castle was destroyed game still put the menu for the city spawns.
Wait did I miss green kings conversion? I though the green kings guard that got converted into yellow had slain the green king
@@Mostwanted12435 You thought correctly, you just missed a few steps. Arichnope II got converted to yellow, then killed in the same battle by Kikoin, who was one of his own guards up until conversion.. Kikoin then got converted to yellow in the battle that actually destroyed green's castle.
Relevant timestamps: Arichnope conversion at 15:43, Kikoin killed him at 15:54. Kikoin was then converted at 23:32, which destroyed green's castle because he was the last green marble in it at the time.
@@TARDISES How did you even see him convert? Even at 0.25 I don't see it. Okay, it seems he was smacked by the book.
Yeah, I noticed that too! Was wondering what that was about.
I'm back with some advice.
For the first battle or two, add some annotation in the dead zones that explain the two meters around each marble: the green to the left and blue to the right. This will help new viewers understand what's actually going on. For instance, you could have the first battle delay for a couple seconds as a marble appears enlarged over the battlefield (darkened to improve contrast) with the two meters annotated.
That's all I can come up with. Good videos.
Good idea, thanks for suggesting!
@@lostmarbles2dcan you make the bandit leader join you if you kill him or add a new black ball that will work like the bandit but have 1 unit that is strong and will join as a reward
There is a marble called water bucket?!?
Red killed yellow's king and in turn yellow turns red's king into their king, dual wielding monks are great!
This is the only time I actually liked the existence of monks in marble kingdoms
This round can be summarised in one word *wololo!*
muffin: ''The mind is quicker than the eye''
Was expectating a bit more from shyguy, he just threw arrows out of the screen lol
33:27 When your kingdom is under attack but all the enemies are main characters
Few people noticed that the red king survived, but already as part of the yellow army
Through the power of the Yellow Book, all shall find salvation.
so much marbles is just fall to the backrooms
Love the blooper videos! Thanks for uploading this
Hi, big fan bro!
Хочу заметить что взаимодействие монахов и королей вызывает баги:
1) если король попал под гипноз и отступил то так как он не умер город продолжает существовать до тех пор пока в нём есть хотя бы 1 боец.
2) если король под гипнозом и его город уничтожен но всё равно принимает участие в выборах улучшений города не смотря на то что города уже нет а сам король даже не принадлежит своей нации.
Притом что это довольно старый баг
@@bruhthatexists старый?
Не помню чтоб монахи воровали королей
@@user-oo5wu6qf4z в 17 части бирюзового короля захватили красные (самая первая же часть с монахами), там правда апгрейды не давались бирюзовым, хоть загипнотизированный король и был жив, так как их выдача была связана с замком, а не жизнью короля
Bro the red kings gaurd having to fight his own king is crazy
I think you should make the summon hero from the past is their own color unit and not other team color unit
сила героев которых могут призвать разные цвета не равна, по этому нужен общий список из которого призывается случайный герой не смотря на цвет
I hope the monk muffinskill VIII will be a hero for summon in the next mk
This kinda just seems like the inevitable result of a monk becoming high level. Maybe there should be some type of limit on converting or it be made rarer.
Also the king stealing lol, it doesn’t make sense for a kingdom to remain if the king is converted. Either it should be destroyed or the city flips to the converted color, maybe with a chance of each soldier switching sides or deserting. But the city shouldn’t remain as it is when the king is no longer on their side.
I think this confirms my opinion that monks need to go.
23:57 was brutal.
God I laughed so hard when I realized what was happening... well done yellow
Why no hero ranking ?
Love the music, it fits somuch better ! :)
Hey please make xp for damage and not kills
I second this motion.
Muffinskill VIII: The Demonic Reedemer
yellow:Yours soldiers are fine, next second they will be mine😎
Idea: The Castle should not be destroyed if only the king dies, but the attackers are driven back (it makes no sense that the base is lost because one marble dies). Either an heir should step up immediatly, or during the upgrade event, one of the choices would be to get a new King.
Kinkoin the king's guard the Kingslayer (killed his own king)
It also happened in mk 17 with the yellow king getting slain by his kingsguard azygrazy
Monk with book: *BONK*
Hey, that rhymes! 😂
No one is talking about how early on Green had 5 captains as an army lmao.
Doesn't feel like the upgrade the blue king got did too much. The King's AI seems more focused on avoiding altogether compared to actually defending itself, leading to them basically just getting slaugthered the moment they're caught alone or a marble breaches the guards.
LIKE ALWAYS RED ALWAYS LOSES!WHY???????
We lost because yellow stole are warriors
@@waynekershaw255 yes you're right
Red kinda won too, since their king joined yellow and survived
Yellow on a crusade, the power of fundamentalists in this episode.
I LOVE YOURS MARBLE KINOEDOM KEPP UPTHE GOOD WORK
Спасибо, что делаешь меня счастливым
I kinda always thought the monks weren't a great fit for these compared to the legion series, where each individual marble was less important, so it's nice to hear they were nerfed after this.
Yellow asked the red king if he wanted to go on an eternal Crusade and bro said yes XD
this was an intresting outcome but it would be nice if there was an upgrade from raiders that made the soldiers immune to converstion
i think monk has other attack system kind like mind or somthing, so they can easier convert low level marble easiar, but not easy to convert hight level marvel(because hit multiple time)
The very worst thing you could do: attack neutrals at the beginning of the game
Yellow: THE POWER OF CHRIST COMPELS YOU!
I think it would be cool if like the exp for marble types to level up was changed actively base on just previous statistics so that like after each round the level up requirements and exp per type killed change then like it becomes more balanced naturally
Make it where if a town is conquered by a single marble, have it be stationary.
you might wanna change from monk to cultist.....
Lets Make king runs if he last warrior
Some times it will help king, but often king die faster than his army